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authoryenatch <yenatch@gmail.com>2015-02-11 22:46:00 -0800
committeryenatch <yenatch@gmail.com>2015-02-11 23:27:01 -0800
commit48b05947b7b05cccf6f8af9c8b65e1b4f2d85e54 (patch)
tree51e8baf31d31ae2624efb60871f148c04a30b94d /engine
parentca48571c51e92fa4b7635ea84f8a9f9a076bf25b (diff)
Use connection macros instead of guessed values in second map headers.
Some of the under-the-hood connection values are offset by an arbitrary amount. This could be because of a graphical connection editor allowing a shift in the strip destination pointer, as well as the standard alignment value. There is no visible difference, so it can be confusing when two unique sets of values can produce the same result. Reversing this invisible offset was a major sticking point back when connections were dumped, but it was straightforward this time around. Much thanks to huderlem for articulating this quirk in pokered's connection macros.
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