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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 19:35:35 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 19:35:35 -0500
commit7d4486e6a34a5163575400f21e806471be496e3d (patch)
treec0cc5f242b92420325d12a9cdedd6c1a3bcc3a4f /engine/routines
parent15f1fc7c6ce0444ebfd87b1edc22da0ffd61c667 (diff)
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
Diffstat (limited to 'engine/routines')
-rw-r--r--engine/routines/applypokerustick.asm26
-rw-r--r--engine/routines/battlestart_copytilemapatonce.asm3
-rw-r--r--engine/routines/checkbattlescene.asm47
-rw-r--r--engine/routines/checknickerrors.asm74
-rw-r--r--engine/routines/checkpokerus.asm25
-rw-r--r--engine/routines/checksave.asm20
-rw-r--r--engine/routines/checktime.asm19
-rw-r--r--engine/routines/consumehelditem.asm80
-rw-r--r--engine/routines/correcterrorsinplayerparty.asm229
-rw-r--r--engine/routines/drawkrispackgfx.asm20
-rw-r--r--engine/routines/emptyallsrambanks.asm19
-rw-r--r--engine/routines/flagpredef.asm70
-rw-r--r--engine/routines/getbreedmonlevelgrowth.asm27
-rwxr-xr-xengine/routines/getpokeballwobble.asm88
-rw-r--r--engine/routines/getsquareroot.asm30
-rw-r--r--engine/routines/initlist.asm54
-rw-r--r--engine/routines/knowsmove.asm25
-rw-r--r--engine/routines/kurt_selectquantity_interpretjoypad.asm4
-rw-r--r--engine/routines/leveluphappinessmod.asm20
-rw-r--r--engine/routines/loadmappart.asm36
-rw-r--r--engine/routines/loadpushoam.asm21
-rw-r--r--engine/routines/newpokedexentry.asm52
-rw-r--r--engine/routines/phonering_copytilemapatonce.asm80
-rw-r--r--engine/routines/placegraphic.asm56
-rw-r--r--engine/routines/placewaitingtext.asm24
-rw-r--r--engine/routines/playslowcry.asm31
-rw-r--r--engine/routines/printhoursmins.asm64
-rw-r--r--engine/routines/returntobattle_useball.asm19
-rw-r--r--engine/routines/savemenu_copytilemapatonce.asm77
-rwxr-xr-xengine/routines/sine.asm50
-rw-r--r--engine/routines/switchpartymons.asm145
-rw-r--r--engine/routines/townmap_convertlinebreakcharacters.asm21
-rw-r--r--engine/routines/trademonfrontpic.asm38
-rw-r--r--engine/routines/updatebattlehuds.asm9
-rw-r--r--engine/routines/updateitemdescription.asm13
35 files changed, 1616 insertions, 0 deletions
diff --git a/engine/routines/applypokerustick.asm b/engine/routines/applypokerustick.asm
new file mode 100644
index 000000000..3c97fdc5e
--- /dev/null
+++ b/engine/routines/applypokerustick.asm
@@ -0,0 +1,26 @@
+ApplyPokerusTick: ; 13988
+; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
+ ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
+ ld a, [PartyCount]
+ and a
+ ret z ; make sure it's not wasting time on an empty party
+ ld c, a
+.loop
+ ld a, [hl]
+ and $f ; lower nybble is the number of days remaining
+ jr z, .next ; if already 0, skip
+ sub b ; subtract the number of days
+ jr nc, .ok ; max(result, 0)
+ xor a
+.ok
+ ld d, a ; back up this value because we need to preserve the strain (upper nybble)
+ ld a, [hl]
+ and $f0
+ add d
+ ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
+.next
+ ld de, PARTYMON_STRUCT_LENGTH
+ add hl, de
+ dec c
+ jr nz, .loop
+ ret
diff --git a/engine/routines/battlestart_copytilemapatonce.asm b/engine/routines/battlestart_copytilemapatonce.asm
new file mode 100644
index 000000000..2952e833b
--- /dev/null
+++ b/engine/routines/battlestart_copytilemapatonce.asm
@@ -0,0 +1,3 @@
+BattleStart_CopyTilemapAtOnce: ; 8cf4f
+ call CGBOnly_CopyTilemapAtOnce
+ ret
diff --git a/engine/routines/checkbattlescene.asm b/engine/routines/checkbattlescene.asm
new file mode 100644
index 000000000..b63f00907
--- /dev/null
+++ b/engine/routines/checkbattlescene.asm
@@ -0,0 +1,47 @@
+CheckBattleScene: ; 4ea44
+; Return carry if battle scene is turned off.
+
+ ld a, 0
+ ld hl, wLinkMode
+ call GetFarWRAMByte
+ cp LINK_MOBILE
+ jr z, .mobile
+
+ ld a, [Options]
+ bit BATTLE_SCENE, a
+ jr nz, .off
+
+ and a
+ ret
+
+.mobile
+ ld a, [wcd2f]
+ and a
+ jr nz, .from_wram
+
+ ld a, $4
+ call GetSRAMBank
+ ld a, [$a60c]
+ ld c, a
+ call CloseSRAM
+
+ ld a, c
+ bit 0, c
+ jr z, .off
+
+ and a
+ ret
+
+.from_wram
+ ld a, $5
+ ld hl, w5_dc00
+ call GetFarWRAMByte
+ bit 0, a
+ jr z, .off
+
+ and a
+ ret
+
+.off
+ scf
+ ret
diff --git a/engine/routines/checknickerrors.asm b/engine/routines/checknickerrors.asm
new file mode 100644
index 000000000..1cedca420
--- /dev/null
+++ b/engine/routines/checknickerrors.asm
@@ -0,0 +1,74 @@
+CheckNickErrors:: ; 669f
+; error-check monster nick before use
+; must be a peace offering to gamesharkers
+
+; input: de = nick location
+
+ push bc
+ push de
+ ld b, PKMN_NAME_LENGTH
+
+.checkchar
+; end of nick?
+ ld a, [de]
+ cp "@" ; terminator
+ jr z, .end
+
+; check if this char is a text command
+ ld hl, .textcommands
+ dec hl
+.loop
+; next entry
+ inc hl
+; reached end of commands table?
+ ld a, [hl]
+ cp -1
+ jr z, .done
+
+; is the current char between this value (inclusive)...
+ ld a, [de]
+ cp [hl]
+ inc hl
+ jr c, .loop
+; ...and this one?
+ cp [hl]
+ jr nc, .loop
+
+; replace it with a "?"
+ ld a, "?"
+ ld [de], a
+ jr .loop
+
+.done
+; next char
+ inc de
+; reached end of nick without finding a terminator?
+ dec b
+ jr nz, .checkchar
+
+; change nick to "?@"
+ pop de
+ push de
+ ld a, "?"
+ ld [de], a
+ inc de
+ ld a, "@"
+ ld [de], a
+.end
+; if the nick has any errors at this point it's out of our hands
+ pop de
+ pop bc
+ ret
+
+.textcommands ; 66cf
+; table defining which characters are actually text commands
+; format:
+ ; ≥ <
+ db "<START>", TX_BOX + 1
+ db "<PLAY_G>", $18 + 1
+ db $1d, "%" + 1
+ db $35, "<GREEN>" + 1
+ db "<ENEMY>", "<ENEMY>" + 1
+ db "<MOM>", "<TM>" + 1
+ db "<ROCKET>", "┘" + 1
+ db -1 ; end
diff --git a/engine/routines/checkpokerus.asm b/engine/routines/checkpokerus.asm
new file mode 100644
index 000000000..285024754
--- /dev/null
+++ b/engine/routines/checkpokerus.asm
@@ -0,0 +1,25 @@
+CheckPokerus: ; 4d860
+; Return carry if a monster in your party has Pokerus
+
+; Get number of monsters to iterate over
+ ld a, [PartyCount]
+ and a
+ jr z, .NoPokerus
+ ld b, a
+; Check each monster in the party for Pokerus
+ ld hl, PartyMon1PokerusStatus
+ ld de, PARTYMON_STRUCT_LENGTH
+.Check:
+ ld a, [hl]
+ and $0f ; only the bottom nybble is used
+ jr nz, .HasPokerus
+; Next PartyMon
+ add hl, de
+ dec b
+ jr nz, .Check
+.NoPokerus:
+ and a
+ ret
+.HasPokerus:
+ scf
+ ret
diff --git a/engine/routines/checksave.asm b/engine/routines/checksave.asm
new file mode 100644
index 000000000..2280f0e53
--- /dev/null
+++ b/engine/routines/checksave.asm
@@ -0,0 +1,20 @@
+CheckSave:: ; 4cffe
+ ld a, BANK(sCheckValue1) ; BANK(sCheckValue2)
+ call GetSRAMBank
+ ld a, [sCheckValue1]
+ ld b, a
+ ld a, [sCheckValue2]
+ ld c, a
+ call CloseSRAM
+ ld a, b
+ cp SAVE_CHECK_VALUE_1
+ jr nz, .ok
+ ld a, c
+ cp SAVE_CHECK_VALUE_2
+ jr nz, .ok
+ ld c, $1
+ ret
+
+.ok
+ ld c, $0
+ ret
diff --git a/engine/routines/checktime.asm b/engine/routines/checktime.asm
new file mode 100644
index 000000000..ada151dbf
--- /dev/null
+++ b/engine/routines/checktime.asm
@@ -0,0 +1,19 @@
+CheckTime:: ; c000
+ ld a, [TimeOfDay]
+ ld hl, .TimeOfDayTable
+ ld de, 2
+ call IsInArray
+ inc hl
+ ld c, [hl]
+ ret c
+
+ xor a
+ ld c, a
+ ret
+
+.TimeOfDayTable: ; c012
+ db MORN_F, MORN
+ db DAY_F, DAY
+ db NITE_F, NITE
+ db NITE_F, NITE
+ db -1
diff --git a/engine/routines/consumehelditem.asm b/engine/routines/consumehelditem.asm
new file mode 100644
index 000000000..a6f7766fb
--- /dev/null
+++ b/engine/routines/consumehelditem.asm
@@ -0,0 +1,80 @@
+ConsumeHeldItem: ; 27192
+ push hl
+ push de
+ push bc
+ ld a, [hBattleTurn]
+ and a
+ ld hl, OTPartyMon1Item
+ ld de, EnemyMonItem
+ ld a, [CurOTMon]
+ jr z, .theirturn
+ ld hl, PartyMon1Item
+ ld de, BattleMonItem
+ ld a, [CurBattleMon]
+
+.theirturn
+ push hl
+ push af
+ ld a, [de]
+ ld b, a
+ farcall GetItemHeldEffect
+ ld hl, .ConsumableEffects
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .ok
+ inc a
+ jr nz, .loop
+ pop af
+ pop hl
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.ok
+ xor a
+ ld [de], a
+ pop af
+ pop hl
+ call GetPartyLocation
+ ld a, [hBattleTurn]
+ and a
+ jr nz, .ourturn
+ ld a, [wBattleMode]
+ dec a
+ jr z, .done
+
+.ourturn
+ ld [hl], $0
+
+.done
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.ConsumableEffects: ; 271de
+; Consumable items?
+ db HELD_BERRY
+ db HELD_2
+ db HELD_5
+ db HELD_HEAL_POISON
+ db HELD_HEAL_FREEZE
+ db HELD_HEAL_BURN
+ db HELD_HEAL_SLEEP
+ db HELD_HEAL_PARALYZE
+ db HELD_HEAL_STATUS
+ db HELD_30
+ db HELD_ATTACK_UP
+ db HELD_DEFENSE_UP
+ db HELD_SPEED_UP
+ db HELD_SP_ATTACK_UP
+ db HELD_SP_DEFENSE_UP
+ db HELD_ACCURACY_UP
+ db HELD_EVASION_UP
+ db HELD_38
+ db HELD_71
+ db HELD_ESCAPE
+ db HELD_CRITICAL_UP
+ db -1
diff --git a/engine/routines/correcterrorsinplayerparty.asm b/engine/routines/correcterrorsinplayerparty.asm
new file mode 100644
index 000000000..2fa98a545
--- /dev/null
+++ b/engine/routines/correcterrorsinplayerparty.asm
@@ -0,0 +1,229 @@
+CorrectErrorsInPlayerParty: ; unreferenced
+ ld hl, PartyCount
+ ld a, [hl]
+ and a
+ ret z
+
+ cp PARTY_LENGTH + 1
+ jr c, .party_length_okay
+ ld a, PARTY_LENGTH
+ ld [hl], a
+.party_length_okay
+ inc hl
+
+ ld b, a
+ ld c, 0
+.loop1
+ ld a, [hl]
+ and a
+ jr z, .invalid_species
+ cp NUM_POKEMON + 1
+ jr z, .invalid_species
+ cp EGG + 1
+ jr c, .next_species
+
+.invalid_species
+ ld [hl], SMEARGLE
+ push hl
+ push bc
+ ld a, c
+ ld hl, PartyMon1Species
+ call GetPartyLocation
+ ld [hl], SMEARGLE
+ pop bc
+ pop hl
+
+.next_species
+ inc hl
+ inc c
+ dec b
+ jr nz, .loop1
+ ld [hl], $ff
+
+ ld hl, PartyMon1
+ ld a, [PartyCount]
+ ld d, a
+ ld e, 0
+.loop2
+ push de
+ push hl
+ ld b, h
+ ld c, l
+ ld a, [hl]
+ and a
+ jr z, .invalid_species_2
+ cp NUM_POKEMON + 1
+ jr c, .check_level
+
+.invalid_species_2
+ ld [hl], SMEARGLE
+ push de
+ ld d, 0
+ ld hl, PartySpecies
+ add hl, de
+ pop de
+ ld a, SMEARGLE
+ ld [hl], a
+
+.check_level
+ ld [CurSpecies], a
+ call GetBaseData
+ ld hl, MON_LEVEL
+ add hl, bc
+ ld a, [hl]
+ cp MIN_LEVEL
+ ld a, MIN_LEVEL
+ jr c, .invalid_level
+ ld a, [hl]
+ cp MAX_LEVEL
+ jr c, .load_level
+ ld a, MAX_LEVEL
+.invalid_level
+ ld [hl], a
+.load_level
+ ld [CurPartyLevel], a
+
+ ld hl, MON_MAXHP
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld hl, MON_STAT_EXP - 1
+ add hl, bc
+ ld b, $1
+ predef CalcPkmnStats
+ pop hl
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop de
+ inc e
+ dec d
+ jr nz, .loop2
+
+ ld de, PartyMonNicknames
+ ld a, [PartyCount]
+ ld b, a
+ ld c, 0
+.loop3
+ push bc
+ call .GetLengthOfStringWith6CharCap
+ push de
+ farcall CheckStringForErrors
+ pop hl
+ pop bc
+ jr nc, .valid_nickname
+
+ push bc
+ push hl
+ ld hl, PartySpecies
+ push bc
+ ld b, 0
+ add hl, bc
+ pop bc
+ ld a, [hl]
+ cp EGG
+ ld hl, .TAMAGO
+ jr z, .got_nickname
+ ld [wd265], a
+ call GetPokemonName
+ ld hl, StringBuffer1
+.got_nickname
+ pop de
+ ld bc, PKMN_NAME_LENGTH
+ call CopyBytes
+ pop bc
+
+.valid_nickname
+ inc c
+ dec b
+ jr nz, .loop3
+
+ ld de, PartyMonOT
+ ld a, [PartyCount]
+ ld b, a
+ ld c, 0
+.loop4
+ push bc
+ call .GetLengthOfStringWith6CharCap
+ push de
+ farcall CheckStringForErrors
+ pop hl
+ jr nc, .valid_ot_name
+ ld d, h
+ ld e, l
+ ld hl, PlayerName
+ ld bc, NAME_LENGTH
+ call CopyBytes
+.valid_ot_name
+ pop bc
+ inc c
+ dec b
+ jr nz, .loop4
+
+ ld hl, PartyMon1Moves
+ ld a, [PartyCount]
+ ld b, a
+.loop5
+ push hl
+ ld c, NUM_MOVES
+ ld a, [hl]
+ and a
+ jr z, .invalid_move
+ cp NUM_ATTACKS + 1
+ jr c, .moves_loop
+.invalid_move
+ ld [hl], POUND
+
+.moves_loop
+ ld a, [hl]
+ and a
+ jr z, .fill_invalid_moves
+ cp NUM_ATTACKS + 1
+ jr c, .next_move
+
+.fill_invalid_moves
+ xor a
+ ld [hli], a
+ dec c
+ jr nz, .fill_invalid_moves
+ jr .next_pokemon
+
+.next_move
+ inc hl
+ dec c
+ jr nz, .moves_loop
+
+.next_pokemon
+ pop hl
+ push bc
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .loop5
+ ret
+; 13b6b
+
+.TAMAGO: ; 13b6b
+ db "タマゴ@@@"
+; 13b71
+
+.GetLengthOfStringWith6CharCap: ; 13b71
+ push de
+ ld c, 1
+ ld b, NAME_LENGTH_JAPANESE
+.search_loop
+ ld a, [de]
+ cp "@"
+ jr z, .done
+ inc de
+ inc c
+ dec b
+ jr nz, .search_loop
+ dec c
+ dec de
+ ld a, "@"
+ ld [de], a
+.done
+ pop de
+ ret
+; 13b87
diff --git a/engine/routines/drawkrispackgfx.asm b/engine/routines/drawkrispackgfx.asm
new file mode 100644
index 000000000..f71e43db8
--- /dev/null
+++ b/engine/routines/drawkrispackgfx.asm
@@ -0,0 +1,20 @@
+DrawKrisPackGFX: ; 48e81
+ ld hl, PackFGFXPointers
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld e, a
+ ld d, [hl]
+ ld hl, VTiles2 tile $50
+ lb bc, BANK(PackFGFX), 15
+ call Request2bpp
+ ret
+
+PackFGFXPointers: ; 48e93
+ dw PackFGFX + (15 tiles) * 1
+ dw PackFGFX + (15 tiles) * 3
+ dw PackFGFX + (15 tiles) * 0
+ dw PackFGFX + (15 tiles) * 2
+
+PackFGFX: ; 48e9b
+INCBIN "gfx/pack/pack_f.2bpp"
diff --git a/engine/routines/emptyallsrambanks.asm b/engine/routines/emptyallsrambanks.asm
new file mode 100644
index 000000000..aa4b28e0d
--- /dev/null
+++ b/engine/routines/emptyallsrambanks.asm
@@ -0,0 +1,19 @@
+EmptyAllSRAMBanks: ; 4cf1f
+ ld a, $0
+ call .EmptyBank
+ ld a, $1
+ call .EmptyBank
+ ld a, $2
+ call .EmptyBank
+ ld a, $3
+ call .EmptyBank
+ ret
+
+.EmptyBank: ; 4cf34
+ call GetSRAMBank
+ ld hl, SRAM_Begin
+ ld bc, SRAM_End - SRAM_Begin
+ xor a
+ call ByteFill
+ call CloseSRAM
+ ret
diff --git a/engine/routines/flagpredef.asm b/engine/routines/flagpredef.asm
new file mode 100644
index 000000000..bd4f37882
--- /dev/null
+++ b/engine/routines/flagpredef.asm
@@ -0,0 +1,70 @@
+FlagPredef: ; 4d7c1
+; Perform action b on flag c in flag array hl.
+; If checking a flag, check flag array d:hl unless d is 0.
+
+; For longer flag arrays, see FlagAction.
+
+ push hl
+ push bc
+
+; Divide by 8 to get the byte we want.
+ push bc
+ srl c
+ srl c
+ srl c
+ ld b, 0
+ add hl, bc
+ pop bc
+
+; Which bit we want from the byte
+ ld a, c
+ and 7
+ ld c, a
+
+; Shift left until we can mask the bit
+ ld a, 1
+ jr z, .shifted
+.shift
+ add a
+ dec c
+ jr nz, .shift
+.shifted
+ ld c, a
+
+; What are we doing to this flag?
+ dec b
+ jr z, .set ; 1
+ dec b
+ jr z, .check ; 2
+
+.reset
+ ld a, c
+ cpl
+ and [hl]
+ ld [hl], a
+ jr .done
+
+.set
+ ld a, [hl]
+ or c
+ ld [hl], a
+ jr .done
+
+.check
+ ld a, d
+ cp 0
+ jr nz, .farcheck
+
+ ld a, [hl]
+ and c
+ jr .done
+
+.farcheck
+ call GetFarByte
+ and c
+
+.done
+ pop bc
+ pop hl
+ ld c, a
+ ret
diff --git a/engine/routines/getbreedmonlevelgrowth.asm b/engine/routines/getbreedmonlevelgrowth.asm
new file mode 100644
index 000000000..b029043d6
--- /dev/null
+++ b/engine/routines/getbreedmonlevelgrowth.asm
@@ -0,0 +1,27 @@
+GetBreedMon1LevelGrowth: ; e698
+ ld hl, wBreedMon1Stats
+ ld de, TempMon
+ ld bc, BOXMON_STRUCT_LENGTH
+ call CopyBytes
+ callfar CalcLevel
+ ld a, [wBreedMon1Level]
+ ld b, a
+ ld a, d
+ ld e, a
+ sub b
+ ld d, a
+ ret
+
+GetBreedMon2LevelGrowth: ; e6b3
+ ld hl, wBreedMon2Stats
+ ld de, TempMon
+ ld bc, BOXMON_STRUCT_LENGTH
+ call CopyBytes
+ callfar CalcLevel
+ ld a, [wBreedMon2Level]
+ ld b, a
+ ld a, d
+ ld e, a
+ sub b
+ ld d, a
+ ret
diff --git a/engine/routines/getpokeballwobble.asm b/engine/routines/getpokeballwobble.asm
new file mode 100755
index 000000000..7fb4d3e38
--- /dev/null
+++ b/engine/routines/getpokeballwobble.asm
@@ -0,0 +1,88 @@
+GetPokeBallWobble: ; f971 (3:7971)
+; Returns whether a Poke Ball will wobble in the catch animation.
+; Whether a Pokemon is caught is determined beforehand.
+
+ push de
+
+ ld a, [rSVBK]
+ ld d, a
+ push de
+
+ ld a, 1 ; BANK(Buffer2)
+ ld [rSVBK], a
+
+ ld a, [Buffer2]
+ inc a
+ ld [Buffer2], a
+
+; Wobble up to 3 times.
+ cp 3 + 1
+ jr z, .finished
+
+ ld a, [wWildMon]
+ and a
+ ld c, 0 ; next
+ jr nz, .done
+
+ ld hl, .WobbleProbabilities
+ ld a, [Buffer1]
+ ld b, a
+.loop
+ ld a, [hli]
+ cp b
+ jr nc, .checkwobble
+ inc hl
+ jr .loop
+
+.checkwobble
+ ld b, [hl]
+ call Random
+ cp b
+ ld c, 0 ; next
+ jr c, .done
+ ld c, 2 ; escaped
+ jr .done
+
+.finished
+ ld a, [wWildMon]
+ and a
+ ld c, 1 ; caught
+ jr nz, .done
+ ld c, 2 ; escaped
+
+.done
+ pop de
+ ld e, a
+ ld a, d
+ ld [rSVBK], a
+ ld a, e
+ pop de
+ ret
+
+.WobbleProbabilities: ; f9ba
+; catch rate, chance of wobbling / 255
+; nLeft/255 = (nRight/255) ** 4
+ db 1, 63
+ db 2, 75
+ db 3, 84
+ db 4, 90
+ db 5, 95
+ db 7, 103
+ db 10, 113
+ db 15, 126
+ db 20, 134
+ db 30, 149
+ db 40, 160
+ db 50, 169
+ db 60, 177
+ db 80, 191
+ db 100, 201
+ db 120, 211
+ db 140, 220
+ db 160, 227
+ db 180, 234
+ db 200, 240
+ db 220, 246
+ db 240, 251
+ db 254, 253
+ db 255, 255
diff --git a/engine/routines/getsquareroot.asm b/engine/routines/getsquareroot.asm
new file mode 100644
index 000000000..009d9f4fe
--- /dev/null
+++ b/engine/routines/getsquareroot.asm
@@ -0,0 +1,30 @@
+GetSquareRoot: ; 13b87
+; Return the square root of de in b.
+
+; Rather than calculating the result, we take the index of the
+; first value in a table of squares that isn't lower than de.
+
+ ld hl, .Squares
+ ld b, 0
+.loop
+; Make sure we don't go past the end of the table.
+ inc b
+ ld a, b
+ cp $ff
+ ret z
+
+; Iterate over the table until b**2 >= de.
+ ld a, [hli]
+ sub e
+ ld a, [hli]
+ sbc d
+
+ jr c, .loop
+ ret
+
+.Squares: ; 13b98
+root set 1
+ rept $ff
+ dw root*root
+root set root+1
+ endr
diff --git a/engine/routines/initlist.asm b/engine/routines/initlist.asm
new file mode 100644
index 000000000..e2b7235ab
--- /dev/null
+++ b/engine/routines/initlist.asm
@@ -0,0 +1,54 @@
+InitList: ; 50db9
+ ld a, [wInitListType]
+
+ cp INIT_ENEMYOT_LIST
+ jr nz, .check_party_ot_name
+ ld hl, OTPartyCount
+ ld de, OTPartyMonOT
+ ld a, ENEMY_OT_NAME
+ jr .done
+
+.check_party_ot_name
+ cp INIT_PLAYEROT_LIST
+ jr nz, .check_mon_name
+ ld hl, PartyCount
+ ld de, PartyMonOT
+ ld a, PARTY_OT_NAME
+ jr .done
+
+.check_mon_name
+ cp INIT_MON_LIST
+ jr nz, .check_item_name
+ ld hl, CurMart
+ ld de, PokemonNames
+ ld a, PKMN_NAME
+ jr .done
+
+.check_item_name
+ cp INIT_BAG_ITEM_LIST
+ jr nz, .check_ob_item_name
+ ld hl, NumItems
+ ld de, ItemNames
+ ld a, ITEM_NAME
+ jr .done
+
+.check_ob_item_name
+ ld hl, CurMart
+ ld de, ItemNames
+ ld a, ITEM_NAME
+.done
+ ld [wNamedObjectTypeBuffer], a
+ ld a, l
+ ld [wListPointer], a
+ ld a, h
+ ld [wListPointer + 1], a
+ ld a, e
+ ld [wUnusedD102], a
+ ld a, d
+ ld [wUnusedD102 + 1], a
+ ld bc, ItemAttributes
+ ld a, c
+ ld [wItemAttributesPtr], a
+ ld a, b
+ ld [wItemAttributesPtr + 1], a
+ ret
diff --git a/engine/routines/knowsmove.asm b/engine/routines/knowsmove.asm
new file mode 100644
index 000000000..4ec3da347
--- /dev/null
+++ b/engine/routines/knowsmove.asm
@@ -0,0 +1,25 @@
+KnowsMove: ; f9ea
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ ld a, [wPutativeTMHMMove]
+ ld b, a
+ ld c, NUM_MOVES
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .knows_move
+ dec c
+ jr nz, .loop
+ and a
+ ret
+
+.knows_move
+ ld hl, .Text_knows
+ call PrintText
+ scf
+ ret
+
+.Text_knows: ; 0xfa06
+ ; knows @ .
+ text_jump UnknownText_0x1c5ea8
+ db "@"
diff --git a/engine/routines/kurt_selectquantity_interpretjoypad.asm b/engine/routines/kurt_selectquantity_interpretjoypad.asm
new file mode 100644
index 000000000..12a43e325
--- /dev/null
+++ b/engine/routines/kurt_selectquantity_interpretjoypad.asm
@@ -0,0 +1,4 @@
+Kurt_SelectQuantity_InterpretJoypad: ; 27a28
+ call BuySellToss_InterpretJoypad
+ ld b, a
+ ret
diff --git a/engine/routines/leveluphappinessmod.asm b/engine/routines/leveluphappinessmod.asm
new file mode 100644
index 000000000..c253e8872
--- /dev/null
+++ b/engine/routines/leveluphappinessmod.asm
@@ -0,0 +1,20 @@
+LevelUpHappinessMod: ; 2709e
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1CaughtLocation
+ call GetPartyLocation
+ ld a, [hl]
+ and $7f
+ ld d, a
+ ld a, [MapGroup]
+ ld b, a
+ ld a, [MapNumber]
+ ld c, a
+ call GetWorldMapLocation
+ cp d
+ ld c, HAPPINESS_GAINLEVEL
+ jr nz, .ok
+ ld c, HAPPINESS_GAINLEVELATHOME
+
+.ok
+ callfar ChangeHappiness
+ ret
diff --git a/engine/routines/loadmappart.asm b/engine/routines/loadmappart.asm
new file mode 100644
index 000000000..2184ebf7e
--- /dev/null
+++ b/engine/routines/loadmappart.asm
@@ -0,0 +1,36 @@
+_LoadMapPart:: ; 4d15b
+ ld hl, wMisc
+ ld a, [wMetatileStandingY]
+ and a
+ jr z, .top_row
+ ld bc, WMISC_WIDTH * 2
+ add hl, bc
+
+.top_row
+ ld a, [wMetatileStandingX]
+ and a
+ jr z, .left_column
+ inc hl
+ inc hl
+
+.left_column
+ decoord 0, 0
+ ld b, SCREEN_HEIGHT
+.loop
+ ld c, SCREEN_WIDTH
+.loop2
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .loop2
+ ld a, l
+ add 4
+ ld l, a
+ jr nc, .carry
+ inc h
+
+.carry
+ dec b
+ jr nz, .loop
+ ret
diff --git a/engine/routines/loadpushoam.asm b/engine/routines/loadpushoam.asm
new file mode 100644
index 000000000..6fcccbcae
--- /dev/null
+++ b/engine/routines/loadpushoam.asm
@@ -0,0 +1,21 @@
+LoadPushOAM:: ; 4031
+ ld c, hPushOAM - $ff00
+ ld b, .PushOAMEnd - .PushOAM
+ ld hl, .PushOAM
+.loop
+ ld a, [hli]
+ ld [$ff00+c], a
+ inc c
+ dec b
+ jr nz, .loop
+ ret
+
+.PushOAM: ; 403f
+ ld a, Sprites / $100
+ ld [rDMA], a
+ ld a, (SpritesEnd - Sprites) / 4 ; 40
+.pushoam_loop
+ dec a
+ jr nz, .pushoam_loop
+ ret
+.PushOAMEnd
diff --git a/engine/routines/newpokedexentry.asm b/engine/routines/newpokedexentry.asm
new file mode 100644
index 000000000..acf9fca7b
--- /dev/null
+++ b/engine/routines/newpokedexentry.asm
@@ -0,0 +1,52 @@
+NewPokedexEntry: ; fb877
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+ call LowVolume
+ call ClearBGPalettes
+ call ClearTileMap
+ call UpdateSprites
+ call ClearSprites
+ ld a, [wPokedexStatus]
+ push af
+ ld a, [hSCX]
+ add $5
+ ld [hSCX], a
+ xor a
+ ld [wPokedexStatus], a
+ farcall _NewPokedexEntry
+ call WaitPressAorB_BlinkCursor
+ ld a, $1
+ ld [wPokedexStatus], a
+ farcall DisplayDexEntry
+ call WaitPressAorB_BlinkCursor
+ pop af
+ ld [wPokedexStatus], a
+ call MaxVolume
+ call RotateThreePalettesRight
+ ld a, [hSCX]
+ add -5 ; 251 ; NUM_POKEMON
+ ld [hSCX], a
+ call .ReturnFromDexRegistration
+ pop af
+ ld [hMapAnims], a
+ ret
+; fb8c8
+
+.ReturnFromDexRegistration: ; fb8c8
+ call ClearTileMap
+ call LoadFontsExtra
+ call LoadStandardFont
+ farcall Pokedex_PlaceFrontpicTopLeftCorner
+ call WaitBGMap2
+ farcall GetEnemyMonDVs
+ ld a, [hli]
+ ld [TempMonDVs], a
+ ld a, [hl]
+ ld [TempMonDVs + 1], a
+ ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
+ call GetSGBLayout
+ call SetPalettes
+ ret
+; fb8f1
diff --git a/engine/routines/phonering_copytilemapatonce.asm b/engine/routines/phonering_copytilemapatonce.asm
new file mode 100644
index 000000000..2ffa688a9
--- /dev/null
+++ b/engine/routines/phonering_copytilemapatonce.asm
@@ -0,0 +1,80 @@
+PhoneRing_CopyTilemapAtOnce: ; 4d188
+ ld a, [hCGB]
+ and a
+ jp z, WaitBGMap
+ ld a, [wSpriteUpdatesEnabled]
+ cp $0
+ jp z, WaitBGMap
+
+; What follows is a modified version of CopyTilemapAtOnce.
+ ld a, [hBGMapMode]
+ push af
+ xor a
+ ld [hBGMapMode], a
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+.wait
+ ld a, [rLY]
+ cp $8f
+ jr c, .wait
+
+ di
+ ld a, BANK(VBGMap2)
+ ld [rVBK], a
+ hlcoord 0, 0, AttrMap
+ call .CopyTilemapAtOnce
+ ld a, BANK(VBGMap0)
+ ld [rVBK], a
+ hlcoord 0, 0
+ call .CopyTilemapAtOnce
+.wait2
+ ld a, [rLY]
+ cp $8f
+ jr c, .wait2
+ ei
+
+ pop af
+ ld [hMapAnims], a
+ pop af
+ ld [hBGMapMode], a
+ ret
+
+.CopyTilemapAtOnce: ; 4d1cb
+ ld [hSPBuffer], sp
+ ld sp, hl
+ ld a, [hBGMapAddress + 1]
+ ld h, a
+ ld l, 0
+ ld a, SCREEN_HEIGHT
+ ld [hTilesPerCycle], a
+ ld b, 1 << 1 ; not in v/hblank
+ ld c, rSTAT % $100
+
+.loop
+rept SCREEN_WIDTH / 2
+ pop de
+.loop\@
+ ld a, [$ff00+c]
+ and b
+ jr nz, .loop\@
+ ld [hl], e
+ inc l
+ ld [hl], d
+ inc l
+endr
+
+ ld de, BG_MAP_WIDTH - SCREEN_WIDTH
+ add hl, de
+ ld a, [hTilesPerCycle]
+ dec a
+ ld [hTilesPerCycle], a
+ jr nz, .loop
+
+ ld a, [hSPBuffer]
+ ld l, a
+ ld a, [hSPBuffer + 1]
+ ld h, a
+ ld sp, hl
+ ret
diff --git a/engine/routines/placegraphic.asm b/engine/routines/placegraphic.asm
new file mode 100644
index 000000000..d72364776
--- /dev/null
+++ b/engine/routines/placegraphic.asm
@@ -0,0 +1,56 @@
+PlaceGraphic: ; 2ef6e
+; Fill wBoxAlignment-aligned box width b height c
+; with iterating tile starting from hGraphicStartTile at hl.
+; Predef $13
+
+ ld de, SCREEN_WIDTH
+
+ ld a, [wBoxAlignment]
+ and a
+ jr nz, .right
+
+ ld a, [hGraphicStartTile]
+.x1
+ push bc
+ push hl
+
+.y1
+ ld [hl], a
+ add hl, de
+ inc a
+ dec c
+ jr nz, .y1
+
+ pop hl
+ inc hl
+ pop bc
+ dec b
+ jr nz, .x1
+ ret
+
+.right
+; Right-aligned.
+ push bc
+ ld b, 0
+ dec c
+ add hl, bc
+ pop bc
+
+ ld a, [hGraphicStartTile]
+.x2
+ push bc
+ push hl
+
+.y2
+ ld [hl], a
+ add hl, de
+ inc a
+ dec c
+ jr nz, .y2
+
+ pop hl
+ dec hl
+ pop bc
+ dec b
+ jr nz, .x2
+ ret
diff --git a/engine/routines/placewaitingtext.asm b/engine/routines/placewaitingtext.asm
new file mode 100644
index 000000000..37fc2a056
--- /dev/null
+++ b/engine/routines/placewaitingtext.asm
@@ -0,0 +1,24 @@
+PlaceWaitingText:: ; 4000
+ hlcoord 3, 10
+ ld b, 1
+ ld c, 11
+
+ ld a, [wBattleMode]
+ and a
+ jr z, .notinbattle
+
+ call TextBox
+ jr .proceed
+
+.notinbattle
+ predef Predef_LinkTextbox
+
+.proceed
+ hlcoord 4, 11
+ ld de, .Waiting
+ call PlaceString
+ ld c, 50
+ jp DelayFrames
+
+.Waiting: ; 4025
+ db "Waiting...!@"
diff --git a/engine/routines/playslowcry.asm b/engine/routines/playslowcry.asm
new file mode 100644
index 000000000..3cc347a55
--- /dev/null
+++ b/engine/routines/playslowcry.asm
@@ -0,0 +1,31 @@
+PlaySlowCry: ; fb841
+ ld a, [ScriptVar]
+ call LoadCryHeader
+ jr c, .done
+
+ ld hl, CryPitch
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld bc, -$140
+ add hl, bc
+ ld a, l
+ ld [CryPitch], a
+ ld a, h
+ ld [CryPitch + 1], a
+ ld hl, CryLength
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld bc, $60
+ add hl, bc
+ ld a, l
+ ld [CryLength], a
+ ld a, h
+ ld [CryLength + 1], a
+ farcall _PlayCryHeader
+ call WaitSFX
+
+.done
+ ret
+; fb877
diff --git a/engine/routines/printhoursmins.asm b/engine/routines/printhoursmins.asm
new file mode 100644
index 000000000..50117188c
--- /dev/null
+++ b/engine/routines/printhoursmins.asm
@@ -0,0 +1,64 @@
+Function1dd6a9: ; 1dd6a9
+; XXX
+ ld a, b
+ ld b, c
+ ld c, a
+ push bc
+ push de
+ ld hl, sp+$2
+ ld d, h
+ ld e, l
+ pop hl
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ pop bc
+ ret
+
+PrintHoursMins: ; 1dd6bb (77:56bb)
+; Hours in b, minutes in c
+ ld a, b
+ cp 12
+ push af
+ jr c, .AM
+ jr z, .PM
+ sub 12
+ jr .PM
+.AM:
+ or a
+ jr nz, .PM
+ ld a, 12
+.PM:
+ ld b, a
+; Crazy stuff happening with the stack
+ push bc
+ ld hl, sp+$1
+ push de
+ push hl
+ pop de
+ pop hl
+ ld [hl], " "
+ lb bc, 1, 2
+ call PrintNum
+ ld [hl], ":"
+ inc hl
+ ld d, h
+ ld e, l
+ ld hl, sp+$0
+ push de
+ push hl
+ pop de
+ pop hl
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ pop bc
+ ld de, String_AM
+ pop af
+ jr c, .place_am_pm
+ ld de, String_PM
+.place_am_pm
+ inc hl
+ call PlaceString
+ ret
+
+String_AM: db "AM@" ; 1dd6fc
+String_PM: db "PM@" ; 1dd6ff
diff --git a/engine/routines/returntobattle_useball.asm b/engine/routines/returntobattle_useball.asm
new file mode 100644
index 000000000..e6e33f900
--- /dev/null
+++ b/engine/routines/returntobattle_useball.asm
@@ -0,0 +1,19 @@
+_ReturnToBattle_UseBall: ; 2715c
+ call ClearBGPalettes
+ call ClearTileMap
+ ld a, [BattleType]
+ cp BATTLETYPE_TUTORIAL
+ jr z, .gettutorialbackpic
+ farcall GetBattleMonBackpic
+ jr .continue
+
+.gettutorialbackpic
+ farcall GetTrainerBackpic
+.continue
+ farcall GetEnemyMonFrontpic
+ farcall _LoadBattleFontsHPBar
+ call GetMemSGBLayout
+ call CloseWindow
+ call LoadStandardMenuDataHeader
+ call WaitBGMap
+ jp SetPalettes
diff --git a/engine/routines/savemenu_copytilemapatonce.asm b/engine/routines/savemenu_copytilemapatonce.asm
new file mode 100644
index 000000000..de7cbaa8f
--- /dev/null
+++ b/engine/routines/savemenu_copytilemapatonce.asm
@@ -0,0 +1,77 @@
+SaveMenu_CopyTilemapAtOnce: ; 4cf45 (13:4f45)
+ ld a, [hCGB]
+ and a
+ jp z, WaitBGMap
+
+; The following is a modified version of CopyTilemapAtOnce.
+ ld a, [hBGMapMode]
+ push af
+ xor a
+ ld [hBGMapMode], a
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+.WaitLY:
+ ld a, [rLY]
+ cp $60
+ jr c, .WaitLY
+
+ di
+ ld a, BANK(VBGMap2)
+ ld [rVBK], a
+ hlcoord 0, 0, AttrMap
+ call .CopyTilemapAtOnce
+ ld a, BANK(VBGMap0)
+ ld [rVBK], a
+ hlcoord 0, 0
+ call .CopyTilemapAtOnce
+.WaitLY2:
+ ld a, [rLY]
+ cp $60
+ jr c, .WaitLY2
+ ei
+
+ pop af
+ ld [hMapAnims], a
+ pop af
+ ld [hBGMapMode], a
+ ret
+
+.CopyTilemapAtOnce: ; 4cf80 (13:4f80)
+ ld [hSPBuffer], sp ; $ffd9
+ ld sp, hl
+ ld a, [hBGMapAddress + 1]
+ ld h, a
+ ld l, 0
+ ld a, SCREEN_HEIGHT
+ ld [hTilesPerCycle], a
+ ld b, 1 << 1
+ ld c, rSTAT % $100
+
+.loop
+rept SCREEN_WIDTH / 2
+ pop de
+.loop\@
+ ld a, [$ff00+c]
+ and b
+ jr nz, .loop\@
+ ld [hl], e
+ inc l
+ ld [hl], d
+ inc l
+endr
+
+ ld de, BG_MAP_WIDTH - SCREEN_WIDTH
+ add hl, de
+ ld a, [hTilesPerCycle]
+ dec a
+ ld [hTilesPerCycle], a
+ jr nz, .loop
+
+ ld a, [hSPBuffer]
+ ld l, a
+ ld a, [hSPBuffer + 1]
+ ld h, a
+ ld sp, hl
+ ret
diff --git a/engine/routines/sine.asm b/engine/routines/sine.asm
new file mode 100755
index 000000000..89a905d2e
--- /dev/null
+++ b/engine/routines/sine.asm
@@ -0,0 +1,50 @@
+_Sine:: ; 84d9
+; A simple sine function.
+; Return d * sin(e) in hl.
+
+; e is a signed 6-bit value.
+ ld a, e
+ and %111111
+ cp %100000
+ jr nc, .negative
+
+ call .ApplySineWave
+ ld a, h
+ ret
+
+.negative
+ and %011111
+ call .ApplySineWave
+ ld a, h
+ xor -1
+ inc a
+ ret
+
+.ApplySineWave: ; 84ef
+ ld e, a
+ ld a, d
+ ld d, 0
+ ld hl, .sinewave
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, 0
+
+; Factor amplitude
+.multiply
+ srl a
+ jr nc, .even
+ add hl, de
+.even
+ sla e
+ rl d
+ and a
+ jr nz, .multiply
+ ret
+
+.sinewave ; 850b
+; A $20-word table representing a sine wave.
+; 90 degrees is index $10 at a base amplitude of $100.
+ sine_wave $100
diff --git a/engine/routines/switchpartymons.asm b/engine/routines/switchpartymons.asm
new file mode 100644
index 000000000..cde9c82b2
--- /dev/null
+++ b/engine/routines/switchpartymons.asm
@@ -0,0 +1,145 @@
+_SwitchPartyMons:
+ ld a, [wd0e3]
+ dec a
+ ld [Buffer3], a
+ ld b, a
+ ld a, [wMenuCursorY]
+ dec a
+ ld [Buffer2], a
+ cp b
+ jr z, .skip
+ call .SwapMonAndMail
+ ld a, [Buffer3]
+ call .ClearSprite
+ ld a, [Buffer2]
+ call .ClearSprite
+.skip
+ ret
+
+.ClearSprite: ; 50f34 (14:4f34)
+ push af
+ hlcoord 0, 1
+ ld bc, 2 * SCREEN_WIDTH
+ call AddNTimes
+ ld bc, 2 * SCREEN_WIDTH
+ ld a, " "
+ call ByteFill
+ pop af
+ ld hl, Sprites
+ ld bc, $10
+ call AddNTimes
+ ld de, $4
+ ld c, $4
+.gfx_loop
+ ld [hl], $a0
+ add hl, de
+ dec c
+ jr nz, .gfx_loop
+ ld de, SFX_SWITCH_POKEMON
+ call WaitPlaySFX
+ ret
+
+.SwapMonAndMail: ; 50f62 (14:4f62)
+ push hl
+ push de
+ push bc
+ ld bc, PartySpecies
+ ld a, [Buffer2]
+ ld l, a
+ ld h, $0
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld a, [Buffer3]
+ ld l, a
+ ld h, $0
+ add hl, bc
+ ld a, [hl]
+ push af
+ ld a, [de]
+ ld [hl], a
+ pop af
+ ld [de], a
+ ld a, [Buffer2]
+ ld hl, PartyMon1Species
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ push hl
+ ld de, wd002
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ ld a, [Buffer3]
+ ld hl, PartyMon1
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ pop de
+ push hl
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ pop de
+ ld hl, wd002
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ ld a, [Buffer2]
+ ld hl, PartyMonOT
+ call SkipNames
+ push hl
+ call .CopyNameTowd002
+ ld a, [Buffer3]
+ ld hl, PartyMonOT
+ call SkipNames
+ pop de
+ push hl
+ call .CopyName
+ pop de
+ ld hl, wd002
+ call .CopyName
+ ld hl, PartyMonNicknames
+ ld a, [Buffer2]
+ call SkipNames
+ push hl
+ call .CopyNameTowd002
+ ld hl, PartyMonNicknames
+ ld a, [Buffer3]
+ call SkipNames
+ pop de
+ push hl
+ call .CopyName
+ pop de
+ ld hl, wd002
+ call .CopyName
+ ld hl, sPartyMail
+ ld a, [Buffer2]
+ ld bc, MAIL_STRUCT_LENGTH
+ call AddNTimes
+ push hl
+ ld de, wd002
+ ld bc, MAIL_STRUCT_LENGTH
+ ld a, BANK(sPartyMail)
+ call GetSRAMBank
+ call CopyBytes
+ ld hl, sPartyMail
+ ld a, [Buffer3]
+ ld bc, MAIL_STRUCT_LENGTH
+ call AddNTimes
+ pop de
+ push hl
+ ld bc, MAIL_STRUCT_LENGTH
+ call CopyBytes
+ pop de
+ ld hl, wd002
+ ld bc, MAIL_STRUCT_LENGTH
+ call CopyBytes
+ call CloseSRAM
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.CopyNameTowd002: ; 51036 (14:5036)
+ ld de, wd002
+
+.CopyName: ; 51039 (14:5039)
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ ret
diff --git a/engine/routines/townmap_convertlinebreakcharacters.asm b/engine/routines/townmap_convertlinebreakcharacters.asm
new file mode 100644
index 000000000..f08b436c9
--- /dev/null
+++ b/engine/routines/townmap_convertlinebreakcharacters.asm
@@ -0,0 +1,21 @@
+TownMap_ConvertLineBreakCharacters: ; 1de2c5
+ ld hl, StringBuffer1
+.loop
+ ld a, [hl]
+ cp "@"
+ jr z, .end
+ cp "%"
+ jr z, .line_break
+ cp "¯"
+ jr z, .line_break
+ inc hl
+ jr .loop
+
+.line_break
+ ld [hl], "<LNBRK>"
+
+.end
+ ld de, StringBuffer1
+ hlcoord 9, 0
+ call PlaceString
+ ret
diff --git a/engine/routines/trademonfrontpic.asm b/engine/routines/trademonfrontpic.asm
new file mode 100644
index 000000000..3a38688d7
--- /dev/null
+++ b/engine/routines/trademonfrontpic.asm
@@ -0,0 +1,38 @@
+GetTrademonFrontpic: ; 4d7fd
+ ld a, [wOTTrademonSpecies]
+ ld hl, wOTTrademonDVs
+ ld de, VTiles2
+ push de
+ push af
+ predef GetUnownLetter
+ pop af
+ ld [CurPartySpecies], a
+ ld [CurSpecies], a
+ call GetBaseData
+ pop de
+ predef GetAnimatedFrontpicPredef
+ ret
+
+AnimateTrademonFrontpic: ; 4d81e
+ ld a, [wOTTrademonSpecies]
+ call IsAPokemon
+ ret c
+ farcall ShowOTTrademonStats
+ ld a, [wOTTrademonSpecies]
+ ld [CurPartySpecies], a
+ ld a, [wOTTrademonDVs]
+ ld [TempMonDVs], a
+ ld a, [wOTTrademonDVs + 1]
+ ld [TempMonDVs + 1], a
+ ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+ call GetSGBLayout
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ farcall TradeAnim_ShowGetmonFrontpic
+ ld a, [wOTTrademonSpecies]
+ ld [CurPartySpecies], a
+ hlcoord 7, 2
+ ld d, $0
+ ld e, ANIM_MON_TRADE
+ predef AnimateFrontpic
+ ret
diff --git a/engine/routines/updatebattlehuds.asm b/engine/routines/updatebattlehuds.asm
new file mode 100644
index 000000000..ec7f662e8
--- /dev/null
+++ b/engine/routines/updatebattlehuds.asm
@@ -0,0 +1,9 @@
+_UpdateBattleHUDs:
+ farcall DrawPlayerHUD
+ ld hl, PlayerHPPal
+ call SetHPPal
+ farcall DrawEnemyHUD
+ ld hl, EnemyHPPal
+ call SetHPPal
+ farcall FinishBattleAnim
+ ret
diff --git a/engine/routines/updateitemdescription.asm b/engine/routines/updateitemdescription.asm
new file mode 100644
index 000000000..b684dd4d8
--- /dev/null
+++ b/engine/routines/updateitemdescription.asm
@@ -0,0 +1,13 @@
+UpdateItemDescription: ; 0x244c3
+ ld a, [MenuSelection]
+ ld [CurSpecies], a
+ hlcoord 0, 12
+ ld b, 4
+ ld c, SCREEN_WIDTH - 2
+ call TextBox
+ ld a, [MenuSelection]
+ cp -1
+ ret z
+ decoord 1, 14
+ farcall PrintItemDescription
+ ret