diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-03-13 13:07:16 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2018-03-13 13:21:40 +0100 |
commit | baa0dc5a963a79843b37888bcfe1d2dfe833ade9 (patch) | |
tree | 968c86105bd67a3121d8f3f20018bfc59191f4c9 /engine/tmhm.asm | |
parent | 12070ca50067d3abe36a730190f88ee43f2cace9 (diff) |
Organize the engine/ directory
This is an informed attempt at reorganizing the engine/ directory by
creating categorized subdirectories, in order to make it easier to
navigate and find things.
The directories created are as follows:
* engine/game: Contains all "minigames", things like the unown puzzle
and slot machine.
* engine/gfx: Contains all handling of graphics. From loading palettes
to playing animations.
* engine/link: Contains all multiplayer functionality.
* engine/menu: Contains all generic/misc. menus and menu code.
Other, more specialized menus are in their own subdirectories (pokedex,
pokegear, party menu, etc).
* engine/overworld: Contains all handling of the overworld. From loading
and connecting maps to wild encounters and the scripting engine.
* engine/pokegear: In the same vein as engine/pokedex, except it could
use some more splitting up.
* engine/pokemon: Contains everything related to manipulating pokemon
data. From the pokemon storage system to evolution and mail.
* engine/printer: Contains everything related to printing things as well
as the printer communication.
* engine/title: Contains intro sequences, title screens and credits.
Diffstat (limited to 'engine/tmhm.asm')
-rwxr-xr-x | engine/tmhm.asm | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/engine/tmhm.asm b/engine/tmhm.asm deleted file mode 100755 index 9db3dc291..000000000 --- a/engine/tmhm.asm +++ /dev/null @@ -1,49 +0,0 @@ -CanLearnTMHMMove: ; 11639 - ld a, [wCurPartySpecies] - ld [wCurSpecies], a - call GetBaseData - ld hl, wBaseTMHM - push hl - - ld a, [wPutativeTMHMMove] - ld b, a - ld c, 0 - ld hl, TMHMMoves -.loop - ld a, [hli] - and a - jr z, .end - cp b - jr z, .asm_11659 - inc c - jr .loop - -.asm_11659 - pop hl - ld b, CHECK_FLAG - push de - ld d, 0 - predef SmallFarFlagAction - pop de - ret - -.end - pop hl - ld c, 0 - ret -; 1166a - -GetTMHMMove: ; 1166a - ld a, [wd265] - dec a - ld hl, TMHMMoves - ld b, 0 - ld c, a - add hl, bc - ld a, [hl] - ld [wd265], a - ret -; 1167a - - -INCLUDE "data/moves/tmhm_moves.asm" |