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authormid-kid <esteve.varela@gmail.com>2018-03-25 16:18:33 +0200
committermid-kid <esteve.varela@gmail.com>2018-03-25 16:18:33 +0200
commit0d9241889fc8a2f047b9fd6db25e55de1e721877 (patch)
tree4ae588ae9d97639b456e6d2ba64a94676ddcf703 /engine/routines/savemenu_copytilemapatonce.asm
parent60e21a86638cad5fd25133cda1c545461304d902 (diff)
Organize the engine/ directory, take 3
Renamed `title` to `movies`. Moved some functions from `engine/routines/` to their fitting directories, and cleaned up the base `engine/` directory. Moved `engine/pokemon/tmhm.asm` back to `engine/items/`. Made a new subdirectory: * engine/tilesets: Contains all map-related graphics routines.
Diffstat (limited to 'engine/routines/savemenu_copytilemapatonce.asm')
-rw-r--r--engine/routines/savemenu_copytilemapatonce.asm77
1 files changed, 0 insertions, 77 deletions
diff --git a/engine/routines/savemenu_copytilemapatonce.asm b/engine/routines/savemenu_copytilemapatonce.asm
deleted file mode 100644
index 9b50494a4..000000000
--- a/engine/routines/savemenu_copytilemapatonce.asm
+++ /dev/null
@@ -1,77 +0,0 @@
-SaveMenu_CopyTilemapAtOnce: ; 4cf45 (13:4f45)
- ld a, [hCGB]
- and a
- jp z, WaitBGMap
-
-; The following is a modified version of CopyTilemapAtOnce.
- ld a, [hBGMapMode]
- push af
- xor a
- ld [hBGMapMode], a
- ld a, [hMapAnims]
- push af
- xor a
- ld [hMapAnims], a
-.WaitLY:
- ld a, [rLY]
- cp $60
- jr c, .WaitLY
-
- di
- ld a, BANK(vBGMap2)
- ld [rVBK], a
- hlcoord 0, 0, wAttrMap
- call .CopyTilemapAtOnce
- ld a, BANK(vBGMap0)
- ld [rVBK], a
- hlcoord 0, 0
- call .CopyTilemapAtOnce
-.WaitLY2:
- ld a, [rLY]
- cp $60
- jr c, .WaitLY2
- ei
-
- pop af
- ld [hMapAnims], a
- pop af
- ld [hBGMapMode], a
- ret
-
-.CopyTilemapAtOnce: ; 4cf80 (13:4f80)
- ld [hSPBuffer], sp ; $ffd9
- ld sp, hl
- ld a, [hBGMapAddress + 1]
- ld h, a
- ld l, 0
- ld a, SCREEN_HEIGHT
- ld [hTilesPerCycle], a
- ld b, 1 << 1
- ld c, LOW(rSTAT)
-
-.loop
-rept SCREEN_WIDTH / 2
- pop de
-.loop\@
- ld a, [$ff00+c]
- and b
- jr nz, .loop\@
- ld [hl], e
- inc l
- ld [hl], d
- inc l
-endr
-
- ld de, BG_MAP_WIDTH - SCREEN_WIDTH
- add hl, de
- ld a, [hTilesPerCycle]
- dec a
- ld [hTilesPerCycle], a
- jr nz, .loop
-
- ld a, [hSPBuffer]
- ld l, a
- ld a, [hSPBuffer + 1]
- ld h, a
- ld sp, hl
- ret