diff options
author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2018-09-09 17:41:58 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-09-09 17:41:58 -0400 |
commit | 8c435054a0c5c8d3a0ad49f42790c492583caef5 (patch) | |
tree | 90185ca2b5d8a799bde7fc790809bafa7815f3f3 /engine | |
parent | 84cfbc70fac02032d1608f89e9f551ab3d987315 (diff) | |
parent | bb4a6e5f550c2bde42541aa201aaa720cd461005 (diff) |
Merge pull request #562 from Rangi42/master
Curr → Cur
Diffstat (limited to 'engine')
-rw-r--r-- | engine/events/celebi.asm | 2 | ||||
-rw-r--r-- | engine/events/checkforhiddenitems.asm | 6 | ||||
-rw-r--r-- | engine/events/field_moves.asm | 10 | ||||
-rw-r--r-- | engine/events/map_name_sign.asm | 18 | ||||
-rw-r--r-- | engine/events/mom_phone.asm | 2 | ||||
-rw-r--r-- | engine/games/slot_machine.asm | 40 | ||||
-rw-r--r-- | engine/gfx/sprites.asm | 56 | ||||
-rw-r--r-- | engine/items/pack.asm | 34 | ||||
-rw-r--r-- | engine/math/math.asm | 8 | ||||
-rw-r--r-- | engine/menus/intro_menu.asm | 2 | ||||
-rw-r--r-- | engine/menus/naming_screen.asm | 24 | ||||
-rw-r--r-- | engine/menus/save.asm | 24 | ||||
-rw-r--r-- | engine/overworld/events.asm | 4 | ||||
-rw-r--r-- | engine/overworld/variables.asm | 2 | ||||
-rw-r--r-- | engine/overworld/wildmons.asm | 8 | ||||
-rw-r--r-- | engine/phone/phone.asm | 10 | ||||
-rw-r--r-- | engine/pokedex/pokedex.asm | 36 | ||||
-rw-r--r-- | engine/pokedex/pokedex_3.asm | 2 | ||||
-rw-r--r-- | engine/pokedex/unown_dex.asm | 2 | ||||
-rw-r--r-- | engine/pokegear/pokegear.asm | 22 | ||||
-rw-r--r-- | engine/pokegear/radio.asm | 24 |
21 files changed, 168 insertions, 168 deletions
diff --git a/engine/events/celebi.asm b/engine/events/celebi.asm index a34f3935a..cf37eec49 100644 --- a/engine/events/celebi.asm +++ b/engine/events/celebi.asm @@ -32,7 +32,7 @@ CelebiShrineEvent: inc d push de ld a, 36 * SPRITEOAMSTRUCT_LENGTH - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a farcall DoNextFrameForAllSprites call CelebiEvent_CountDown ld c, 2 diff --git a/engine/events/checkforhiddenitems.asm b/engine/events/checkforhiddenitems.asm index 2af9a1a1f..c0d31fe24 100644 --- a/engine/events/checkforhiddenitems.asm +++ b/engine/events/checkforhiddenitems.asm @@ -10,15 +10,15 @@ CheckForHiddenItems: add SCREEN_HEIGHT / 4 ld [wBuffer3], a ; Get the pointer for the first bg_event in the map... - ld hl, wCurrMapBGEventsPointer + ld hl, wCurMapBGEventsPointer ld a, [hli] ld h, [hl] ld l, a ; ... before even checking to see if there are any BG events on this map. - ld a, [wCurrMapBGEventCount] + ld a, [wCurMapBGEventCount] and a jr z, .nobgeventitems -; For i = 1:wCurrMapBGEventCount... +; For i = 1:wCurMapBGEventCount... .loop ; Store the counter in wBuffer2, and store the bg_event pointer in the stack. ld [wBuffer2], a diff --git a/engine/events/field_moves.asm b/engine/events/field_moves.asm index 42e8298a7..baba3c7a1 100644 --- a/engine/events/field_moves.asm +++ b/engine/events/field_moves.asm @@ -38,7 +38,7 @@ ShakeHeadbuttTree: add hl, bc ld [hl], FIELDMOVE_TREE ld a, 36 * SPRITEOAMSTRUCT_LENGTH - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a farcall DoNextFrameForAllSprites call HideHeadbuttTree ld a, 32 @@ -53,7 +53,7 @@ ShakeHeadbuttTree: jr z, .done dec [hl] ld a, 36 * SPRITEOAMSTRUCT_LENGTH - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a farcall DoNextFrameForAllSprites call DelayFrame jr .loop @@ -126,7 +126,7 @@ OWCutAnimation: bit 7, a jr nz, .finish ld a, 36 * SPRITEOAMSTRUCT_LENGTH - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a callfar DoNextFrameForAllSprites call OWCutJumptable call DelayFrame @@ -328,7 +328,7 @@ FlyFromAnim: bit 7, a jr nz, .exit ld a, 0 * SPRITEOAMSTRUCT_LENGTH - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a callfar DoNextFrameForAllSprites call FlyFunction_FrameTimer call DelayFrame @@ -365,7 +365,7 @@ FlyToAnim: bit 7, a jr nz, .exit ld a, 0 * SPRITEOAMSTRUCT_LENGTH - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a callfar DoNextFrameForAllSprites call FlyFunction_FrameTimer call DelayFrame diff --git a/engine/events/map_name_sign.asm b/engine/events/map_name_sign.asm index a1700420b..0b6b2b203 100644 --- a/engine/events/map_name_sign.asm +++ b/engine/events/map_name_sign.asm @@ -13,7 +13,7 @@ ReturnFromMapSetupScript:: ld a, [wMapNumber] ld c, a call GetWorldMapLocation - ld [wCurrentLandmark], a + ld [wCurLandmark], a call .CheckNationalParkGate jr z, .nationalparkgate @@ -23,7 +23,7 @@ ReturnFromMapSetupScript:: .nationalparkgate ld a, -1 - ld [wCurrentLandmark], a + ld [wCurLandmark], a .not_gate ld hl, wEnteredMapFromContinue @@ -33,8 +33,8 @@ ReturnFromMapSetupScript:: call .CheckMovingWithinLandmark jr z, .dont_do_map_sign - ld a, [wCurrentLandmark] - ld [wPreviousLandmark], a + ld a, [wCurLandmark] + ld [wPrevLandmark], a call .CheckSpecialMap jr z, .dont_do_map_sign @@ -48,8 +48,8 @@ ReturnFromMapSetupScript:: ret .dont_do_map_sign - ld a, [wCurrentLandmark] - ld [wPreviousLandmark], a + ld a, [wCurLandmark] + ld [wPrevLandmark], a ld a, $90 ldh [rWY], a ldh [hWY], a @@ -58,9 +58,9 @@ ReturnFromMapSetupScript:: ret .CheckMovingWithinLandmark: - ld a, [wCurrentLandmark] + ld a, [wCurLandmark] ld c, a - ld a, [wPreviousLandmark] + ld a, [wPrevLandmark] cp c ret z cp SPECIAL_MAP @@ -140,7 +140,7 @@ InitMapNameFrame: ret PlaceMapNameCenterAlign: - ld a, [wCurrentLandmark] + ld a, [wCurLandmark] ld e, a farcall GetLandmarkName call .GetNameLength diff --git a/engine/events/mom_phone.asm b/engine/events/mom_phone.asm index 154d4440c..8fe887b95 100644 --- a/engine/events/mom_phone.asm +++ b/engine/events/mom_phone.asm @@ -38,7 +38,7 @@ MomTriesToBuySomething:: inc [hl] .ok ld a, PHONE_MOM - ld [wCurrentCaller], a + ld [wCurCaller], a ld bc, wEngineBuffer2 ld hl, 0 add hl, bc diff --git a/engine/games/slot_machine.asm b/engine/games/slot_machine.asm index 72f9c400f..7299a8a32 100644 --- a/engine/games/slot_machine.asm +++ b/engine/games/slot_machine.asm @@ -182,7 +182,7 @@ SlotsLoop: call SlotsJumptable call Slots_SpinReels xor a - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a callfar DoNextFrameForFirst16Sprites call .PrintCoinsAndPayout call .Stubbed_Function927d3 @@ -778,9 +778,9 @@ Slots_UpdateReelPositionAndOAM: ld hl, REEL_X_COORD add hl, bc ld a, [hl] - ld [wCurrReelXCoord], a + ld [wCurReelXCoord], a ld a, 10 * 8 - ld [wCurrReelYCoord], a + ld [wCurReelYCoord], a ld hl, REEL_POSITION add hl, bc ld e, [hl] @@ -813,9 +813,9 @@ Slots_UpdateReelPositionAndOAM: ld h, [hl] ld l, a .loop - ld a, [wCurrReelYCoord] + ld a, [wCurReelYCoord] ld [hli], a ; y - ld a, [wCurrReelXCoord] + ld a, [wCurReelXCoord] ld [hli], a ; x ld a, [de] ld [hli], a ; tile id @@ -824,9 +824,9 @@ Slots_UpdateReelPositionAndOAM: set OAM_PRIORITY, a ld [hli], a ; attributes - ld a, [wCurrReelYCoord] + ld a, [wCurReelYCoord] ld [hli], a ; y - ld a, [wCurrReelXCoord] + ld a, [wCurReelXCoord] add 1 * TILE_WIDTH ld [hli], a ; x ld a, [de] @@ -838,9 +838,9 @@ Slots_UpdateReelPositionAndOAM: set OAM_PRIORITY, a ld [hli], a ; attributes inc de - ld a, [wCurrReelYCoord] + ld a, [wCurReelYCoord] sub 2 * TILE_WIDTH - ld [wCurrReelYCoord], a + ld [wCurReelYCoord], a cp 2 * TILE_WIDTH jr nz, .loop ret @@ -1412,35 +1412,35 @@ Slots_CheckMatchedFirstTwoReels: ret .CheckBottomRow: - ld hl, wCurrReelStopped + ld hl, wCurReelStopped ld a, [wReel1Stopped] cp [hl] call z, .StoreResult ret .CheckUpwardsDiag: - ld hl, wCurrReelStopped + 1 + ld hl, wCurReelStopped + 1 ld a, [wReel1Stopped] cp [hl] call z, .StoreResult ret .CheckMiddleRow: - ld hl, wCurrReelStopped + 1 + ld hl, wCurReelStopped + 1 ld a, [wReel1Stopped + 1] cp [hl] call z, .StoreResult ret .CheckDownwardsDiag: - ld hl, wCurrReelStopped + 1 + ld hl, wCurReelStopped + 1 ld a, [wReel1Stopped + 2] cp [hl] call z, .StoreResult ret .CheckTopRow: - ld hl, wCurrReelStopped + 2 + ld hl, wCurReelStopped + 2 ld a, [wReel1Stopped + 2] cp [hl] call z, .StoreResult @@ -1509,7 +1509,7 @@ Slots_CheckMatchedAllThreeReels: ret .CheckBottomRow: - ld hl, wCurrReelStopped + ld hl, wCurReelStopped ld a, [wReel1Stopped] cp [hl] ret nz @@ -1519,7 +1519,7 @@ Slots_CheckMatchedAllThreeReels: ret .CheckUpwardsDiag: - ld hl, wCurrReelStopped + 2 + ld hl, wCurReelStopped + 2 ld a, [wReel1Stopped] cp [hl] ret nz @@ -1529,7 +1529,7 @@ Slots_CheckMatchedAllThreeReels: ret .CheckMiddleRow: - ld hl, wCurrReelStopped + 1 + ld hl, wCurReelStopped + 1 ld a, [wReel1Stopped + 1] cp [hl] ret nz @@ -1539,7 +1539,7 @@ Slots_CheckMatchedAllThreeReels: ret .CheckDownwardsDiag: - ld hl, wCurrReelStopped + ld hl, wCurReelStopped ld a, [wReel1Stopped + 2] cp [hl] ret nz @@ -1549,7 +1549,7 @@ Slots_CheckMatchedAllThreeReels: ret .CheckTopRow: - ld hl, wCurrReelStopped + 2 + ld hl, wCurReelStopped + 2 ld a, [wReel1Stopped + 2] cp [hl] ret nz @@ -1563,7 +1563,7 @@ Slots_CheckMatchedAllThreeReels: ret Slots_CopyReelState: - ld de, wCurrReelStopped + ld de, wCurReelStopped ld a, [hli] ld [de], a inc de diff --git a/engine/gfx/sprites.asm b/engine/gfx/sprites.asm index f5ae26ba8..76519eb62 100644 --- a/engine/gfx/sprites.asm +++ b/engine/gfx/sprites.asm @@ -22,7 +22,7 @@ PlaySpriteAnimations: push af ld a, LOW(wVirtualOAM) - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a call DoNextFrameForAllSprites pop af @@ -55,11 +55,11 @@ DoNextFrameForAllSprites: dec e jr nz, .loop - ld a, [wCurrSpriteOAMAddr] + ld a, [wCurSpriteOAMAddr] ld l, a ld h, HIGH(wVirtualOAM) -.loop2 ; Clear (wVirtualOAM + [wCurrSpriteOAMAddr] --> wVirtualOAMEnd) +.loop2 ; Clear (wVirtualOAM + [wCurSpriteOAMAddr] --> wVirtualOAMEnd) ld a, l cp LOW(wVirtualOAMEnd) jr nc, .done @@ -94,11 +94,11 @@ DoNextFrameForFirst16Sprites: dec e jr nz, .loop - ld a, [wCurrSpriteOAMAddr] + ld a, [wCurSpriteOAMAddr] ld l, a ld h, HIGH(wVirtualOAMSprite16) -.loop2 ; Clear (wVirtualOAM + [wCurrSpriteOAMAddr] --> Sprites + $40) +.loop2 ; Clear (wVirtualOAM + [wCurSpriteOAMAddr] --> Sprites + $40) ld a, l cp LOW(wVirtualOAMSprite16) jr nc, .done @@ -233,27 +233,27 @@ UpdateAnimFrame: cp -4 jr z, .delete call GetFrameOAMPointer - ; add byte to [wCurrAnimVTile] - ld a, [wCurrAnimVTile] + ; add byte to [wCurAnimVTile] + ld a, [wCurAnimVTile] add [hl] - ld [wCurrAnimVTile], a + ld [wCurAnimVTile], a inc hl ; load pointer into hl ld a, [hli] ld h, [hl] ld l, a push bc - ld a, [wCurrSpriteOAMAddr] + ld a, [wCurSpriteOAMAddr] ld e, a ld d, HIGH(wVirtualOAM) ld a, [hli] ld c, a ; number of objects .loop ; first byte: y (px) - ; [de] = [wCurrAnimYCoord] + [wCurrAnimYOffset] + [wGlobalAnimYOffset] + AddOrSubtractY([hl]) - ld a, [wCurrAnimYCoord] + ; [de] = [wCurAnimYCoord] + [wCurAnimYOffset] + [wGlobalAnimYOffset] + AddOrSubtractY([hl]) + ld a, [wCurAnimYCoord] ld b, a - ld a, [wCurrAnimYOffset] + ld a, [wCurAnimYOffset] add b ld b, a ld a, [wGlobalAnimYOffset] @@ -265,10 +265,10 @@ UpdateAnimFrame: inc hl inc de ; second byte: x (px) - ; [de] = [wCurrAnimXCoord] + [wCurrAnimXOffset] + [wGlobalAnimXOffset] + AddOrSubtractX([hl]) - ld a, [wCurrAnimXCoord] + ; [de] = [wCurAnimXCoord] + [wCurAnimXOffset] + [wGlobalAnimXOffset] + AddOrSubtractX([hl]) + ld a, [wCurAnimXCoord] ld b, a - ld a, [wCurrAnimXOffset] + ld a, [wCurAnimXOffset] add b ld b, a ld a, [wGlobalAnimXOffset] @@ -280,8 +280,8 @@ UpdateAnimFrame: inc hl inc de ; third byte: vtile - ; [de] = [wCurrAnimVTile] + [hl] - ld a, [wCurrAnimVTile] + ; [de] = [wCurAnimVTile] + [hl] + ld a, [wCurAnimVTile] add [hl] ld [de], a inc hl @@ -293,7 +293,7 @@ UpdateAnimFrame: inc hl inc de ld a, e - ld [wCurrSpriteOAMAddr], a + ld [wCurSpriteOAMAddr], a cp LOW(wVirtualOAMEnd) jr nc, .reached_the_end dec c @@ -315,7 +315,7 @@ UpdateAnimFrame: AddOrSubtractY: push hl ld a, [hl] - ld hl, wCurrSpriteAddSubFlags + ld hl, wCurSpriteAddSubFlags bit 6, [hl] jr z, .ok ; 8 - a @@ -330,7 +330,7 @@ AddOrSubtractY: AddOrSubtractX: push hl ld a, [hl] - ld hl, wCurrSpriteAddSubFlags + ld hl, wCurSpriteAddSubFlags bit 5, [hl] ; x flip jr z, .ok ; 8 - a @@ -343,7 +343,7 @@ AddOrSubtractX: ret GetSpriteOAMAttr: - ld a, [wCurrSpriteAddSubFlags] + ld a, [wCurSpriteAddSubFlags] ld b, a ld a, [hl] xor b @@ -356,19 +356,19 @@ GetSpriteOAMAttr: InitSpriteAnimBuffer: xor a - ld [wCurrSpriteAddSubFlags], a + ld [wCurSpriteAddSubFlags], a ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld a, [hli] - ld [wCurrAnimVTile], a + ld [wCurAnimVTile], a ld a, [hli] - ld [wCurrAnimXCoord], a + ld [wCurAnimXCoord], a ld a, [hli] - ld [wCurrAnimYCoord], a + ld [wCurAnimYCoord], a ld a, [hli] - ld [wCurrAnimXOffset], a + ld [wCurAnimXOffset], a ld a, [hli] - ld [wCurrAnimYOffset], a + ld [wCurAnimYOffset], a ret GetSpriteAnimVTile: @@ -448,7 +448,7 @@ GetSpriteAnimFrame: ld a, [hl] and $c0 srl a - ld [wCurrSpriteAddSubFlags], a + ld [wCurSpriteAddSubFlags], a pop af ret diff --git a/engine/items/pack.asm b/engine/items/pack.asm index 5bdaed37d..9ee425204 100644 --- a/engine/items/pack.asm +++ b/engine/items/pack.asm @@ -26,7 +26,7 @@ Pack: jr .loop .done - ld a, [wCurrPocket] + ld a, [wCurPocket] ld [wLastPocket], a ld hl, wOptions res NO_TEXT_SCROLL, [hl] @@ -63,7 +63,7 @@ Pack: .InitItemsPocket: xor a ; ITEM_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName call WaitBGMap_DrawPackGFX @@ -91,7 +91,7 @@ Pack: .InitKeyItemsPocket: ld a, KEY_ITEM_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName call WaitBGMap_DrawPackGFX @@ -119,7 +119,7 @@ Pack: .InitTMHMPocket: ld a, TM_HM_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName xor a @@ -213,7 +213,7 @@ Pack: .InitBallsPocket: ld a, BALL_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName call WaitBGMap_DrawPackGFX @@ -500,7 +500,7 @@ TossMenu: ret Unreferenced_ResetPocketCursorPositions: - ld a, [wCurrPocket] + ld a, [wCurPocket] and a ; ITEM_POCKET jr z, .items dec a ; BALL_POCKET @@ -532,7 +532,7 @@ RegisterItem: ld a, [wItemAttributeParamBuffer] and a jr nz, .cant_register - ld a, [wCurrPocket] + ld a, [wCurPocket] rrca rrca and REGISTERED_POCKET @@ -636,7 +636,7 @@ BattlePack: jr .loop .end - ld a, [wCurrPocket] + ld a, [wCurPocket] ld [wLastPocket], a ld hl, wOptions res NO_TEXT_SCROLL, [hl] @@ -673,7 +673,7 @@ BattlePack: .InitItemsPocket: xor a ; ITEM_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName call WaitBGMap_DrawPackGFX @@ -701,7 +701,7 @@ BattlePack: .InitKeyItemsPocket: ld a, KEY_ITEM_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName call WaitBGMap_DrawPackGFX @@ -729,7 +729,7 @@ BattlePack: .InitTMHMPocket: ld a, TM_HM_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName xor a @@ -752,7 +752,7 @@ BattlePack: .InitBallsPocket: ld a, BALL_POCKET - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName call WaitBGMap_DrawPackGFX @@ -903,7 +903,7 @@ InitPackBuffers: ; pocket id -> jumptable index ld a, [wLastPocket] maskbits NUM_POCKETS - ld [wCurrPocket], a + ld [wCurPocket], a inc a add a dec a @@ -919,7 +919,7 @@ DepositSellInitPackBuffers: ldh [hBGMapMode], a ld [wJumptableIndex], a ; PACKSTATE_INITGFX ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX - ld [wCurrPocket], a ; ITEM_POCKET + ld [wCurPocket], a ; ITEM_POCKET ld [wPackUsedItem], a ld [wSwitchItem], a call Pack_InitGFX @@ -1004,7 +1004,7 @@ DepositSellPack: ret InitPocket: - ld [wCurrPocket], a + ld [wCurPocket], a call ClearPocketList call DrawPocketName call WaitBGMap_DrawPackGFX @@ -1209,7 +1209,7 @@ Pack_PrintTextNoScroll: WaitBGMap_DrawPackGFX: call WaitBGMap DrawPackGFX: - ld a, [wCurrPocket] + ld a, [wCurPocket] maskbits NUM_POCKETS ld e, a ld d, 0 @@ -1381,7 +1381,7 @@ PlacePackGFX: ret DrawPocketName: - ld a, [wCurrPocket] + ld a, [wCurPocket] ; * 15 ld d, a swap a diff --git a/engine/math/math.asm b/engine/math/math.asm index d6fc4fe4c..d5df3c34d 100644 --- a/engine/math/math.asm +++ b/engine/math/math.asm @@ -4,7 +4,7 @@ _Multiply:: ld b, a xor a - ldh [hProduct], a + ldh [hMultiplicand - 1], a ldh [hMathBuffer + 1], a ldh [hMathBuffer + 2], a ldh [hMathBuffer + 3], a @@ -36,7 +36,7 @@ _Multiply:: ldh a, [hMathBuffer + 1] ld c, a - ldh a, [hProduct] + ldh a, [hMultiplicand - 1] adc c ldh [hMathBuffer + 1], a @@ -58,9 +58,9 @@ _Multiply:: rla ldh [hMultiplicand + 0], a - ldh a, [hProduct] + ldh a, [hMultiplicand - 1] rla - ldh [hProduct], a + ldh [hMultiplicand - 1], a jr .loop diff --git a/engine/menus/intro_menu.asm b/engine/menus/intro_menu.asm index d327f2d50..89b2f5a77 100644 --- a/engine/menus/intro_menu.asm +++ b/engine/menus/intro_menu.asm @@ -67,7 +67,7 @@ NewGame: call OakSpeech call InitializeWorld ld a, 1 - ld [wPreviousLandmark], a + ld [wPrevLandmark], a ld a, SPAWN_HOME ld [wDefaultSpawnpoint], a diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm index fee38ac26..addaed5a3 100644 --- a/engine/menus/naming_screen.asm +++ b/engine/menus/naming_screen.asm @@ -672,7 +672,7 @@ NamingScreen_TryAddCharacter: MailComposition_TryAddCharacter: ld a, [wNamingScreenMaxNameLength] ld c, a - ld a, [wNamingScreenCurrNameLength] + ld a, [wNamingScreenCurNameLength] cp c ret nc @@ -683,7 +683,7 @@ NamingScreen_LoadNextCharacter: ld [hl], a NamingScreen_AdvanceCursor_CheckEndOfString: - ld hl, wNamingScreenCurrNameLength + ld hl, wNamingScreenCurNameLength inc [hl] call NamingScreen_GetTextCursorPosition ld a, [hl] @@ -698,11 +698,11 @@ NamingScreen_AdvanceCursor_CheckEndOfString: ret ; unused - ld a, [wNamingScreenCurrNameLength] + ld a, [wNamingScreenCurNameLength] and a ret z push hl - ld hl, wNamingScreenCurrNameLength + ld hl, wNamingScreenCurNameLength dec [hl] call NamingScreen_GetTextCursorPosition ld c, [hl] @@ -724,7 +724,7 @@ NamingScreen_AdvanceCursor_CheckEndOfString: INCLUDE "data/text/unused_dakutens.asm" NamingScreen_DeleteCharacter: - ld hl, wNamingScreenCurrNameLength + ld hl, wNamingScreenCurNameLength ld a, [hl] and a ret z @@ -744,7 +744,7 @@ NamingScreen_GetTextCursorPosition: ld a, [hli] ld h, [hl] ld l, a - ld a, [wNamingScreenCurrNameLength] + ld a, [wNamingScreenCurNameLength] ld e, a ld d, 0 add hl, de @@ -874,7 +874,7 @@ LoadNamingScreenGFX: ld [wJumptableIndex], a ld [wNamingScreenLetterCase], a ldh [hBGMapMode], a - ld [wNamingScreenCurrNameLength], a + ld [wNamingScreenCurNameLength], a ld a, $7 ldh [hWX], a ret @@ -1109,7 +1109,7 @@ INCBIN "gfx/icons/mail_big.2bpp" call NamingScreen_GetLastCharacter call MailComposition_TryAddLastCharacter jr c, .start - ld hl, wNamingScreenCurrNameLength + ld hl, wNamingScreenCurNameLength ld a, [hl] cp MAIL_LINE_LENGTH ret nz @@ -1135,7 +1135,7 @@ INCBIN "gfx/icons/mail_big.2bpp" .b call NamingScreen_DeleteCharacter - ld hl, wNamingScreenCurrNameLength + ld hl, wNamingScreenCurNameLength ld a, [hl] cp MAIL_LINE_LENGTH ret nz @@ -1350,20 +1350,20 @@ MailComposition_TryAddLastCharacter: jp MailComposition_TryAddCharacter ; unused - ld a, [wNamingScreenCurrNameLength] + ld a, [wNamingScreenCurNameLength] and a ret z cp $11 jr nz, .asm_121c3 push hl - ld hl, wNamingScreenCurrNameLength + ld hl, wNamingScreenCurNameLength dec [hl] dec [hl] jr .asm_121c8 .asm_121c3 push hl - ld hl, wNamingScreenCurrNameLength + ld hl, wNamingScreenCurNameLength dec [hl] .asm_121c8 diff --git a/engine/menus/save.asm b/engine/menus/save.asm index ad6b85ff1..51acbc485 100644 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -489,9 +489,9 @@ SavePlayerData: ld de, sPlayerData ld bc, wPlayerDataEnd - wPlayerData call CopyBytes - ld hl, wCurrMapData - ld de, sCurrMapData - ld bc, wCurrMapDataEnd - wCurrMapData + ld hl, wCurMapData + ld de, sCurMapData + ld bc, wCurMapDataEnd - wCurMapData call CopyBytes jp CloseSRAM @@ -550,9 +550,9 @@ SaveBackupPlayerData: ld de, sBackupPlayerData ld bc, wPlayerDataEnd - wPlayerData call CopyBytes - ld hl, wCurrMapData - ld de, sBackupCurrMapData - ld bc, wCurrMapDataEnd - wCurrMapData + ld hl, wCurMapData + ld de, sBackupCurMapData + ld bc, wCurMapDataEnd - wCurMapData call CopyBytes call CloseSRAM ret @@ -724,9 +724,9 @@ LoadPlayerData: ld de, wPlayerData ld bc, wPlayerDataEnd - wPlayerData call CopyBytes - ld hl, sCurrMapData - ld de, wCurrMapData - ld bc, wCurrMapDataEnd - wCurrMapData + ld hl, sCurMapData + ld de, wCurMapData + ld bc, wCurMapDataEnd - wCurMapData call CopyBytes call CloseSRAM ld a, BANK(sBattleTowerChallengeState) @@ -779,9 +779,9 @@ LoadBackupPlayerData: ld de, wPlayerData ld bc, wPlayerDataEnd - wPlayerData call CopyBytes - ld hl, sBackupCurrMapData - ld de, wCurrMapData - ld bc, wCurrMapDataEnd - wCurrMapData + ld hl, sBackupCurMapData + ld de, wCurMapData + ld bc, wCurMapDataEnd - wCurMapData call CopyBytes call CloseSRAM ret diff --git a/engine/overworld/events.asm b/engine/overworld/events.asm index 15a03df30..b3dfc1983 100644 --- a/engine/overworld/events.asm +++ b/engine/overworld/events.asm @@ -401,7 +401,7 @@ Dummy_CheckScriptFlags3Bit5: ret RunSceneScript: - ld a, [wCurrMapSceneScriptCount] + ld a, [wCurMapSceneScriptCount] and a jr z, .nope @@ -412,7 +412,7 @@ RunSceneScript: ld e, a ld d, 0 - ld hl, wCurrMapSceneScriptsPointer + ld hl, wCurMapSceneScriptsPointer ld a, [hli] ld h, [hl] ld l, a diff --git a/engine/overworld/variables.asm b/engine/overworld/variables.asm index da4b18812..c98b9cc56 100644 --- a/engine/overworld/variables.asm +++ b/engine/overworld/variables.asm @@ -61,7 +61,7 @@ _GetVarAction:: dwb wSpecialPhoneCallID, RETVAR_STRBUF2 dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2 dwb wKurtApricornQuantity, RETVAR_STRBUF2 - dwb wCurrentCaller, RETVAR_ADDR_DE + dwb wCurCaller, RETVAR_ADDR_DE dwb wBlueCardBalance, RETVAR_ADDR_DE dwb wBuenasPassword, RETVAR_ADDR_DE dwb wKenjiBreakTimer, RETVAR_STRBUF2 diff --git a/engine/overworld/wildmons.asm b/engine/overworld/wildmons.asm index d88e5908f..aa93cdaad 100644 --- a/engine/overworld/wildmons.asm +++ b/engine/overworld/wildmons.asm @@ -738,14 +738,14 @@ JumpRoamMon: ret _BackUpMapIndices: - ld a, [wRoamMons_CurrentMapNumber] + ld a, [wRoamMons_CurMapNumber] ld [wRoamMons_LastMapNumber], a - ld a, [wRoamMons_CurrentMapGroup] + ld a, [wRoamMons_CurMapGroup] ld [wRoamMons_LastMapGroup], a ld a, [wMapNumber] - ld [wRoamMons_CurrentMapNumber], a + ld [wRoamMons_CurMapNumber], a ld a, [wMapGroup] - ld [wRoamMons_CurrentMapGroup], a + ld [wRoamMons_CurMapGroup], a ret INCLUDE "data/wild/roammon_maps.asm" diff --git a/engine/phone/phone.asm b/engine/phone/phone.asm index 39962bed2..f5fc0b610 100644 --- a/engine/phone/phone.asm +++ b/engine/phone/phone.asm @@ -321,7 +321,7 @@ Function90199: jr nz, .OutOfArea ; If the person can't take a call at that time, don't do the call ld a, b - ld [wCurrentCaller], a + ld [wCurCaller], a ld hl, PhoneContacts ld bc, PHONE_TABLE_WIDTH call AddNTimes @@ -389,7 +389,7 @@ LoadCallerScript: nop nop ld a, e - ld [wCurrentCaller], a + ld [wCurCaller], a and a jr nz, .actualcaller ld a, BANK(WrongNumber) @@ -463,7 +463,7 @@ RingTwice_StartCall: ret Phone_CallerTextboxWithName: - ld a, [wCurrentCaller] + ld a, [wCurCaller] ld b, a call Function90363 ret @@ -680,12 +680,12 @@ Phone_GetTrainerClassName: ret GetCallerLocation: - ld a, [wCurrentCaller] + ld a, [wCurCaller] call GetCallerTrainerClass ld d, c ld e, b push de - ld a, [wCurrentCaller] + ld a, [wCurCaller] ld hl, PhoneContacts + PHONE_CONTACT_MAP_GROUP ld bc, PHONE_TABLE_WIDTH call AddNTimes diff --git a/engine/pokedex/pokedex.asm b/engine/pokedex/pokedex.asm index 1cab45c88..77d678e0b 100644 --- a/engine/pokedex/pokedex.asm +++ b/engine/pokedex/pokedex.asm @@ -58,7 +58,7 @@ Pokedex: call PlaySFX call WaitSFX call ClearSprites - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] ld [wLastDexMode], a pop af @@ -96,7 +96,7 @@ InitPokedex: call Pokedex_CheckUnlockedUnownMode ld a, [wLastDexMode] - ld [wCurrentDexMode], a + ld [wCurDexMode], a call Pokedex_OrderMonsByMode call Pokedex_InitCursorPosition @@ -178,7 +178,7 @@ Pokedex_GetLandmark: call GetWorldMapLocation .load - ld [wDexCurrentLocation], a + ld [wDexCurLocation], a ret Pokedex_RunJumptable: @@ -235,7 +235,7 @@ Pokedex_InitMainScreen: ld a, POKEDEX_SCX ldh [hSCX], a - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] cp DEXMODE_OLD ld a, $4a jr z, .okay @@ -442,7 +442,7 @@ DexEntryScreen_MenuActionJumptable: ld a, $90 ldh [hWY], a call Pokedex_GetSelectedMon - ld a, [wDexCurrentLocation] + ld a, [wDexCurLocation] ld e, a predef Pokedex_GetArea call Pokedex_BlackOutBG @@ -513,7 +513,7 @@ Pokedex_InitOptionScreen: call ClearSprites call Pokedex_DrawOptionScreenBG call Pokedex_InitArrowCursor - ld a, [wCurrentDexMode] ; Index of the topmost visible item in a scrolling menu ??? + ld a, [wCurDexMode] ; Index of the topmost visible item in a scrolling menu ??? ld [wDexArrowCursorPosIndex], a call Pokedex_DisplayModeDescription call WaitBGMap @@ -585,12 +585,12 @@ Pokedex_UpdateOptionScreen: ld b, DEXMODE_ABC .ChangeMode: - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] cp b jr z, .skip_changing_mode ; Skip if new mode is same as current. ld a, b - ld [wCurrentDexMode], a + ld [wCurDexMode], a call Pokedex_OrderMonsByMode call Pokedex_DisplayChangingModesMessage xor a @@ -799,7 +799,7 @@ Pokedex_InitUnownMode: call Pokedex_LoadUnownFont call Pokedex_DrawUnownModeBG xor a - ld [wDexCurrentUnownIndex], a + ld [wDexCurUnownIndex], a call Pokedex_LoadUnownFrontpicTiles call Pokedex_UnownModePlaceCursor farcall PrintUnownWord @@ -849,7 +849,7 @@ Pokedex_UnownModeHandleDPadInput: .right ld a, [wDexUnownCount] ld e, a - ld hl, wDexCurrentUnownIndex + ld hl, wDexCurUnownIndex ld a, [hl] inc a cp e @@ -859,7 +859,7 @@ Pokedex_UnownModeHandleDPadInput: jr .update .left - ld hl, wDexCurrentUnownIndex + ld hl, wDexCurUnownIndex ld a, [hl] and a ret z @@ -886,7 +886,7 @@ Pokedex_UnownModeEraseCursor: jr Pokedex_UnownModeUpdateCursorGfx Pokedex_UnownModePlaceCursor: - ld a, [wDexCurrentUnownIndex] + ld a, [wDexCurUnownIndex] ld c, $5a ; diamond cursor Pokedex_UnownModeUpdateCursorGfx: @@ -1460,7 +1460,7 @@ Pokedex_PrintListing: ; Prints the list of Pokémon on the main Pokédex screen. ; This check is completely useless. - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] cp DEXMODE_OLD jr z, .okay ld c, 11 @@ -1522,7 +1522,7 @@ Pokedex_PrintListing: ret Pokedex_PrintNumberIfOldMode: - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] cp DEXMODE_OLD jr z, .printnum ret @@ -1613,7 +1613,7 @@ Pokedex_OrderMonsByMode: ld bc, wPokedexOrderEnd - wPokedexOrder xor a call ByteFill - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] ld hl, .Jumptable call Pokedex_LoadPointer jp hl @@ -1968,7 +1968,7 @@ Pokedex_DisplayTypeNotFoundMessage: next "was not found.@" Pokedex_UpdateCursorOAM: - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] cp DEXMODE_OLD jp z, Pokedex_PutOldModeCursorOAM call Pokedex_PutNewModeABCModeCursorOAM @@ -2070,7 +2070,7 @@ Pokedex_PutNewModeABCModeCursorOAM: db -1 Pokedex_UpdateSearchResultsCursorOAM: - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] cp DEXMODE_OLD jp z, Pokedex_PutOldModeCursorOAM ld hl, .CursorOAM @@ -2498,7 +2498,7 @@ Pokedex_LoadUnownFont: Pokedex_LoadUnownFrontpicTiles: ld a, [wUnownLetter] push af - ld a, [wDexCurrentUnownIndex] + ld a, [wDexCurUnownIndex] ld e, a ld d, 0 ld hl, wUnownDex diff --git a/engine/pokedex/pokedex_3.asm b/engine/pokedex/pokedex_3.asm index 12c204bf5..d7829dd4b 100644 --- a/engine/pokedex/pokedex_3.asm +++ b/engine/pokedex/pokedex_3.asm @@ -43,7 +43,7 @@ DrawPokedexListWindow: ld [hl], $3f hlcoord 5, 16 ld [hl], $40 - ld a, [wCurrentDexMode] + ld a, [wCurDexMode] cp DEXMODE_OLD jr z, .OldMode ; scroll bar diff --git a/engine/pokedex/unown_dex.asm b/engine/pokedex/unown_dex.asm index 054c945cf..1b66a4aca 100644 --- a/engine/pokedex/unown_dex.asm +++ b/engine/pokedex/unown_dex.asm @@ -23,7 +23,7 @@ PrintUnownWord: ld bc, 12 ld a, " " call ByteFill - ld a, [wDexCurrentUnownIndex] + ld a, [wDexCurUnownIndex] ld e, a ld d, 0 ld hl, wUnownDex diff --git a/engine/pokegear/pokegear.asm b/engine/pokegear/pokegear.asm index a341acdd9..580da8014 100644 --- a/engine/pokegear/pokegear.asm +++ b/engine/pokegear/pokegear.asm @@ -1573,7 +1573,7 @@ RadioChannels: LoadStation_OaksPokemonTalk: xor a ; OAKS_POKEMON_TALK - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow @@ -1583,7 +1583,7 @@ LoadStation_OaksPokemonTalk: LoadStation_PokedexShow: ld a, POKEDEX_SHOW - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1594,7 +1594,7 @@ LoadStation_PokedexShow: LoadStation_PokemonMusic: ld a, POKEMON_MUSIC - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1605,7 +1605,7 @@ LoadStation_PokemonMusic: LoadStation_LuckyChannel: ld a, LUCKY_CHANNEL - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1616,7 +1616,7 @@ LoadStation_LuckyChannel: LoadStation_BuenasPassword: ld a, BUENAS_PASSWORD - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1634,7 +1634,7 @@ NotBuenasPasswordName: db "@" LoadStation_UnownRadio: ld a, UNOWN_RADIO - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1645,7 +1645,7 @@ LoadStation_UnownRadio: LoadStation_PlacesAndPeople: ld a, PLACES_AND_PEOPLE - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1656,7 +1656,7 @@ LoadStation_PlacesAndPeople: LoadStation_LetsAllSing: ld a, LETS_ALL_SING - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1667,7 +1667,7 @@ LoadStation_LetsAllSing: LoadStation_RocketRadio: ld a, ROCKET_RADIO - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1678,7 +1678,7 @@ LoadStation_RocketRadio: LoadStation_PokeFluteRadio: ld a, POKE_FLUTE_RADIO - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) @@ -1689,7 +1689,7 @@ LoadStation_PokeFluteRadio: LoadStation_EvolutionRadio: ld a, EVOLUTION_RADIO - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld a, BANK(PlayRadioShow) diff --git a/engine/pokegear/radio.asm b/engine/pokegear/radio.asm index 9482f4a3d..6f9d709f8 100644 --- a/engine/pokegear/radio.asm +++ b/engine/pokegear/radio.asm @@ -1,6 +1,6 @@ PlayRadioShow: ; If we're already in the radio program proper, we don't need to be here. - ld a, [wCurrentRadioLine] + ld a, [wCurRadioLine] cp POKE_FLUTE_RADIO jr nc, .ok ; If Team Rocket is not occupying the radio tower, we don't need to be here. @@ -13,10 +13,10 @@ PlayRadioShow: jr nz, .ok ; Team Rocket broadcasts on all stations. ld a, ROCKET_RADIO - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a .ok -; Jump to the currently loaded station. The index to which we need to jump is in wCurrentRadioLine. - ld a, [wCurrentRadioLine] +; Jump to the currently loaded station. The index to which we need to jump is in wCurRadioLine. + ld a, [wCurRadioLine] ld e, a ld d, 0 ld hl, RadioJumptable @@ -145,7 +145,7 @@ PrintRadioLine: call PrintTextBoxText .skip ld a, RADIO_SCROLL - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a ld a, 100 ld [wRadioTextDelay], a ret @@ -175,7 +175,7 @@ RadioScroll: ret .proceed ld a, [wNextRadioLine] - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a ld a, [wNumRadioLinesPrinted] cp 1 call nz, CopyBottomLineToTopLine @@ -592,7 +592,7 @@ OaksPKMNTalk10: ld hl, OPT_PokemonChannelText call PrintText ld a, OAKS_POKEMON_TALK_11 - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a ld a, 100 ld [wRadioTextDelay], a ret @@ -654,7 +654,7 @@ OaksPKMNTalk14: xor a ld [wNumRadioLinesPrinted], a ld a, RADIO_SCROLL - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a ld a, 10 ld [wRadioTextDelay], a ret @@ -663,7 +663,7 @@ OaksPKMNTalk14: db "@" PlaceRadioString: - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a ld a, 100 ld [wRadioTextDelay], a jp PlaceString @@ -1779,7 +1779,7 @@ BuenasPassword20: ld hl, wDailyFlags2 res DAILYFLAGS2_BUENAS_PASSWORD_F, [hl] ld a, BUENAS_PASSWORD - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a ld hl, BuenaOffTheAirText @@ -1788,7 +1788,7 @@ BuenasPassword20: BuenasPassword21: ld a, BUENAS_PASSWORD - ld [wCurrentRadioLine], a + ld [wCurRadioLine], a xor a ld [wNumRadioLinesPrinted], a call BuenasPasswordCheckTime @@ -1911,7 +1911,7 @@ StartRadioStation: call RadioTerminator call PrintText ld hl, RadioChannelSongs - ld a, [wCurrentRadioLine] + ld a, [wCurRadioLine] ld c, a ld b, 0 add hl, bc |