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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-02-16 13:31:23 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-02-16 13:31:23 -0500 |
commit | 96bcf72d96cf59e3e1f5aaefb9b62b5e9b154e18 (patch) | |
tree | 2a7f64e3afc5be75fb256361eef3f0cabad7d22d /engine/battle_anims/anim_commands.asm | |
parent | 771d2efd6569036531d69cf79d9b5aa163341cfc (diff) |
Document the BattleAnimCmd_ClearObjs bug
Diffstat (limited to 'engine/battle_anims/anim_commands.asm')
-rw-r--r-- | engine/battle_anims/anim_commands.asm | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm index 135ec31ea..b003ab4b4 100644 --- a/engine/battle_anims/anim_commands.asm +++ b/engine/battle_anims/anim_commands.asm @@ -644,11 +644,9 @@ BattleAnimCmd_ResetObp0: ret BattleAnimCmd_ClearObjs: -; BUG: This function only clears the first 6+(2/3) objects - +; BUG: This function only clears the first 6⅔ objects ld hl, wActiveAnimObjects - ld a, $a0 - ; ld a, wActiveAnimObjectsEnd - wActiveAnimObjects + ld a, $a0 ; should be NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH .loop ld [hl], 0 inc hl |