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authormid-kid <esteve.varela@gmail.com>2018-03-13 13:07:16 +0100
committermid-kid <esteve.varela@gmail.com>2018-03-13 13:21:40 +0100
commitbaa0dc5a963a79843b37888bcfe1d2dfe833ade9 (patch)
tree968c86105bd67a3121d8f3f20018bfc59191f4c9 /engine/link_trade.asm
parent12070ca50067d3abe36a730190f88ee43f2cace9 (diff)
Organize the engine/ directory
This is an informed attempt at reorganizing the engine/ directory by creating categorized subdirectories, in order to make it easier to navigate and find things. The directories created are as follows: * engine/game: Contains all "minigames", things like the unown puzzle and slot machine. * engine/gfx: Contains all handling of graphics. From loading palettes to playing animations. * engine/link: Contains all multiplayer functionality. * engine/menu: Contains all generic/misc. menus and menu code. Other, more specialized menus are in their own subdirectories (pokedex, pokegear, party menu, etc). * engine/overworld: Contains all handling of the overworld. From loading and connecting maps to wild encounters and the scripting engine. * engine/pokegear: In the same vein as engine/pokedex, except it could use some more splitting up. * engine/pokemon: Contains everything related to manipulating pokemon data. From the pokemon storage system to evolution and mail. * engine/printer: Contains everything related to printing things as well as the printer communication. * engine/title: Contains intro sequences, title screens and credits.
Diffstat (limited to 'engine/link_trade.asm')
-rwxr-xr-xengine/link_trade.asm363
1 files changed, 0 insertions, 363 deletions
diff --git a/engine/link_trade.asm b/engine/link_trade.asm
deleted file mode 100755
index 4c2af0842..000000000
--- a/engine/link_trade.asm
+++ /dev/null
@@ -1,363 +0,0 @@
-LinkCommsBorderGFX:
-INCBIN "gfx/trade/border_tiles.2bpp"
-; 16d421
-
-__LoadTradeScreenBorder: ; 16d421
- ld de, LinkCommsBorderGFX
- ld hl, vTiles2
- lb bc, BANK(LinkCommsBorderGFX), 70
- call Get2bpp
- ret
-; 16d42e
-
-Function16d42e: ; 16d42e
- ld hl, Tilemap_MobileTradeBorderFullscreen
- decoord 0, 0
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- call CopyBytes
- ret
-; 16d43b
-
-Function16d43b: ; 16d43b
- call LoadStandardMenuHeader
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- farcall __LoadTradeScreenBorder ; useless to farcall
- farcall Function16d42e ; useless to farcall
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call SetPalettes
- call WaitBGMap
- call JoyWaitAorB
- call Call_ExitMenu
- ret
-; 16d465
-
-Tilemap_MobileTradeBorderFullscreen:
-INCBIN "gfx/trade/border_mobile_fullscreen.tilemap"
-
-Tilemap_CableTradeBorderTop:
-INCBIN "gfx/trade/border_cable_top.tilemap"
-
-Tilemap_CableTradeBorderBottom:
-INCBIN "gfx/trade/border_cable_bottom.tilemap"
-
-_LinkTextbox: ; 16d61d
- ld h, d
- ld l, e
- push bc
- push hl
- call .PlaceBorder
- pop hl
- pop bc
-
- ld de, wAttrMap - wTileMap
- add hl, de
- inc b
- inc b
- inc c
- inc c
- ld a, PAL_BG_TEXT
-.row
- push bc
- push hl
-.col
- ld [hli], a
- dec c
- jr nz, .col
- pop hl
- ld de, SCREEN_WIDTH
- add hl, de
- pop bc
- dec b
- jr nz, .row
- ret
-; 16d640
-
-.PlaceBorder ; 16d640
- push hl
- ld a, $30
- ld [hli], a
- inc a
- call .PlaceRow
- inc a
- ld [hl], a
- pop hl
- ld de, SCREEN_WIDTH
- add hl, de
-.loop
- push hl
- ld a, $33
- ld [hli], a
- ld a, " "
- call .PlaceRow
- ld [hl], $34
- pop hl
- ld de, SCREEN_WIDTH
- add hl, de
- dec b
- jr nz, .loop
-
- ld a, $35
- ld [hli], a
- ld a, $36
- call .PlaceRow
- ld [hl], $37
- ret
-; 16d66d
-
-.PlaceRow ; 16d66d
- ld d, c
-.row_loop
- ld [hli], a
- dec d
- jr nz, .row_loop
- ret
-; 16d673
-
-InitTradeSpeciesList: ; 16d673
- call _LoadTradeScreenBorder
- call Function16d6ae
- farcall InitMG_Mobile_LinkTradePalMap
- farcall PlaceTradePartnerNamesAndParty
- hlcoord 10, 17
- ld de, .CANCEL
- call PlaceString
- ret
-; 16d68f
-
-.CANCEL: ; 16d68f
- db "CANCEL@"
-; 16d696
-
-_LoadTradeScreenBorder: ; 16d696
- call __LoadTradeScreenBorder
- ret
-; 16d69a
-
-
-LinkComms_LoadPleaseWaitTextboxBorderGFX: ; 16d69a
- ld de, LinkCommsBorderGFX + $30 tiles
- ld hl, vTiles2 tile $76
- lb bc, BANK(LinkCommsBorderGFX), 8
- call Get2bpp
- ret
-; 16d6a7
-
-LoadTradeRoomBGPals_: ; 16d6a7
- farcall LoadTradeRoomBGPals
- ret
-; 16d6ae
-
-Function16d6ae: ; 16d6ae
- call Function16d42e
- ld hl, Tilemap_CableTradeBorderTop
- decoord 0, 0
- ld bc, 2 * SCREEN_WIDTH
- call CopyBytes
- ld hl, Tilemap_CableTradeBorderBottom
- decoord 0, 16
- ld bc, 2 * SCREEN_WIDTH
- call CopyBytes
- ret
-; 16d6ca
-
-LinkTextbox: ; 16d6ca
- call _LinkTextbox
- ret
-; 16d6ce
-
-Function16d6ce: ; 16d6ce
- call LoadStandardMenuHeader
- call Function16d6e1
- farcall WaitLinkTransfer
- call Call_ExitMenu
- call WaitBGMap2
- ret
-; 16d6e1
-
-Function16d6e1: ; 16d6e1
- hlcoord 4, 10
- ld b, 1
- ld c, 10
- predef LinkTextboxAtHL
- hlcoord 5, 11
- ld de, .Waiting
- call PlaceString
- call WaitBGMap
- call WaitBGMap2
- ld c, 50
- jp DelayFrames
-; 16d701
-
-.Waiting: ; 16d701
- db "WAITING..!@"
-; 16d70c
-
-LinkTradeMenu: ; 16d70c
- call .MenuAction
- call .GetJoypad
- ret
-; 16d713
-
-.GetJoypad: ; 16d713
- push bc
- push af
- ld a, [hJoyLast]
- and D_PAD
- ld b, a
- ld a, [hJoyPressed]
- and BUTTONS
- or b
- ld b, a
- pop af
- ld a, b
- pop bc
- ld d, a
- ret
-; 16d725
-
-.MenuAction: ; 16d725
- ld hl, w2DMenuFlags2
- res 7, [hl]
- ld a, [hBGMapMode]
- push af
- call .loop
- pop af
- ld [hBGMapMode], a
- ret
-
-.loop
- call .UpdateCursor
- call .UpdateBGMapAndOAM
- call .loop2
- jr nc, .done
- farcall _2DMenuInterpretJoypad
- jr c, .done
- ld a, [w2DMenuFlags1]
- bit 7, a
- jr nz, .done
- call .GetJoypad
- ld b, a
- ld a, [wMenuJoypadFilter]
- and b
- jr z, .loop
-
-.done
- ret
-; 16d759
-
-.UpdateBGMapAndOAM: ; 16d759
- ld a, [hOAMUpdate]
- push af
- ld a, $1
- ld [hOAMUpdate], a
- call WaitBGMap
- pop af
- ld [hOAMUpdate], a
- xor a
- ld [hBGMapMode], a
- ret
-
-.loop2
- call RTC
- call .TryAnims
- ret c
- ld a, [w2DMenuFlags1]
- bit 7, a
- jr z, .loop2
- and a
- ret
-; 16d77a
-
-.UpdateCursor: ; 16d77a
- ld hl, wCursorCurrentTile
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, [hl]
- cp $1f
- jr nz, .not_currently_selected
- ld a, [wCursorOffCharacter]
- ld [hl], a
- push hl
- push bc
- ld bc, MON_NAME_LENGTH
- add hl, bc
- ld [hl], a
- pop bc
- pop hl
-
-.not_currently_selected
- ld a, [w2DMenuCursorInitY]
- ld b, a
- ld a, [w2DMenuCursorInitX]
- ld c, a
- call Coord2Tile
- ld a, [w2DMenuCursorOffsets]
- swap a
- and $f
- ld c, a
- ld a, [wMenuCursorY]
- ld b, a
- xor a
- dec b
- jr z, .skip
-.loop3
- add c
- dec b
- jr nz, .loop3
-
-.skip
- ld c, SCREEN_WIDTH
- call AddNTimes
- ld a, [w2DMenuCursorOffsets]
- and $f
- ld c, a
- ld a, [wMenuCursorX]
- ld b, a
- xor a
- dec b
- jr z, .skip2
-.loop4
- add c
- dec b
- jr nz, .loop4
-
-.skip2
- ld c, a
- add hl, bc
- ld a, [hl]
- cp $1f
- jr z, .cursor_already_there
- ld [wCursorOffCharacter], a
- ld [hl], $1f
- push hl
- push bc
- ld bc, MON_NAME_LENGTH
- add hl, bc
- ld [hl], $1f
- pop bc
- pop hl
-.cursor_already_there
- ld a, l
- ld [wCursorCurrentTile], a
- ld a, h
- ld [wCursorCurrentTile + 1], a
- ret
-; 16d7e7
-
-.TryAnims: ; 16d7e7
- ld a, [w2DMenuFlags1]
- bit 6, a
- jr z, .skip_anims
- farcall PlaySpriteAnimationsAndDelayFrame
-.skip_anims
- call JoyTextDelay
- call .GetJoypad
- and a
- ret z
- scf
- ret
-; 16d7fe