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authorRangi <35663410+Rangi42@users.noreply.github.com>2020-03-23 21:05:39 -0400
committerGitHub <noreply@github.com>2020-03-23 21:05:39 -0400
commit63798d56d05cf87ada77bd26727ea7725630b0b2 (patch)
treec90b2bebe86dffe78e6597d220f70196d3e69e25 /engine/battle_anims/anim_commands.asm
parent624864307e4e7a5055c01d7f06145feec35527a7 (diff)
parent0345e4fb0e3f39a038e9eced72380a5a1ab6694f (diff)
Merge pull request #699 from Rangi42/master
Resolve some miscellaneous issues
Diffstat (limited to 'engine/battle_anims/anim_commands.asm')
-rw-r--r--engine/battle_anims/anim_commands.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm
index 113e9df37..bbfc1240e 100644
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -237,14 +237,14 @@ BattleAnim_ClearOAM:
bit BATTLEANIM_KEEPSPRITES_F, a
jr z, .delete
- ; Instead of deleting the sprites, make them all use palette 0 (monochrome)
+ ; Instead of deleting the sprites, make them all use PAL_BATTLE_OB_ENEMY
ld hl, wVirtualOAMSprite00Attributes
ld c, NUM_SPRITE_OAM_STRUCTS
.loop
ld a, [hl]
- and $ff ^ (PALETTE_MASK | VRAM_BANK_1)
+ and $ff ^ (PALETTE_MASK | VRAM_BANK_1) ; PAL_BATTLE_OB_ENEMY (0)
ld [hli], a
-rept SPRITEOAMSTRUCT_LENGTH + -1
+rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl
endr
dec c