diff options
author | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-24 19:35:35 -0500 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-24 19:35:35 -0500 |
commit | 7d4486e6a34a5163575400f21e806471be496e3d (patch) | |
tree | c0cc5f242b92420325d12a9cdedd6c1a3bcc3a4f /engine/routines | |
parent | 15f1fc7c6ce0444ebfd87b1edc22da0ffd61c667 (diff) |
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
Diffstat (limited to 'engine/routines')
35 files changed, 1616 insertions, 0 deletions
diff --git a/engine/routines/applypokerustick.asm b/engine/routines/applypokerustick.asm new file mode 100644 index 000000000..3c97fdc5e --- /dev/null +++ b/engine/routines/applypokerustick.asm @@ -0,0 +1,26 @@ +ApplyPokerusTick: ; 13988 +; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured. + ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS + ld a, [PartyCount] + and a + ret z ; make sure it's not wasting time on an empty party + ld c, a +.loop + ld a, [hl] + and $f ; lower nybble is the number of days remaining + jr z, .next ; if already 0, skip + sub b ; subtract the number of days + jr nc, .ok ; max(result, 0) + xor a +.ok + ld d, a ; back up this value because we need to preserve the strain (upper nybble) + ld a, [hl] + and $f0 + add d + ld [hl], a ; this prevents a cured pokemon from recontracting pokerus +.next + ld de, PARTYMON_STRUCT_LENGTH + add hl, de + dec c + jr nz, .loop + ret diff --git a/engine/routines/battlestart_copytilemapatonce.asm b/engine/routines/battlestart_copytilemapatonce.asm new file mode 100644 index 000000000..2952e833b --- /dev/null +++ b/engine/routines/battlestart_copytilemapatonce.asm @@ -0,0 +1,3 @@ +BattleStart_CopyTilemapAtOnce: ; 8cf4f + call CGBOnly_CopyTilemapAtOnce + ret diff --git a/engine/routines/checkbattlescene.asm b/engine/routines/checkbattlescene.asm new file mode 100644 index 000000000..b63f00907 --- /dev/null +++ b/engine/routines/checkbattlescene.asm @@ -0,0 +1,47 @@ +CheckBattleScene: ; 4ea44 +; Return carry if battle scene is turned off. + + ld a, 0 + ld hl, wLinkMode + call GetFarWRAMByte + cp LINK_MOBILE + jr z, .mobile + + ld a, [Options] + bit BATTLE_SCENE, a + jr nz, .off + + and a + ret + +.mobile + ld a, [wcd2f] + and a + jr nz, .from_wram + + ld a, $4 + call GetSRAMBank + ld a, [$a60c] + ld c, a + call CloseSRAM + + ld a, c + bit 0, c + jr z, .off + + and a + ret + +.from_wram + ld a, $5 + ld hl, w5_dc00 + call GetFarWRAMByte + bit 0, a + jr z, .off + + and a + ret + +.off + scf + ret diff --git a/engine/routines/checknickerrors.asm b/engine/routines/checknickerrors.asm new file mode 100644 index 000000000..1cedca420 --- /dev/null +++ b/engine/routines/checknickerrors.asm @@ -0,0 +1,74 @@ +CheckNickErrors:: ; 669f +; error-check monster nick before use +; must be a peace offering to gamesharkers + +; input: de = nick location + + push bc + push de + ld b, PKMN_NAME_LENGTH + +.checkchar +; end of nick? + ld a, [de] + cp "@" ; terminator + jr z, .end + +; check if this char is a text command + ld hl, .textcommands + dec hl +.loop +; next entry + inc hl +; reached end of commands table? + ld a, [hl] + cp -1 + jr z, .done + +; is the current char between this value (inclusive)... + ld a, [de] + cp [hl] + inc hl + jr c, .loop +; ...and this one? + cp [hl] + jr nc, .loop + +; replace it with a "?" + ld a, "?" + ld [de], a + jr .loop + +.done +; next char + inc de +; reached end of nick without finding a terminator? + dec b + jr nz, .checkchar + +; change nick to "?@" + pop de + push de + ld a, "?" + ld [de], a + inc de + ld a, "@" + ld [de], a +.end +; if the nick has any errors at this point it's out of our hands + pop de + pop bc + ret + +.textcommands ; 66cf +; table defining which characters are actually text commands +; format: + ; ≥ < + db "<START>", TX_BOX + 1 + db "<PLAY_G>", $18 + 1 + db $1d, "%" + 1 + db $35, "<GREEN>" + 1 + db "<ENEMY>", "<ENEMY>" + 1 + db "<MOM>", "<TM>" + 1 + db "<ROCKET>", "┘" + 1 + db -1 ; end diff --git a/engine/routines/checkpokerus.asm b/engine/routines/checkpokerus.asm new file mode 100644 index 000000000..285024754 --- /dev/null +++ b/engine/routines/checkpokerus.asm @@ -0,0 +1,25 @@ +CheckPokerus: ; 4d860 +; Return carry if a monster in your party has Pokerus + +; Get number of monsters to iterate over + ld a, [PartyCount] + and a + jr z, .NoPokerus + ld b, a +; Check each monster in the party for Pokerus + ld hl, PartyMon1PokerusStatus + ld de, PARTYMON_STRUCT_LENGTH +.Check: + ld a, [hl] + and $0f ; only the bottom nybble is used + jr nz, .HasPokerus +; Next PartyMon + add hl, de + dec b + jr nz, .Check +.NoPokerus: + and a + ret +.HasPokerus: + scf + ret diff --git a/engine/routines/checksave.asm b/engine/routines/checksave.asm new file mode 100644 index 000000000..2280f0e53 --- /dev/null +++ b/engine/routines/checksave.asm @@ -0,0 +1,20 @@ +CheckSave:: ; 4cffe + ld a, BANK(sCheckValue1) ; BANK(sCheckValue2) + call GetSRAMBank + ld a, [sCheckValue1] + ld b, a + ld a, [sCheckValue2] + ld c, a + call CloseSRAM + ld a, b + cp SAVE_CHECK_VALUE_1 + jr nz, .ok + ld a, c + cp SAVE_CHECK_VALUE_2 + jr nz, .ok + ld c, $1 + ret + +.ok + ld c, $0 + ret diff --git a/engine/routines/checktime.asm b/engine/routines/checktime.asm new file mode 100644 index 000000000..ada151dbf --- /dev/null +++ b/engine/routines/checktime.asm @@ -0,0 +1,19 @@ +CheckTime:: ; c000 + ld a, [TimeOfDay] + ld hl, .TimeOfDayTable + ld de, 2 + call IsInArray + inc hl + ld c, [hl] + ret c + + xor a + ld c, a + ret + +.TimeOfDayTable: ; c012 + db MORN_F, MORN + db DAY_F, DAY + db NITE_F, NITE + db NITE_F, NITE + db -1 diff --git a/engine/routines/consumehelditem.asm b/engine/routines/consumehelditem.asm new file mode 100644 index 000000000..a6f7766fb --- /dev/null +++ b/engine/routines/consumehelditem.asm @@ -0,0 +1,80 @@ +ConsumeHeldItem: ; 27192 + push hl + push de + push bc + ld a, [hBattleTurn] + and a + ld hl, OTPartyMon1Item + ld de, EnemyMonItem + ld a, [CurOTMon] + jr z, .theirturn + ld hl, PartyMon1Item + ld de, BattleMonItem + ld a, [CurBattleMon] + +.theirturn + push hl + push af + ld a, [de] + ld b, a + farcall GetItemHeldEffect + ld hl, .ConsumableEffects +.loop + ld a, [hli] + cp b + jr z, .ok + inc a + jr nz, .loop + pop af + pop hl + pop bc + pop de + pop hl + ret + +.ok + xor a + ld [de], a + pop af + pop hl + call GetPartyLocation + ld a, [hBattleTurn] + and a + jr nz, .ourturn + ld a, [wBattleMode] + dec a + jr z, .done + +.ourturn + ld [hl], $0 + +.done + pop bc + pop de + pop hl + ret + +.ConsumableEffects: ; 271de +; Consumable items? + db HELD_BERRY + db HELD_2 + db HELD_5 + db HELD_HEAL_POISON + db HELD_HEAL_FREEZE + db HELD_HEAL_BURN + db HELD_HEAL_SLEEP + db HELD_HEAL_PARALYZE + db HELD_HEAL_STATUS + db HELD_30 + db HELD_ATTACK_UP + db HELD_DEFENSE_UP + db HELD_SPEED_UP + db HELD_SP_ATTACK_UP + db HELD_SP_DEFENSE_UP + db HELD_ACCURACY_UP + db HELD_EVASION_UP + db HELD_38 + db HELD_71 + db HELD_ESCAPE + db HELD_CRITICAL_UP + db -1 diff --git a/engine/routines/correcterrorsinplayerparty.asm b/engine/routines/correcterrorsinplayerparty.asm new file mode 100644 index 000000000..2fa98a545 --- /dev/null +++ b/engine/routines/correcterrorsinplayerparty.asm @@ -0,0 +1,229 @@ +CorrectErrorsInPlayerParty: ; unreferenced + ld hl, PartyCount + ld a, [hl] + and a + ret z + + cp PARTY_LENGTH + 1 + jr c, .party_length_okay + ld a, PARTY_LENGTH + ld [hl], a +.party_length_okay + inc hl + + ld b, a + ld c, 0 +.loop1 + ld a, [hl] + and a + jr z, .invalid_species + cp NUM_POKEMON + 1 + jr z, .invalid_species + cp EGG + 1 + jr c, .next_species + +.invalid_species + ld [hl], SMEARGLE + push hl + push bc + ld a, c + ld hl, PartyMon1Species + call GetPartyLocation + ld [hl], SMEARGLE + pop bc + pop hl + +.next_species + inc hl + inc c + dec b + jr nz, .loop1 + ld [hl], $ff + + ld hl, PartyMon1 + ld a, [PartyCount] + ld d, a + ld e, 0 +.loop2 + push de + push hl + ld b, h + ld c, l + ld a, [hl] + and a + jr z, .invalid_species_2 + cp NUM_POKEMON + 1 + jr c, .check_level + +.invalid_species_2 + ld [hl], SMEARGLE + push de + ld d, 0 + ld hl, PartySpecies + add hl, de + pop de + ld a, SMEARGLE + ld [hl], a + +.check_level + ld [CurSpecies], a + call GetBaseData + ld hl, MON_LEVEL + add hl, bc + ld a, [hl] + cp MIN_LEVEL + ld a, MIN_LEVEL + jr c, .invalid_level + ld a, [hl] + cp MAX_LEVEL + jr c, .load_level + ld a, MAX_LEVEL +.invalid_level + ld [hl], a +.load_level + ld [CurPartyLevel], a + + ld hl, MON_MAXHP + add hl, bc + ld d, h + ld e, l + ld hl, MON_STAT_EXP - 1 + add hl, bc + ld b, $1 + predef CalcPkmnStats + pop hl + ld bc, PARTYMON_STRUCT_LENGTH + add hl, bc + pop de + inc e + dec d + jr nz, .loop2 + + ld de, PartyMonNicknames + ld a, [PartyCount] + ld b, a + ld c, 0 +.loop3 + push bc + call .GetLengthOfStringWith6CharCap + push de + farcall CheckStringForErrors + pop hl + pop bc + jr nc, .valid_nickname + + push bc + push hl + ld hl, PartySpecies + push bc + ld b, 0 + add hl, bc + pop bc + ld a, [hl] + cp EGG + ld hl, .TAMAGO + jr z, .got_nickname + ld [wd265], a + call GetPokemonName + ld hl, StringBuffer1 +.got_nickname + pop de + ld bc, PKMN_NAME_LENGTH + call CopyBytes + pop bc + +.valid_nickname + inc c + dec b + jr nz, .loop3 + + ld de, PartyMonOT + ld a, [PartyCount] + ld b, a + ld c, 0 +.loop4 + push bc + call .GetLengthOfStringWith6CharCap + push de + farcall CheckStringForErrors + pop hl + jr nc, .valid_ot_name + ld d, h + ld e, l + ld hl, PlayerName + ld bc, NAME_LENGTH + call CopyBytes +.valid_ot_name + pop bc + inc c + dec b + jr nz, .loop4 + + ld hl, PartyMon1Moves + ld a, [PartyCount] + ld b, a +.loop5 + push hl + ld c, NUM_MOVES + ld a, [hl] + and a + jr z, .invalid_move + cp NUM_ATTACKS + 1 + jr c, .moves_loop +.invalid_move + ld [hl], POUND + +.moves_loop + ld a, [hl] + and a + jr z, .fill_invalid_moves + cp NUM_ATTACKS + 1 + jr c, .next_move + +.fill_invalid_moves + xor a + ld [hli], a + dec c + jr nz, .fill_invalid_moves + jr .next_pokemon + +.next_move + inc hl + dec c + jr nz, .moves_loop + +.next_pokemon + pop hl + push bc + ld bc, PARTYMON_STRUCT_LENGTH + add hl, bc + pop bc + dec b + jr nz, .loop5 + ret +; 13b6b + +.TAMAGO: ; 13b6b + db "タマゴ@@@" +; 13b71 + +.GetLengthOfStringWith6CharCap: ; 13b71 + push de + ld c, 1 + ld b, NAME_LENGTH_JAPANESE +.search_loop + ld a, [de] + cp "@" + jr z, .done + inc de + inc c + dec b + jr nz, .search_loop + dec c + dec de + ld a, "@" + ld [de], a +.done + pop de + ret +; 13b87 diff --git a/engine/routines/drawkrispackgfx.asm b/engine/routines/drawkrispackgfx.asm new file mode 100644 index 000000000..f71e43db8 --- /dev/null +++ b/engine/routines/drawkrispackgfx.asm @@ -0,0 +1,20 @@ +DrawKrisPackGFX: ; 48e81 + ld hl, PackFGFXPointers + add hl, de + add hl, de + ld a, [hli] + ld e, a + ld d, [hl] + ld hl, VTiles2 tile $50 + lb bc, BANK(PackFGFX), 15 + call Request2bpp + ret + +PackFGFXPointers: ; 48e93 + dw PackFGFX + (15 tiles) * 1 + dw PackFGFX + (15 tiles) * 3 + dw PackFGFX + (15 tiles) * 0 + dw PackFGFX + (15 tiles) * 2 + +PackFGFX: ; 48e9b +INCBIN "gfx/pack/pack_f.2bpp" diff --git a/engine/routines/emptyallsrambanks.asm b/engine/routines/emptyallsrambanks.asm new file mode 100644 index 000000000..aa4b28e0d --- /dev/null +++ b/engine/routines/emptyallsrambanks.asm @@ -0,0 +1,19 @@ +EmptyAllSRAMBanks: ; 4cf1f + ld a, $0 + call .EmptyBank + ld a, $1 + call .EmptyBank + ld a, $2 + call .EmptyBank + ld a, $3 + call .EmptyBank + ret + +.EmptyBank: ; 4cf34 + call GetSRAMBank + ld hl, SRAM_Begin + ld bc, SRAM_End - SRAM_Begin + xor a + call ByteFill + call CloseSRAM + ret diff --git a/engine/routines/flagpredef.asm b/engine/routines/flagpredef.asm new file mode 100644 index 000000000..bd4f37882 --- /dev/null +++ b/engine/routines/flagpredef.asm @@ -0,0 +1,70 @@ +FlagPredef: ; 4d7c1 +; Perform action b on flag c in flag array hl. +; If checking a flag, check flag array d:hl unless d is 0. + +; For longer flag arrays, see FlagAction. + + push hl + push bc + +; Divide by 8 to get the byte we want. + push bc + srl c + srl c + srl c + ld b, 0 + add hl, bc + pop bc + +; Which bit we want from the byte + ld a, c + and 7 + ld c, a + +; Shift left until we can mask the bit + ld a, 1 + jr z, .shifted +.shift + add a + dec c + jr nz, .shift +.shifted + ld c, a + +; What are we doing to this flag? + dec b + jr z, .set ; 1 + dec b + jr z, .check ; 2 + +.reset + ld a, c + cpl + and [hl] + ld [hl], a + jr .done + +.set + ld a, [hl] + or c + ld [hl], a + jr .done + +.check + ld a, d + cp 0 + jr nz, .farcheck + + ld a, [hl] + and c + jr .done + +.farcheck + call GetFarByte + and c + +.done + pop bc + pop hl + ld c, a + ret diff --git a/engine/routines/getbreedmonlevelgrowth.asm b/engine/routines/getbreedmonlevelgrowth.asm new file mode 100644 index 000000000..b029043d6 --- /dev/null +++ b/engine/routines/getbreedmonlevelgrowth.asm @@ -0,0 +1,27 @@ +GetBreedMon1LevelGrowth: ; e698 + ld hl, wBreedMon1Stats + ld de, TempMon + ld bc, BOXMON_STRUCT_LENGTH + call CopyBytes + callfar CalcLevel + ld a, [wBreedMon1Level] + ld b, a + ld a, d + ld e, a + sub b + ld d, a + ret + +GetBreedMon2LevelGrowth: ; e6b3 + ld hl, wBreedMon2Stats + ld de, TempMon + ld bc, BOXMON_STRUCT_LENGTH + call CopyBytes + callfar CalcLevel + ld a, [wBreedMon2Level] + ld b, a + ld a, d + ld e, a + sub b + ld d, a + ret diff --git a/engine/routines/getpokeballwobble.asm b/engine/routines/getpokeballwobble.asm new file mode 100755 index 000000000..7fb4d3e38 --- /dev/null +++ b/engine/routines/getpokeballwobble.asm @@ -0,0 +1,88 @@ +GetPokeBallWobble: ; f971 (3:7971) +; Returns whether a Poke Ball will wobble in the catch animation. +; Whether a Pokemon is caught is determined beforehand. + + push de + + ld a, [rSVBK] + ld d, a + push de + + ld a, 1 ; BANK(Buffer2) + ld [rSVBK], a + + ld a, [Buffer2] + inc a + ld [Buffer2], a + +; Wobble up to 3 times. + cp 3 + 1 + jr z, .finished + + ld a, [wWildMon] + and a + ld c, 0 ; next + jr nz, .done + + ld hl, .WobbleProbabilities + ld a, [Buffer1] + ld b, a +.loop + ld a, [hli] + cp b + jr nc, .checkwobble + inc hl + jr .loop + +.checkwobble + ld b, [hl] + call Random + cp b + ld c, 0 ; next + jr c, .done + ld c, 2 ; escaped + jr .done + +.finished + ld a, [wWildMon] + and a + ld c, 1 ; caught + jr nz, .done + ld c, 2 ; escaped + +.done + pop de + ld e, a + ld a, d + ld [rSVBK], a + ld a, e + pop de + ret + +.WobbleProbabilities: ; f9ba +; catch rate, chance of wobbling / 255 +; nLeft/255 = (nRight/255) ** 4 + db 1, 63 + db 2, 75 + db 3, 84 + db 4, 90 + db 5, 95 + db 7, 103 + db 10, 113 + db 15, 126 + db 20, 134 + db 30, 149 + db 40, 160 + db 50, 169 + db 60, 177 + db 80, 191 + db 100, 201 + db 120, 211 + db 140, 220 + db 160, 227 + db 180, 234 + db 200, 240 + db 220, 246 + db 240, 251 + db 254, 253 + db 255, 255 diff --git a/engine/routines/getsquareroot.asm b/engine/routines/getsquareroot.asm new file mode 100644 index 000000000..009d9f4fe --- /dev/null +++ b/engine/routines/getsquareroot.asm @@ -0,0 +1,30 @@ +GetSquareRoot: ; 13b87 +; Return the square root of de in b. + +; Rather than calculating the result, we take the index of the +; first value in a table of squares that isn't lower than de. + + ld hl, .Squares + ld b, 0 +.loop +; Make sure we don't go past the end of the table. + inc b + ld a, b + cp $ff + ret z + +; Iterate over the table until b**2 >= de. + ld a, [hli] + sub e + ld a, [hli] + sbc d + + jr c, .loop + ret + +.Squares: ; 13b98 +root set 1 + rept $ff + dw root*root +root set root+1 + endr diff --git a/engine/routines/initlist.asm b/engine/routines/initlist.asm new file mode 100644 index 000000000..e2b7235ab --- /dev/null +++ b/engine/routines/initlist.asm @@ -0,0 +1,54 @@ +InitList: ; 50db9 + ld a, [wInitListType] + + cp INIT_ENEMYOT_LIST + jr nz, .check_party_ot_name + ld hl, OTPartyCount + ld de, OTPartyMonOT + ld a, ENEMY_OT_NAME + jr .done + +.check_party_ot_name + cp INIT_PLAYEROT_LIST + jr nz, .check_mon_name + ld hl, PartyCount + ld de, PartyMonOT + ld a, PARTY_OT_NAME + jr .done + +.check_mon_name + cp INIT_MON_LIST + jr nz, .check_item_name + ld hl, CurMart + ld de, PokemonNames + ld a, PKMN_NAME + jr .done + +.check_item_name + cp INIT_BAG_ITEM_LIST + jr nz, .check_ob_item_name + ld hl, NumItems + ld de, ItemNames + ld a, ITEM_NAME + jr .done + +.check_ob_item_name + ld hl, CurMart + ld de, ItemNames + ld a, ITEM_NAME +.done + ld [wNamedObjectTypeBuffer], a + ld a, l + ld [wListPointer], a + ld a, h + ld [wListPointer + 1], a + ld a, e + ld [wUnusedD102], a + ld a, d + ld [wUnusedD102 + 1], a + ld bc, ItemAttributes + ld a, c + ld [wItemAttributesPtr], a + ld a, b + ld [wItemAttributesPtr + 1], a + ret diff --git a/engine/routines/knowsmove.asm b/engine/routines/knowsmove.asm new file mode 100644 index 000000000..4ec3da347 --- /dev/null +++ b/engine/routines/knowsmove.asm @@ -0,0 +1,25 @@ +KnowsMove: ; f9ea + ld a, MON_MOVES + call GetPartyParamLocation + ld a, [wPutativeTMHMMove] + ld b, a + ld c, NUM_MOVES +.loop + ld a, [hli] + cp b + jr z, .knows_move + dec c + jr nz, .loop + and a + ret + +.knows_move + ld hl, .Text_knows + call PrintText + scf + ret + +.Text_knows: ; 0xfa06 + ; knows @ . + text_jump UnknownText_0x1c5ea8 + db "@" diff --git a/engine/routines/kurt_selectquantity_interpretjoypad.asm b/engine/routines/kurt_selectquantity_interpretjoypad.asm new file mode 100644 index 000000000..12a43e325 --- /dev/null +++ b/engine/routines/kurt_selectquantity_interpretjoypad.asm @@ -0,0 +1,4 @@ +Kurt_SelectQuantity_InterpretJoypad: ; 27a28 + call BuySellToss_InterpretJoypad + ld b, a + ret diff --git a/engine/routines/leveluphappinessmod.asm b/engine/routines/leveluphappinessmod.asm new file mode 100644 index 000000000..c253e8872 --- /dev/null +++ b/engine/routines/leveluphappinessmod.asm @@ -0,0 +1,20 @@ +LevelUpHappinessMod: ; 2709e + ld a, [CurPartyMon] + ld hl, PartyMon1CaughtLocation + call GetPartyLocation + ld a, [hl] + and $7f + ld d, a + ld a, [MapGroup] + ld b, a + ld a, [MapNumber] + ld c, a + call GetWorldMapLocation + cp d + ld c, HAPPINESS_GAINLEVEL + jr nz, .ok + ld c, HAPPINESS_GAINLEVELATHOME + +.ok + callfar ChangeHappiness + ret diff --git a/engine/routines/loadmappart.asm b/engine/routines/loadmappart.asm new file mode 100644 index 000000000..2184ebf7e --- /dev/null +++ b/engine/routines/loadmappart.asm @@ -0,0 +1,36 @@ +_LoadMapPart:: ; 4d15b + ld hl, wMisc + ld a, [wMetatileStandingY] + and a + jr z, .top_row + ld bc, WMISC_WIDTH * 2 + add hl, bc + +.top_row + ld a, [wMetatileStandingX] + and a + jr z, .left_column + inc hl + inc hl + +.left_column + decoord 0, 0 + ld b, SCREEN_HEIGHT +.loop + ld c, SCREEN_WIDTH +.loop2 + ld a, [hli] + ld [de], a + inc de + dec c + jr nz, .loop2 + ld a, l + add 4 + ld l, a + jr nc, .carry + inc h + +.carry + dec b + jr nz, .loop + ret diff --git a/engine/routines/loadpushoam.asm b/engine/routines/loadpushoam.asm new file mode 100644 index 000000000..6fcccbcae --- /dev/null +++ b/engine/routines/loadpushoam.asm @@ -0,0 +1,21 @@ +LoadPushOAM:: ; 4031 + ld c, hPushOAM - $ff00 + ld b, .PushOAMEnd - .PushOAM + ld hl, .PushOAM +.loop + ld a, [hli] + ld [$ff00+c], a + inc c + dec b + jr nz, .loop + ret + +.PushOAM: ; 403f + ld a, Sprites / $100 + ld [rDMA], a + ld a, (SpritesEnd - Sprites) / 4 ; 40 +.pushoam_loop + dec a + jr nz, .pushoam_loop + ret +.PushOAMEnd diff --git a/engine/routines/newpokedexentry.asm b/engine/routines/newpokedexentry.asm new file mode 100644 index 000000000..acf9fca7b --- /dev/null +++ b/engine/routines/newpokedexentry.asm @@ -0,0 +1,52 @@ +NewPokedexEntry: ; fb877 + ld a, [hMapAnims] + push af + xor a + ld [hMapAnims], a + call LowVolume + call ClearBGPalettes + call ClearTileMap + call UpdateSprites + call ClearSprites + ld a, [wPokedexStatus] + push af + ld a, [hSCX] + add $5 + ld [hSCX], a + xor a + ld [wPokedexStatus], a + farcall _NewPokedexEntry + call WaitPressAorB_BlinkCursor + ld a, $1 + ld [wPokedexStatus], a + farcall DisplayDexEntry + call WaitPressAorB_BlinkCursor + pop af + ld [wPokedexStatus], a + call MaxVolume + call RotateThreePalettesRight + ld a, [hSCX] + add -5 ; 251 ; NUM_POKEMON + ld [hSCX], a + call .ReturnFromDexRegistration + pop af + ld [hMapAnims], a + ret +; fb8c8 + +.ReturnFromDexRegistration: ; fb8c8 + call ClearTileMap + call LoadFontsExtra + call LoadStandardFont + farcall Pokedex_PlaceFrontpicTopLeftCorner + call WaitBGMap2 + farcall GetEnemyMonDVs + ld a, [hli] + ld [TempMonDVs], a + ld a, [hl] + ld [TempMonDVs + 1], a + ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS + call GetSGBLayout + call SetPalettes + ret +; fb8f1 diff --git a/engine/routines/phonering_copytilemapatonce.asm b/engine/routines/phonering_copytilemapatonce.asm new file mode 100644 index 000000000..2ffa688a9 --- /dev/null +++ b/engine/routines/phonering_copytilemapatonce.asm @@ -0,0 +1,80 @@ +PhoneRing_CopyTilemapAtOnce: ; 4d188 + ld a, [hCGB] + and a + jp z, WaitBGMap + ld a, [wSpriteUpdatesEnabled] + cp $0 + jp z, WaitBGMap + +; What follows is a modified version of CopyTilemapAtOnce. + ld a, [hBGMapMode] + push af + xor a + ld [hBGMapMode], a + ld a, [hMapAnims] + push af + xor a + ld [hMapAnims], a +.wait + ld a, [rLY] + cp $8f + jr c, .wait + + di + ld a, BANK(VBGMap2) + ld [rVBK], a + hlcoord 0, 0, AttrMap + call .CopyTilemapAtOnce + ld a, BANK(VBGMap0) + ld [rVBK], a + hlcoord 0, 0 + call .CopyTilemapAtOnce +.wait2 + ld a, [rLY] + cp $8f + jr c, .wait2 + ei + + pop af + ld [hMapAnims], a + pop af + ld [hBGMapMode], a + ret + +.CopyTilemapAtOnce: ; 4d1cb + ld [hSPBuffer], sp + ld sp, hl + ld a, [hBGMapAddress + 1] + ld h, a + ld l, 0 + ld a, SCREEN_HEIGHT + ld [hTilesPerCycle], a + ld b, 1 << 1 ; not in v/hblank + ld c, rSTAT % $100 + +.loop +rept SCREEN_WIDTH / 2 + pop de +.loop\@ + ld a, [$ff00+c] + and b + jr nz, .loop\@ + ld [hl], e + inc l + ld [hl], d + inc l +endr + + ld de, BG_MAP_WIDTH - SCREEN_WIDTH + add hl, de + ld a, [hTilesPerCycle] + dec a + ld [hTilesPerCycle], a + jr nz, .loop + + ld a, [hSPBuffer] + ld l, a + ld a, [hSPBuffer + 1] + ld h, a + ld sp, hl + ret diff --git a/engine/routines/placegraphic.asm b/engine/routines/placegraphic.asm new file mode 100644 index 000000000..d72364776 --- /dev/null +++ b/engine/routines/placegraphic.asm @@ -0,0 +1,56 @@ +PlaceGraphic: ; 2ef6e +; Fill wBoxAlignment-aligned box width b height c +; with iterating tile starting from hGraphicStartTile at hl. +; Predef $13 + + ld de, SCREEN_WIDTH + + ld a, [wBoxAlignment] + and a + jr nz, .right + + ld a, [hGraphicStartTile] +.x1 + push bc + push hl + +.y1 + ld [hl], a + add hl, de + inc a + dec c + jr nz, .y1 + + pop hl + inc hl + pop bc + dec b + jr nz, .x1 + ret + +.right +; Right-aligned. + push bc + ld b, 0 + dec c + add hl, bc + pop bc + + ld a, [hGraphicStartTile] +.x2 + push bc + push hl + +.y2 + ld [hl], a + add hl, de + inc a + dec c + jr nz, .y2 + + pop hl + dec hl + pop bc + dec b + jr nz, .x2 + ret diff --git a/engine/routines/placewaitingtext.asm b/engine/routines/placewaitingtext.asm new file mode 100644 index 000000000..37fc2a056 --- /dev/null +++ b/engine/routines/placewaitingtext.asm @@ -0,0 +1,24 @@ +PlaceWaitingText:: ; 4000 + hlcoord 3, 10 + ld b, 1 + ld c, 11 + + ld a, [wBattleMode] + and a + jr z, .notinbattle + + call TextBox + jr .proceed + +.notinbattle + predef Predef_LinkTextbox + +.proceed + hlcoord 4, 11 + ld de, .Waiting + call PlaceString + ld c, 50 + jp DelayFrames + +.Waiting: ; 4025 + db "Waiting...!@" diff --git a/engine/routines/playslowcry.asm b/engine/routines/playslowcry.asm new file mode 100644 index 000000000..3cc347a55 --- /dev/null +++ b/engine/routines/playslowcry.asm @@ -0,0 +1,31 @@ +PlaySlowCry: ; fb841 + ld a, [ScriptVar] + call LoadCryHeader + jr c, .done + + ld hl, CryPitch + ld a, [hli] + ld h, [hl] + ld l, a + ld bc, -$140 + add hl, bc + ld a, l + ld [CryPitch], a + ld a, h + ld [CryPitch + 1], a + ld hl, CryLength + ld a, [hli] + ld h, [hl] + ld l, a + ld bc, $60 + add hl, bc + ld a, l + ld [CryLength], a + ld a, h + ld [CryLength + 1], a + farcall _PlayCryHeader + call WaitSFX + +.done + ret +; fb877 diff --git a/engine/routines/printhoursmins.asm b/engine/routines/printhoursmins.asm new file mode 100644 index 000000000..50117188c --- /dev/null +++ b/engine/routines/printhoursmins.asm @@ -0,0 +1,64 @@ +Function1dd6a9: ; 1dd6a9 +; XXX + ld a, b + ld b, c + ld c, a + push bc + push de + ld hl, sp+$2 + ld d, h + ld e, l + pop hl + lb bc, PRINTNUM_LEADINGZEROS | 2, 5 + call PrintNum + pop bc + ret + +PrintHoursMins: ; 1dd6bb (77:56bb) +; Hours in b, minutes in c + ld a, b + cp 12 + push af + jr c, .AM + jr z, .PM + sub 12 + jr .PM +.AM: + or a + jr nz, .PM + ld a, 12 +.PM: + ld b, a +; Crazy stuff happening with the stack + push bc + ld hl, sp+$1 + push de + push hl + pop de + pop hl + ld [hl], " " + lb bc, 1, 2 + call PrintNum + ld [hl], ":" + inc hl + ld d, h + ld e, l + ld hl, sp+$0 + push de + push hl + pop de + pop hl + lb bc, PRINTNUM_LEADINGZEROS | 1, 2 + call PrintNum + pop bc + ld de, String_AM + pop af + jr c, .place_am_pm + ld de, String_PM +.place_am_pm + inc hl + call PlaceString + ret + +String_AM: db "AM@" ; 1dd6fc +String_PM: db "PM@" ; 1dd6ff diff --git a/engine/routines/returntobattle_useball.asm b/engine/routines/returntobattle_useball.asm new file mode 100644 index 000000000..e6e33f900 --- /dev/null +++ b/engine/routines/returntobattle_useball.asm @@ -0,0 +1,19 @@ +_ReturnToBattle_UseBall: ; 2715c + call ClearBGPalettes + call ClearTileMap + ld a, [BattleType] + cp BATTLETYPE_TUTORIAL + jr z, .gettutorialbackpic + farcall GetBattleMonBackpic + jr .continue + +.gettutorialbackpic + farcall GetTrainerBackpic +.continue + farcall GetEnemyMonFrontpic + farcall _LoadBattleFontsHPBar + call GetMemSGBLayout + call CloseWindow + call LoadStandardMenuDataHeader + call WaitBGMap + jp SetPalettes diff --git a/engine/routines/savemenu_copytilemapatonce.asm b/engine/routines/savemenu_copytilemapatonce.asm new file mode 100644 index 000000000..de7cbaa8f --- /dev/null +++ b/engine/routines/savemenu_copytilemapatonce.asm @@ -0,0 +1,77 @@ +SaveMenu_CopyTilemapAtOnce: ; 4cf45 (13:4f45) + ld a, [hCGB] + and a + jp z, WaitBGMap + +; The following is a modified version of CopyTilemapAtOnce. + ld a, [hBGMapMode] + push af + xor a + ld [hBGMapMode], a + ld a, [hMapAnims] + push af + xor a + ld [hMapAnims], a +.WaitLY: + ld a, [rLY] + cp $60 + jr c, .WaitLY + + di + ld a, BANK(VBGMap2) + ld [rVBK], a + hlcoord 0, 0, AttrMap + call .CopyTilemapAtOnce + ld a, BANK(VBGMap0) + ld [rVBK], a + hlcoord 0, 0 + call .CopyTilemapAtOnce +.WaitLY2: + ld a, [rLY] + cp $60 + jr c, .WaitLY2 + ei + + pop af + ld [hMapAnims], a + pop af + ld [hBGMapMode], a + ret + +.CopyTilemapAtOnce: ; 4cf80 (13:4f80) + ld [hSPBuffer], sp ; $ffd9 + ld sp, hl + ld a, [hBGMapAddress + 1] + ld h, a + ld l, 0 + ld a, SCREEN_HEIGHT + ld [hTilesPerCycle], a + ld b, 1 << 1 + ld c, rSTAT % $100 + +.loop +rept SCREEN_WIDTH / 2 + pop de +.loop\@ + ld a, [$ff00+c] + and b + jr nz, .loop\@ + ld [hl], e + inc l + ld [hl], d + inc l +endr + + ld de, BG_MAP_WIDTH - SCREEN_WIDTH + add hl, de + ld a, [hTilesPerCycle] + dec a + ld [hTilesPerCycle], a + jr nz, .loop + + ld a, [hSPBuffer] + ld l, a + ld a, [hSPBuffer + 1] + ld h, a + ld sp, hl + ret diff --git a/engine/routines/sine.asm b/engine/routines/sine.asm new file mode 100755 index 000000000..89a905d2e --- /dev/null +++ b/engine/routines/sine.asm @@ -0,0 +1,50 @@ +_Sine:: ; 84d9 +; A simple sine function. +; Return d * sin(e) in hl. + +; e is a signed 6-bit value. + ld a, e + and %111111 + cp %100000 + jr nc, .negative + + call .ApplySineWave + ld a, h + ret + +.negative + and %011111 + call .ApplySineWave + ld a, h + xor -1 + inc a + ret + +.ApplySineWave: ; 84ef + ld e, a + ld a, d + ld d, 0 + ld hl, .sinewave + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld hl, 0 + +; Factor amplitude +.multiply + srl a + jr nc, .even + add hl, de +.even + sla e + rl d + and a + jr nz, .multiply + ret + +.sinewave ; 850b +; A $20-word table representing a sine wave. +; 90 degrees is index $10 at a base amplitude of $100. + sine_wave $100 diff --git a/engine/routines/switchpartymons.asm b/engine/routines/switchpartymons.asm new file mode 100644 index 000000000..cde9c82b2 --- /dev/null +++ b/engine/routines/switchpartymons.asm @@ -0,0 +1,145 @@ +_SwitchPartyMons: + ld a, [wd0e3] + dec a + ld [Buffer3], a + ld b, a + ld a, [wMenuCursorY] + dec a + ld [Buffer2], a + cp b + jr z, .skip + call .SwapMonAndMail + ld a, [Buffer3] + call .ClearSprite + ld a, [Buffer2] + call .ClearSprite +.skip + ret + +.ClearSprite: ; 50f34 (14:4f34) + push af + hlcoord 0, 1 + ld bc, 2 * SCREEN_WIDTH + call AddNTimes + ld bc, 2 * SCREEN_WIDTH + ld a, " " + call ByteFill + pop af + ld hl, Sprites + ld bc, $10 + call AddNTimes + ld de, $4 + ld c, $4 +.gfx_loop + ld [hl], $a0 + add hl, de + dec c + jr nz, .gfx_loop + ld de, SFX_SWITCH_POKEMON + call WaitPlaySFX + ret + +.SwapMonAndMail: ; 50f62 (14:4f62) + push hl + push de + push bc + ld bc, PartySpecies + ld a, [Buffer2] + ld l, a + ld h, $0 + add hl, bc + ld d, h + ld e, l + ld a, [Buffer3] + ld l, a + ld h, $0 + add hl, bc + ld a, [hl] + push af + ld a, [de] + ld [hl], a + pop af + ld [de], a + ld a, [Buffer2] + ld hl, PartyMon1Species + ld bc, PARTYMON_STRUCT_LENGTH + call AddNTimes + push hl + ld de, wd002 + ld bc, PARTYMON_STRUCT_LENGTH + call CopyBytes + ld a, [Buffer3] + ld hl, PartyMon1 + ld bc, PARTYMON_STRUCT_LENGTH + call AddNTimes + pop de + push hl + ld bc, PARTYMON_STRUCT_LENGTH + call CopyBytes + pop de + ld hl, wd002 + ld bc, PARTYMON_STRUCT_LENGTH + call CopyBytes + ld a, [Buffer2] + ld hl, PartyMonOT + call SkipNames + push hl + call .CopyNameTowd002 + ld a, [Buffer3] + ld hl, PartyMonOT + call SkipNames + pop de + push hl + call .CopyName + pop de + ld hl, wd002 + call .CopyName + ld hl, PartyMonNicknames + ld a, [Buffer2] + call SkipNames + push hl + call .CopyNameTowd002 + ld hl, PartyMonNicknames + ld a, [Buffer3] + call SkipNames + pop de + push hl + call .CopyName + pop de + ld hl, wd002 + call .CopyName + ld hl, sPartyMail + ld a, [Buffer2] + ld bc, MAIL_STRUCT_LENGTH + call AddNTimes + push hl + ld de, wd002 + ld bc, MAIL_STRUCT_LENGTH + ld a, BANK(sPartyMail) + call GetSRAMBank + call CopyBytes + ld hl, sPartyMail + ld a, [Buffer3] + ld bc, MAIL_STRUCT_LENGTH + call AddNTimes + pop de + push hl + ld bc, MAIL_STRUCT_LENGTH + call CopyBytes + pop de + ld hl, wd002 + ld bc, MAIL_STRUCT_LENGTH + call CopyBytes + call CloseSRAM + pop bc + pop de + pop hl + ret + +.CopyNameTowd002: ; 51036 (14:5036) + ld de, wd002 + +.CopyName: ; 51039 (14:5039) + ld bc, NAME_LENGTH + call CopyBytes + ret diff --git a/engine/routines/townmap_convertlinebreakcharacters.asm b/engine/routines/townmap_convertlinebreakcharacters.asm new file mode 100644 index 000000000..f08b436c9 --- /dev/null +++ b/engine/routines/townmap_convertlinebreakcharacters.asm @@ -0,0 +1,21 @@ +TownMap_ConvertLineBreakCharacters: ; 1de2c5 + ld hl, StringBuffer1 +.loop + ld a, [hl] + cp "@" + jr z, .end + cp "%" + jr z, .line_break + cp "¯" + jr z, .line_break + inc hl + jr .loop + +.line_break + ld [hl], "<LNBRK>" + +.end + ld de, StringBuffer1 + hlcoord 9, 0 + call PlaceString + ret diff --git a/engine/routines/trademonfrontpic.asm b/engine/routines/trademonfrontpic.asm new file mode 100644 index 000000000..3a38688d7 --- /dev/null +++ b/engine/routines/trademonfrontpic.asm @@ -0,0 +1,38 @@ +GetTrademonFrontpic: ; 4d7fd + ld a, [wOTTrademonSpecies] + ld hl, wOTTrademonDVs + ld de, VTiles2 + push de + push af + predef GetUnownLetter + pop af + ld [CurPartySpecies], a + ld [CurSpecies], a + call GetBaseData + pop de + predef GetAnimatedFrontpicPredef + ret + +AnimateTrademonFrontpic: ; 4d81e + ld a, [wOTTrademonSpecies] + call IsAPokemon + ret c + farcall ShowOTTrademonStats + ld a, [wOTTrademonSpecies] + ld [CurPartySpecies], a + ld a, [wOTTrademonDVs] + ld [TempMonDVs], a + ld a, [wOTTrademonDVs + 1] + ld [TempMonDVs + 1], a + ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS + call GetSGBLayout + ld a, %11100100 ; 3,2,1,0 + call DmgToCgbBGPals + farcall TradeAnim_ShowGetmonFrontpic + ld a, [wOTTrademonSpecies] + ld [CurPartySpecies], a + hlcoord 7, 2 + ld d, $0 + ld e, ANIM_MON_TRADE + predef AnimateFrontpic + ret diff --git a/engine/routines/updatebattlehuds.asm b/engine/routines/updatebattlehuds.asm new file mode 100644 index 000000000..ec7f662e8 --- /dev/null +++ b/engine/routines/updatebattlehuds.asm @@ -0,0 +1,9 @@ +_UpdateBattleHUDs: + farcall DrawPlayerHUD + ld hl, PlayerHPPal + call SetHPPal + farcall DrawEnemyHUD + ld hl, EnemyHPPal + call SetHPPal + farcall FinishBattleAnim + ret diff --git a/engine/routines/updateitemdescription.asm b/engine/routines/updateitemdescription.asm new file mode 100644 index 000000000..b684dd4d8 --- /dev/null +++ b/engine/routines/updateitemdescription.asm @@ -0,0 +1,13 @@ +UpdateItemDescription: ; 0x244c3 + ld a, [MenuSelection] + ld [CurSpecies], a + hlcoord 0, 12 + ld b, 4 + ld c, SCREEN_WIDTH - 2 + call TextBox + ld a, [MenuSelection] + cp -1 + ret z + decoord 1, 14 + farcall PrintItemDescription + ret |