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authormid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
committermid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
commit41f39211ca3448ee79a6c65757bd703f247442fd (patch)
tree3a1fe8ca8b21d0284f91c60bd908104411538d54 /engine/battle_anims/anim_commands.asm
parent2746288030ff3bd4febc43c1c9fe8a203272b927 (diff)
Identified another user of wBattleAnimTemp
QueueBattleAnimation loads an object using these wram addresses. Usually populated by the anim_obj command, but in a couple of cases also manually.
Diffstat (limited to 'engine/battle_anims/anim_commands.asm')
-rw-r--r--engine/battle_anims/anim_commands.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm
index fcf61c43f..0d1c29da5 100644
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -595,13 +595,13 @@ BattleAnimCmd_IfParamAnd:
BattleAnimCmd_Obj:
; index, x, y, param
call GetBattleAnimByte
- ld [wBattleAnimTemp0], a
+ ld [wBattleObjectTempID], a
call GetBattleAnimByte
- ld [wBattleAnimTemp1], a
+ ld [wBattleObjectTempXCoord], a
call GetBattleAnimByte
- ld [wBattleAnimTemp2], a
+ ld [wBattleObjectTempYCoord], a
call GetBattleAnimByte
- ld [wBattleAnimTemp3], a
+ ld [wBattleObjectTemp0b], a
call QueueBattleAnimation
ret