diff options
author | mid-kid <esteve.varela@gmail.com> | 2019-10-20 22:24:17 +0000 |
---|---|---|
committer | Rangi <35663410+Rangi42@users.noreply.github.com> | 2019-10-20 18:24:17 -0400 |
commit | e3e0bcd653f8d671f6fd1390fa922e3b644f4a34 (patch) | |
tree | 27c9b465e4d3e0de2649a5755a9f0b5021b05798 /engine/menus/save.asm | |
parent | 3fc2ba41f7bc7fcf1e51f821b4e07525e0e4a873 (diff) |
#641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
Diffstat (limited to 'engine/menus/save.asm')
-rw-r--r-- | engine/menus/save.asm | 58 |
1 files changed, 25 insertions, 33 deletions
diff --git a/engine/menus/save.asm b/engine/menus/save.asm index e7dcb026a..7116e817a 100644 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -4,7 +4,7 @@ SaveMenu: call SpeechTextbox call UpdateSprites farcall SaveMenu_CopyTilemapAtOnce - ld hl, Text_WouldYouLikeToSaveTheGame + ld hl, WouldYouLikeToSaveTheGameText call SaveTheGame_yesorno jr nz, .refused call AskOverwriteSaveFile @@ -38,7 +38,7 @@ SaveAfterLinkTrade: ChangeBoxSaveGame: push de - ld hl, Text_SaveOnBoxSwitch + ld hl, ChangeBoxSaveText call MenuTextbox call YesNoBox call ExitMenu @@ -115,7 +115,7 @@ MoveMonWOMail_InsertMon_SaveGame: ret StartMoveMonWOMail_SaveGame: - ld hl, Text_SaveOnMoveMonWOMail + ld hl, MoveMonWOMailSaveText call MenuTextbox call YesNoBox call ExitMenu @@ -173,13 +173,13 @@ AskOverwriteSaveFile: jr z, .erase call CompareLoadedAndSavedPlayerID jr z, .yoursavefile - ld hl, Text_AnotherSaveFile + ld hl, AnotherSaveFileText call SaveTheGame_yesorno jr nz, .refused jr .erase .yoursavefile - ld hl, Text_AlreadyASaveFile + ld hl, AlreadyASaveFileText call SaveTheGame_yesorno jr nz, .refused jr .ok @@ -196,7 +196,7 @@ AskOverwriteSaveFile: ret SaveTheGame_yesorno: - ld b, BANK(Text_WouldYouLikeToSaveTheGame) + ld b, BANK(WouldYouLikeToSaveTheGameText) call MapTextbox call LoadMenuTextbox lb bc, 0, 7 @@ -239,7 +239,7 @@ SavedTheGame: ld a, TEXT_DELAY_MED ld [wOptions], a ; <PLAYER> saved the game! - ld hl, Text_PlayerSavedTheGame + ld hl, SavedTheGameText call PrintText ; restore the original text speed setting pop af @@ -336,7 +336,7 @@ SavingDontTurnOffThePower: ld a, TEXT_DELAY_MED ld [wOptions], a ; SAVING... DON'T TURN OFF THE POWER. - ld hl, Text_SavingDontTurnOffThePower + ld hl, SavingDontTurnOffThePowerText call PrintText ; Restore the text speed setting pop af @@ -619,7 +619,7 @@ TryLoadSaveFile: push af set NO_TEXT_SCROLL, a ld [wOptions], a - ld hl, Text_SaveFileCorrupted + ld hl, SaveFileCorruptedText call PrintText pop af ld [wOptions], a @@ -1095,42 +1095,34 @@ Checksum: jr nz, .loop ret -Text_WouldYouLikeToSaveTheGame: - ; Would you like to save the game? - text_far UnknownText_0x1c454b +WouldYouLikeToSaveTheGameText: + text_far _WouldYouLikeToSaveTheGameText text_end -Text_SavingDontTurnOffThePower: - ; SAVING… DON'T TURN OFF THE POWER. - text_far UnknownText_0x1c456d +SavingDontTurnOffThePowerText: + text_far _SavingDontTurnOffThePowerText text_end -Text_PlayerSavedTheGame: - ; saved the game. - text_far UnknownText_0x1c4590 +SavedTheGameText: + text_far _SavedTheGameText text_end -Text_AlreadyASaveFile: - ; There is already a save file. Is it OK to overwrite? - text_far UnknownText_0x1c45a3 +AlreadyASaveFileText: + text_far _AlreadyASaveFileText text_end -Text_AnotherSaveFile: - ; There is another save file. Is it OK to overwrite? - text_far UnknownText_0x1c45d9 +AnotherSaveFileText: + text_far _AnotherSaveFileText text_end -Text_SaveFileCorrupted: - ; The save file is corrupted! - text_far UnknownText_0x1c460d +SaveFileCorruptedText: + text_far _SaveFileCorruptedText text_end -Text_SaveOnBoxSwitch: - ; When you change a #MON BOX, data will be saved. OK? - text_far UnknownText_0x1c462a +ChangeBoxSaveText: + text_far _ChangeBoxSaveText text_end -Text_SaveOnMoveMonWOMail: - ; Each time you move a #MON, data will be saved. OK? - text_far UnknownText_0x1c465f +MoveMonWOMailSaveText: + text_far _MoveMonWOMailSaveText text_end |