summaryrefslogtreecommitdiff
path: root/engine/text.asm
diff options
context:
space:
mode:
authorBryan Bishop <kanzure@gmail.com>2013-08-27 10:51:30 -0500
committerBryan Bishop <kanzure@gmail.com>2013-08-27 10:51:30 -0500
commit3453879756d32b6fcbf1517cc1de51f2c157c75d (patch)
treefc2524b3950c3fec68c527dcaf26d1130ee2ee53 /engine/text.asm
parent464cfc9d97be09397775ce1f54d7c5b0b9fb28ae (diff)
parentc61b3d42ad4e88b32e9c321b7fcc559ec0220e64 (diff)
Merge branch 'master' into remove-extras
Diffstat (limited to 'engine/text.asm')
-rw-r--r--engine/text.asm1229
1 files changed, 1229 insertions, 0 deletions
diff --git a/engine/text.asm b/engine/text.asm
new file mode 100644
index 000000000..ccc8623cf
--- /dev/null
+++ b/engine/text.asm
@@ -0,0 +1,1229 @@
+ClearBox: ; fb6
+; Fill a c*b box at hl with blank tiles.
+
+ ld a, " "
+.y
+ push bc
+ push hl
+.x
+ ld [hli], a
+ dec c
+ jr nz, .x
+ pop hl
+ ld bc, 20 ; screen width
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .y
+ ret
+; fc8
+
+
+ClearTileMap: ; fc8
+; Fill TileMap with blank tiles.
+
+ ld hl, TileMap
+ ld a, " "
+ ld bc, 360 ; screen dimensions 20*18
+ call ByteFill
+
+; We aren't done if the LCD is on.
+ ld a, [rLCDC]
+ bit 7, a
+ ret z
+ jp WaitBGMap
+; fdb
+
+
+Functionfdb: ; fdb
+ ld a, $7
+ ld hl, AttrMap
+ ld bc, $0168
+ call ByteFill
+ jr ClearTileMap
+; fe8
+
+
+
+TextBox: ; fe8
+; Draw a text box width c height b at hl
+; Dimensions do not include the border.
+ push bc
+ push hl
+ call TextBoxBorder
+ pop hl
+ pop bc
+ jr TextBoxPalette
+; ff1
+
+
+TextBoxBorder: ; ff1
+
+; Top
+ push hl
+ ld a, "┌"
+ ld [hli], a
+ inc a ; "─"
+ call NPlaceChar
+ inc a ; "┐"
+ ld [hl], a
+
+; Middle
+ pop hl
+ ld de, 20 ; screen width
+ add hl, de
+.PlaceRow
+ push hl
+ ld a, "│"
+ ld [hli], a
+ ld a, " "
+ call NPlaceChar
+ ld [hl], "│"
+ pop hl
+ ld de, 20 ; screen width
+ add hl, de
+ dec b
+ jr nz, .PlaceRow
+
+; Bottom
+ ld a, "└"
+ ld [hli], a
+ ld a, "─"
+ call NPlaceChar
+ ld [hl], "┘"
+
+ ret
+; 101e
+
+
+NPlaceChar: ; 101e
+; Place char a c times
+ ld d,c
+.loop
+ ld [hli],a
+ dec d
+ jr nz, .loop
+ ret
+; 1024
+
+
+TextBoxPalette: ; 1024
+; Fill text box width c height b at hl with pal 7
+ ld de, AttrMap - TileMap
+ add hl, de
+ inc b
+ inc b
+ inc c
+ inc c
+ ld a, 7 ; pal
+.gotoy
+ push bc
+ push hl
+.gotox
+ ld [hli], a
+ dec c
+ jr nz, .gotox
+ pop hl
+ ld de, 20 ; screen width
+ add hl, de
+ pop bc
+ dec b
+ jr nz, .gotoy
+ ret
+; 103e
+
+
+SpeechTextBox: ; 103e
+; Standard textbox.
+ hlcoord 0, 12
+ ld b, 4 ; height
+ ld c, 18 ; screen width - 2 (border)
+ jp TextBox
+; 1048
+
+UnknownText_0x1048: ; 1048
+ db $0, "ゲームフりーク!", $57
+; 1052
+
+Function1052: ; 1052
+ ld hl, .text_1056
+ ret
+.text_1056
+ db "@"
+; 1057
+
+
+PrintText: ; 1057
+ call Function106c
+ push hl
+ hlcoord 1, 14
+ ld bc, 18 + 3<<8
+ call ClearBox
+ pop hl
+
+PrintTextBoxText: ; 1065
+ bccoord 1, 14
+ call Function13e5
+ ret
+; 106c
+
+
+Function106c: ; 106c
+ push hl
+ call SpeechTextBox
+ call Function1ad2
+ call Function321c
+ pop hl
+ ret
+; 1078
+
+
+
+PlaceString: ; 1078
+ push hl
+
+PlaceNextChar: ; 1079
+ ld a, [de]
+ cp "@"
+ jr nz, CheckDict
+ ld b, h
+ ld c, l
+ pop hl
+ ret
+ pop de
+
+NextChar: ; 1083
+ inc de
+ jp PlaceNextChar
+
+CheckDict: ; 1087
+ cp $15
+ jp z, Function117b
+ cp $4f
+ jp z, Char4F
+ cp $4e
+ jp z, Function12a7
+ cp $16
+ jp z, Function12b9
+ and a
+ jp z, Function1383
+ cp $4c
+ jp z, $1337
+ cp $4b
+ jp z, Char4B
+ cp $51 ; Player name
+ jp z, Function12f2
+ cp $49
+ jp z, Function1186
+ cp $52 ; Mother name
+ jp z, Function118d
+ cp $53
+ jp z, Function1194
+ cp $35
+ jp z, Function11e8
+ cp $36
+ jp z, Function11ef
+ cp $37
+ jp z, Function11f6
+ cp $38
+ jp z, Function119b
+ cp $39
+ jp z, Function11a2
+ cp $54
+ jp z, Function11c5
+ cp $5b
+ jp z, Function11b7
+ cp $5e
+ jp z, Function11be
+ cp $5c
+ jp z, Function11b0
+ cp $5d
+ jp z, Function11a9
+ cp $23
+ jp z, Function11cc
+ cp $22
+ jp z, Function12b0
+ cp $55
+ jp z, Char55
+ cp $56
+ jp z, Function11d3
+ cp $57
+ jp z, $137c
+ cp $58
+ jp z, Function135a
+ cp $4a
+ jp z, Function11da
+ cp $24
+ jp z, Function11e1
+ cp $25
+ jp z, NextChar
+ cp $1f
+ jr nz, .asm_1122
+ ld a, $7f
+.asm_1122
+ cp $5f
+ jp z, Char5F
+ cp $59
+ jp z, Function11fd
+ cp $5a
+ jp z, Char5D
+ cp $3f
+ jp z, $121b
+ cp $14
+ jp z, $1252
+ cp $e4
+ jr z, .asm_1174 ; 0x113d $35
+ cp $e5
+ jr z, .asm_1174 ; 0x1141 $31
+ jr .asm_114c ; 0x1143 $7
+ ld b, a
+ call Function13c6
+ jp NextChar
+.asm_114c
+ cp $60
+ jr nc, .asm_1174 ; 0x114e $24
+ cp $40
+ jr nc, .asm_1165 ; 0x1152 $11
+ cp $20
+ jr nc, .asm_115c ; 0x1156 $4
+ add $80
+ jr .asm_115e ; 0x115a $2
+.asm_115c
+ add $90
+.asm_115e
+ ld b, $e5
+ call Function13c6
+ jr .asm_1174 ; 0x1163 $f
+.asm_1165
+ cp $44
+ jr nc, .asm_116d ; 0x1167 $4
+ add $59
+ jr .asm_116f ; 0x116b $2
+.asm_116d
+ add $86
+.asm_116f
+ ld b, $e4
+ call Function13c6
+.asm_1174
+ ld [hli], a
+ call PrintLetterDelay
+ jp NextChar
+; 0x117b
+
+
+Function117b: ; 117b
+ ld c, l
+ ld b, h
+ ld a, $5f
+ ld hl, $7036
+ rst FarCall
+ jp PlaceNextChar
+; 1186
+
+Function1186: ; 1186
+ push de
+ ld de, MomsName
+ jp $126a
+; 118d
+
+Function118d: ; 118d
+ push de
+ ld de, PlayerName
+ jp $126a
+; 1194
+
+Function1194: ; 1194
+ push de
+ ld de, RivalName
+ jp $126a
+; 119b
+
+Function119b: ; 119b
+ push de
+ ld de, RedsName
+ jp $126a
+; 11a2
+
+Function11a2: ; 11a2
+ push de
+ ld de, GreensName
+ jp $126a
+; 11a9
+
+Function11a9: ; 11a9
+ push de
+ ld de, Char5DText
+ jp $126a
+; 11b0
+
+Function11b0: ; 11b0
+ push de
+ ld de, Char5CText
+ jp $126a
+; 11b7
+
+Function11b7: ; 11b7
+ push de
+ ld de, Char5BText
+ jp $126a
+; 11be
+
+Function11be: ; 11be
+ push de
+ ld de, Char5EText
+ jp $126a
+; 11c5
+
+Function11c5: ; 11c5
+ push de
+ ld de, Char54Text
+ jp $126a
+; 11cc
+
+Function11cc: ; 11cc
+ push de
+ ld de, Char23Text
+ jp $126a
+; 11d3
+
+Function11d3: ; 11d3
+ push de
+ ld de, $1292
+ jp $126a
+; 11da
+
+Function11da: ; 11da
+ push de
+ ld de, Char4AText
+ jp $126a
+; 11e1
+
+Function11e1: ; 11e1
+ push de
+ ld de, Char24Text
+ jp $126a
+; 11e8
+
+Function11e8: ; 11e8
+ push de
+ ld de, Char37Text
+ jp $126a
+; 11ef
+
+Function11ef: ; 11ef
+ push de
+ ld de, Char37Text
+ jp $126a
+; 11f6
+
+Function11f6: ; 11f6
+ push de
+ ld de, Char37Text
+ jp $126a
+; 11fd
+
+
+Function11fd: ; 11fd
+ ld a, [hBattleTurn]
+ xor $1
+ jr Function1205
+; 1203
+
+Char5D: ; 1203
+ ld a, [hBattleTurn]
+; 1205
+
+Function1205: ; 1205
+ push de
+ and a
+ jr nz, .asm_120e ; 0x1207 $5
+ ld de, BattleMonNick
+ jr .asm_126a ; 0x120c $5c
+.asm_120e
+ ld de, Char5AText ; Enemy
+ call PlaceString
+ ld h, b
+ ld l, c
+ ld de, EnemyMonNick
+ jr .asm_126a ; 0x1219 $4f
+ push de
+ ld a, [InLinkBattle]
+ and a
+ jr nz, .linkbattle
+ ld a, [TrainerClass]
+ cp $9
+ jr z, .asm_1248 ; 0x1227 $1f
+ cp $2a
+ jr z, .asm_1248 ; 0x122b $1b
+ ld de, $c656
+ call PlaceString
+ ld h, b
+ ld l, c
+ ld de, String12a2
+ call PlaceString
+ push bc
+ ld hl, $5939
+ ld a, $e
+ rst FarCall
+ pop hl
+ ld de, StringBuffer1
+ jr .asm_126a ; 0x1246 $22
+.asm_1248
+ ld de, RivalName
+ jr .asm_126a ; 0x124b $1d
+.linkbattle
+ ld de, $c656
+ jr .asm_126a ; 0x1250 $18
+ push de
+ ld de, PlayerName
+ call PlaceString
+ ld h, b
+ ld l, c
+ ld a, [PlayerGender]
+ bit 0, a
+ ld de, String12a5
+ jr z, .asm_126a ; 0x1263 $5
+ ld de, String12a6
+ jr .asm_126a ; 0x1268 $0
+.asm_126a
+ call PlaceString
+ ld h, b
+ ld l, c
+ pop de
+ jp NextChar
+; 0x1273
+
+Char5CText: ; 1273
+ db "TM@"
+Char5DText: ; 1276
+ db "TRAINER@"
+Char5BText: ; 127e
+ db "PC@"
+Char5EText: ; 1281
+ db "ROCKET@"
+Char54Text: ; 1288
+ db "POKé@"
+Char23Text: ; 128d
+ db "こうげき@"
+Char56Text:; 1292
+ db "……@"
+Char5AText: ; 1295
+ db "Enemy @"
+Char4AText: ; 129c
+ db $e1, $e2, "@" ; PK MN
+Char24Text: ; 129f
+ db $70, $71, "@" ; PO KE
+String12a2: ; 12a2
+ db " @"
+Char35Text:
+Char36Text:
+Char37Text: ; 12a4
+ db "@"
+String12a5: ; 12a5
+ db "@"
+String12a6: ; 12a6
+ db "@"
+; 12a7
+
+Function12a7: ; 12a7
+ pop hl
+ ld bc, $0028
+ add hl, bc
+ push hl
+ jp NextChar
+; 12b0
+
+Function12b0: ; 12b0
+ pop hl
+ ld bc, $0014
+ add hl, bc
+ push hl
+ jp NextChar
+; 12b9
+
+Function12b9: ; 12b9
+ pop hl
+ push de
+ ld bc, $3b60
+ add hl, bc
+ ld de, $ffec
+ ld c, $1
+.asm_12c4
+ ld a, h
+ and a
+ jr nz, .asm_12cd
+ ld a, l
+ cp $14
+ jr c, .asm_12d1
+
+.asm_12cd
+ add hl, de
+ inc c
+ jr .asm_12c4
+
+.asm_12d1
+ ld hl, TileMap
+ ld de, $0014
+ ld a, c
+.asm_12d8
+ and a
+ jr z, .asm_12df
+ add hl, de
+ dec a
+ jr .asm_12d8
+
+.asm_12df
+ pop de
+ inc de
+ ld a, [de]
+ ld c, a
+ ld b, $0
+ add hl, bc
+ push hl
+ jp NextChar
+; 12ea
+
+
+Char4F: ; 12ea
+ pop hl
+ hlcoord 1, 16
+ push hl
+ jp NextChar
+; 0x12f2
+
+Function12f2: ; 12f2
+ push de
+ ld a, [InLinkBattle]
+ cp $3
+ jr z, .asm_1301
+ cp $4
+ jr z, .asm_1301
+ call Function13c7
+
+.asm_1301
+ call Function13b6
+ call Functionaaf
+ ld hl, $c5b9
+ ld bc, $0312
+ call ClearBox
+ call Function13cd
+ ld c, $14
+ call DelayFrames
+ ld hl, $c5b9
+ pop de
+ jp NextChar
+; 131f
+
+
+Char4B: ; 131f
+ ld a, [InLinkBattle]
+ or a
+ jr nz, .asm_1328
+ call Function13c7
+
+.asm_1328
+ call Function13b6
+
+ push de
+ call Functionaaf
+ pop de
+
+ ld a, [InLinkBattle]
+ or a
+ call z, Function13cd
+
+ push de
+ call Function138c
+ call Function138c
+ hlcoord 1, 16
+ pop de
+ jp NextChar
+; 1345
+
+
+Char55: ; 1345
+ push de
+ ld de, Text_1354
+ ld b, h
+ ld c, l
+ call PlaceString
+ ld h, b
+ ld l, c
+ pop de
+ jp NextChar
+; 1354
+
+Text_1354: ; 1354
+ db $4b, "@"
+; 1356
+
+
+Char5F: ; 1356
+; ends a Pokédex entry
+ ld [hl], "."
+ pop hl
+ ret
+; 135a
+
+Function135a: ; 135a
+ ld a, [InLinkBattle]
+ cp $3
+ jr z, .asm_1368
+ cp $4
+ jr z, .asm_1368
+ call Function13c7
+
+.asm_1368
+ call Function13b6
+ call Functionaaf
+ ld a, [InLinkBattle]
+ cp $3
+ jr z, .asm_137c
+ cp $4
+ jr z, .asm_137c
+ call Function13cd
+
+.asm_137c
+ pop hl
+ ld de, .string_1382
+ dec de
+ ret
+
+.string_1382
+ db "@"
+; 1383
+
+Function1383: ; 1383
+ ld a, $e6
+ ld [hli], a
+ call PrintLetterDelay
+ jp NextChar
+; 138c
+
+Function138c: ; 138c
+ ld hl, $c5b9
+ ld de, $c5a5
+ ld a, $3
+.asm_1394
+ push af
+ ld c, $12
+.asm_1397
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .asm_1397
+ inc de
+ inc de
+ inc hl
+ inc hl
+ pop af
+ dec a
+ jr nz, .asm_1394
+ ld hl, $c5e1
+ ld a, $7f
+ ld bc, $0012
+ call ByteFill
+ ld c, $5
+ call DelayFrames
+ ret
+; 13b6
+
+Function13b6: ; 13b6
+ push bc
+ ld a, [hOAMUpdate]
+ push af
+ ld a, $1
+ ld [hOAMUpdate], a
+ call WaitBGMap
+ pop af
+ ld [hOAMUpdate], a
+ pop bc
+ ret
+; 13c6
+
+Function13c6: ; 13c6
+ ret
+; 13c7
+
+Function13c7: ; 13c7
+ ld a, $ee
+ ld [$c606], a
+ ret
+; 13cd
+
+Function13cd: ; 13cd
+ ld a, [$c605]
+ ld [$c606], a
+ ret
+; 13d4
+
+Function13d4: ; 13d4
+ ld b, a
+ ld a, [hROMBank]
+ push af
+ ld a, b
+ rst Bankswitch
+
+ call PlaceString
+ pop af
+ rst Bankswitch
+
+ ret
+; 13e0
+
+Function13e0: ; 13e0
+ ld hl, $13e4
+ ret
+
+.string_13e4
+ db "@"
+; 13e5
+
+
+Function13e5: ; 13e5
+ ld a, [$cfcf]
+ push af
+ set 1, a
+ ld [$cfcf], a
+ call Function13f6
+ pop af
+ ld [$cfcf], a
+ ret
+; 13f6
+
+Function13f6: ; 13f6
+.asm_13f6
+ ld a, [hli]
+ cp "@"
+ ret z
+ call Function13ff
+ jr .asm_13f6
+; 13ff
+
+Function13ff: ; 13ff
+ push hl
+ push bc
+ ld c, a
+ ld b, 0
+ ld hl, TextCommands
+ add hl, bc
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ pop bc
+ pop hl
+
+; jp de
+ push de
+ ret
+; 1410
+
+TextCommands: ; 1410
+ dw Text_00
+ dw Text_01
+ dw Text_02
+ dw Text_03
+ dw Text_04
+ dw Text_05
+ dw Text_06
+ dw Text_07
+ dw Text_08
+ dw Text_09
+ dw Text_0A
+ dw Text_PlaySound ; $0b
+ dw Text_0C
+ dw Text_0D
+ dw Text_PlaySound ; $0e
+ dw Text_PlaySound ; $0f
+ dw Text_PlaySound ; $10
+ dw Text_PlaySound ; $11
+ dw Text_PlaySound ; $12
+ dw Text_PlaySound ; $13
+ dw Text_14
+ dw Text_15
+ dw Text_16
+; 143e
+
+Text_00: ; 143e
+; TX
+; write text until "@"
+; [$00]["...@"]
+
+ ld d, h
+ ld e, l
+ ld h, b
+ ld l, c
+ call PlaceString
+ ld h, d
+ ld l, e
+ inc hl
+ ret
+; 1449
+
+Text_01: ; 1449
+; TX_RAM
+; write text from a ram address
+; little endian
+; [$01][addr]
+
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ push hl
+ ld h, b
+ ld l, c
+ call PlaceString
+ pop hl
+ ret
+; 1455
+
+Text_16: ; 1455
+; TX_FAR
+; write text from a different bank
+; little endian
+; [$16][addr][bank]
+
+ ld a, [hROMBank]
+ push af
+
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+
+ ld [hROMBank], a
+ ld [MBC3RomBank], a
+
+ push hl
+ ld h, d
+ ld l, e
+ call Function13f6
+ pop hl
+
+ pop af
+ ld [hROMBank], a
+ ld [MBC3RomBank], a
+ ret
+; 1470
+
+Text_02: ; 1470
+; TX_NUM
+; write bcdnumber from address, typically ram
+; little endian
+; [$02][addr][flags]
+; flags: see PrintBCDNumber
+
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ push hl
+ ld h, b
+ ld l, c
+ ld c, a
+ call PrintBCDNumber
+ ld b, h
+ ld c, l
+ pop hl
+ ret
+; 1480
+
+Text_03: ; 1480
+; TX_MOVE
+; move to a new tile
+; little endian
+; [$03][tileaddr]
+
+ ld a, [hli]
+ ld [$d0e6], a
+ ld c, a
+ ld a, [hli]
+ ld [$d0e7], a
+ ld b, a
+ ret
+; 148b
+
+Text_04: ; 148b
+; TX_BOX
+; draw a box
+; little endian
+; [$04][tileaddr][height][width]
+
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ ld b, a
+ ld a, [hli]
+ ld c, a
+ push hl
+ ld h, d
+ ld l, e
+ call TextBox
+ pop hl
+ ret
+; 149b
+
+Text_05: ; 149b
+; TX_LOW
+; write text at (1,16)
+; [$05]
+
+ bccoord 1, 16
+ ret
+; 149f
+
+Text_06:: ; 149f
+; TX_WAITBUTTON
+; wait for button press
+; show arrow
+; [06]
+
+ ld a, [InLinkBattle]
+ cp $3
+ jp z, Text_0D
+ cp $4
+ jp z, Text_0D
+ push hl
+ call Function13c7
+ push bc
+ call Functionaaf
+ pop bc
+ call Function13cd
+ pop hl
+ ret
+; 14ba
+
+Text_07: ; 14ba
+ push hl
+ call Function13cd
+ call Function138c
+ call Function138c
+ pop hl
+ bccoord 1, 16
+ ret
+; 14c9
+
+Text_08: ; 14c9
+; TX_ASM
+
+; rom only?
+ bit 7, h
+ jr nz, .asm_14ce
+ jp [hl]
+
+.asm_14ce
+ ld a, "@"
+ ld [hl], a
+ ret
+; 14d2
+
+Text_09: ; 14d2
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ push hl
+ ld h, b
+ ld l, c
+ ld b, a
+ and $f
+ ld c, a
+ ld a, b
+ and $f0
+ swap a
+ set 6, a
+ ld b, a
+ call PrintNum
+ ld b, h
+ ld c, l
+ pop hl
+ ret
+; 14ed
+
+Text_0A: ; 14ed
+ push hl
+ push bc
+ call GetJoypadPublic
+ ld a, [hJoyDown]
+ and BUTTON_A | BUTTON_B
+ jr nz, .asm_14fd
+ ld c, 30
+ call DelayFrames
+
+.asm_14fd
+ pop bc
+ pop hl
+ ret
+; 1500
+
+Text_PlaySound:: ; 1500
+; chars:
+; $0b, $0e, $0f, $10, $11, $12, $13
+; see TextSFX
+
+ push bc
+ dec hl
+ ld a, [hli]
+ ld b, a
+ push hl
+ ld hl, TextSFX
+.asm_1508
+ ld a, [hli]
+ cp $ff
+ jr z, .asm_151f
+ cp b
+ jr z, .asm_1514
+ inc hl
+ inc hl
+ jr .asm_1508
+
+.asm_1514
+ push de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ call StartSFX
+ call WaitSFX
+ pop de
+
+.asm_151f
+ pop hl
+ pop bc
+ ret
+; 1522
+
+Function1522: ; 1522
+ push de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ call Function37ce
+ pop de
+ pop hl
+ pop bc
+ ret
+; 152d
+
+TextSFX: ; 152d
+ dbw $0b, SFX_DEX_FANFARE_50_79
+ dbw $12, SFX_FANFARE
+ dbw $0e, SFX_DEX_FANFARE_20_49
+ dbw $0f, SFX_ITEM
+ dbw $10, SFX_CAUGHT_MON
+ dbw $11, SFX_DEX_FANFARE_80_109
+ dbw $13, SFX_SLOT_MACHINE_START
+ db $ff ; end
+; 1543
+
+Text_0C: ; 1543
+ ld a, [hli]
+ ld d, a
+ push hl
+ ld h, b
+ ld l, c
+.asm_1548
+ push de
+ ld a, "…"
+ ld [hli], a
+ call GetJoypadPublic
+ ld a, [hJoyDown]
+ and BUTTON_A | BUTTON_B
+ jr nz, .asm_155a
+ ld c, 10
+ call DelayFrames
+.asm_155a
+ pop de
+ dec d
+ jr nz, .asm_1548
+ ld b, h
+ ld c, l
+ pop hl
+ ret
+; 1562
+
+Text_0D: ; 1562
+; wait for key down
+; display arrow
+ push hl
+ push bc
+ call Functionaaf
+ pop bc
+ pop hl
+ ret
+; 156a
+
+Text_14: ; 156a
+; TX_PREDEF
+; [$14][id]
+
+ ld a, [hli]
+ push hl
+ ld e, a
+ ld d, 0
+ ld hl, $4000
+ add hl, de
+ add hl, de
+ ld a, $9
+ call GetFarHalfword
+ ld d, h
+ ld e, l
+ ld h, b
+ ld l, c
+ call PlaceString
+ pop hl
+ ret
+; 1582
+
+Text_15: ; 1582
+; TX_DAY
+
+ call GetWeekday
+ push hl
+ push bc
+ ld c, a
+ ld b, 0
+ ld hl, .Days
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld d, h
+ ld e, l
+ pop hl
+ call PlaceString
+ ld h, b
+ ld l, c
+ ld de, .Day
+ call PlaceString
+ pop hl
+ ret
+; 15a2
+
+.Days ; 15a2
+ dw .Sun
+ dw .Mon
+ dw .Tues
+ dw .Wednes
+ dw .Thurs
+ dw .Fri
+ dw .Satur
+
+.Sun db "SUN@"
+.Mon db "MON@"
+.Tues db "TUES@"
+.Wednes db "WEDNES@"
+.Thurs db "THURS@"
+.Fri db "FRI@"
+.Satur db "SATUR@"
+.Day db "DAY@"
+; 15d8
+