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author | i0brendan0 <19826742+i0brendan0@users.noreply.github.com> | 2017-08-24 17:29:56 -0500 |
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committer | GitHub <noreply@github.com> | 2017-08-24 17:29:56 -0500 |
commit | 0e33fd74f1d36c8c4c6cadf8f4ef536bd1391ee4 (patch) | |
tree | 30d91a8e2ee450a1c3ac876fafff0e877125229a /engine | |
parent | 80888726b9e5d8d62a8b1e76615bb11a1c9ca191 (diff) |
Fix unused Constant for Happiness
The HAPPINESS_TO_EVOLVE constant is what's supposed to be used to give the number for when a Pokemon should evolve by happiness. The constant was not put in place so it is never used, instead the original 220 was put.
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/evolve.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/evolve.asm b/engine/evolve.asm index 2f7739191..3dc5d20b7 100755 --- a/engine/evolve.asm +++ b/engine/evolve.asm @@ -119,7 +119,7 @@ EvolveAfterBattle_MasterLoop .happiness ld a, [TempMonHappiness] - cp 220 + cp HAPPINESS_TO_EVOLVE jp c, .dont_evolve_2 call IsMonHoldingEverstone |