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authorRangi <remy.oukaour+rangi42@gmail.com>2018-02-04 12:03:31 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2018-02-04 12:03:31 -0500
commit6c405e38598309bd090bb325a45f135e08b47a6f (patch)
tree5d228260664a2b82fd69e544b6634019038afff5 /engine/specials.asm
parent885080f21354f17ba7a45628a7c262d54dc346b9 (diff)
Keep specials files together
Diffstat (limited to 'engine/specials.asm')
-rw-r--r--engine/specials.asm471
1 files changed, 0 insertions, 471 deletions
diff --git a/engine/specials.asm b/engine/specials.asm
deleted file mode 100644
index 3904f4a31..000000000
--- a/engine/specials.asm
+++ /dev/null
@@ -1,471 +0,0 @@
-Special:: ; c01b
-; Run script special de.
- ld hl, SpecialsPointers
- add hl, de
- add hl, de
- add hl, de
- ld b, [hl]
- inc hl
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, b
- rst FarCall
- ret
-; c029
-
-INCLUDE "data/special_pointers.asm"
-
-DummySpecial_c224: ; c224
- ret
-; c225
-
-SetPlayerPalette: ; c225
- ld a, [wScriptVar]
- ld d, a
- farcall _SetPlayerPalette
- ret
-; c230
-
-GameCornerPrizeMonCheckDex: ; c230
- ld a, [wScriptVar]
- dec a
- call CheckCaughtMon
- ret nz
- ld a, [wScriptVar]
- dec a
- call SetSeenAndCaughtMon
- call FadeToMenu
- ld a, [wScriptVar]
- ld [wd265], a
- farcall NewPokedexEntry
- call ExitAllMenus
- ret
-; c252
-
-UnusedSetSeenMon: ; c252
- ld a, [wScriptVar]
- dec a
- call SetSeenMon
- ret
-; c25a
-
-FindPartyMonGreaterThanThatLevel: ; c25a
- ld a, [wScriptVar]
- ld b, a
- farcall _FindPartyMonGreaterThanThatLevel
- jr z, FoundNone
- jr FoundOne
-
-FindPartyMonAtLeastThatHappy: ; c268
- ld a, [wScriptVar]
- ld b, a
- farcall _FindPartyMonAtLeastThatHappy
- jr z, FoundNone
- jr FoundOne
-
-FindPartyMonThatSpecies: ; c276
- ld a, [wScriptVar]
- ld b, a
- farcall _FindPartyMonThatSpecies
- jr z, FoundNone
- jr FoundOne
-
-FindPartyMonThatSpeciesYourTrainerID: ; c284
- ld a, [wScriptVar]
- ld b, a
- farcall _FindPartyMonThatSpeciesYourTrainerID
- jr z, FoundNone
- jr FoundOne
-
-FoundOne: ; c292
- ld a, TRUE
- ld [wScriptVar], a
- ret
-
-FoundNone: ; c298
- xor a
- ld [wScriptVar], a
- ret
-; c29d
-
-NameRival: ; 0xc29d
- ld b, $2 ; rival
- ld de, wRivalName
- farcall _NamingScreen
- ; default to "SILVER"
- ld hl, wRivalName
- ld de, DefaultRivalName
- call InitName
- ret
-; 0xc2b2
-
-DefaultRivalName: ; 0xc2b2
- db "SILVER@"
-
-NameRater: ; c2b9
- farcall _NameRater
- ret
-; c2c0
-
-OverworldTownMap: ; c2c0
- call FadeToMenu
- farcall _TownMap
- call ExitAllMenus
- ret
-; c2cd
-
-UnownPrinter: ; c2cd
- call FadeToMenu
- farcall _UnownPrinter
- call ExitAllMenus
- ret
-; c2da
-
-DisplayLinkRecord: ; c2da
- call FadeToMenu
- farcall _DisplayLinkRecord
- call ExitAllMenus
- ret
-; c2e7
-
-PlayersHousePC: ; c2e7
- xor a
- ld [wScriptVar], a
- farcall _PlayersHousePC
- ld a, c
- ld [wScriptVar], a
- ret
-; c2f6
-
-CheckMysteryGift: ; c2f6
- ld a, BANK(sMysteryGiftItem)
- call GetSRAMBank
- ld a, [sMysteryGiftItem]
- and a
- jr z, .no
- inc a
-
-.no
- ld [wScriptVar], a
- call CloseSRAM
- ret
-; c309
-
-GetMysteryGiftItem: ; c309
- ld a, BANK(sMysteryGiftItem)
- call GetSRAMBank
- ld a, [sMysteryGiftItem]
- ld [wCurItem], a
- ld a, 1
- ld [wItemQuantityChangeBuffer], a
- ld hl, wNumItems
- call ReceiveItem
- jr nc, .no_room
- xor a
- ld [sMysteryGiftItem], a
- call CloseSRAM
- ld a, [wCurItem]
- ld [wd265], a
- call GetItemName
- ld hl, .ReceiveItemText
- call PrintText
- ld a, TRUE
- ld [wScriptVar], a
- ret
-
-.no_room
- call CloseSRAM
- xor a
- ld [wScriptVar], a
- ret
-; c345
-
-.ReceiveItemText: ; 0xc345
- ; received item
- text_jump UnknownText_0x1bd3be
- db "@"
-; 0xc34a
-
-BugContestJudging: ; c34a
- farcall _BugContestJudging
- ld a, b
- ld [wScriptVar], a
- ret
-; c355
-
-MapRadio: ; c355
- ld a, [wScriptVar]
- ld e, a
- farcall PlayRadio
- ret
-; c360
-
-UnownPuzzle: ; c360
- call FadeToMenu
- farcall _UnownPuzzle
- ld a, [wSolvedUnownPuzzle]
- ld [wScriptVar], a
- call ExitAllMenus
- ret
-; c373
-
-SlotMachine: ; c373
- call CheckCoinsAndCoinCase
- ret c
- ld a, BANK(_SlotMachine)
- ld hl, _SlotMachine
- call StartGameCornerGame
- ret
-; c380
-
-CardFlip: ; c380
- call CheckCoinsAndCoinCase
- ret c
- ld a, BANK(_CardFlip)
- ld hl, _CardFlip
- call StartGameCornerGame
- ret
-; c38d
-
-DummyNonfunctionalGameCornerGame: ; c38d
- call CheckCoinsAndCoinCase
- ret c
- ld a, BANK(_DummyGame)
- ld hl, _DummyGame
- call StartGameCornerGame
- ret
-; c39a
-
-StartGameCornerGame: ; c39a
- call FarQueueScript
- call FadeToMenu
- ld hl, wQueuedScriptBank
- ld a, [hli]
- push af
- ld a, [hli]
- ld h, [hl]
- ld l, a
- pop af
- rst FarCall
- call ExitAllMenus
- ret
-; c3ae
-
-CheckCoinsAndCoinCase: ; c3ae
- ld hl, wCoins
- ld a, [hli]
- or [hl]
- jr z, .no_coins
- ld a, COIN_CASE
- ld [wCurItem], a
- ld hl, wNumItems
- call CheckItem
- jr nc, .no_coin_case
- and a
- ret
-
-.no_coins
- ld hl, .NoCoinsText
- jr .print
-
-.no_coin_case
- ld hl, .NoCoinCaseText
-
-.print
- call PrintText
- scf
- ret
-; c3d1
-
-.NoCoinsText: ; 0xc3d1
- ; You have no coins.
- text_jump UnknownText_0x1bd3d7
- db "@"
-; 0xc3d6
-
-.NoCoinCaseText: ; 0xc3d6
- ; You don't have a COIN CASE.
- text_jump UnknownText_0x1bd3eb
- db "@"
-; 0xc3db
-
-ClearBGPalettesBufferScreen: ; c3db
- call ClearBGPalettes
- call BufferScreen
- ret
-; c3e2
-
-ScriptReturnCarry: ; c3e2
- jr c, .carry
- xor a
- ld [wScriptVar], a
- ret
-.carry
- ld a, 1
- ld [wScriptVar], a
- ret
-; c3ef
-
-UnusedCheckUnusedTwoDayTimer: ; c3ef
- farcall CheckUnusedTwoDayTimer
- ld a, [wUnusedTwoDayTimer]
- ld [wScriptVar], a
- ret
-; c3fc
-
-ActivateFishingSwarm: ; c3fc
- ld a, [wScriptVar]
- ld [wFishingSwarmFlag], a
- ret
-; c403
-
-
-StoreSwarmMapIndices:: ; c403
- ld a, c
- and a
- jr nz, .yanma
-; swarm dark cave violet entrance
- ld a, d
- ld [wDunsparceMapGroup], a
- ld a, e
- ld [wDunsparceMapNumber], a
- ret
-
-.yanma
- ld a, d
- ld [wYanmaMapGroup], a
- ld a, e
- ld [wYanmaMapNumber], a
- ret
-; c419
-
-
-CheckPokerus: ; c419
-; Check if a monster in your party has Pokerus
- farcall _CheckPokerus
- jp ScriptReturnCarry
-; c422
-
-ResetLuckyNumberShowFlag: ; c422
- farcall RestartLuckyNumberCountdown
- ld hl, wLuckyNumberShowFlag
- res LUCKYNUMBERSHOW_GAME_OVER_F, [hl]
- farcall LoadOrRegenerateLuckyIDNumber
- ret
-; c434
-
-CheckLuckyNumberShowFlag: ; c434
- farcall _CheckLuckyNumberShowFlag
- jp ScriptReturnCarry
-; c43d
-
-SnorlaxAwake: ; 0xc43d
-; Check if the Poké Flute channel is playing, and if the player is standing
-; next to Snorlax.
-
-; outputs:
-; wScriptVar is 1 if the conditions are met, otherwise 0.
-
-; check background music
- ld a, [wMapMusic]
- cp MUSIC_POKE_FLUTE_CHANNEL
- jr nz, .nope
-
- ld a, [wXCoord]
- ld b, a
- ld a, [wYCoord]
- ld c, a
-
- ld hl, .ProximityCoords
-.loop
- ld a, [hli]
- cp -1
- jr z, .nope
- cp b
- jr nz, .nextcoord
- ld a, [hli]
- cp c
- jr nz, .loop
-
- ld a, TRUE
- jr .done
-
-.nextcoord
- inc hl
- jr .loop
-
-.nope
- xor a
-.done
- ld [wScriptVar], a
- ret
-
-.ProximityCoords:
- ; x, y
- db 33, 8 ; left
- db 34, 10 ; below
- db 35, 10 ; below
- db 36, 8 ; right
- db 36, 9 ; right
- db -1
-
-
-PlayCurMonCry: ; c472
- ld a, [wCurPartySpecies]
- jp PlayMonCry
-; c478
-
-
-GameboyCheck: ; c478
- ld a, [hCGB]
- and a
- jr nz, .cgb
-
- ld a, [hSGB]
- and a
- jr nz, .sgb
-
-.gb
- xor a ; GBCHECK_GB
- jr .done
-.sgb
- ld a, GBCHECK_SGB
- jr .done
-.cgb
- ld a, GBCHECK_CGB
-.done
- ld [wScriptVar], a
- ret
-
-
-FadeOutMusic: ; c48f
- ld a, LOW(MUSIC_NONE)
- ld [wMusicFadeID], a
- ld a, HIGH(MUSIC_NONE)
- ld [wMusicFadeID + 1], a
- ld a, $2
- ld [wMusicFade], a
- ret
-; c49f
-
-Diploma: ; c49f
- call FadeToMenu
- farcall _Diploma
- call ExitAllMenus
- ret
-; c4ac
-
-PrintDiploma: ; c4ac
- call FadeToMenu
- farcall _PrintDiploma
- call ExitAllMenus
- ret
-; c4b9
-
-TrainerHouse: ; 0xc4b9
- ld a, BANK(sMysteryGiftTrainerHouseFlag)
- call GetSRAMBank
- ld a, [sMysteryGiftTrainerHouseFlag]
- ld [wScriptVar], a
- jp CloseSRAM