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authormid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
committermid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
commit41f39211ca3448ee79a6c65757bd703f247442fd (patch)
tree3a1fe8ca8b21d0284f91c60bd908104411538d54 /engine/battle_anims/core.asm
parent2746288030ff3bd4febc43c1c9fe8a203272b927 (diff)
Identified another user of wBattleAnimTemp
QueueBattleAnimation loads an object using these wram addresses. Usually populated by the anim_obj command, but in a couple of cases also manually.
Diffstat (limited to 'engine/battle_anims/core.asm')
-rw-r--r--engine/battle_anims/core.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle_anims/core.asm b/engine/battle_anims/core.asm
index b213a9f82..b71303afc 100644
--- a/engine/battle_anims/core.asm
+++ b/engine/battle_anims/core.asm
@@ -27,7 +27,7 @@ DeinitBattleAnimation:
ret
InitBattleAnimation:
- ld a, [wBattleAnimTemp0]
+ ld a, [wBattleObjectTempID]
ld e, a
ld d, 0
ld hl, BattleAnimObjects
@@ -58,14 +58,14 @@ endr
ld a, [de]
call GetBattleAnimTileOffset
ld [hli], a ; Tile ID
- ld a, [wBattleAnimTemp1]
+ ld a, [wBattleObjectTempXCoord]
ld [hli], a ; X Coord
- ld a, [wBattleAnimTemp2]
+ ld a, [wBattleObjectTempYCoord]
ld [hli], a ; Y Coord
xor a
ld [hli], a ; X Offset
ld [hli], a ; Y Offset
- ld a, [wBattleAnimTemp3]
+ ld a, [wBattleObjectTemp0b]
ld [hli], a ; 0b
xor a
ld [hli], a ; 0c