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author | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-21 12:11:35 -0500 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-21 12:11:35 -0500 |
commit | ff4d25eee37c0947736258a5f9dea89072b3d7e3 (patch) | |
tree | 55d9741d7937f69085edbd03f58a6f7830cc7b71 /engine/player_movement.asm | |
parent | d6dccb7df57b4afa86483ed8c68dca605125fbdb (diff) |
Include bugfix in comments
Diffstat (limited to 'engine/player_movement.asm')
-rwxr-xr-x | engine/player_movement.asm | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engine/player_movement.asm b/engine/player_movement.asm index 5bc3e1f0b..34ca81fe9 100755 --- a/engine/player_movement.asm +++ b/engine/player_movement.asm @@ -409,6 +409,8 @@ DoPlayerMovement:: ; 80000 ; making bumps silent. ld a, [WalkingDirection] + ; cp STANDING + ; jr z, .not_warp ld e, a ld d, 0 ld hl, .EdgeWarps @@ -420,6 +422,7 @@ DoPlayerMovement:: ; 80000 ld a, 1 ld [wd041], a ld a, [WalkingDirection] + ; This is in the wrong place. cp STANDING jr z, .not_warp |