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authorsurskitty <surskitty@gmail.com>2017-12-11 17:37:34 -0500
committersurskitty <surskitty@gmail.com>2017-12-11 17:37:34 -0500
commit98128cd4d8457948e7136a16e08bacff0bc3529d (patch)
tree171c67509afba62571266bd6bebbfdb829d2a876 /engine/intro_menu.asm
parent069ae7e2f3bc4f3939a4b97d6200a3fcdacc904b (diff)
parent94c7def4883fbdbcd3987a067443a2069b8bb610 (diff)
Merge branch 'master' of github.com:pret/pokecrystal
Diffstat (limited to 'engine/intro_menu.asm')
-rwxr-xr-xengine/intro_menu.asm48
1 files changed, 24 insertions, 24 deletions
diff --git a/engine/intro_menu.asm b/engine/intro_menu.asm
index 8e3c90204..6dcda93f3 100755
--- a/engine/intro_menu.asm
+++ b/engine/intro_menu.asm
@@ -111,8 +111,8 @@ _ResetWRAM: ; 5bae
xor a
call ByteFill
- ld hl, wd000
- ld bc, wGameData - wd000
+ ld hl, wRAM1Start
+ ld bc, wGameData - wRAM1Start
xor a
call ByteFill
@@ -375,9 +375,9 @@ Continue: ; 5d65
ld a, $8
ld [MusicFade], a
ld a, MUSIC_NONE % $100
- ld [MusicFadeIDLo], a
+ ld [MusicFadeID], a
ld a, MUSIC_NONE / $100
- ld [MusicFadeIDHi], a
+ ld [MusicFadeID + 1], a
call ClearBGPalettes
call Continue_MobileAdapterMenu
call CloseWindow
@@ -429,9 +429,9 @@ Continue_MobileAdapterMenu: ; 5df0
ld a, 5
ld [MusicFade], a
ld a, MUSIC_MOBILE_ADAPTER_MENU % $100
- ld [MusicFadeIDLo], a
+ ld [MusicFadeID], a
ld a, MUSIC_MOBILE_ADAPTER_MENU / $100
- ld [MusicFadeIDHi], a
+ ld [MusicFadeID + 1], a
ld c, 20
call DelayFrames
ld c, $1
@@ -440,9 +440,9 @@ Continue_MobileAdapterMenu: ; 5df0
ld a, 8
ld [MusicFade], a
ld a, MUSIC_NONE % $100
- ld [MusicFadeIDLo], a
+ ld [MusicFadeID], a
ld a, MUSIC_NONE / $100
- ld [MusicFadeIDHi], a
+ ld [MusicFadeID + 1], a
ld c, 35
call DelayFrames
ret
@@ -859,9 +859,9 @@ ShrinkPlayer: ; 610f
ld [MusicFade], a
ld de, MUSIC_NONE
ld a, e
- ld [MusicFadeIDLo], a
+ ld [MusicFadeID], a
ld a, d
- ld [MusicFadeIDHi], a
+ ld [MusicFadeID + 1], a
ld de, SFX_ESCAPE_ROPE
call PlaySFX
@@ -1051,7 +1051,7 @@ StartTitleScreen: ; 6219
ld b, SCGB_DIPLOMA
call GetSGBLayout
call UpdateTimePals
- ld a, [wcf64]
+ ld a, [wIntroSceneFrameCounter]
cp $5
jr c, .ok
xor a
@@ -1191,7 +1191,7 @@ TitleScreenTimer: ; 62f6
inc [hl]
; Start a timer
- ld hl, wcf65
+ ld hl, wTitleScreenTimer
ld de, 73 * 60 + 36
ld [hl], e
inc hl
@@ -1202,7 +1202,7 @@ TitleScreenTimer: ; 62f6
TitleScreenMain: ; 6304
; Run the timer down.
- ld hl, wcf65
+ ld hl, wTitleScreenTimer
ld e, [hl]
inc hl
ld d, [hl]
@@ -1268,7 +1268,7 @@ TitleScreenMain: ; 6304
ld a, 1
.done
- ld [wcf64], a
+ ld [wIntroSceneFrameCounter], a
; Return to the intro sequence.
ld hl, wJumptableIndex
@@ -1282,18 +1282,18 @@ TitleScreenMain: ; 6304
; Fade out the title screen music
xor a
- ld [MusicFadeIDLo], a
- ld [MusicFadeIDHi], a
+ ld [MusicFadeID], a
+ ld [MusicFadeID + 1], a
ld hl, MusicFade
ld [hl], 8 ; 1 second
- ld hl, wcf65
+ ld hl, wTitleScreenTimer
inc [hl]
ret
.clock_reset
ld a, 4
- ld [wcf64], a
+ ld [wIntroSceneFrameCounter], a
; Return to the intro sequence.
ld hl, wJumptableIndex
@@ -1305,7 +1305,7 @@ TitleScreenEnd: ; 6375
; Wait until the music is done fading.
- ld hl, wcf65
+ ld hl, wTitleScreenTimer
inc [hl]
ld a, [MusicFade]
@@ -1313,7 +1313,7 @@ TitleScreenEnd: ; 6375
ret nz
ld a, 2
- ld [wcf64], a
+ ld [wIntroSceneFrameCounter], a
; Back to the intro.
ld hl, wJumptableIndex
@@ -1332,8 +1332,8 @@ ResetClock: ; 6392
; 639b
Function639b: ; unreferenced
- ; If bit 0 or 1 of [wcf65] is set, we don't need to be here.
- ld a, [wcf65]
+ ; If bit 0 or 1 of [wTitleScreenTimer] is set, we don't need to be here.
+ ld a, [wTitleScreenTimer]
and $3
ret nz
ld bc, SpriteAnim10
@@ -1345,8 +1345,8 @@ Function639b: ; unreferenced
add hl, hl
ld de, Data63ca
add hl, de
- ; If bit 2 of [wcf65] is set, get the second dw; else, get the first dw
- ld a, [wcf65]
+ ; If bit 2 of [wTitleScreenTimer] is set, get the second dw; else, get the first dw
+ ld a, [wTitleScreenTimer]
and %00000100
srl a
srl a