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authorRangi <35663410+Rangi42@users.noreply.github.com>2018-08-25 22:23:45 -0400
committerGitHub <noreply@github.com>2018-08-25 22:23:45 -0400
commit3eacab563d0e1ab5557c2443556a7a5e58d14cad (patch)
tree3d747166409fdc94f0fd1aa760693a7ee5bd2156 /engine/battle_anims/core.asm
parent89681d231611938a791f4256e602c88c2f9aa3e1 (diff)
parentb2adcd6d6ff91efc764a6ecc65147be7b9cda9e8 (diff)
Merge pull request #555 from Rangi42/ldh
Use real labels for HRAM instead of constants, and the ldh instruction
Diffstat (limited to 'engine/battle_anims/core.asm')
-rw-r--r--engine/battle_anims/core.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle_anims/core.asm b/engine/battle_anims/core.asm
index 0f3bb8488..541de6fc7 100644
--- a/engine/battle_anims/core.asm
+++ b/engine/battle_anims/core.asm
@@ -217,7 +217,7 @@ InitBattleAnimBuffer:
ld [wBattleAnimTempXOffset], a
ld a, [hli]
ld [wBattleAnimTempYOffset], a
- ld a, [hBattleTurn]
+ ldh a, [hBattleTurn]
and a
ret z
ld hl, BATTLEANIMSTRUCT_01