diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-03-13 13:07:16 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2018-03-13 13:21:40 +0100 |
commit | baa0dc5a963a79843b37888bcfe1d2dfe833ade9 (patch) | |
tree | 968c86105bd67a3121d8f3f20018bfc59191f4c9 /engine/variables.asm | |
parent | 12070ca50067d3abe36a730190f88ee43f2cace9 (diff) |
Organize the engine/ directory
This is an informed attempt at reorganizing the engine/ directory by
creating categorized subdirectories, in order to make it easier to
navigate and find things.
The directories created are as follows:
* engine/game: Contains all "minigames", things like the unown puzzle
and slot machine.
* engine/gfx: Contains all handling of graphics. From loading palettes
to playing animations.
* engine/link: Contains all multiplayer functionality.
* engine/menu: Contains all generic/misc. menus and menu code.
Other, more specialized menus are in their own subdirectories (pokedex,
pokegear, party menu, etc).
* engine/overworld: Contains all handling of the overworld. From loading
and connecting maps to wild encounters and the scripting engine.
* engine/pokegear: In the same vein as engine/pokedex, except it could
use some more splitting up.
* engine/pokemon: Contains everything related to manipulating pokemon
data. From the pokemon storage system to evolution and mail.
* engine/printer: Contains everything related to printing things as well
as the printer communication.
* engine/title: Contains intro sequences, title screens and credits.
Diffstat (limited to 'engine/variables.asm')
-rwxr-xr-x | engine/variables.asm | 151 |
1 files changed, 0 insertions, 151 deletions
diff --git a/engine/variables.asm b/engine/variables.asm deleted file mode 100755 index 89026fdba..000000000 --- a/engine/variables.asm +++ /dev/null @@ -1,151 +0,0 @@ -_GetVarAction:: ; 80648 (20:4648) - ld a, c - cp NUM_VARS - jr c, .valid - xor a -.valid - ld c, a - ld b, 0 - ld hl, .VarActionTable - add hl, bc - add hl, bc - add hl, bc - ld e, [hl] - inc hl - ld d, [hl] - inc hl - ld b, [hl] - ld a, b - and RETVAR_EXECUTE - jr nz, .call - ld a, b - and RETVAR_ADDR_DE - ret nz - ld a, [de] - jr .loadstringbuffer2 - -.call - call _de_ - ret - -.loadstringbuffer2 ; 8066c (20:466c) - ld de, wStringBuffer2 - ld [de], a - ret -; 80671 (20:4671) - -.VarActionTable: ; 80671 -; entries correspond to VAR_* constants - ; RETVAR_STRBUF2: copy [de] to wStringBuffer2 - ; RETVAR_ADDR_DE: return address in de - ; RETVAR_EXECUTE: call function - dwb wStringBuffer2, RETVAR_STRBUF2 - dwb wPartyCount, RETVAR_STRBUF2 - dwb .BattleResult, RETVAR_EXECUTE - dwb wBattleType, RETVAR_ADDR_DE - dwb wTimeOfDay, RETVAR_STRBUF2 - dwb .CountCaughtMons, RETVAR_EXECUTE - dwb .CountSeenMons, RETVAR_EXECUTE - dwb .CountBadges, RETVAR_EXECUTE - dwb wPlayerState, RETVAR_ADDR_DE - dwb .PlayerFacing, RETVAR_EXECUTE - dwb hHours, RETVAR_STRBUF2 - dwb .DayOfWeek, RETVAR_EXECUTE - dwb wMapGroup, RETVAR_STRBUF2 - dwb wMapNumber, RETVAR_STRBUF2 - dwb .UnownCaught, RETVAR_EXECUTE - dwb wEnvironment, RETVAR_STRBUF2 - dwb .BoxFreeSpace, RETVAR_EXECUTE - dwb wBugContestMinsRemaining, RETVAR_STRBUF2 - dwb wXCoord, RETVAR_STRBUF2 - dwb wYCoord, RETVAR_STRBUF2 - dwb wSpecialPhoneCallID, RETVAR_STRBUF2 - dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2 - dwb wKurtApricornQuantity, RETVAR_STRBUF2 - dwb wCurrentCaller, RETVAR_ADDR_DE - dwb wBlueCardBalance, RETVAR_ADDR_DE - dwb wBuenasPassword, RETVAR_ADDR_DE - dwb wKenjiBreakTimer, RETVAR_STRBUF2 - dwb NULL, RETVAR_STRBUF2 -; 806c5 - -.CountCaughtMons: ; 806c5 -; Caught mons. - ld hl, wPokedexCaught - ld b, wEndPokedexCaught - wPokedexCaught - call CountSetBits - ld a, [wd265] - jp .loadstringbuffer2 -; 806d3 - -.CountSeenMons: ; 806d3 -; Seen mons. - ld hl, wPokedexSeen - ld b, wEndPokedexSeen - wPokedexSeen - call CountSetBits - ld a, [wd265] - jp .loadstringbuffer2 -; 806e1 - -.CountBadges: ; 806e1 -; Number of owned badges. - ld hl, wBadges - ld b, 2 - call CountSetBits - ld a, [wd265] - jp .loadstringbuffer2 -; 806ef - -.PlayerFacing: ; 806ef -; The direction the player is facing. - ld a, [wPlayerDirection] - and $c - rrca - rrca - jp .loadstringbuffer2 -; 806f9 - -.DayOfWeek: ; 806f9 -; The day of the week. - call GetWeekday - jp .loadstringbuffer2 -; 806ff - -.UnownCaught: ; 806ff -; Number of unique Unown caught. - call .count - ld a, b - jp .loadstringbuffer2 - -.count - ld hl, wUnownDex - ld b, 0 -.loop - ld a, [hli] - and a - ret z - inc b - ld a, b - cp NUM_UNOWN - jr c, .loop - ret -; 80715 - -.BoxFreeSpace: ; 80715 -; Remaining slots in the current box. - ld a, BANK(sBoxCount) - call GetSRAMBank - ld hl, sBoxCount - ld a, MONS_PER_BOX - sub [hl] - ld b, a - call CloseSRAM - ld a, b - jp .loadstringbuffer2 -; 80728 - -.BattleResult: ; 80728 - ld a, [wBattleResult] - and $3f - jp .loadstringbuffer2 -; 80730 |