diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-02-22 17:13:29 +0100 |
---|---|---|
committer | mid-kid <esteve.varela@gmail.com> | 2018-02-22 17:39:06 +0100 |
commit | e8bc86d1fedfc6be5a99d426ffc236c4fcf494f4 (patch) | |
tree | dabac449a3cf7bf08c6cb134701ce296a5403c61 /engine/radio.asm | |
parent | c3abe8f88b62b121ec7e76cac91467df7471223a (diff) |
Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.
Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
Diffstat (limited to 'engine/radio.asm')
-rw-r--r-- | engine/radio.asm | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/engine/radio.asm b/engine/radio.asm index e6ee257ee..f0326f167 100644 --- a/engine/radio.asm +++ b/engine/radio.asm @@ -29,7 +29,7 @@ PlayRadioShow: RadioJumptable: ; entries correspond to constants/radio_constants.asm - dw OaksPkmnTalk1 ; $00 + dw OaksPKMNTalk1 ; $00 dw PokedexShow1 ; $01 dw BenMonMusic1 ; $02 dw LuckyNumberShow1 ; $03 @@ -40,15 +40,15 @@ RadioJumptable: dw PokeFluteRadio ; $08 dw UnownRadio ; $09 dw EvolutionRadio ; $0a -; OaksPkmnTalk - dw OaksPkmnTalk2 ; $0b - dw OaksPkmnTalk3 ; $0c - dw OaksPkmnTalk4 ; $0d - dw OaksPkmnTalk5 ; $0e - dw OaksPkmnTalk6 ; $0f - dw OaksPkmnTalk7 ; $10 - dw OaksPkmnTalk8 ; $11 - dw OaksPkmnTalk9 ; $12 +; OaksPKMNTalk + dw OaksPKMNTalk2 ; $0b + dw OaksPKMNTalk3 ; $0c + dw OaksPKMNTalk4 ; $0d + dw OaksPKMNTalk5 ; $0e + dw OaksPKMNTalk6 ; $0f + dw OaksPKMNTalk7 ; $10 + dw OaksPKMNTalk8 ; $11 + dw OaksPKMNTalk9 ; $12 dw PokedexShow2 ; $13 dw PokedexShow3 ; $14 dw PokedexShow4 ; $15 @@ -94,11 +94,11 @@ RadioJumptable: dw RocketRadio9 ; $39 dw RocketRadio10 ; $3a ; More Pokemon Channel stuff - dw OaksPkmnTalk10 ; $3b - dw OaksPkmnTalk11 ; $3c - dw OaksPkmnTalk12 ; $3d - dw OaksPkmnTalk13 ; $3e - dw OaksPkmnTalk14 ; $3f + dw OaksPKMNTalk10 ; $3b + dw OaksPKMNTalk11 ; $3c + dw OaksPKMNTalk12 ; $3d + dw OaksPKMNTalk13 ; $3e + dw OaksPKMNTalk14 ; $3f ; Buenas Password dw BuenasPassword2 ; $40 dw BuenasPassword3 ; $41 @@ -182,33 +182,33 @@ RadioScroll: call nz, CopyBottomLineToTopLine jp ClearBottomLine -OaksPkmnTalk1: +OaksPKMNTalk1: ld a, 5 - ld [wOaksPkmnTalkSegmentCounter], a + ld [wOaksPKMNTalkSegmentCounter], a call StartRadioStation ld hl, OPT_IntroText1 ld a, OAKS_POKEMON_TALK_2 jp NextRadioLine -OaksPkmnTalk2: +OaksPKMNTalk2: ld hl, OPT_IntroText2 ld a, OAKS_POKEMON_TALK_3 jp NextRadioLine -OaksPkmnTalk3: +OaksPKMNTalk3: ld hl, OPT_IntroText3 ld a, OAKS_POKEMON_TALK_4 jp NextRadioLine -OaksPkmnTalk4: +OaksPKMNTalk4: ; Choose a random route, and a random Pokemon from that route. .sample call Random and %11111 - cp (OaksPkmnTalkRoutesEnd - OaksPkmnTalkRoutes) / 2 + cp (OaksPKMNTalkRoutesEnd - OaksPKMNTalkRoutes) / 2 jr nc, .sample ; We now have a number between 0 and 14. - ld hl, OaksPkmnTalkRoutes + ld hl, OaksPKMNTalkRoutes ld c, a ld b, 0 add hl, bc @@ -294,12 +294,12 @@ endr INCLUDE "data/radio/oaks_pkmn_talk_routes.asm" -OaksPkmnTalk5: +OaksPKMNTalk5: ld hl, OPT_OakText2 ld a, OAKS_POKEMON_TALK_6 jp NextRadioLine -OaksPkmnTalk6: +OaksPKMNTalk6: ld hl, OPT_OakText3 ld a, OAKS_POKEMON_TALK_7 jp NextRadioLine @@ -334,7 +334,7 @@ OPT_OakText3: text_jump _OPT_OakText3 db "@" -OaksPkmnTalk7: +OaksPKMNTalk7: ld a, [wCurPartySpecies] ld [wNamedObjectIndexBuffer], a call GetPokemonName @@ -347,11 +347,11 @@ OPT_MaryText1: text_jump _OPT_MaryText1 db "@" -OaksPkmnTalk8: +OaksPKMNTalk8: ; 0-15 are all valid indexes into .Adverbs, ; so no need for a retry loop call Random - maskbits NUM_OAKS_MON_TALK_ADVERBS + maskbits NUM_OAKS_POKEMON_TALK_ADVERBS ld e, a ld d, 0 ld hl, .Adverbs @@ -364,7 +364,7 @@ OaksPkmnTalk8: jp NextRadioLine .Adverbs: -; there are NUM_OAKS_MON_TALK_ADVERBS entries +; there are NUM_OAKS_POKEMON_TALK_ADVERBS entries dw .sweetadorably dw .wigglyslickly dw .aptlynamed @@ -462,11 +462,11 @@ OaksPkmnTalk8: text_jump OPT_HeartMeltingly db "@" -OaksPkmnTalk9: +OaksPKMNTalk9: ; 0-15 are all valid indexes into .Adjectives, ; so no need for a retry loop call Random - maskbits NUM_OAKS_MON_TALK_ADJECTIVES + maskbits NUM_OAKS_POKEMON_TALK_ADJECTIVES ld e, a ld d, 0 ld hl, .Adjectives @@ -475,19 +475,19 @@ OaksPkmnTalk9: ld a, [hli] ld h, [hl] ld l, a - ld a, [wOaksPkmnTalkSegmentCounter] + ld a, [wOaksPKMNTalkSegmentCounter] dec a - ld [wOaksPkmnTalkSegmentCounter], a + ld [wOaksPKMNTalkSegmentCounter], a ld a, OAKS_POKEMON_TALK_4 jr nz, .ok ld a, 5 - ld [wOaksPkmnTalkSegmentCounter], a + ld [wOaksPKMNTalkSegmentCounter], a ld a, OAKS_POKEMON_TALK_10 .ok jp NextRadioLine .Adjectives: -; there are NUM_OAKS_MON_TALK_ADJECTIVES entries +; there are NUM_OAKS_POKEMON_TALK_ADJECTIVES entries dw .cute dw .weird dw .pleasant @@ -585,7 +585,7 @@ OaksPkmnTalk9: text_jump OPT_Speedy db "@" -OaksPkmnTalk10: +OaksPKMNTalk10: farcall RadioMusicRestartPokemonChannel ld hl, OPT_RestartText call PrintText @@ -606,7 +606,7 @@ OPT_PokemonChannelText: OPT_RestartText: db "@" -OaksPkmnTalk11: +OaksPKMNTalk11: ld hl, wRadioTextDelay dec [hl] ret nz @@ -618,7 +618,7 @@ OaksPkmnTalk11: .pokemon_string db "#MON@" -OaksPkmnTalk12: +OaksPKMNTalk12: ld hl, wRadioTextDelay dec [hl] ret nz @@ -630,7 +630,7 @@ OaksPkmnTalk12: .pokemon_channel_string db "#MON Channel@" -OaksPkmnTalk13: +OaksPKMNTalk13: ld hl, wRadioTextDelay dec [hl] ret nz @@ -642,7 +642,7 @@ OaksPkmnTalk13: .terminator db "@" -OaksPkmnTalk14: +OaksPKMNTalk14: ld hl, wRadioTextDelay dec [hl] ret nz |