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authorRangi <remy.oukaour+rangi42@gmail.com>2020-12-23 16:54:28 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2020-12-23 16:54:28 -0500
commit5db892782adaa5bb5a3e4cd6fa06565764bd1fb0 (patch)
tree006b809d2d77e34b57db5688fa9529f8cc7ab64b /engine/overworld/player_object.asm
parent99e66c25577e367d6c7ca75fea8b466b54c3317a (diff)
Remove "Buffer" suffix from two HRAM labels
Diffstat (limited to 'engine/overworld/player_object.asm')
-rw-r--r--engine/overworld/player_object.asm28
1 files changed, 14 insertions, 14 deletions
diff --git a/engine/overworld/player_object.asm b/engine/overworld/player_object.asm
index f9976a037..84a2c4e16 100644
--- a/engine/overworld/player_object.asm
+++ b/engine/overworld/player_object.asm
@@ -41,10 +41,10 @@ SpawnPlayer:
.ok
ld [hl], e
ld a, PLAYER_OBJECT
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld bc, wMapObjects
ld a, PLAYER_OBJECT
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld de, wObjectStructs
call CopyMapObjectToObjectStruct
ld a, PLAYER
@@ -94,7 +94,7 @@ WriteObjectXY::
ld hl, OBJECT_NEXT_MAP_Y
add hl, bc
ld e, [hl]
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, a
call CopyDECoordsToMapObject
and a
@@ -138,12 +138,12 @@ CopyObjectStruct::
ld a, 1
ld de, OBJECT_LENGTH
.loop
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld a, [hl]
and a
jr z, .done
add hl, de
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -169,12 +169,12 @@ CopyMapObjectToObjectStruct:
ret
.CopyMapObjectToTempObject:
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld [hl], a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld [wTempObjectCopyMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
@@ -229,7 +229,7 @@ InitializeVisibleSprites:
ld bc, wMap1Object
ld a, 1
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -277,7 +277,7 @@ InitializeVisibleSprites:
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop
@@ -316,7 +316,7 @@ CheckObjectEnteringVisibleRange::
ld bc, wMap1Object
ld a, 1
.loop_v
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -351,7 +351,7 @@ CheckObjectEnteringVisibleRange::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop_v
@@ -372,7 +372,7 @@ CheckObjectEnteringVisibleRange::
ld bc, wMap1Object
ld a, 1
.loop_h
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -407,7 +407,7 @@ CheckObjectEnteringVisibleRange::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop_h
@@ -680,7 +680,7 @@ FollowNotExact::
ld hl, OBJECT_SPRITE_Y
add hl, de
ld [hl], a
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, OBJECT_RANGE
add hl, de
ld [hl], a