diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-08-25 14:28:22 -0400 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-08-25 14:28:22 -0400 |
commit | eb1e3636bb71509546c274bf2a5910d8e71a9600 (patch) | |
tree | 24d7742604073b2afb86c1225258f8217d1653e7 /engine | |
parent | 376c64468bab8d162da43fc6e1b6f0942943cf43 (diff) |
Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
Diffstat (limited to 'engine')
172 files changed, 2928 insertions, 2928 deletions
diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm index 28dfb1010..b3f40cd34 100644 --- a/engine/battle/ai/items.asm +++ b/engine/battle/ai/items.asm @@ -520,7 +520,7 @@ AIUpdateHUD: call UpdateEnemyMonInParty farcall UpdateEnemyHUD ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, wEnemyItemState dec [hl] scf @@ -671,7 +671,7 @@ AI_Switch: ld hl, wEnemySubStatus4 res SUBSTATUS_RAGE, [hl] xor a - ld [hBattleTurn], a + ldh [hBattleTurn], a callfar PursuitSwitch push af @@ -755,17 +755,17 @@ EnemyUsedDireHit: jp PrintText_UsedItemOn_AND_AIUpdateHUD Function3851e: ; This appears to be unused - ld [hDivisor], a + ldh [hDivisor], a ld hl, wEnemyMonMaxHP ld a, [hli] - ld [hDividend], a + ldh [hDividend], a ld a, [hl] - ld [hDividend + 1], a + ldh [hDividend + 1], a ld b, 2 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld c, a - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld b, a ld hl, wEnemyMonHP + 1 ld a, [hld] diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm index 752796892..75efcf920 100644 --- a/engine/battle/ai/scoring.asm +++ b/engine/battle/ai/scoring.asm @@ -165,7 +165,7 @@ AI_Types: push bc push de ld a, 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a callfar BattleCheckTypeMatchup pop de pop bc @@ -410,7 +410,7 @@ AI_Smart_Sleep: AI_Smart_LeechHit: push hl ld a, 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a callfar BattleCheckTypeMatchup pop hl @@ -486,7 +486,7 @@ AI_Smart_LockOn: jr nc, .asm_3884f ld a, $1 - ld [hBattleTurn], a + ldh [hBattleTurn], a push hl push bc @@ -1289,7 +1289,7 @@ AI_Smart_Mimic: call AIGetEnemyMove ld a, $1 - ld [hBattleTurn], a + ldh [hBattleTurn], a callfar BattleCheckTypeMatchup ld a, [wTypeMatchup] @@ -1631,7 +1631,7 @@ AI_Smart_PriorityHit: ; Greatly encourage this move if it will KO the player. ld a, $1 - ld [hBattleTurn], a + ldh [hBattleTurn], a push hl callfar EnemyAttackDamage callfar BattleCommand_DamageCalc @@ -1675,7 +1675,7 @@ AI_Smart_Conversion2: ld [wPlayerMoveStruct + MOVE_TYPE], a xor a - ld [hBattleTurn], a + ldh [hBattleTurn], a callfar BattleCheckTypeMatchup @@ -2285,7 +2285,7 @@ AI_Smart_RapidSpin: AI_Smart_HiddenPower: push hl ld a, 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a ; Calculate Hidden Power's type and base power based on enemy's DVs. callfar HiddenPowerDamage @@ -3013,7 +3013,7 @@ INCLUDE "data/battle/ai/reckless_moves.asm" AIDamageCalc: ld a, 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a ld a, [wEnemyMoveStruct + MOVE_EFFECT] ld de, 1 ld hl, ConstantDamageEffects @@ -3119,7 +3119,7 @@ AI_Status: push bc push de ld a, 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a callfar BattleCheckTypeMatchup pop de pop bc diff --git a/engine/battle/anim_hp_bar.asm b/engine/battle/anim_hp_bar.asm index fd9c783ce..9248ad4f7 100644 --- a/engine/battle/anim_hp_bar.asm +++ b/engine/battle/anim_hp_bar.asm @@ -277,7 +277,7 @@ HPBarAnim_UpdateHPRemaining: ret HPBarAnim_PaletteUpdate: - ld a, [hCGB] + ldh a, [hCGB] and a ret z ld hl, wCurHPAnimPal @@ -288,7 +288,7 @@ HPBarAnim_PaletteUpdate: ret HPBarAnim_BGMapUpdate: - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb call DelayFrame @@ -316,15 +316,15 @@ HPBarAnim_BGMapUpdate: cp $5 jr z, .skip_delay ld a, $2 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, c - ld [hBGMapThird], a + ldh [hBGMapThird], a call DelayFrame .skip_delay ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, c - ld [hBGMapThird], a + ldh [hBGMapThird], a call DelayFrame pop af cp $2 @@ -336,14 +336,14 @@ HPBarAnim_BGMapUpdate: .two_frames inc c ld a, $2 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, c - ld [hBGMapThird], a + ldh [hBGMapThird], a call DelayFrame ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, c - ld [hBGMapThird], a + ldh [hBGMapThird], a call DelayFrame ret @@ -356,7 +356,7 @@ HPBarAnim_BGMapUpdate: .finish call DelayFrame ld a, c - ld [hBGMapThird], a + ldh [hBGMapThird], a call DelayFrame ret diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm index 8747f46a6..af120fdd3 100644 --- a/engine/battle/battle_transition.asm +++ b/engine/battle/battle_transition.asm @@ -10,11 +10,11 @@ BATTLETRANSITION_SQUARE EQUS "\"8\"" ; $fe DoBattleTransition: call .InitGFX - ld a, [rBGP] + ldh a, [rBGP] ld [wBGP], a - ld a, [rOBP0] + ldh a, [rOBP0] ld [wOBP0], a - ld a, [rOBP1] + ldh a, [rOBP1] ld [wOBP1], a call DelayFrame ld hl, hVBlank @@ -31,10 +31,10 @@ DoBattleTransition: jr .loop .done - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals1 ld bc, 8 palettes @@ -42,22 +42,22 @@ DoBattleTransition: call ByteFill pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, %11111111 ld [wBGP], a call DmgToCgbBGPals call DelayFrame xor a - ld [hLCDCPointer], a - ld [hLYOverrideStart], a - ld [hLYOverrideEnd], a - ld [hSCY], a + ldh [hLCDCPointer], a + ldh [hLYOverrideStart], a + ldh [hLYOverrideEnd], a + ldh [hSCY], a ld a, 1 ; unnecessary bankswitch? - ld [rSVBK], a + ldh [rSVBK], a pop af - ld [hVBlank], a + ldh [hVBlank], a call DelayFrame ret @@ -77,10 +77,10 @@ DoBattleTransition: .resume ld a, SCREEN_HEIGHT_PX - ld [hWY], a + ldh [hWY], a call DelayFrame xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, wJumptableIndex xor a ld [hli], a @@ -104,10 +104,10 @@ LoadTrainerBattlePokeballTiles: ld c, 2 call Request2bpp - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld de, TrainerBattlePokeballTiles ld hl, vTiles3 tile BATTLETRANSITION_SQUARE @@ -116,14 +116,14 @@ LoadTrainerBattlePokeballTiles: call Request2bpp pop af - ld [rVBK], a + ldh [rVBK], a ret ConvertTrainerBattlePokeballTilesTo2bpp: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a push hl ld hl, wDecompressScratch ld bc, $28 tiles @@ -142,7 +142,7 @@ ConvertTrainerBattlePokeballTilesTo2bpp: ld c, $28 call Request2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret TrainerBattlePokeballTiles: @@ -258,7 +258,7 @@ StartTrainerBattle_SetUpBGMap: call StartTrainerBattle_NextScene xor a ld [wcf64], a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret StartTrainerBattle_Flash: @@ -311,16 +311,16 @@ StartTrainerBattle_Flash: StartTrainerBattle_SetUpForWavyOutro: farcall Function5602 ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a call StartTrainerBattle_NextScene ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a xor a - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, $90 - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a xor a ld [wcf64], a ld [wcf65], a @@ -369,7 +369,7 @@ StartTrainerBattle_SineWave: StartTrainerBattle_SetUpForSpinOutro: farcall Function5602 ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a call StartTrainerBattle_NextScene xor a ld [wcf64], a @@ -377,7 +377,7 @@ StartTrainerBattle_SetUpForSpinOutro: StartTrainerBattle_SpinToBlack: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [wcf64] ld e, a ld d, 0 @@ -391,7 +391,7 @@ endr ld [wcf65], a call .load ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame ld hl, wcf64 @@ -400,12 +400,12 @@ endr .end ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame call DelayFrame xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, BATTLETRANSITION_FINISH ld [wJumptableIndex], a ret @@ -511,12 +511,12 @@ ENDM StartTrainerBattle_SetUpForRandomScatterOutro: farcall Function5602 ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a call StartTrainerBattle_NextScene ld a, $10 ld [wcf64], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret StartTrainerBattle_SpeckleToBlack: @@ -536,12 +536,12 @@ StartTrainerBattle_SpeckleToBlack: .done ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame call DelayFrame xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, BATTLETRANSITION_FINISH ld [wJumptableIndex], a ret @@ -583,7 +583,7 @@ StartTrainerBattle_LoadPokeBallGraphics: jp z, .nextscene ; don't need to be here if wild xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0, wAttrMap ld bc, SCREEN_HEIGHT * SCREEN_WIDTH inc b @@ -640,11 +640,11 @@ StartTrainerBattle_LoadPokeBallGraphics: dec b jr nz, .loop2 - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame jr .nextscene @@ -657,10 +657,10 @@ StartTrainerBattle_LoadPokeBallGraphics: jr nz, .daytime ld hl, .nightpals .daytime - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a call .copypals push hl ld de, wBGPals1 palette PAL_BG_TEXT @@ -671,9 +671,9 @@ StartTrainerBattle_LoadPokeBallGraphics: ld bc, 1 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a call DelayFrame call BattleStart_CopyTilemapAtOnce @@ -731,10 +731,10 @@ PokeBallTransition: db %00000011, %11000000 WipeLYOverrides: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wLYOverrides call .wipe @@ -742,7 +742,7 @@ WipeLYOverrides: call .wipe pop af - ld [rSVBK], a + ldh [rSVBK], a ret .wipe @@ -777,7 +777,7 @@ StartTrainerBattle_ZoomToBlack: inc de ld h, a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call .Copy call WaitBGMap jr .loop @@ -823,8 +823,8 @@ ENDM Unreferenced_Function8c7c9: ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret diff --git a/engine/battle/consume_held_item.asm b/engine/battle/consume_held_item.asm index fe63d40a8..c5e3b2041 100644 --- a/engine/battle/consume_held_item.asm +++ b/engine/battle/consume_held_item.asm @@ -2,7 +2,7 @@ ConsumeHeldItem: push hl push de push bc - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wOTPartyMon1Item ld de, wEnemyMonItem @@ -38,7 +38,7 @@ ConsumeHeldItem: pop af pop hl call GetPartyLocation - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .ourturn ld a, [wBattleMode] diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 2d5e85cef..32de2d307 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -26,7 +26,7 @@ DoBattle: and a jr z, .not_linked - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr z, .player_2 @@ -97,7 +97,7 @@ DoBattle: ld a, [wLinkMode] and a jr z, .not_linked_2 - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr nz, .not_linked_2 xor a @@ -247,7 +247,7 @@ Stubbed_Function3c1bf: ret HandleBetweenTurnEffects: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .CheckEnemyFirst call CheckFaint_PlayerThenEnemy @@ -343,7 +343,7 @@ CheckFaint_EnemyThenPlayer: ret HandleBerserkGene: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .reverse @@ -449,7 +449,7 @@ DetermineMoveOrder: ld a, [wBattlePlayerAction] cp BATTLEPLAYERACTION_SWITCH jr nz, .switch - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr z, .player_2 @@ -506,7 +506,7 @@ DetermineMoveOrder: jp .enemy_first .both_have_quick_claw - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr z, .player_2b call BattleRandom @@ -536,7 +536,7 @@ DetermineMoveOrder: jp .enemy_first .speed_tie - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr z, .player_2c call BattleRandom @@ -633,7 +633,7 @@ ParsePlayerAction: .struggle ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a pop af ret nz @@ -695,7 +695,7 @@ ParsePlayerAction: ret HandleEncore: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .player_1 call .do_player @@ -982,7 +982,7 @@ EndUserDestinyBond: ret HasUserFainted: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, HasPlayerFainted HasEnemyFainted: @@ -1027,7 +1027,7 @@ ResidualDamage: call Call_PlayBattleAnim_OnlyIfVisible call GetEighthMaxHP ld de, wPlayerToxicCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .check_toxic ld de, wEnemyToxicCount @@ -1074,7 +1074,7 @@ ResidualDamage: call GetEighthMaxHP call SubtractHPFromUser ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call RestoreHP ld hl, LeechSeedSapsText call StdBattleTextBox @@ -1116,7 +1116,7 @@ ResidualDamage: .not_cursed ld hl, wBattleMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .check_fainted ld hl, wEnemyMonHP @@ -1134,7 +1134,7 @@ ResidualDamage: ret HandlePerishSong: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .EnemyFirst call SetPlayerTurn @@ -1149,7 +1149,7 @@ HandlePerishSong: .do_it ld hl, wPlayerPerishCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_count ld hl, wEnemyPerishCount @@ -1170,7 +1170,7 @@ HandlePerishSong: ld a, BATTLE_VARS_SUBSTATUS1 call GetBattleVarAddr res SUBSTATUS_PERISH, [hl] - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .kill_enemy ld hl, wBattleMonHP @@ -1202,7 +1202,7 @@ HandlePerishSong: ret HandleWrap: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .EnemyFirst call SetPlayerTurn @@ -1218,7 +1218,7 @@ HandleWrap: .do_it ld hl, wPlayerWrapCount ld de, wPlayerTrappingMove - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_addrs ld hl, wEnemyWrapCount @@ -1266,13 +1266,13 @@ HandleWrap: jp StdBattleTextBox SwitchTurnCore: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] xor 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a ret HandleLeftovers: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .DoEnemyFirst call SetPlayerTurn @@ -1295,7 +1295,7 @@ HandleLeftovers: ret nz ld hl, wBattleMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld hl, wEnemyMonHP @@ -1321,7 +1321,7 @@ HandleLeftovers: jp StdBattleTextBox HandleMysteryberry: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .DoEnemyFirst call SetPlayerTurn @@ -1347,7 +1347,7 @@ HandleMysteryberry: ld hl, wPartyMon1Moves ld a, [wCurBattleMon] call GetPartyLocation - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .wild ld de, wWildMonPP @@ -1400,7 +1400,7 @@ HandleMysteryberry: ld [wTempByteValue], a ld de, wBattleMonMoves - 1 ld hl, wBattleMonPP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player_pp ld de, wEnemyMonMoves - 1 @@ -1420,7 +1420,7 @@ HandleMysteryberry: ld a, [wTempByteValue] cp [hl] jr nz, .skip_checks - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wPlayerSubStatus5] jr z, .check_transform @@ -1438,7 +1438,7 @@ HandleMysteryberry: xor a ld [hl], a call GetPartymonItem - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .consume_item ld a, [wBattleMode] @@ -1459,7 +1459,7 @@ HandleMysteryberry: jp StdBattleTextBox HandleFutureSight: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .enemy_first call SetPlayerTurn @@ -1474,7 +1474,7 @@ HandleFutureSight: .do_it ld hl, wPlayerFutureSightCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .okay ld hl, wEnemyFutureSightCount @@ -1517,7 +1517,7 @@ HandleFutureSight: jp UpdateEnemyMonInParty HandleDefrost: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .enemy_first call .do_player_turn @@ -1576,7 +1576,7 @@ HandleDefrost: jp StdBattleTextBox HandleSafeguard: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .player1 call .CheckPlayer @@ -1608,12 +1608,12 @@ HandleSafeguard: ld a, $1 .print - ld [hBattleTurn], a + ldh [hBattleTurn], a ld hl, BattleText_SafeguardFaded jp StdBattleTextBox HandleScreens: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .Both call .CheckPlayer @@ -1693,7 +1693,7 @@ HandleWeather: cp WEATHER_SANDSTORM ret nz - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .enemy_first @@ -1715,7 +1715,7 @@ HandleWeather: ret nz ld hl, wBattleMonType1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyMonType1 @@ -1790,7 +1790,7 @@ SubtractHPFromUser: SubtractHP: ld hl, wBattleMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyMonHP @@ -1885,7 +1885,7 @@ GetMaxHP: ; output: bc, wBuffer1-2 ld hl, wBattleMonMaxHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyMonMaxHP @@ -1901,7 +1901,7 @@ GetMaxHP: Unreferenced_GetHalfHP: ld hl, wBattleMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyMonHP @@ -1920,7 +1920,7 @@ Unreferenced_GetHalfHP: CheckUserHasEnoughHP: ld hl, wBattleMonHP + 1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyMonHP + 1 @@ -1934,7 +1934,7 @@ CheckUserHasEnoughHP: RestoreHP ld hl, wEnemyMonMaxHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wBattleMonMaxHP @@ -1982,7 +1982,7 @@ UpdateHPBarBattleHuds: UpdateHPBar: hlcoord 10, 9 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, 1 jr z, .ok @@ -2015,7 +2015,7 @@ HandleEnemyMonFaint: call nz, UpdatePlayerHUD ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 60 call DelayFrames @@ -2064,7 +2064,7 @@ HandleEnemyMonFaint: ret DoubleSwitch: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .player_1 call ClearSprites @@ -3059,7 +3059,7 @@ MonFaintedAnimation: db " @" SlideBattlePicOut: - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld c, a .loop push bc @@ -3082,7 +3082,7 @@ SlideBattlePicOut: ret .DoFrame: - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld c, a cp $8 jr nz, .back @@ -3517,7 +3517,7 @@ OfferSwitch: ClearEnemyMonBox: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ExitMenu call ClearSprites hlcoord 1, 0 @@ -3577,7 +3577,7 @@ Function_SetEnemyMonAndSendOutAnimation: .skip_cry call UpdateEnemyHUD ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret NewEnemyMonStatus: @@ -3715,14 +3715,14 @@ TryToRunAwayFromBattle: inc a ld [wNumFleeAttempts], a ld a, [hli] - ld [hPartyMon1Speed + 0], a + ldh [hPartyMon1Speed + 0], a ld a, [hl] - ld [hPartyMon1Speed + 1], a + ldh [hPartyMon1Speed + 1], a ld a, [de] inc de - ld [hEnemyMonSpeed + 0], a + ldh [hEnemyMonSpeed + 0], a ld a, [de] - ld [hEnemyMonSpeed + 1], a + ldh [hEnemyMonSpeed + 1], a call Call_LoadTempTileMapToTileMap ld de, hPartyMon1Speed ld hl, hEnemyMonSpeed @@ -3731,27 +3731,27 @@ TryToRunAwayFromBattle: jr nc, .can_escape xor a - ld [hMultiplicand], a + ldh [hMultiplicand], a ld a, 32 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply - ld a, [hProduct + 2] - ld [hDividend + 0], a - ld a, [hProduct + 3] - ld [hDividend + 1], a - ld a, [hEnemyMonSpeed + 0] + ldh a, [hProduct + 2] + ldh [hDividend + 0], a + ldh a, [hProduct + 3] + ldh [hDividend + 1], a + ldh a, [hEnemyMonSpeed + 0] ld b, a - ld a, [hEnemyMonSpeed + 1] + ldh a, [hEnemyMonSpeed + 1] srl b rr a srl b rr a and a jr z, .can_escape - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] and a jr nz, .can_escape ld a, [wNumFleeAttempts] @@ -3760,16 +3760,16 @@ TryToRunAwayFromBattle: dec c jr z, .cant_escape_2 ld b, 30 - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] add b - ld [hQuotient + 2], a + ldh [hQuotient + 2], a jr c, .can_escape jr .loop .cant_escape_2 call BattleRandom ld b, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] cp b jr nc, .can_escape ld a, BATTLEPLAYERACTION_USEITEM @@ -4013,10 +4013,10 @@ SendOutPlayerMon: call ClearBox call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call GetBattleMonBackpic xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a ld [wBattleMenuCursorBuffer], a ld [wCurMoveNum], a ld [wTypeModifier], a @@ -4056,7 +4056,7 @@ SendOutPlayerMon: .statused call UpdatePlayerHUD ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret NewBattleMonStatus: @@ -4098,7 +4098,7 @@ SpikesDamage: ld hl, wPlayerScreens ld de, wBattleMonType ld bc, UpdatePlayerHUD - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyScreens @@ -4147,7 +4147,7 @@ PursuitSwitch: push af ld hl, DoPlayerTurn - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .do_turn ld hl, DoEnemyTurn @@ -4165,7 +4165,7 @@ PursuitSwitch: pop af ld [wCurBattleMon], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .check_enemy_fainted @@ -4214,19 +4214,19 @@ PursuitSwitch: ret RecallPlayerMon: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] push af xor a - ld [hBattleTurn], a + ldh [hBattleTurn], a ld [wNumHits], a ld de, ANIM_RETURN_MON call Call_PlayBattleAnim pop af - ld [hBattleTurn], a + ldh [hBattleTurn], a ret HandleHealingItems: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .player_1 call SetPlayerTurn @@ -4255,7 +4255,7 @@ HandleHPHealingItem: ret nz ld de, wEnemyMonHP + 1 ld hl, wEnemyMonMaxHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .go ld de, wBattleMonHP + 1 @@ -4321,7 +4321,7 @@ HandleHPHealingItem: inc de ld a, [wBuffer5] ld [de], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] ld [wWhichHPBar], a and a hlcoord 2, 2 @@ -4397,7 +4397,7 @@ UseHeldStatusHealingItem: .skip_confuse ld hl, CalcEnemyStats - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_pointer ld hl, CalcPlayerStats @@ -4437,7 +4437,7 @@ UseConfusionHealingItem: call ItemRecoveryAnim ld hl, BattleText_ItemHealedConfusion call StdBattleTextBox - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .do_partymon call GetOTPartymonItem @@ -4458,7 +4458,7 @@ UseConfusionHealingItem: HandleStatBoostingHeldItems: ; The effects handled here are not used in-game. - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .player_1 call .DoPlayer @@ -4477,7 +4477,7 @@ HandleStatBoostingHeldItems: call GetOTPartymonItem ld a, $1 .HandleItem: - ld [hBattleTurn], a + ldh [hBattleTurn], a ld d, h ld e, l push de @@ -4570,7 +4570,7 @@ UpdatePlayerHUD:: DrawPlayerHUD: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ; Clear the area hlcoord 9, 7 @@ -4708,7 +4708,7 @@ UpdateEnemyHUD:: DrawEnemyHUD: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 1, 0 lb bc, 4, 11 @@ -4774,9 +4774,9 @@ DrawEnemyHUD: ld hl, wEnemyMonHP ld a, [hli] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, [hld] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a or [hl] jr nz, .not_fainted @@ -4787,44 +4787,44 @@ DrawEnemyHUD: .not_fainted xor a - ld [hMultiplicand], a + ldh [hMultiplicand], a ld a, HP_BAR_LENGTH_PX - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld hl, wEnemyMonMaxHP ld a, [hli] ld b, a ld a, [hl] - ld [hMultiplier], a + ldh [hMultiplier], a ld a, b and a jr z, .less_than_256_max - ld a, [hMultiplier] + ldh a, [hMultiplier] srl b rr a srl b rr a - ld [hDivisor], a - ld a, [hProduct + 2] + ldh [hDivisor], a + ldh a, [hProduct + 2] ld b, a srl b - ld a, [hProduct + 3] + ldh a, [hProduct + 3] rr a srl b rr a - ld [hProduct + 3], a + ldh [hProduct + 3], a ld a, b - ld [hProduct + 2], a + ldh [hProduct + 2], a .less_than_256_max - ld a, [hProduct + 2] - ld [hDividend + 0], a - ld a, [hProduct + 3] - ld [hDividend + 1], a + ldh a, [hProduct + 2] + ldh [hDividend + 0], a + ldh a, [hProduct + 3] + ldh [hDividend + 1], a ld a, 2 ld b, a call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld e, a ld a, HP_BAR_LENGTH ld d, a @@ -4856,7 +4856,7 @@ ret_3e138: BattleMenu: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call LoadTempTileMapToTileMap ld a, [wBattleType] @@ -4889,7 +4889,7 @@ BattleMenu: .next ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [wBattleMenuCursorBuffer] cp $1 jp z, BattleMenu_Fight @@ -5001,7 +5001,7 @@ BattleMenu_Pack: .ball xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call _LoadBattleFontsHPBar call ClearSprites ld a, [wBattleType] @@ -5203,7 +5203,7 @@ PlayerSwitch: ret .dont_run - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .player_1 call BattleMonEntrance @@ -5332,7 +5332,7 @@ MoveSelectionScreen: ld bc, NUM_MOVES call CopyBytes xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 4, 17 - NUM_MOVES - 1 ld b, 4 @@ -5429,7 +5429,7 @@ MoveSelectionScreen: .interpret_joypad ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call ScrollingMenuJoypad bit D_UP_F, a jp nz, .pressed_up @@ -5618,7 +5618,7 @@ MoveSelectionScreen: MoveInfoBox: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 8 ld b, 3 @@ -6513,8 +6513,8 @@ BattleWinSlideInEnemyTrainerFrontpic: cp 7 ret z xor a - ld [hBGMapMode], a - ld [hBGMapThird], a + ldh [hBGMapMode], a + ldh [hBGMapThird], a ld d, $0 push bc push hl @@ -6529,7 +6529,7 @@ BattleWinSlideInEnemyTrainerFrontpic: jr nz, .inner_loop ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 4 call DelayFrames pop hl @@ -6564,12 +6564,12 @@ ApplyStatusEffectOnEnemyStats: xor a ApplyStatusEffectOnStats: - ld [hBattleTurn], a + ldh [hBattleTurn], a call ApplyPrzEffectOnSpeed jp ApplyBrnEffectOnAttack ApplyPrzEffectOnSpeed: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .enemy ld a, [wBattleMonStatus] @@ -6614,7 +6614,7 @@ ApplyPrzEffectOnSpeed: ret ApplyBrnEffectOnAttack: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .enemy ld a, [wBattleMonStatus] @@ -6707,38 +6707,38 @@ ApplyStatLevelMultiplier: ld b, 0 add hl, bc xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld a, [de] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a inc de ld a, [de] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, [hli] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, [hl] - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide pop hl ; Cap at 999. - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] sub LOW(MAX_STAT_VALUE) - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] sbc HIGH(MAX_STAT_VALUE) jp c, .okay3 ld a, HIGH(MAX_STAT_VALUE) - ld [hQuotient + 1], a + ldh [hQuotient + 1], a ld a, LOW(MAX_STAT_VALUE) - ld [hQuotient + 2], a + ldh [hQuotient + 2], a .okay3 - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld [hli], a ld b, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [hl], a or b jr nz, .okay4 @@ -7054,15 +7054,15 @@ GiveExperiencePoints: dec c jr nz, .loop1 xor a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, [wEnemyMonBaseExp] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, [wEnemyMonLevel] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, 7 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide ; Boost Experience for traded Pokemon @@ -7095,9 +7095,9 @@ GiveExperiencePoints: ld a, [hl] cp LUCKY_EGG call z, BoostExp - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [wStringBuffer2 + 1], a - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld [wStringBuffer2], a ld a, [wCurPartyMon] ld hl, wPartyMonNicknames @@ -7105,9 +7105,9 @@ GiveExperiencePoints: ld hl, Text_MonGainedExpPoint call BattleTextBox ld a, [wStringBuffer2 + 1] - ld [hQuotient + 2], a + ldh [hQuotient + 2], a ld a, [wStringBuffer2] - ld [hQuotient + 1], a + ldh [hQuotient + 1], a pop bc call AnimateExpBar push bc @@ -7116,11 +7116,11 @@ GiveExperiencePoints: ld hl, MON_EXP + 2 add hl, bc ld d, [hl] - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] add d ld [hld], a ld d, [hl] - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] adc d ld [hl], a jr nc, .skip2 @@ -7148,11 +7148,11 @@ GiveExperiencePoints: ld hl, MON_EXP + 2 add hl, bc push bc - ld a, [hQuotient] + ldh a, [hQuotient] ld b, a - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld c, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld d, a ld a, [hld] sub d @@ -7265,7 +7265,7 @@ GiveExperiencePoints: call EmptyBattleTextBox call LoadTileMapToTempTileMap ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a .skip_animation farcall LevelUpHappinessMod @@ -7364,14 +7364,14 @@ GiveExperiencePoints: ld c, wEnemyMonEnd - wEnemyMonBaseStats .count_loop2 xor a - ld [hDividend + 0], a + ldh [hDividend + 0], a ld a, [hl] - ld [hDividend + 1], a + ldh [hDividend + 1], a ld a, [wTempByteValue] - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [hli], a dec c jr nz, .count_loop2 @@ -7381,19 +7381,19 @@ BoostExp: ; Multiply experience by 1.5x push bc ; load experience value - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld b, a - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld c, a ; halve it srl b rr c ; add it back to the whole exp value add c - ld [hProduct + 3], a - ld a, [hProduct + 2] + ldh [hProduct + 3], a + ldh a, [hProduct + 2] adc b - ld [hProduct + 2], a + ldh [hProduct + 2], a pop bc ret @@ -7428,10 +7428,10 @@ AnimateExpBar: cp MAX_LEVEL jp nc, .finish - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld [wd004], a push af - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld [wd003], a push af xor a @@ -7464,11 +7464,11 @@ AnimateExpBar: .NoOverflow: ld d, MAX_LEVEL callfar CalcExpAtLevel - ld a, [hProduct + 1] + ldh a, [hProduct + 1] ld b, a - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld c, a - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld d, a ld hl, wTempMonExp + 2 ld a, [hld] @@ -7539,9 +7539,9 @@ AnimateExpBar: call .LoopBarAnimation call TerminateExpBarSound pop af - ld [hProduct + 2], a + ldh [hProduct + 2], a pop af - ld [hProduct + 3], a + ldh [hProduct + 3], a .finish pop bc @@ -7568,11 +7568,11 @@ AnimateExpBar: call PlaceExpBar pop de ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, d call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a pop bc ld a, c cp b @@ -7584,11 +7584,11 @@ AnimateExpBar: call PlaceExpBar pop de ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, d call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a dec d jr nz, .min_number_of_frames ld d, 1 @@ -7599,7 +7599,7 @@ AnimateExpBar: jr nz, .anim_loop .end_animation ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret SendOutMonText: @@ -7623,16 +7623,16 @@ SendOutMonText: ; compute enemy helth remaining as a percentage xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld hl, wEnemyMonHP ld a, [hli] ld [wEnemyHPAtTimeOfPlayerSwitch], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, [hl] ld [wEnemyHPAtTimeOfPlayerSwitch + 1], a - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, 25 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld hl, wEnemyMonMaxHP ld a, [hli] @@ -7643,10 +7643,10 @@ SendOutMonText: rr b ld a, b ld b, 4 - ld [hDivisor], a + ldh [hDivisor], a call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld hl, JumpText_GoMon cp 70 jr nc, .skip_to_textbox @@ -7706,14 +7706,14 @@ WithdrawMonText: dec hl ld a, [de] sub b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a dec de ld b, [hl] ld a, [de] sbc b - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, 25 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld hl, wEnemyMonMaxHP ld a, [hli] @@ -7724,11 +7724,11 @@ WithdrawMonText: rr b ld a, b ld b, 4 - ld [hDivisor], a + ldh [hDivisor], a call Divide pop bc pop de - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld hl, TextJump_ThatsEnoughComeBack and a ret z @@ -7826,17 +7826,17 @@ CalcExpBar: ; back up the next level exp, and subtract the two levels ld hl, hMultiplicand + 2 ld a, [hl] - ld [hMathBuffer + 2], a + ldh [hMathBuffer + 2], a pop bc sub b ld [hld], a ld a, [hl] - ld [hMathBuffer + 1], a + ldh [hMathBuffer + 1], a pop bc sbc b ld [hld], a ld a, [hl] - ld [hMathBuffer], a + ldh [hMathBuffer], a pop bc sbc b ld [hl], a @@ -7852,25 +7852,25 @@ CalcExpBar: ld a, [de] dec de ld c, a - ld a, [hMathBuffer + 2] + ldh a, [hMathBuffer + 2] sub c ld [hld], a ld a, [de] dec de ld b, a - ld a, [hMathBuffer + 1] + ldh a, [hMathBuffer + 1] sbc b ld [hld], a ld a, [de] ld c, a - ld a, [hMathBuffer] + ldh a, [hMathBuffer] sbc c ld [hld], a xor a ld [hl], a ; multiply by 64 ld a, $40 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply pop af ld c, a @@ -7894,10 +7894,10 @@ CalcExpBar: .done ld a, c - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld b, a ld a, $40 sub b @@ -7959,14 +7959,14 @@ DropPlayerSub: ret GetBattleMonBackpic_DoAnim: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] push af xor a - ld [hBattleTurn], a + ldh [hBattleTurn], a ld a, BANK(BattleAnimCommands) rst FarCall pop af - ld [hBattleTurn], a + ldh [hBattleTurn], a ret GetEnemyMonFrontpic: @@ -7996,13 +7996,13 @@ DropEnemySub: ret GetEnemyMonFrontpic_DoAnim: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] push af call SetEnemyTurn ld a, BANK(BattleAnimCommands) rst FarCall pop af - ld [hBattleTurn], a + ldh [hBattleTurn], a ret StartBattle: @@ -8034,7 +8034,7 @@ BattleIntro: ld [wTempBattleMonSpecies], a ld [wBattleMenuCursorBuffer], a xor a - ld [hMapAnims], a + ldh [hMapAnims], a farcall PlayBattleMusic farcall ShowLinkBattleParticipants farcall FindFirstAliveMonAndStartBattle @@ -8051,7 +8051,7 @@ BattleIntro: ld hl, rLCDC set rLCDC_WINDOW_TILEMAP, [hl] ; select 9C00-9FFF xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call EmptyBattleTextBox hlcoord 9, 7 lb bc, 5, 11 @@ -8064,7 +8064,7 @@ BattleIntro: cp WILD_BATTLE call z, UpdateEnemyHUD ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret LoadTrainerOrWildMonPic: @@ -8085,26 +8085,26 @@ InitEnemy: jp InitEnemyWildmon ; wild BackUpBGMap2: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wDecompressScratch ld bc, $40 tiles ; vBGMap3 - vBGMap2 ld a, $2 call ByteFill - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld de, wDecompressScratch hlbgcoord 0, 0 ; vBGMap2 lb bc, BANK(BackUpBGMap2), $40 call Request2bpp pop af - ld [rVBK], a + ldh [rVBK], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret InitEnemyTrainer: @@ -8126,7 +8126,7 @@ InitEnemyTrainer: ld de, vTiles2 callfar GetTrainerPic xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a dec a ld [wEnemyItemState], a hlcoord 12, 0 @@ -8190,7 +8190,7 @@ InitEnemyWildmon: predef GetAnimatedFrontpic xor a ld [wTrainerClass], a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 12, 0 lb bc, 7, 7 predef PlaceGraphic @@ -8906,41 +8906,41 @@ InitBattleDisplay: call _LoadBattleFontsHPBar call .BlankBGMap xor a - ld [hMapAnims], a - ld [hSCY], a + ldh [hMapAnims], a + ldh [hSCY], a ld a, $90 - ld [hWY], a - ld [rWY], a + ldh [hWY], a + ldh [rWY], a call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall BattleIntroSlidingPics ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $31 - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 2, 6 lb bc, 6, 6 predef PlaceGraphic xor a - ld [hWY], a - ld [rWY], a + ldh [hWY], a + ldh [rWY], a call WaitBGMap call HideSprites ld b, SCGB_BATTLE_COLORS call GetSGBLayout call SetPalettes ld a, $90 - ld [hWY], a + ldh [hWY], a xor a - ld [hSCX], a + ldh [hSCX], a ret .BlankBGMap: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wDecompressScratch ld bc, wScratchAttrMap - wDecompressScratch @@ -8953,7 +8953,7 @@ InitBattleDisplay: call Request2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret .InitBackPic: @@ -8995,21 +8995,21 @@ GetTrainerBackpic: ret CopyBackpic: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld hl, vTiles0 ld de, vTiles2 tile $31 - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a ld c, $31 call Get2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a call .LoadTrainerBackpicAsOAM ld a, $31 - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 2, 6 lb bc, 6, 6 predef PlaceGraphic @@ -9018,7 +9018,7 @@ CopyBackpic: .LoadTrainerBackpicAsOAM: ld hl, wVirtualOAMSprite00 xor a - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld b, 6 ld e, (SCREEN_WIDTH + 1) * TILE_WIDTH .outer_loop @@ -9029,10 +9029,10 @@ CopyBackpic: inc hl ld [hl], e ; x inc hl - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld [hli], a ; tile id inc a - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld a, PAL_BATTLE_OB_PLAYER ld [hli], a ; attributes ld a, d @@ -9040,9 +9040,9 @@ CopyBackpic: ld d, a dec c jr nz, .inner_loop - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] add $3 - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld a, e add 1 * TILE_WIDTH ld e, a @@ -9074,7 +9074,7 @@ BattleStartMessage: xor a ld [wNumHits], a ld a, 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a ld a, 1 ld [wBattleAnimParam], a ld de, ANIM_SEND_OUT_MON diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm index 91c021a72..8ad52ef3c 100644 --- a/engine/battle/effect_commands.asm +++ b/engine/battle/effect_commands.asm @@ -130,7 +130,7 @@ BattleCommand_CheckTurn: ld a, EFFECTIVE ld [wTypeModifier], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jp nz, CheckEnemyTurn @@ -171,7 +171,7 @@ CheckPlayerTurn: ld hl, UpdatePlayerHUD call CallBattleCore ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, wPlayerSubStatus1 res SUBSTATUS_NIGHTMARE, [hl] jr .not_asleep @@ -402,7 +402,7 @@ CheckEnemyTurn: ld hl, UpdateEnemyHUD call CallBattleCore ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, wEnemySubStatus1 res SUBSTATUS_NIGHTMARE, [hl] jr .not_asleep @@ -623,7 +623,7 @@ HitConfusion: ld hl, UpdatePlayerHUD call CallBattleCore ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, TRUE call DoPlayerDamage jp BattleCommand_RaiseSub @@ -632,7 +632,7 @@ BattleCommand_CheckObedience: ; checkobedience ; Enemy can't disobey - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ret nz @@ -945,7 +945,7 @@ BattleCommand_UsedMoveText: ret CheckUserIsCharging: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wPlayerCharging] ; player jr z, .end @@ -962,7 +962,7 @@ BattleCommand_DoTurn: ld de, wPlayerSubStatus3 ld bc, wPlayerTurnsTaken - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .proceed @@ -999,7 +999,7 @@ BattleCommand_DoTurn: bit SUBSTATUS_TRANSFORMED, a ret nz - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wPartyMon1PP @@ -1022,7 +1022,7 @@ BattleCommand_DoTurn: ret c .consume_pp - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wCurMoveNum] jr z, .okay @@ -1091,7 +1091,7 @@ BattleCommand_DoTurn: db -1 CheckMimicUsed: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wCurMoveNum] jr z, .player @@ -1133,7 +1133,7 @@ BattleCommand_Critical: and a ret z - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wEnemyMonItem ld a, [wEnemyMonSpecies] @@ -1232,7 +1232,7 @@ BattleCommand_Stab: ld d, a ld e, [hl] - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .go ; Who Attacks and who Defends @@ -1339,48 +1339,48 @@ BattleCommand_Stab: ld [wAttackMissed], a xor a .NotImmune: - ld [hMultiplier], a + ldh [hMultiplier], a add b ld [wTypeModifier], a xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld hl, wCurDamage ld a, [hli] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, [hld] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a call Multiply - ld a, [hProduct + 1] + ldh a, [hProduct + 1] ld b, a - ld a, [hProduct + 2] + ldh a, [hProduct + 2] or b ld b, a - ld a, [hProduct + 3] + ldh a, [hProduct + 3] or b jr z, .ok ; This is a very convoluted way to get back that we've essentially dealt no damage. ; Take the product and divide it by 10. ld a, 10 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld b, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] or b jr nz, .ok ld a, 1 - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a .ok - ld a, [hMultiplicand + 1] + ldh a, [hMultiplicand + 1] ld [hli], a - ld a, [hMultiplicand + 2] + ldh a, [hMultiplicand + 2] ld [hl], a pop bc pop hl @@ -1402,7 +1402,7 @@ BattleCommand_Stab: BattleCheckTypeMatchup: ld hl, wEnemyMonType1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, CheckTypeMatchup ld hl, wBattleMonType1 @@ -1455,21 +1455,21 @@ CheckTypeMatchup: .Yup: xor a - ld [hDividend + 0], a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hDividend + 0], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, [hli] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, [wTypeMatchup] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, 10 - ld [hDivisor], a + ldh [hDivisor], a push bc ld b, 4 call Divide pop bc - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [wTypeMatchup], a jr .TypesLoop @@ -1523,12 +1523,12 @@ BattleCommand_DamageVariation: .go ; Start with the maximum damage. xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a dec hl ld a, [hli] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, [hl] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ; Multiply by 85-100%... .loop @@ -1537,20 +1537,20 @@ BattleCommand_DamageVariation: cp 85 percent + 1 jr c, .loop - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; ...divide by 100%... ld a, $ff ; 100% - ld [hDivisor], a + ldh [hDivisor], a ld b, $4 call Divide ; ...to get .85-1.00x damage. - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld hl, wCurDamage ld [hli], a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [hl], a ret @@ -1588,7 +1588,7 @@ BattleCommand_CheckHit: ld a, [wPlayerMoveStruct + MOVE_ACC] ld b, a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .BrightPowder ld a, [wEnemyMoveStruct + MOVE_ACC] @@ -1769,7 +1769,7 @@ BattleCommand_CheckHit: ret .StatModifiers: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ; load the user's accuracy into b and the opponent's evasion into c. @@ -1805,10 +1805,10 @@ BattleCommand_CheckHit: ld c, a ; store the base move accuracy for math ops xor a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, [hl] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a push hl ld d, 2 ; do this twice, once for the user's accuracy and once for the target's evasion @@ -1824,22 +1824,22 @@ BattleCommand_CheckHit: pop bc ; multiply by the first byte in that row... ld a, [hli] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; ... and divide by the second byte ld a, [hl] - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide ; minimum accuracy is $0001 - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld b, a - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] or b jr nz, .min_accuracy - ld [hQuotient + 1], a + ldh [hQuotient + 1], a ld a, 1 - ld [hQuotient + 2], a + ldh [hQuotient + 2], a .min_accuracy ; do the same thing to the target's evasion @@ -1848,9 +1848,9 @@ BattleCommand_CheckHit: jr nz, .accuracy_loop ; if the result is more than 2 bytes, max out at 100% - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] and a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] jr z, .finish_accuracy ld a, $ff @@ -1871,7 +1871,7 @@ BattleCommand_EffectChance: push hl ld hl, wPlayerMoveStruct + MOVE_CHANCE - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_move_chance ld hl, wEnemyMoveStruct + MOVE_CHANCE @@ -1967,7 +1967,7 @@ BattleCommand_MoveAnimNoSub: and a jp nz, BattleCommand_MoveDelay - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld de, wPlayerRolloutCount ld a, BATTLEANIM_ENEMY_DAMAGE @@ -2039,7 +2039,7 @@ BattleCommand_StatDownAnim: and a jp nz, BattleCommand_MoveDelay - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, BATTLEANIM_ENEMY_STAT_DOWN jr z, BattleCommand_StatUpDownAnim @@ -2060,9 +2060,9 @@ BattleCommand_StatUpDownAnim: BattleCommand_SwitchTurn: ; switchturn - ld a, [hBattleTurn] + ldh a, [hBattleTurn] xor 1 - ld [hBattleTurn], a + ldh [hBattleTurn], a ret BattleCommand_RaiseSub: @@ -2159,7 +2159,7 @@ BattleCommand_ApplyDamage: push bc call .update_damage_taken ld c, FALSE - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .damage_player call DoEnemyDamage @@ -2194,7 +2194,7 @@ BattleCommand_ApplyDamage: ret nz ld de, wPlayerDamageTaken + 1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .got_damage_taken ld de, wEnemyDamageTaken + 1 @@ -2271,7 +2271,7 @@ endr ld [wKickCounter], a call LoadMoveAnim ld c, TRUE - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jp nz, DoEnemyDamage jp DoPlayerDamage @@ -2331,7 +2331,7 @@ BattleCommand_StartLoop: ; startloop ld hl, wPlayerRolloutCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyRolloutCount @@ -2371,7 +2371,7 @@ BattleCommand_CheckFaint: ; Ends the move effect if the opponent faints. ld hl, wEnemyMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld hl, wBattleMonHP @@ -2389,7 +2389,7 @@ BattleCommand_CheckFaint: ld hl, TookDownWithItText call StdBattleTextBox - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wEnemyMonMaxHP + 1 bccoord 2, 2 ; hp bar @@ -2468,7 +2468,7 @@ BattleCommand_BuildOpponentRage: ret z ld de, wEnemyRageCounter - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player ld de, wPlayerRageCounter @@ -2492,7 +2492,7 @@ BattleCommand_RageDamage: ld a, [wCurDamage + 1] ld l, a ld c, a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wPlayerRageCounter] jr z, .rage_loop @@ -2525,7 +2525,7 @@ EndMoveEffect: DittoMetalPowder: ld a, MON_SPECIES call BattlePartyAttr - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [hl] jr nz, .Ditto @@ -2561,7 +2561,7 @@ DittoMetalPowder: BattleCommand_DamageStats: ; damagestats - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jp nz, EnemyAttackDamage @@ -2706,7 +2706,7 @@ CheckDamageStatsCritical: push hl push bc - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .enemy ld a, [wPlayerMoveStructType] @@ -2784,7 +2784,7 @@ SpeciesItemBoost: ld a, MON_SPECIES call BattlePartyAttr - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [hl] jr z, .CompareSpecies @@ -2900,7 +2900,7 @@ BattleCommand_ClearMissDamage: HitSelfInConfusion: call ResetDamage - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wBattleMonDefense ld de, wPlayerScreens @@ -3049,12 +3049,12 @@ BattleCommand_DamageCalc: ; * 100 + item effect amount ld a, c add 100 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; / 100 ld a, 100 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide @@ -3065,44 +3065,44 @@ BattleCommand_DamageCalc: ; Update wCurDamage (capped at 997). ld hl, wCurDamage ld b, [hl] - ld a, [hProduct + 3] + ldh a, [hProduct + 3] add b - ld [hProduct + 3], a + ldh [hProduct + 3], a jr nc, .dont_cap_1 - ld a, [hProduct + 2] + ldh a, [hProduct + 2] inc a - ld [hProduct + 2], a + ldh [hProduct + 2], a and a jr z, .Cap .dont_cap_1 - ld a, [hProduct] + ldh a, [hProduct] ld b, a - ld a, [hProduct + 1] + ldh a, [hProduct + 1] or a jr nz, .Cap - ld a, [hProduct + 2] + ldh a, [hProduct + 2] cp HIGH(MAX_STAT_VALUE - MIN_NEUTRAL_DAMAGE + 1) jr c, .dont_cap_2 cp HIGH(MAX_STAT_VALUE - MIN_NEUTRAL_DAMAGE + 1) + 1 jr nc, .Cap - ld a, [hProduct + 3] + ldh a, [hProduct + 3] cp LOW(MAX_STAT_VALUE - MIN_NEUTRAL_DAMAGE + 1) jr nc, .Cap .dont_cap_2 inc hl - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld b, [hl] add b ld [hld], a - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld b, [hl] adc b ld [hl], a @@ -3146,20 +3146,20 @@ BattleCommand_DamageCalc: ret z ; x2 - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] add a - ld [hProduct + 3], a + ldh [hProduct + 3], a - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] rl a - ld [hProduct + 2], a + ldh [hProduct + 2], a ; Cap at $ffff. ret nc ld a, $ff - ld [hProduct + 2], a - ld [hProduct + 3], a + ldh [hProduct + 2], a + ldh [hProduct + 3], a ret @@ -3169,7 +3169,7 @@ BattleCommand_ConstantDamage: ; constantdamage ld hl, wBattleMonLevel - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_turn ld hl, wEnemyMonLevel @@ -3216,7 +3216,7 @@ BattleCommand_ConstantDamage: .super_fang ld hl, wEnemyMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld hl, wBattleMonHP @@ -3245,50 +3245,50 @@ BattleCommand_ConstantDamage: .reversal ld hl, wBattleMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .reversal_got_hp ld hl, wEnemyMonHP .reversal_got_hp xor a - ld [hDividend], a - ld [hMultiplicand + 0], a + ldh [hDividend], a + ldh [hMultiplicand + 0], a ld a, [hli] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, [hli] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, $30 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, [hli] ld b, a ld a, [hl] - ld [hDivisor], a + ldh [hDivisor], a ld a, b and a jr z, .skip_to_divide - ld a, [hProduct + 4] + ldh a, [hProduct + 4] srl b rr a srl b rr a - ld [hDivisor], a - ld a, [hProduct + 2] + ldh [hDivisor], a + ldh a, [hProduct + 2] ld b, a srl b - ld a, [hProduct + 3] + ldh a, [hProduct + 3] rr a srl b rr a - ld [hDividend + 3], a + ldh [hDividend + 3], a ld a, b - ld [hDividend + 2], a + ldh [hDividend + 2], a .skip_to_divide ld b, 4 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld b, a ld hl, FlailReversalPower @@ -3300,7 +3300,7 @@ BattleCommand_ConstantDamage: jr .reversal_loop .break_loop - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [hl] jr nz, .notPlayersTurn @@ -3521,7 +3521,7 @@ DoSubstituteDamage: call StdBattleTextBox ld de, wEnemySubstituteHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld de, wPlayerSubstituteHP @@ -3662,7 +3662,7 @@ BattleCommand_SleepTarget: .CheckAIRandomFail: ; Enemy turn - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .dont_fail @@ -3758,7 +3758,7 @@ BattleCommand_Poison: and a jr nz, .failed - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .dont_sample_failure @@ -3819,7 +3819,7 @@ BattleCommand_Poison: .check_toxic ld a, BATTLE_VARS_SUBSTATUS5_OPP call GetBattleVarAddr - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld de, wEnemyToxicCount jr z, .ok @@ -3832,7 +3832,7 @@ BattleCommand_Poison: CheckIfTargetIsPoisonType: ld de, wEnemyMonType1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld de, wBattleMonType1 @@ -3868,20 +3868,20 @@ SapHealth: ld hl, wCurDamage ld a, [hli] srl a - ld [hDividend], a + ldh [hDividend], a ld b, a ld a, [hl] rr a - ld [hDividend + 1], a + ldh [hDividend + 1], a or b jr nz, .at_least_one ld a, 1 - ld [hDividend + 1], a + ldh [hDividend + 1], a .at_least_one ld hl, wBattleMonHP ld de, wBattleMonMaxHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .battlemonhp ld hl, wEnemyMonHP @@ -3906,12 +3906,12 @@ SapHealth: ld [bc], a ; Add hDividend to current HP and copy it to little endian wBuffer5/6 - ld a, [hDividend + 1] + ldh a, [hDividend + 1] ld b, [hl] add b ld [hld], a ld [wBuffer5], a - ld a, [hDividend] + ldh a, [hDividend] ld b, [hl] adc b ld [hli], a @@ -3943,7 +3943,7 @@ SapHealth: inc de .finish - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a hlcoord 10, 9 ld a, $1 @@ -4005,7 +4005,7 @@ Defrost: xor a ld [hl], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wCurOTMon] ld hl, wOTPartyMon1Status @@ -4067,7 +4067,7 @@ BattleCommand_FreezeTarget: call OpponentCantMove call EndRechargeOpp ld hl, wEnemyJustGotFrozen - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .finish ld hl, wPlayerJustGotFrozen @@ -4193,7 +4193,7 @@ RaiseStat: ld a, b ld [wLoweredStat], a ld hl, wPlayerStatLevels - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_stat_levels ld hl, wEnemyStatLevels @@ -4230,7 +4230,7 @@ RaiseStat: jr nc, .done_calcing_stats ld hl, wBattleMonStats + 1 ld de, wPlayerStats - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_stats_pointer ld hl, wEnemyMonStats + 1 @@ -4254,7 +4254,7 @@ RaiseStat: sbc HIGH(MAX_STAT_VALUE) jp z, .stats_already_max .not_already_max - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .calc_player_stats call CalcEnemyStats @@ -4290,7 +4290,7 @@ MinimizeDropSub: ld bc, wPlayerMinimized ld hl, DropPlayerSub - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .do_player ld bc, wEnemyMinimized @@ -4307,7 +4307,7 @@ MinimizeDropSub: ret nc xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call CallBattleCore call WaitBGMap jp BattleCommand_MoveDelay @@ -4390,7 +4390,7 @@ BattleCommand_StatDown: jp nz, .Mist ld hl, wEnemyStatLevels - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .GetStatLevel ld hl, wPlayerStatLevels @@ -4416,7 +4416,7 @@ BattleCommand_StatDown: .ComputerMiss: ; Computer opponents have a 25% chance of failing. - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .DidntMiss @@ -4467,7 +4467,7 @@ BattleCommand_StatDown: push hl ld hl, wEnemyMonAttack + 1 ld de, wEnemyStats - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .do_enemy ld hl, wBattleMonAttack + 1 @@ -4613,7 +4613,7 @@ TryLowerStat: ret z .not_min - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .Player @@ -4728,7 +4728,7 @@ LowerStat: ld [wLoweredStat], a ld hl, wPlayerStatLevels - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_target ld hl, wEnemyStatLevels @@ -4759,7 +4759,7 @@ LowerStat: push hl ld hl, wBattleMonStats + 1 ld de, wPlayerStats - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_target_2 ld hl, wEnemyMonStats + 1 @@ -4771,7 +4771,7 @@ LowerStat: jr z, .failed .accuracy_evasion - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -4825,25 +4825,25 @@ BattleCommand_Curl: BattleCommand_RaiseSubNoAnim: ld hl, GetBattleMonBackpic - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .PlayerTurn ld hl, GetEnemyMonFrontpic .PlayerTurn: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call CallBattleCore jp WaitBGMap BattleCommand_LowerSubNoAnim: ld hl, DropPlayerSub - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .PlayerTurn ld hl, DropEnemySub .PlayerTurn: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call CallBattleCore jp WaitBGMap @@ -4901,51 +4901,51 @@ CalcStats: add hl, bc xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld a, [de] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a inc de ld a, [de] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a inc de ld a, [hli] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, [hl] - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld b, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] or b jr nz, .check_maxed_out ld a, 1 - ld [hQuotient + 2], a + ldh [hQuotient + 2], a jr .not_maxed_out .check_maxed_out - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] cp LOW(MAX_STAT_VALUE) ld a, b sbc HIGH(MAX_STAT_VALUE) jr c, .not_maxed_out ld a, LOW(MAX_STAT_VALUE) - ld [hQuotient + 2], a + ldh [hQuotient + 2], a ld a, HIGH(MAX_STAT_VALUE) - ld [hQuotient + 1], a + ldh [hQuotient + 1], a .not_maxed_out pop bc - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld [bc], a inc bc - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [bc], a inc bc pop hl @@ -4961,7 +4961,7 @@ BattleCommand_CheckRampage: ; checkrampage ld de, wPlayerRolloutCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player ld de, wEnemyRolloutCount @@ -5004,7 +5004,7 @@ BattleCommand_Rampage: ret nz ld de, wPlayerRolloutCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld de, wEnemyRolloutCount @@ -5042,7 +5042,7 @@ BattleCommand_ForceSwitch: jp z, .fail cp BATTLETYPE_SUICUNE jp z, .fail - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jp nz, .force_player_switch ld a, [wAttackMissed] @@ -5285,7 +5285,7 @@ BattleCommand_EndLoop: ld de, wPlayerRolloutCount ld bc, wPlayerDamageTaken - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_addrs ld de, wEnemyRolloutCount @@ -5321,7 +5321,7 @@ BattleCommand_EndLoop: jr .done_loop .beat_up - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .check_ot_beat_up ld a, [wPartyCount] @@ -5377,7 +5377,7 @@ BattleCommand_EndLoop: res SUBSTATUS_IN_LOOP, [hl] ld hl, PlayerHitTimesText - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hit_n_times_text ld hl, EnemyHitTimesText @@ -5463,7 +5463,7 @@ CheckOpponentWentFirst: push bc ld a, [wEnemyGoesFirst] ; 0 if player went first ld b, a - ld a, [hBattleTurn] ; 0 if it's the player's turn + ldh a, [hBattleTurn] ; 0 if it's the player's turn xor b ; 1 if opponent went first pop bc ret @@ -5506,7 +5506,7 @@ BattleCommand_OHKO: ld hl, wEnemyMonLevel ld de, wBattleMonLevel ld bc, wPlayerMoveStruct + MOVE_ACC - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_move_accuracy push hl @@ -5708,7 +5708,7 @@ BattleCommand_TrapTarget: ret nz ld hl, wEnemyWrapCount ld de, wEnemyTrappingMove - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_trap ld hl, wPlayerWrapCount @@ -5764,7 +5764,7 @@ BattleCommand_Recoil: ; recoil ld hl, wBattleMonMaxHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld hl, wEnemyMonMaxHP @@ -5811,7 +5811,7 @@ BattleCommand_Recoil: ld [hl], a .dont_ko hlcoord 10, 9 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, 1 jr z, .animate_hp_bar @@ -5875,7 +5875,7 @@ BattleCommand_Confuse: jr nz, BattleCommand_Confuse_CheckSnore_Swagger_ConfuseHit BattleCommand_FinishConfusingTarget: ld bc, wEnemyConfuseCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_confuse_count ld bc, wPlayerConfuseCount @@ -5949,7 +5949,7 @@ BattleCommand_Paralyze: jp StdBattleTextBox .no_item_protection - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .dont_sample_failure @@ -5983,7 +5983,7 @@ BattleCommand_Paralyze: call DelayFrames call AnimateCurrentMove ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, BATTLE_VARS_STATUS_OPP call GetBattleVarAddr set PAR, [hl] @@ -6015,7 +6015,7 @@ CheckMoveTypeMatchesTarget: push hl ld hl, wEnemyMonType1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wBattleMonType1 @@ -6112,7 +6112,7 @@ BattleCommand_ResetStats: ld hl, wEnemyStatLevels call .Fill - ld a, [hBattleTurn] + ldh a, [hBattleTurn] push af call SetPlayerTurn @@ -6121,7 +6121,7 @@ BattleCommand_ResetStats: call CalcEnemyStats pop af - ld [hBattleTurn], a + ldh [hBattleTurn], a call AnimateCurrentMove @@ -6141,7 +6141,7 @@ BattleCommand_Heal: ld de, wBattleMonHP ld hl, wBattleMonMaxHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld de, wEnemyMonHP @@ -6180,7 +6180,7 @@ BattleCommand_Heal: ld hl, RestedText .no_status_to_heal call StdBattleTextBox - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .calc_enemy_stats call CalcPlayerStats @@ -6223,7 +6223,7 @@ INCLUDE "engine/battle/move_effects/transform.asm" BattleSideCopy: ; Copy bc bytes from hl to de if it's the player's turn. ; Copy bc bytes from de to hl if it's the enemy's turn. - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .copy @@ -6252,7 +6252,7 @@ ClearLastMove: ret ResetActorDisable: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -6272,7 +6272,7 @@ BattleCommand_Screen: ld hl, wPlayerScreens ld bc, wPlayerLightScreenCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_screens_pointer ld hl, wEnemyScreens @@ -6375,7 +6375,7 @@ CheckUserMove: ; Return z if the user has move a. ld b, a ld de, wBattleMonMoves - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld de, wEnemyMonMoves @@ -6397,7 +6397,7 @@ CheckUserMove: ResetTurn: ld hl, wPlayerCharging - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player ld hl, wEnemyCharging @@ -6452,7 +6452,7 @@ BattleCommand_Defrost: ; Don't update the enemy's party struct in a wild battle. - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .party @@ -6505,7 +6505,7 @@ INCLUDE "engine/battle/move_effects/safeguard.asm" SafeCheckSafeguard: push hl ld hl, wEnemyScreens - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_turn ld hl, wPlayerScreens @@ -6518,7 +6518,7 @@ SafeCheckSafeguard: BattleCommand_CheckSafeguard: ; checksafeguard ld hl, wEnemyScreens - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_turn ld hl, wPlayerScreens @@ -6560,7 +6560,7 @@ BattleCommand_TimeBasedHealContinue: ld hl, wBattleMonMaxHP ld de, wBattleMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .start ld hl, wEnemyMonMaxHP @@ -6653,7 +6653,7 @@ BattleCommand_DoubleMinimizeDamage: ; doubleminimizedamage ld hl, wEnemyMinimized - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wPlayerMinimized @@ -6693,7 +6693,7 @@ CheckHiddenOpponent: GetUserItem: ; Return the effect of the user's item in bc, and its id at hl. ld hl, wBattleMonItem - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .go ld hl, wEnemyMonItem @@ -6704,7 +6704,7 @@ GetUserItem: GetOpponentItem: ; Return the effect of the opponent's item in bc, and its id at hl. ld hl, wEnemyMonItem - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .go ld hl, wBattleMonItem @@ -6775,7 +6775,7 @@ PlayDamageAnim: ld [wFXAnimID], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, BATTLEANIM_ENEMY_DAMAGE jr z, .player diff --git a/engine/battle/hidden_power.asm b/engine/battle/hidden_power.asm index 537fe4354..9cc5a36e9 100644 --- a/engine/battle/hidden_power.asm +++ b/engine/battle/hidden_power.asm @@ -2,7 +2,7 @@ HiddenPowerDamage: ; Override Hidden Power's type and power based on the user's DVs. ld hl, wBattleMonDVs - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_dvs ld hl, wEnemyMonDVs diff --git a/engine/battle/link_result.asm b/engine/battle/link_result.asm index 0dd339fe4..07426d523 100644 --- a/engine/battle/link_result.asm +++ b/engine/battle/link_result.asm @@ -83,13 +83,13 @@ DetermineLinkBattleResult: jr z, .next dec hl xor a - ld [hDividend + 0], a + ldh [hDividend + 0], a ld a, [hli] - ld [hDividend + 1], a + ldh [hDividend + 1], a ld a, [hli] - ld [hDividend + 2], a + ldh [hDividend + 2], a xor a - ld [hDividend + 3], a + ldh [hDividend + 3], a ld a, [hli] ld b, a ld a, [hld] @@ -97,13 +97,13 @@ DetermineLinkBattleResult: rr a srl b rr a - ld [hDivisor], a + ldh [hDivisor], a ld b, $4 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] add e ld e, a - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] adc d ld d, a dec hl diff --git a/engine/battle/misc.asm b/engine/battle/misc.asm index 8985385a0..5a7b44cb1 100644 --- a/engine/battle/misc.asm +++ b/engine/battle/misc.asm @@ -1,7 +1,7 @@ _DisappearUser: xor a - ld [hBGMapMode], a - ld a, [hBattleTurn] + ldh [hBGMapMode], a + ldh a, [hBattleTurn] and a jr z, .player call GetEnemyFrontpicCoords @@ -21,8 +21,8 @@ _AppearUserLowerSub: AppearUser: xor a - ld [hBGMapMode], a - ld a, [hBattleTurn] + ldh [hBGMapMode], a + ldh a, [hBattleTurn] and a jr z, .player call GetEnemyFrontpicCoords @@ -32,11 +32,11 @@ AppearUser: call GetPlayerBackpicCoords ld a, $31 .okay - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a predef PlaceGraphic FinishAppearDisappearUser: ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret GetEnemyFrontpicCoords: @@ -101,32 +101,32 @@ DoWeatherModifiers: .ApplyModifier: xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld hl, wCurDamage ld a, [hli] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, [hl] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a inc de ld a, [de] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, 10 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide - ld a, [hQuotient + 0] + ldh a, [hQuotient + 0] and a ld bc, -1 jr nz, .Update - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld b, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld c, a or b jr nz, .Update @@ -153,7 +153,7 @@ DoBadgeTypeBoosts: and a ret nz - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ret nz diff --git a/engine/battle/move_effects/baton_pass.asm b/engine/battle/move_effects/baton_pass.asm index 7f922b214..46baeb75f 100644 --- a/engine/battle/move_effects/baton_pass.asm +++ b/engine/battle/move_effects/baton_pass.asm @@ -1,7 +1,7 @@ BattleCommand_BatonPass: ; batonpass - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jp nz, .Enemy diff --git a/engine/battle/move_effects/beat_up.asm b/engine/battle/move_effects/beat_up.asm index 673fc46c6..bd0307f40 100644 --- a/engine/battle/move_effects/beat_up.asm +++ b/engine/battle/move_effects/beat_up.asm @@ -2,7 +2,7 @@ BattleCommand_BeatUp: ; beatup call ResetDamage - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jp nz, .enemy_beats_up @@ -210,7 +210,7 @@ GetBeatupMonLocation: push bc ld c, a ld b, 0 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wPartyMon1Species jr z, .got_species diff --git a/engine/battle/move_effects/bide.asm b/engine/battle/move_effects/bide.asm index 871e0e7a8..cfb3f3ab2 100644 --- a/engine/battle/move_effects/bide.asm +++ b/engine/battle/move_effects/bide.asm @@ -7,7 +7,7 @@ BattleCommand_StoreEnergy: ret z ld hl, wPlayerRolloutCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .check_still_storing_energy ld hl, wEnemyRolloutCount @@ -28,7 +28,7 @@ BattleCommand_StoreEnergy: ld [hl], a ld hl, wPlayerDamageTaken + 1 ld de, wPlayerCharging ; player - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player ld hl, wEnemyDamageTaken + 1 @@ -74,7 +74,7 @@ BattleCommand_UnleashEnergy: ld de, wPlayerDamageTaken ld bc, wPlayerRolloutCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_damage ld de, wEnemyDamageTaken diff --git a/engine/battle/move_effects/conversion.asm b/engine/battle/move_effects/conversion.asm index f9307056c..4b13f29dd 100644 --- a/engine/battle/move_effects/conversion.asm +++ b/engine/battle/move_effects/conversion.asm @@ -3,7 +3,7 @@ BattleCommand_Conversion: ld hl, wBattleMonMoves ld de, wBattleMonType1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_moves ld hl, wEnemyMonMoves diff --git a/engine/battle/move_effects/conversion2.asm b/engine/battle/move_effects/conversion2.asm index 14a7e257a..d67725f9c 100644 --- a/engine/battle/move_effects/conversion2.asm +++ b/engine/battle/move_effects/conversion2.asm @@ -5,7 +5,7 @@ BattleCommand_Conversion2: and a jr nz, .failed ld hl, wBattleMonType1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_type ld hl, wEnemyMonType1 diff --git a/engine/battle/move_effects/curse.asm b/engine/battle/move_effects/curse.asm index 4861e9a37..fb59d9b67 100644 --- a/engine/battle/move_effects/curse.asm +++ b/engine/battle/move_effects/curse.asm @@ -3,7 +3,7 @@ BattleCommand_Curse: ld de, wBattleMonType1 ld bc, wPlayerStatLevels - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .go ld de, wEnemyMonType1 diff --git a/engine/battle/move_effects/disable.asm b/engine/battle/move_effects/disable.asm index 44017e30d..7f5cfaea0 100644 --- a/engine/battle/move_effects/disable.asm +++ b/engine/battle/move_effects/disable.asm @@ -7,7 +7,7 @@ BattleCommand_Disable: ld de, wEnemyDisableCount ld hl, wEnemyMonMoves - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_moves ld de, wPlayerDisableCount @@ -33,7 +33,7 @@ BattleCommand_Disable: cp b jr nz, .loop - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wEnemyMonPP jr z, .got_pp @@ -55,7 +55,7 @@ BattleCommand_Disable: ld [de], a call AnimateCurrentMove ld hl, wDisabledMove - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .got_disabled_move_pointer inc hl diff --git a/engine/battle/move_effects/encore.asm b/engine/battle/move_effects/encore.asm index f436fd970..3ac107e2b 100644 --- a/engine/battle/move_effects/encore.asm +++ b/engine/battle/move_effects/encore.asm @@ -3,7 +3,7 @@ BattleCommand_Encore: ld hl, wEnemyMonMoves ld de, wEnemyEncoreCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wBattleMonMoves @@ -47,7 +47,7 @@ BattleCommand_Encore: ld [de], a call CheckOpponentWentFirst jr nz, .finish_move - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .force_last_enemy_move diff --git a/engine/battle/move_effects/false_swipe.asm b/engine/battle/move_effects/false_swipe.asm index 0d3f7d47c..e2e0c6f10 100644 --- a/engine/battle/move_effects/false_swipe.asm +++ b/engine/battle/move_effects/false_swipe.asm @@ -4,7 +4,7 @@ BattleCommand_FalseSwipe: ; Makes sure wCurDamage < MonHP ld hl, wEnemyMonHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld hl, wBattleMonHP diff --git a/engine/battle/move_effects/frustration.asm b/engine/battle/move_effects/frustration.asm index 3d395b510..e9986bdf3 100644 --- a/engine/battle/move_effects/frustration.asm +++ b/engine/battle/move_effects/frustration.asm @@ -3,25 +3,25 @@ BattleCommand_FrustrationPower: push bc ld hl, wBattleMonHappiness - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_happiness ld hl, wEnemyMonHappiness .got_happiness ld a, $ff sub [hl] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a xor a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, 10 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, 25 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld d, a pop bc ret diff --git a/engine/battle/move_effects/fury_cutter.asm b/engine/battle/move_effects/fury_cutter.asm index 6aa6b7838..a12848499 100644 --- a/engine/battle/move_effects/fury_cutter.asm +++ b/engine/battle/move_effects/fury_cutter.asm @@ -2,7 +2,7 @@ BattleCommand_FuryCutter: ; furycutter ld hl, wPlayerFuryCutterCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .go ld hl, wEnemyFuryCutterCount @@ -42,7 +42,7 @@ ResetFuryCutterCount: push hl ld hl, wPlayerFuryCutterCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .reset ld hl, wEnemyFuryCutterCount diff --git a/engine/battle/move_effects/future_sight.asm b/engine/battle/move_effects/future_sight.asm index c28841b35..0cb0b43ba 100644 --- a/engine/battle/move_effects/future_sight.asm +++ b/engine/battle/move_effects/future_sight.asm @@ -3,7 +3,7 @@ BattleCommand_CheckFutureSight: ld hl, wPlayerFutureSightCount ld de, wPlayerFutureSightDamage - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyFutureSightCount @@ -41,7 +41,7 @@ BattleCommand_FutureSight: ld [hl], b .AlreadyChargingFutureSight: ld hl, wPlayerFutureSightCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .GotFutureSightCount ld hl, wEnemyFutureSightCount @@ -57,7 +57,7 @@ BattleCommand_FutureSight: call StdBattleTextBox call BattleCommand_RaiseSub ld de, wPlayerFutureSightDamage - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .StoreDamage ld de, wEnemyFutureSightDamage diff --git a/engine/battle/move_effects/heal_bell.asm b/engine/battle/move_effects/heal_bell.asm index 2570a53ba..a9923429e 100644 --- a/engine/battle/move_effects/heal_bell.asm +++ b/engine/battle/move_effects/heal_bell.asm @@ -5,7 +5,7 @@ BattleCommand_HealBell: call GetBattleVarAddr res SUBSTATUS_NIGHTMARE, [hl] ld de, wPartyMon1Status - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_status ld de, wOTPartyMon1Status @@ -28,7 +28,7 @@ BattleCommand_HealBell: ld hl, BellChimedText call StdBattleTextBox - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jp z, CalcPlayerStats jp CalcEnemyStats diff --git a/engine/battle/move_effects/leech_seed.asm b/engine/battle/move_effects/leech_seed.asm index 5602e7f62..7cb14c27c 100644 --- a/engine/battle/move_effects/leech_seed.asm +++ b/engine/battle/move_effects/leech_seed.asm @@ -7,7 +7,7 @@ BattleCommand_LeechSeed: jr nz, .evaded ld de, wEnemyMonType1 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld de, wBattleMonType1 diff --git a/engine/battle/move_effects/mimic.asm b/engine/battle/move_effects/mimic.asm index b1c6608fa..30b531572 100644 --- a/engine/battle/move_effects/mimic.asm +++ b/engine/battle/move_effects/mimic.asm @@ -7,7 +7,7 @@ BattleCommand_Mimic: and a jr nz, .fail ld hl, wBattleMonMoves - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player_turn ld hl, wEnemyMonMoves diff --git a/engine/battle/move_effects/pay_day.asm b/engine/battle/move_effects/pay_day.asm index ba1dce884..9f59dbb08 100644 --- a/engine/battle/move_effects/pay_day.asm +++ b/engine/battle/move_effects/pay_day.asm @@ -5,7 +5,7 @@ BattleCommand_PayDay: ld hl, wStringBuffer1 ld [hli], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wBattleMonLevel] jr z, .ok diff --git a/engine/battle/move_effects/present.asm b/engine/battle/move_effects/present.asm index f0949558f..35713927b 100644 --- a/engine/battle/move_effects/present.asm +++ b/engine/battle/move_effects/present.asm @@ -54,7 +54,7 @@ BattleCommand_Present: call AnimateCurrentMove call BattleCommand_SwitchTurn ld hl, AICheckPlayerMaxHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp_fn_pointer ld hl, AICheckEnemyMaxHP diff --git a/engine/battle/move_effects/protect.asm b/engine/battle/move_effects/protect.asm index 9025d2f4b..1e540923d 100644 --- a/engine/battle/move_effects/protect.asm +++ b/engine/battle/move_effects/protect.asm @@ -14,7 +14,7 @@ BattleCommand_Protect: ProtectChance: ld de, wPlayerProtectCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .asm_37637 ld de, wEnemyProtectCount diff --git a/engine/battle/move_effects/psych_up.asm b/engine/battle/move_effects/psych_up.asm index 02fdef5d2..c32316ccd 100644 --- a/engine/battle/move_effects/psych_up.asm +++ b/engine/battle/move_effects/psych_up.asm @@ -3,7 +3,7 @@ BattleCommand_PsychUp: ld hl, wEnemyStatLevels ld de, wPlayerStatLevels - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .pointers_correct ; It's the enemy's turn, so swap the pointers. @@ -35,7 +35,7 @@ BattleCommand_PsychUp: inc de dec b jr nz, .loop2 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .calc_enemy_stats call CalcPlayerStats diff --git a/engine/battle/move_effects/pursuit.asm b/engine/battle/move_effects/pursuit.asm index 18c358144..f8979fb9f 100644 --- a/engine/battle/move_effects/pursuit.asm +++ b/engine/battle/move_effects/pursuit.asm @@ -3,7 +3,7 @@ BattleCommand_Pursuit: ; Double damage if the opponent is switching. ld hl, wEnemyIsSwitching - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wPlayerIsSwitching diff --git a/engine/battle/move_effects/rapid_spin.asm b/engine/battle/move_effects/rapid_spin.asm index 0dc8b7de2..6e40726db 100644 --- a/engine/battle/move_effects/rapid_spin.asm +++ b/engine/battle/move_effects/rapid_spin.asm @@ -12,7 +12,7 @@ BattleCommand_ClearHazards: ld hl, wPlayerScreens ld de, wPlayerWrapCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_screens_wrap ld hl, wEnemyScreens diff --git a/engine/battle/move_effects/return.asm b/engine/battle/move_effects/return.asm index d3071d23a..18a2d10f4 100644 --- a/engine/battle/move_effects/return.asm +++ b/engine/battle/move_effects/return.asm @@ -2,24 +2,24 @@ BattleCommand_HappinessPower: ; happinesspower push bc ld hl, wBattleMonHappiness - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyMonHappiness .ok xor a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, [hl] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, 10 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld a, 25 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld d, a pop bc ret diff --git a/engine/battle/move_effects/rollout.asm b/engine/battle/move_effects/rollout.asm index de4bfcaa6..e2f810e6a 100644 --- a/engine/battle/move_effects/rollout.asm +++ b/engine/battle/move_effects/rollout.asm @@ -4,7 +4,7 @@ BattleCommand_CheckCurl: ; checkcurl ld de, wPlayerRolloutCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld de, wEnemyRolloutCount @@ -31,7 +31,7 @@ BattleCommand_RolloutPower: ret nz ld hl, wPlayerRolloutCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_rollout_count ld hl, wEnemyRolloutCount diff --git a/engine/battle/move_effects/safeguard.asm b/engine/battle/move_effects/safeguard.asm index a926bdccc..cb5a4857e 100644 --- a/engine/battle/move_effects/safeguard.asm +++ b/engine/battle/move_effects/safeguard.asm @@ -3,7 +3,7 @@ BattleCommand_Safeguard: ld hl, wPlayerScreens ld de, wPlayerSafeguardCount - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .ok ld hl, wEnemyScreens diff --git a/engine/battle/move_effects/sketch.asm b/engine/battle/move_effects/sketch.asm index a5b0d1c03..2d9705106 100644 --- a/engine/battle/move_effects/sketch.asm +++ b/engine/battle/move_effects/sketch.asm @@ -27,7 +27,7 @@ BattleCommand_Sketch: ld e, l ; Get the battle move structs. ld hl, wBattleMonMoves - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .get_last_move ld hl, wEnemyMonMoves @@ -74,7 +74,7 @@ BattleCommand_Sketch: ld [hl], a pop bc - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .user_trainer ld a, [wBattleMode] diff --git a/engine/battle/move_effects/sleep_talk.asm b/engine/battle/move_effects/sleep_talk.asm index ae2d252b7..92bff2602 100644 --- a/engine/battle/move_effects/sleep_talk.asm +++ b/engine/battle/move_effects/sleep_talk.asm @@ -5,7 +5,7 @@ BattleCommand_SleepTalk: ld a, [wAttackMissed] and a jr nz, .fail - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld hl, wBattleMonMoves + 1 ld a, [wDisabledMove] @@ -77,7 +77,7 @@ BattleCommand_SleepTalk: ret .check_has_usable_move - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wDisabledMove] jr z, .got_move_2 diff --git a/engine/battle/move_effects/spikes.asm b/engine/battle/move_effects/spikes.asm index 1eca7ae53..c22787d6d 100644 --- a/engine/battle/move_effects/spikes.asm +++ b/engine/battle/move_effects/spikes.asm @@ -2,7 +2,7 @@ BattleCommand_Spikes: ; spikes ld hl, wEnemyScreens - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .asm_3768e ld hl, wPlayerScreens diff --git a/engine/battle/move_effects/spite.asm b/engine/battle/move_effects/spite.asm index 71252fe22..031cdb71f 100644 --- a/engine/battle/move_effects/spite.asm +++ b/engine/battle/move_effects/spite.asm @@ -6,7 +6,7 @@ BattleCommand_Spite: jp nz, .failed ld bc, PARTYMON_STRUCT_LENGTH ; ???? ld hl, wEnemyMonMoves - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_moves ld hl, wBattleMonMoves @@ -63,7 +63,7 @@ BattleCommand_Spite: call GetBattleVar bit SUBSTATUS_TRANSFORMED, a jr nz, .transformed - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .not_wildmon ld a, [wBattleMode] diff --git a/engine/battle/move_effects/substitute.asm b/engine/battle/move_effects/substitute.asm index 8f14bc315..bafd4c460 100644 --- a/engine/battle/move_effects/substitute.asm +++ b/engine/battle/move_effects/substitute.asm @@ -4,7 +4,7 @@ BattleCommand_Substitute: call BattleCommand_MoveDelay ld hl, wBattleMonMaxHP ld de, wPlayerSubstituteHP - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .got_hp ld hl, wEnemyMonMaxHP @@ -46,7 +46,7 @@ BattleCommand_Substitute: ld hl, wPlayerWrapCount ld de, wPlayerTrappingMove - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player ld hl, wEnemyWrapCount diff --git a/engine/battle/move_effects/teleport.asm b/engine/battle/move_effects/teleport.asm index 1c67ef112..55eb6675f 100644 --- a/engine/battle/move_effects/teleport.asm +++ b/engine/battle/move_effects/teleport.asm @@ -16,7 +16,7 @@ BattleCommand_Teleport: bit SUBSTATUS_CANT_RUN, a jr nz, .failed ; Only need to check these next things if it's your turn - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .enemy_turn ; Can't teleport from a trainer battle diff --git a/engine/battle/move_effects/thief.asm b/engine/battle/move_effects/thief.asm index 34a9699fc..47270d6c2 100644 --- a/engine/battle/move_effects/thief.asm +++ b/engine/battle/move_effects/thief.asm @@ -1,7 +1,7 @@ BattleCommand_Thief: ; thief - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .enemy diff --git a/engine/battle/move_effects/transform.asm b/engine/battle/move_effects/transform.asm index ef8071290..ab94da79c 100644 --- a/engine/battle/move_effects/transform.asm +++ b/engine/battle/move_effects/transform.asm @@ -30,7 +30,7 @@ BattleCommand_Transform: call ResetActorDisable ld hl, wBattleMonSpecies ld de, wEnemyMonSpecies - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .got_mon_species ld hl, wEnemyMonSpecies @@ -46,7 +46,7 @@ BattleCommand_Transform: inc de ld bc, NUM_MOVES call CopyBytes - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .mimic_enemy_backup ld a, [de] @@ -112,7 +112,7 @@ BattleCommand_Transform: call BattleSideCopy call _CheckBattleScene jr c, .mimic_anims - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ld a, [wPlayerMinimized] jr z, .got_byte diff --git a/engine/battle/read_trainer_party.asm b/engine/battle/read_trainer_party.asm index 0a537b64e..bf32a1e21 100644 --- a/engine/battle/read_trainer_party.asm +++ b/engine/battle/read_trainer_party.asm @@ -315,9 +315,9 @@ ComputeTrainerReward: ld hl, wBattleReward xor a ld [hli], a - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld [hli], a - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld [hl], a ret diff --git a/engine/battle/sliding_intro.asm b/engine/battle/sliding_intro.asm index 6b866c6d8..e002247a4 100644 --- a/engine/battle/sliding_intro.asm +++ b/engine/battle/sliding_intro.asm @@ -1,22 +1,22 @@ BattleIntroSlidingPics: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a call .subfunction1 ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a call .subfunction2 xor a - ld [hLCDCPointer], a + ldh [hLCDCPointer], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret .subfunction1 call .subfunction4 ld a, $90 - ld [hSCX], a + ldh [hSCX], a ld a, %11100100 call DmgToCgbBGPals lb de, %11100100, %11100100 @@ -31,11 +31,11 @@ BattleIntroSlidingPics: .loop1 push af .loop2 - ld a, [rLY] + ldh a, [rLY] cp $60 jr c, .loop2 ld a, d - ld [hSCX], a + ldh [hSCX], a call .subfunction5 inc e inc e diff --git a/engine/battle/start_battle.asm b/engine/battle/start_battle.asm index f5fc4a6b0..12d657e39 100644 --- a/engine/battle/start_battle.asm +++ b/engine/battle/start_battle.asm @@ -14,7 +14,7 @@ ShowLinkBattleParticipants: FindFirstAliveMonAndStartBattle: xor a - ld [hMapAnims], a + ldh [hMapAnims], a call DelayFrame ld b, PARTY_LENGTH ld hl, wPartyMon1HP @@ -36,14 +36,14 @@ FindFirstAliveMonAndStartBattle: predef DoBattleTransition farcall _LoadBattleFontsHPBar ld a, 1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a - ld [hWY], a - ld [rWY], a - ld [hMapAnims], a + ldh [hBGMapMode], a + ldh [hWY], a + ldh [rWY], a + ldh [hMapAnims], a ret PlayBattleMusic: diff --git a/engine/battle/trainer_huds.asm b/engine/battle/trainer_huds.asm index 7a971e21f..2f0e93b6e 100644 --- a/engine/battle/trainer_huds.asm +++ b/engine/battle/trainer_huds.asm @@ -1,6 +1,6 @@ BattleStart_TrainerHuds: ld a, $e4 - ld [rOBP0], a + ldh [rOBP0], a call LoadBallIconGFX call ShowPlayerMonsRemaining ld a, [wBattleMode] @@ -10,7 +10,7 @@ BattleStart_TrainerHuds: EnemySwitch_TrainerHud: ld a, $e4 - ld [rOBP0], a + ldh [rOBP0], a call LoadBallIconGFX jp ShowOTTrainerMonsRemaining @@ -253,5 +253,5 @@ _ShowLinkBattleParticipants: call GetSGBLayout call SetPalettes ld a, $e4 - ld [rOBP0], a + ldh [rOBP0], a ret diff --git a/engine/battle/used_move_text.asm b/engine/battle/used_move_text.asm index 8166094f2..656f2ba1f 100644 --- a/engine/battle/used_move_text.asm +++ b/engine/battle/used_move_text.asm @@ -8,7 +8,7 @@ UsedMoveText: ; this is a stream of text and asm from 105db9 to 105ef6 text_jump _ActorNameText start_asm - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .start diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm index 600168a9a..4191fdf81 100644 --- a/engine/battle_anims/anim_commands.asm +++ b/engine/battle_anims/anim_commands.asm @@ -1,16 +1,16 @@ ; Battle animation command interpreter. PlayBattleAnim: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wActiveAnimObjects) - ld [rSVBK], a + ldh [rSVBK], a call _PlayBattleAnim pop af - ld [rSVBK], a + ldh [rSVBK], a ret _PlayBattleAnim: @@ -25,7 +25,7 @@ _PlayBattleAnim: call BattleAnimDelayFrame ld c, 1 - ld a, [rKEY1] + ldh a, [rKEY1] bit 7, a jr nz, .asm_cc0ff ld c, 3 @@ -39,10 +39,10 @@ _PlayBattleAnim: call BattleAnimRunScript pop af - ld [hVBlank], a + ldh [hVBlank], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call BattleAnimDelayFrame call BattleAnimDelayFrame @@ -65,8 +65,8 @@ BattleAnimRunScript: call BattleAnimRequestPals xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a call BattleAnimDelayFrame call BattleAnimRestoreHuds @@ -139,7 +139,7 @@ BattleAnimClearHud: call WaitTop call ClearActorHud ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call BattleAnimDelayFrame call BattleAnimDelayFrame call BattleAnimDelayFrame @@ -150,20 +150,20 @@ BattleAnimRestoreHuds: call BattleAnimDelayFrame call WaitTop - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wCurBattleMon) ; alternatively: BANK(wTempMon), BANK(wPartyMon1), several others - ld [rSVBK], a + ldh [rSVBK], a ld hl, UpdateBattleHuds ld a, BANK(UpdatePlayerHUD) rst FarCall ; Why not "call UpdateBattleHuds"? pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call BattleAnimDelayFrame call BattleAnimDelayFrame call BattleAnimDelayFrame @@ -171,17 +171,17 @@ BattleAnimRestoreHuds: ret BattleAnimRequestPals: - ld a, [hCGB] + ldh a, [hCGB] and a ret z - ld a, [rBGP] + ldh a, [rBGP] ld b, a ld a, [wBGP] cp b call nz, BattleAnim_SetBGPals - ld a, [rOBP0] + ldh a, [rOBP0] ld b, a ld a, [wOBP0] cp b @@ -200,7 +200,7 @@ BattleAnimDelayFrame: ret ClearActorHud: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -217,18 +217,18 @@ ClearActorHud: Unreferenced_Functioncc220: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, LOW(vBGMap0 tile $28) - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, HIGH(vBGMap0 tile $28) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call WaitBGMap2 ld a, $60 - ld [hWY], a + ldh [hWY], a xor a ; LOW(vBGMap0) - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call BattleAnimDelayFrame ret @@ -633,7 +633,7 @@ BattleAnimCmd_OBP1: ret BattleAnimCmd_ResetObp0: - ld a, [hSGB] + ldh a, [hSGB] and a ld a, $e0 jr z, .not_sgb @@ -885,14 +885,14 @@ BattleAnimCmd_E7: ret BattleAnimCmd_Transform: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wCurPartySpecies) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wCurPartySpecies] ; CurPartySpecies push af - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -916,12 +916,12 @@ BattleAnimCmd_Transform: pop af ld [wCurPartySpecies], a ; CurPartySpecies pop af - ld [rSVBK], a + ldh [rSVBK], a ret BattleAnimCmd_UpdateActorPic: ld de, vTiles0 tile $00 - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -939,10 +939,10 @@ BattleAnimCmd_UpdateActorPic: ret BattleAnimCmd_RaiseSub: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, 1 ; unnecessary bankswitch? - ld [rSVBK], a + ldh [rSVBK], a xor a ; sScratch call GetSRAMBank @@ -958,7 +958,7 @@ GetSubstitutePic: ; used only for BANK(GetSubstitutePic) or b jr nz, .loop - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -1003,7 +1003,7 @@ GetSubstitutePic: ; used only for BANK(GetSubstitutePic) .done call CloseSRAM pop af - ld [rSVBK], a + ldh [rSVBK], a ret .CopyTile: @@ -1013,17 +1013,17 @@ GetSubstitutePic: ; used only for BANK(GetSubstitutePic) ret BattleAnimCmd_MinimizeOpp: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, 1 ; unnecessary bankswitch? - ld [rSVBK], a + ldh [rSVBK], a xor a ; sScratch call GetSRAMBank call GetMinimizePic call Request2bpp call CloseSRAM pop af - ld [rSVBK], a + ldh [rSVBK], a ret GetMinimizePic: @@ -1037,7 +1037,7 @@ GetMinimizePic: or b jr nz, .loop - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -1067,10 +1067,10 @@ MinimizePic: INCBIN "gfx/battle/minimize.2bpp" BattleAnimCmd_Minimize: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, 1 ; unnecessary bankswitch? - ld [rSVBK], a + ldh [rSVBK], a xor a ; sScratch call GetSRAMBank call GetMinimizePic @@ -1078,18 +1078,18 @@ BattleAnimCmd_Minimize: call Request2bpp call CloseSRAM pop af - ld [rSVBK], a + ldh [rSVBK], a ret BattleAnimCmd_DropSub: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wCurPartySpecies) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wCurPartySpecies] ; CurPartySpecies push af - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -1103,21 +1103,21 @@ BattleAnimCmd_DropSub: pop af ld [wCurPartySpecies], a ; CurPartySpecies pop af - ld [rSVBK], a + ldh [rSVBK], a ret BattleAnimCmd_BeatUp: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wCurPartySpecies) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wCurPartySpecies] ; CurPartySpecies push af ld a, [wBattleAnimParam] ld [wCurPartySpecies], a ; CurPartySpecies - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .player @@ -1139,17 +1139,17 @@ BattleAnimCmd_BeatUp: ld b, SCGB_BATTLE_COLORS call GetSGBLayout pop af - ld [rSVBK], a + ldh [rSVBK], a ret BattleAnimCmd_OAMOn: xor a - ld [hOAMUpdate], a + ldh [hOAMUpdate], a ret BattleAnimCmd_OAMOff: ld a, $1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a ret BattleAnimCmd_ClearSprites: @@ -1194,7 +1194,7 @@ BattleAnimCmd_Sound: db $f0, $0f, $f0, $0f .GetCryTrack: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .enemy @@ -1216,12 +1216,12 @@ rept 4 add hl, de endr - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wEnemyMon) ; wBattleMon is in WRAM0, but EnemyMon is in WRAMX - ld [rSVBK], a + ldh [rSVBK], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .enemy @@ -1278,7 +1278,7 @@ endr .done pop af - ld [rSVBK], a + ldh [rSVBK], a ret .CryData: @@ -1314,10 +1314,10 @@ PlayHitSound: ret BattleAnimAssignPals: - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb - ld a, [hSGB] + ldh a, [hSGB] and a ld a, %11100000 jr z, .sgb @@ -1374,59 +1374,59 @@ BattleAnim_RevertPals: lb de, %11100100, %11100100 call DmgToCgbObjPals xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a call BattleAnimDelayFrame ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret BattleAnim_SetBGPals: - ld [rBGP], a - ld a, [hCGB] + ldh [rBGP], a + ldh a, [hCGB] and a ret z - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals2 ld de, wBGPals1 - ld a, [rBGP] + ldh a, [rBGP] ld b, a ld c, 7 call CopyPals ld hl, wOBPals2 ld de, wOBPals1 - ld a, [rBGP] + ldh a, [rBGP] ld b, a ld c, 2 call CopyPals pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret BattleAnim_SetOBPals: - ld [rOBP0], a - ld a, [hCGB] + ldh [rOBP0], a + ldh a, [hCGB] and a ret z - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wOBPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wOBPals2 palette PAL_BATTLE_OB_GRAY ld de, wOBPals1 palette PAL_BATTLE_OB_GRAY - ld a, [rOBP0] + ldh a, [rOBP0] ld b, a ld c, 2 call CopyPals pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret BattleAnim_UpdateOAM_All: diff --git a/engine/battle_anims/bg_effects.asm b/engine/battle_anims/bg_effects.asm index e5e186ab7..c3c9ea6a5 100644 --- a/engine/battle_anims/bg_effects.asm +++ b/engine/battle_anims/bg_effects.asm @@ -363,14 +363,14 @@ BattleBGEffect_HideMon: call ClearBox pop bc xor a - ld [hBGMapThird], a + ldh [hBGMapThird], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .four xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call EndBattleBGEffect ret @@ -460,13 +460,13 @@ BattleBGEffect_FeetFollow: .okay2 call ClearBox ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a pop bc ret .five xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call EndBattleBGEffect ret @@ -527,13 +527,13 @@ BattleBGEffect_HeadFollow: .okay2 call ClearBox ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a pop bc ret .five xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call EndBattleBGEffect ret @@ -615,9 +615,9 @@ BattleBGEffect_27: jr nz, .row2 .okay2 xor a - ld [hBGMapThird], a + ldh [hBGMapThird], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call BattleBGEffects_IncrementJumptable ld hl, BG_EFFECT_STRUCT_03 add hl, bc @@ -626,7 +626,7 @@ BattleBGEffect_27: .four xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -736,7 +736,7 @@ BattleBGEffect_RunPicResizeScript: .skip call BattleBGEffects_IncrementJumptable ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .clear @@ -745,7 +745,7 @@ BattleBGEffect_RunPicResizeScript: .restart xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, BG_EFFECT_STRUCT_JT_INDEX add hl, bc ld [hl], $0 @@ -753,7 +753,7 @@ BattleBGEffect_RunPicResizeScript: .end xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call EndBattleBGEffect ret @@ -915,7 +915,7 @@ BattleBGEffect_Surf: call InitSurfWaves .one - ld a, [hLCDCPointer] + ldh a, [hLCDCPointer] and a ret z push bc @@ -945,7 +945,7 @@ BattleBGEffect_Surf: ld hl, wSurfWaveBGEffect ld bc, $0 .loop2 - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] cp e jr nc, .load_zero push hl @@ -979,11 +979,11 @@ BattleBGEffect_Whirlpool: call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, rSCY - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a xor a - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, $5e - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a lb de, 2, 2 call Functionc8f2e ret @@ -1052,11 +1052,11 @@ BattleBGEffect_Psychic: call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a xor a - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, $5f - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a lb de, 6, 5 call Functionc8f2e ld hl, BG_EFFECT_STRUCT_03 @@ -1144,9 +1144,9 @@ BattleBGEffect_DoubleTeam: call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld [hl], $0 @@ -1201,9 +1201,9 @@ BattleBGEffect_DoubleTeam: inc a ld d, a ld h, HIGH(wLYOverridesBackup) - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld l, a - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] sub l srl a push af @@ -1241,7 +1241,7 @@ BattleBGEffect_AcidArmor: ld d, 2 call Functionc8f2e ld h, HIGH(wLYOverridesBackup) - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] ld l, a ld [hl], $0 dec l @@ -1249,7 +1249,7 @@ BattleBGEffect_AcidArmor: ret .one - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] ld l, a ld h, HIGH(wLYOverridesBackup) ld e, l @@ -1259,11 +1259,11 @@ BattleBGEffect_AcidArmor: ld a, [de] dec de ld [hld], a - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] cp l jr nz, .loop ld [hl], $90 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] ld l, a ld a, [hl] cp $1 @@ -1297,9 +1297,9 @@ BattleBGEffect_Withdraw: call BattleBGEffects_ClearLYOverrides ld a, rSCY - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld [hl], $1 @@ -1346,9 +1346,9 @@ BattleBGEffect_Dig: call BattleBGEffects_ClearLYOverrides ld a, rSCY - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld [hl], $2 @@ -1370,9 +1370,9 @@ BattleBGEffect_Dig: ld [hl], $10 call BattleBGEffects_IncrementJumptable .two - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld l, a - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] sub l dec a ld hl, BG_EFFECT_STRUCT_BATTLE_TURN @@ -1412,9 +1412,9 @@ BattleBGEffect_Tackle: call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld [hl], $0 @@ -1446,9 +1446,9 @@ BattleBGEffect_25: call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 call BattleBGEffect_SetLCDStatCustoms2 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld [hl], $0 @@ -1521,16 +1521,16 @@ Functionc88a5: jp BGEffect_FillLYOverridesBackup .rollout - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld d, a - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] sub d ld d, a ld h, HIGH(wLYOverridesBackup) - ld a, [hSCY] + ldh a, [hSCY] or a jr nz, .skip1 - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] or a jr z, .skip2 dec a @@ -1539,14 +1539,14 @@ Functionc88a5: jr .skip2 .skip1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] dec a ld l, a ld [hl], $0 .skip2 - ld a, [hSCY] + ldh a, [hSCY] ld l, a - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] sub l jr nc, .skip3 xor a @@ -1577,9 +1577,9 @@ BGEffect2d_2f_zero: call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld [hl], $0 @@ -1620,9 +1620,9 @@ BattleBGEffect_26: call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld [hl], $0 @@ -1658,9 +1658,9 @@ BattleBGEffect_2c: call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a xor a ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc @@ -1754,9 +1754,9 @@ BattleBGEffect_BounceDown: call BattleBGEffects_ClearLYOverrides ld a, rSCY - $ff00 call BattleBGEffect_SetLCDStatCustoms2 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld [hl], $1 @@ -1808,14 +1808,14 @@ BattleBGEffect_2a: call BattleBGEffects_SetLYOverrides ld a, $47 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a - ld a, [hLYOverrideStart] + ldh [hLYOverrideEnd], a + ldh a, [hLYOverrideStart] ld l, a ld h, HIGH(wLYOverridesBackup) .loop - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] cp l jr z, .done xor a @@ -1840,9 +1840,9 @@ BattleBGEffect_2a: ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld [hl], $0 - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] inc a - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a call BattleBGEffects_IncrementJumptable ret @@ -1850,7 +1850,7 @@ BattleBGEffect_2a: call .GetLYOverride jr nc, .finish call .SetLYOverridesBackup - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] dec a ld l, a ld [hl], e @@ -1862,9 +1862,9 @@ BattleBGEffect_2a: .SetLYOverridesBackup: ld e, a - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld l, a - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] sub l srl a ld h, HIGH(wLYOverridesBackup) @@ -1937,7 +1937,7 @@ BattleBGEffect_2b: ret BattleBGEffect_1c: - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb call BattleBGEffects_AnonJumptable @@ -1951,11 +1951,11 @@ BattleBGEffect_1c: ld a, $e4 call BattleBGEffects_SetLYOverrides ld a, rBGP - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a xor a - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, $60 - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ret .one @@ -2177,9 +2177,9 @@ BattleBGEffect_VibrateMon: call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld [hl], $1 @@ -2221,11 +2221,11 @@ BattleBGEffect_WobbleMon: call BattleBGEffects_IncrementJumptable call BattleBGEffects_ClearLYOverrides ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a xor a - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, $37 - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld [hl], $0 @@ -2262,7 +2262,7 @@ BattleBGEffect_2e: push af call DelayFrame pop af - ld [hSCY], a + ldh [hSCY], a xor $ff inc a ld [wAnimObject01YOffset], a @@ -2273,7 +2273,7 @@ BattleBGEffect_1f: jr nc, .skip xor a .skip - ld [hSCX], a + ldh [hSCX], a ret BattleBGEffect_20: @@ -2281,7 +2281,7 @@ BattleBGEffect_20: jr nc, .skip xor a .skip - ld [hSCY], a + ldh [hSCY], a ret Functionc8d0b: @@ -2330,7 +2330,7 @@ BattleBGEffect_35: jr nc, .finish ld d, $6 call BattleBGEffects_Sine - ld [hSCX], a + ldh [hSCX], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -2340,7 +2340,7 @@ BattleBGEffect_35: .finish xor a - ld [hSCX], a + ldh [hSCX], a ret BattleBGEffect_GetNthDMGPal: @@ -2367,7 +2367,7 @@ BattleBGEffect_GetNthDMGPal: ret BGEffect_RapidCyclePals: - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb push de @@ -2387,9 +2387,9 @@ BGEffect_RapidCyclePals: call BattleBGEffects_SetLYOverrides ld a, $47 call BattleBGEffect_SetLCDStatCustoms1 - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] inc a - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] @@ -2427,7 +2427,7 @@ BGEffect_RapidCyclePals: .two_dmg call BattleBGEffects_ResetVideoHRAM ld a, %11100100 - ld [rBGP], a + ldh [rBGP], a call EndBattleBGEffect ret @@ -2525,10 +2525,10 @@ BGEffect_RapidCyclePals: BGEffects_LoadBGPal0_OBPal1: ld h, a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld a, h push bc push af @@ -2545,17 +2545,17 @@ BGEffects_LoadBGPal0_OBPal1: call CopyPals pop bc pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret BGEffects_LoadBGPal1_OBPal0: ld h, a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld a, h push bc push af @@ -2572,9 +2572,9 @@ BGEffects_LoadBGPal1_OBPal0: call CopyPals pop bc pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret BattleBGEffect_GetFirstDMGPal: @@ -2621,7 +2621,7 @@ BattleBGEffects_SetLYOverrides: ret BattleBGEffect_SetLCDStatCustoms1: - ld [hLCDCPointer], a + ldh [hLCDCPointer], a call BGEffect_CheckBattleTurn jr nz, .player_turn lb de, $00, $36 @@ -2631,13 +2631,13 @@ BattleBGEffect_SetLCDStatCustoms1: lb de, $2f, $5e .okay ld a, d - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, e - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ret BattleBGEffect_SetLCDStatCustoms2: - ld [hLCDCPointer], a + ldh [hLCDCPointer], a call BGEffect_CheckBattleTurn jr nz, .player_turn lb de, $00, $36 @@ -2647,30 +2647,30 @@ BattleBGEffect_SetLCDStatCustoms2: lb de, $2d, $5e .okay ld a, d - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, e - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ret BattleAnim_ResetLCDStatCustom: xor a - ld [hLYOverrideStart], a - ld [hLYOverrideEnd], a + ldh [hLYOverrideStart], a + ldh [hLYOverrideEnd], a call BattleBGEffects_ClearLYOverrides xor a - ld [hLCDCPointer], a + ldh [hLCDCPointer], a call EndBattleBGEffect ret BattleBGEffects_ResetVideoHRAM: xor a - ld [hLCDCPointer], a + ldh [hLCDCPointer], a ld a, %11100100 - ld [rBGP], a + ldh [rBGP], a ld [wBGP], a ld [wOBP1], a - ld [hLYOverrideStart], a - ld [hLYOverrideEnd], a + ldh [hLYOverrideStart], a + ldh [hLYOverrideEnd], a call BattleBGEffects_ClearLYOverrides ret @@ -2686,10 +2686,10 @@ Functionc8f2e: ld [wBattleAnimTemp3], a ld bc, wLYOverridesBackup .loop - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] cp c jr nc, .next - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] cp c jr c, .next ld a, [wBattleAnimTemp2] @@ -2763,14 +2763,14 @@ Functionc8f9a: call BattleBGEffects_Sine ld e, a pop hl - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] cp c jr c, .skip1 ld a, e ld [bc], a inc bc .skip1 - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] cp l jr nc, .skip2 ld [hl], e @@ -2788,7 +2788,7 @@ Functionc8f9a: ret .GetLYOverrideBackupAddrOffset: - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld e, a ld a, [wBattleAnimTemp0] add e @@ -2798,13 +2798,13 @@ Functionc8f9a: BattleBGEffect_WavyScreenFX: push bc - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld l, a inc a ld e, a ld h, HIGH(wLYOverridesBackup) ld d, h - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] sub l and a jr z, .done @@ -2826,9 +2826,9 @@ BattleBGEffect_WavyScreenFX: BGEffect_FillLYOverridesBackup: push af ld h, HIGH(wLYOverridesBackup) - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld l, a - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] sub l ld d, a pop af @@ -2842,14 +2842,14 @@ BGEffect_DisplaceLYOverridesBackup: ; e = a; d = [hLYOverrideEnd] - [hLYOverrideStart] - a push af ld e, a - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld l, a - ld a, [hLYOverrideEnd] + ldh a, [hLYOverrideEnd] sub l sub e ld d, a ld h, HIGH(wLYOverridesBackup) - ld a, [hLYOverrideStart] + ldh a, [hLYOverrideStart] ld l, a ld a, $90 .loop @@ -2867,7 +2867,7 @@ BGEffect_DisplaceLYOverridesBackup: BGEffect_CheckBattleTurn: ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and $1 xor [hl] ret @@ -2875,7 +2875,7 @@ BGEffect_CheckBattleTurn: BGEffect_CheckFlyDigStatus: ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and $1 xor [hl] jr nz, .player @@ -2889,7 +2889,7 @@ BGEffect_CheckFlyDigStatus: ret BattleBGEffects_CheckSGB: - ld a, [hSGB] + ldh a, [hSGB] and a ret diff --git a/engine/battle_anims/core.asm b/engine/battle_anims/core.asm index 0f3bb8488..541de6fc7 100644 --- a/engine/battle_anims/core.asm +++ b/engine/battle_anims/core.asm @@ -217,7 +217,7 @@ InitBattleAnimBuffer: ld [wBattleAnimTempXOffset], a ld a, [hli] ld [wBattleAnimTempYOffset], a - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a ret z ld hl, BATTLEANIMSTRUCT_01 diff --git a/engine/battle_anims/functions.asm b/engine/battle_anims/functions.asm index d631ca72f..93d960189 100644 --- a/engine/battle_anims/functions.asm +++ b/engine/battle_anims/functions.asm @@ -425,14 +425,14 @@ BattleAnimFunction_PokeBallBlocked: GetBallAnimPal: ld hl, BallColors - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wCurItem) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wCurItem] ld e, a pop af - ld [rSVBK], a + ldh [rSVBK], a .IsInArray: ld a, [hli] cp -1 @@ -1138,11 +1138,11 @@ BattleAnimFunction_0D: .zero call BattleAnim_IncAnonJumptableIndex ld a, rSCY - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a ld a, $58 - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld a, $5e - ld [hLYOverrideEnd], a + ldh [hLYOverrideEnd], a ret .one @@ -1156,7 +1156,7 @@ BattleAnimFunction_0D: jr nc, .asm_cd69b call BattleAnim_IncAnonJumptableIndex xor a - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ret .asm_cd69b @@ -1175,7 +1175,7 @@ BattleAnimFunction_0D: add [hl] sub $10 ret c - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ld hl, BATTLEANIMSTRUCT_XOFFSET add hl, bc ld a, [hl] @@ -1196,9 +1196,9 @@ BattleAnimFunction_0D: cp $70 jr c, asm_cd6da xor a - ld [hLCDCPointer], a - ld [hLYOverrideStart], a - ld [hLYOverrideEnd], a + ldh [hLCDCPointer], a + ldh [hLYOverrideStart], a + ldh [hLYOverrideEnd], a .four call DeinitBattleAnimation ret @@ -1209,7 +1209,7 @@ asm_cd6da: ld [hl], a sub $10 ret c - ld [hLYOverrideStart], a + ldh [hLYOverrideStart], a ret BattleAnimFunction_0E: @@ -2252,7 +2252,7 @@ BattleAnimFunction_21: dw Functioncdced Functioncdcca: - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr z, .asm_cdcd9 ld hl, BATTLEANIMSTRUCT_0B @@ -3227,7 +3227,7 @@ BattleAnimFunction_32: Functionce260: call BattleAnim_IncAnonJumptableIndex - ld a, [hBattleTurn] + ldh a, [hBattleTurn] and a jr nz, .asm_ce26c ld a, $f0 @@ -3280,7 +3280,7 @@ Functionce29f: srl a ld e, a ld d, $0 - ld a, [hSGB] + ldh a, [hSGB] and a jr nz, .asm_ce2b6 ld hl, Unknown_ce2c4 diff --git a/engine/battle_anims/pokeball_wobble.asm b/engine/battle_anims/pokeball_wobble.asm index 21f963f7e..7e6a764d0 100644 --- a/engine/battle_anims/pokeball_wobble.asm +++ b/engine/battle_anims/pokeball_wobble.asm @@ -4,12 +4,12 @@ GetPokeBallWobble: push de - ld a, [rSVBK] + ldh a, [rSVBK] ld d, a push de ld a, BANK(wBuffer2) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wBuffer2] inc a @@ -54,7 +54,7 @@ GetPokeBallWobble: pop de ld e, a ld a, d - ld [rSVBK], a + ldh [rSVBK], a ld a, e pop de ret diff --git a/engine/events/battle_tower/battle_tower.asm b/engine/events/battle_tower/battle_tower.asm index 534e2c331..981491547 100644 --- a/engine/events/battle_tower/battle_tower.asm +++ b/engine/events/battle_tower/battle_tower.asm @@ -10,10 +10,10 @@ Function1700ba: ret Function1700c4: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, $3 - ld [rSVBK], a + ldh [rSVBK], a call Function17042c @@ -47,7 +47,7 @@ Function1700c4: call CopyBytes call CloseSRAM pop af - ld [rSVBK], a + ldh [rSVBK], a ret Function170114: @@ -556,10 +556,10 @@ INCLUDE "data/battle_tower/unknown_levels.asm" CopyBTTrainer_FromBT_OT_TowBT_OTTemp: ; copy the BattleTower-Trainer data that lies at 'wBT_OTTrainer' to 'wBT_OTTemp' - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBT_OTTrainer) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBT_OTTrainer ld de, wBT_OTTemp @@ -567,7 +567,7 @@ CopyBTTrainer_FromBT_OT_TowBT_OTTemp: call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, BANK(sBattleTowerChallengeState) call GetSRAMBank @@ -982,7 +982,7 @@ BattleTower_RandomlyChooseReward: ; BattleTowerAction $1e ; Generate a random stat boosting item. .loop call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and $7 cp 6 jr c, .okay @@ -1153,28 +1153,28 @@ Function17081d: ; BattleTowerAction $17 SaveBattleTowerLevelGroup: ; BattleTowerAction $07 ld a, BANK(sBTChoiceOfLevelGroup) call GetSRAMBank - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, $3 - ld [rSVBK], a + ldh [rSVBK], a ld a, [wBTChoiceOfLvlGroup] ld [sBTChoiceOfLevelGroup], a pop af - ld [rSVBK], a + ldh [rSVBK], a call CloseSRAM ret LoadBattleTowerLevelGroup: ; BattleTowerAction $08 ; Load level group choice ld a, BANK(sBTChoiceOfLevelGroup) call GetSRAMBank - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, $3 - ld [rSVBK], a + ldh [rSVBK], a ld a, [sBTChoiceOfLevelGroup] ld [wBTChoiceOfLvlGroup], a pop af - ld [rSVBK], a + ldh [rSVBK], a call CloseSRAM ret @@ -1336,14 +1336,14 @@ String_MysteryJP: db "なぞナゾ@@" ; MYSTERY Function1709aa: ; BattleTowerAction $0f - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(w3_d090) - ld [rSVBK], a + ldh [rSVBK], a ld a, [w3_d090] ld [wScriptVar], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret Function1709bb: ; BattleTowerAction $10 @@ -1557,17 +1557,17 @@ BattleTowerAction_UbersCheck: ; BattleTowerAction $19 LoadOpponentTrainerAndPokemonWithOTSprite: farcall Function_LoadOpponentTrainerAndPokemons - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, $3 - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBT_OTTrainerClass ld a, [hl] dec a ld c, a ld b, $0 pop af - ld [rSVBK], a + ldh [rSVBK], a ld hl, BTTrainerClassSprites add hl, bc ld a, [hl] @@ -1593,9 +1593,9 @@ LoadOpponentTrainerAndPokemonWithOTSprite: ld hl, wUsedSprites add hl, de ld [hli], a - ld [hUsedSpriteIndex], a + ldh [hUsedSpriteIndex], a ld a, [hl] - ld [hUsedSpriteTile], a + ldh [hUsedSpriteTile], a farcall GetUsedSprite ret diff --git a/engine/events/battle_tower/load_trainer.asm b/engine/events/battle_tower/load_trainer.asm index f9be02b28..517b0e48e 100644 --- a/engine/events/battle_tower/load_trainer.asm +++ b/engine/events/battle_tower/load_trainer.asm @@ -1,8 +1,8 @@ Function_LoadOpponentTrainerAndPokemons: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBT_OTTrainer) - ld [rSVBK], a + ldh [rSVBK], a ; Fill wBT_OTTrainer with zeros xor a @@ -19,11 +19,11 @@ Function_LoadOpponentTrainerAndPokemons: ; Set wBT_OTTrainer as start address to write the following data to ld de, wBT_OTTrainer - ld a, [hRandomAdd] + ldh a, [hRandomAdd] ld b, a .resample ; loop to find a random trainer call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] add b ld b, a ; b contains the nr of the trainer if DEF(_CRYSTAL11) @@ -87,7 +87,7 @@ endc jr nz, .copy_bt_trainer_data_loop pop af - ld [rSVBK], a + ldh [rSVBK], a ret @@ -107,11 +107,11 @@ Function_LoadRandomBattleTowerMon: ld bc, BattleTowerMons2 - BattleTowerMons1 ; size of one level group call AddNTimes - ld a, [hRandomAdd] + ldh a, [hRandomAdd] ld b, a .resample call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] add b ld b, a maskbits BATTLETOWER_NUM_UNIQUE_MON diff --git a/engine/events/battle_tower/trainer_text.asm b/engine/events/battle_tower/trainer_text.asm index e2db148b7..0743741e6 100644 --- a/engine/events/battle_tower/trainer_text.asm +++ b/engine/events/battle_tower/trainer_text.asm @@ -3,10 +3,10 @@ BattleTowerText:: ; 1: Intro text ; 2: Player lost ; 3: Player won - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBT_OTTrainerClass) - ld [rSVBK], a + ldh [rSVBK], a if DEF(_CRYSTAL11) ld hl, wBT_OTTrainerClass else @@ -28,7 +28,7 @@ endc and a jr nz, .female ; generate a random number between 0 and 24 - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and $1f cp 25 jr c, .okay0 @@ -40,7 +40,7 @@ endc .female ; generate a random number between 0 and 14 - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and $f cp 15 jr c, .okay1 @@ -80,7 +80,7 @@ endc ld h, a bccoord 1, 14 pop af - ld [rSVBK], a + ldh [rSVBK], a call PlaceHLTextAtBC ret diff --git a/engine/events/buena.asm b/engine/events/buena.asm index c5260760a..3b8fa26f1 100644 --- a/engine/events/buena.asm +++ b/engine/events/buena.asm @@ -188,7 +188,7 @@ PrintBlueCardBalance: .DrawBox: push de xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, BlueCardBalanceMenuHeader call CopyMenuHeader call MenuBox @@ -232,7 +232,7 @@ Buena_PrizeMenu: ld [wMenuCursorBuffer], a xor a ld [wWhichIndexSet], a - ld [hBGMapMode], a + ldh [hBGMapMode], a call InitScrollingMenu call UpdateSprites call ScrollingMenu diff --git a/engine/events/buena_menu.asm b/engine/events/buena_menu.asm index e498a3ab8..fada80138 100644 --- a/engine/events/buena_menu.asm +++ b/engine/events/buena_menu.asm @@ -43,16 +43,16 @@ AskRememberPassword: ret Buena_ExitMenu: - ld a, [hOAMUpdate] + ldh a, [hOAMUpdate] push af call ExitMenu call UpdateSprites xor a - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call DelayFrame ld a, $1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call ApplyTilemap pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a ret diff --git a/engine/events/bug_contest/judging.asm b/engine/events/bug_contest/judging.asm index a6ec3baf6..a23535998 100644 --- a/engine/events/bug_contest/judging.asm +++ b/engine/events/bug_contest/judging.asm @@ -150,9 +150,9 @@ BugContest_JudgeContestants: ld [hli], a ld a, [wContestMon] ld [hli], a - ld a, [hProduct] + ldh a, [hProduct] ld [hli], a - ld a, [hProduct + 1] + ldh a, [hProduct + 1] ld [hl], a call DetermineContestWinners ret @@ -287,8 +287,8 @@ ContestScore: ; Determine the player's score in the Bug Catching Contest. xor a - ld [hProduct], a - ld [hMultiplicand], a + ldh [hProduct], a + ldh [hMultiplicand], a ld a, [wContestMonSpecies] ; Species and a diff --git a/engine/events/catch_tutorial.asm b/engine/events/catch_tutorial.asm index 898fb826f..395b32d3d 100644 --- a/engine/events/catch_tutorial.asm +++ b/engine/events/catch_tutorial.asm @@ -31,8 +31,8 @@ CatchTutorial:: call .LoadDudeData xor a - ld [hJoyDown], a - ld [hJoyPressed], a + ldh [hJoyDown], a + ldh [hJoyPressed], a ld a, [wOptions] push af and $f8 diff --git a/engine/events/daycare.asm b/engine/events/daycare.asm index 4e98c5382..04e1c9090 100644 --- a/engine/events/daycare.asm +++ b/engine/events/daycare.asm @@ -656,11 +656,11 @@ DayCare_InitBreeding: ld d, a callfar CalcExpAtLevel ld hl, wEggMonExp - ld a, [hMultiplicand] + ldh a, [hMultiplicand] ld [hli], a - ld a, [hMultiplicand + 1] + ldh a, [hMultiplicand + 1] ld [hli], a - ld a, [hMultiplicand + 2] + ldh a, [hMultiplicand + 2] ld [hl], a xor a ld b, wEggMonDVs - wEggMonStatExp diff --git a/engine/events/field_moves.asm b/engine/events/field_moves.asm index a6edbc08c..42e8298a7 100644 --- a/engine/events/field_moves.asm +++ b/engine/events/field_moves.asm @@ -62,7 +62,7 @@ ShakeHeadbuttTree: call OverworldTextModeSwitch call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall ClearSpriteAnims ld hl, wVirtualOAMSprite36 ld bc, wVirtualOAMEnd - wVirtualOAMSprite36 @@ -80,7 +80,7 @@ INCBIN "gfx/overworld/headbutt_tree.2bpp" HideHeadbuttTree: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [wPlayerDirection] and %00001100 srl a @@ -101,7 +101,7 @@ HideHeadbuttTree: ld [hld], a call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret TreeRelativeLocationTable: @@ -205,7 +205,7 @@ Cut_SpawnAnimateLeaves: Cut_StartWaiting: ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ; Cut_WaitAnimSFX ld hl, wJumptableIndex inc [hl] diff --git a/engine/events/fishing_gfx.asm b/engine/events/fishing_gfx.asm index 159f0022d..e8878b6f2 100644 --- a/engine/events/fishing_gfx.asm +++ b/engine/events/fishing_gfx.asm @@ -1,8 +1,8 @@ LoadFishingGFX: - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld de, FishingGFX ld a, [wPlayerGender] @@ -21,7 +21,7 @@ LoadFishingGFX: call .LoadGFX pop af - ld [rVBK], a + ldh [rVBK], a ret .LoadGFX: diff --git a/engine/events/halloffame.asm b/engine/events/halloffame.asm index 752ec965b..00b910166 100644 --- a/engine/events/halloffame.asm +++ b/engine/events/halloffame.asm @@ -44,7 +44,7 @@ RedCredits:: farcall FadeOutPalettes xor a ld [wVramState], a - ld [hMapAnims], a + ldh [hMapAnims], a farcall InitDisplayForRedCredits ld c, 8 call DelayFrames @@ -66,7 +66,7 @@ HallOfFame_FadeOutMusic: farcall FadeOutPalettes xor a ld [wVramState], a - ld [hMapAnims], a + ldh [hMapAnims], a farcall InitDisplayForHallOfFame ld c, 100 jp DelayFrames @@ -243,17 +243,17 @@ AnimateHOFMonEntrance: ld de, vTiles2 tile $31 predef GetMonBackpic ld a, $31 - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 6, 6 lb bc, 6, 6 predef PlaceGraphic ld a, $d0 - ld [hSCY], a + ldh [hSCY], a ld a, $90 - ld [hSCX], a + ldh [hSCX], a call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout call SetPalettes @@ -268,29 +268,29 @@ AnimateHOFMonEntrance: call _PrepMonFrontpic call WaitBGMap xor a - ld [hBGMapMode], a - ld [hSCY], a + ldh [hBGMapMode], a + ldh [hSCY], a call HOF_SlideFrontpic ret HOF_SlideBackpic: .backpicloop - ld a, [hSCX] + ldh a, [hSCX] cp $70 ret z add $4 - ld [hSCX], a + ldh [hSCX], a call DelayFrame jr .backpicloop HOF_SlideFrontpic: .frontpicloop - ld a, [hSCX] + ldh a, [hSCX] and a ret z dec a dec a - ld [hSCX], a + ldh [hSCX], a call DelayFrame jr .frontpicloop @@ -432,7 +432,7 @@ LoadHOFTeam: DisplayHOFMon: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [hli] ld [wTempMonSpecies], a ld a, [hli] @@ -528,17 +528,17 @@ HOF_AnimatePlayerPic: call ByteFill farcall GetPlayerBackpic ld a, $31 - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 6, 6 lb bc, 6, 6 predef PlaceGraphic ld a, $d0 - ld [hSCY], a + ldh [hSCY], a ld a, $90 - ld [hSCX], a + ldh [hSCX], a call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld [wCurPartySpecies], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout @@ -552,19 +552,19 @@ HOF_AnimatePlayerPic: call ByteFill farcall HOF_LoadTrainerFrontpic xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 12, 5 lb bc, 7, 7 predef PlaceGraphic ld a, $c0 - ld [hSCX], a + ldh [hSCX], a call WaitBGMap xor a - ld [hBGMapMode], a - ld [hSCY], a + ldh [hBGMapMode], a + ldh [hSCY], a call HOF_SlideFrontpic xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 2 lb bc, 8, 9 call TextBox diff --git a/engine/events/heal_machine_anim.asm b/engine/events/heal_machine_anim.asm index 559886289..28b2c8a4c 100644 --- a/engine/events/heal_machine_anim.asm +++ b/engine/events/heal_machine_anim.asm @@ -18,7 +18,7 @@ HealMachineAnim: ; 2: Up (Hall of Fame) ld a, [wScriptVar] ld [wBuffer1], a - ld a, [rOBP1] + ldh a, [rOBP1] ld [wBuffer2], a call .DoJumptableFunctions ld a, [wBuffer2] @@ -158,7 +158,7 @@ INCBIN "gfx/overworld/heal_machine.2bpp" call IsCGB jr nz, .cgb ld a, %11100000 - ld [rOBP1], a + ldh [rOBP1], a ret .cgb @@ -168,7 +168,7 @@ INCBIN "gfx/overworld/heal_machine.2bpp" ld a, BANK(wOBPals2) call FarCopyWRAM ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .palettes @@ -189,16 +189,16 @@ INCLUDE "gfx/overworld/heal_machine.pal" .FlashPalettes: call IsCGB jr nz, .go - ld a, [rOBP1] + ldh a, [rOBP1] xor %00101000 - ld [rOBP1], a + ldh [rOBP1], a ret .go - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wOBPals2) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wOBPals2 palette PAL_OW_TREE ld a, [hli] @@ -230,9 +230,9 @@ INCLUDE "gfx/overworld/heal_machine.pal" ld [hl], a pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .PlaceHealingMachineTile: diff --git a/engine/events/kurt.asm b/engine/events/kurt.asm index d4342b3e4..9d4ed3e11 100644 --- a/engine/events/kurt.asm +++ b/engine/events/kurt.asm @@ -59,7 +59,7 @@ Kurt_SelectApricorn: ld a, [wMenuSelection] ld [wMenuCursorBuffer], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call InitScrollingMenu call UpdateSprites call ScrollingMenu @@ -124,7 +124,7 @@ Kurt_SelectQuantity: call LoadMenuHeader .loop xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call MenuBox call UpdateSprites call .PlaceApricornName diff --git a/engine/events/magikarp.asm b/engine/events/magikarp.asm index db415c65e..8f0c8d39a 100644 --- a/engine/events/magikarp.asm +++ b/engine/events/magikarp.asm @@ -198,30 +198,30 @@ CalcMagikarpLength: ; c = (bc - de) / [hl] call .BCMinusDE ld a, b - ld [hDividend + 0], a + ldh [hDividend + 0], a ld a, c - ld [hDividend + 1], a + ldh [hDividend + 1], a ld a, [hl] - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld c, a ; de = c + 100 × (2 + i) xor a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, 100 - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, [wTempByteValue] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ld b, 0 - ld a, [hProduct + 3] + ldh a, [hProduct + 3] add c ld e, a - ld a, [hProduct + 2] + ldh a, [hProduct + 2] adc b ld d, a jr .done diff --git a/engine/events/magnet_train.asm b/engine/events/magnet_train.asm index 010983627..1146b73b6 100644 --- a/engine/events/magnet_train.asm +++ b/engine/events/magnet_train.asm @@ -14,10 +14,10 @@ MagnetTrain: .continue ld h, a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wMagnetTrain) - ld [rSVBK], a + ldh [rSVBK], a ld a, h ld [wMagnetTrainDirection], a @@ -30,9 +30,9 @@ MagnetTrain: ld a, d ld [wMagnetTrainPlayerSpriteInitX], a - ld a, [hSCX] + ldh a, [hSCX] push af - ld a, [hSCY] + ldh a, [hSCY] push af call MagntTrain_LoadGFX_PlayMusic ld hl, hVBlank @@ -58,13 +58,13 @@ MagnetTrain: .done pop af - ld [hVBlank], a + ldh [hVBlank], a call ClearBGPalettes xor a - ld [hLCDCPointer], a - ld [hLYOverrideStart], a - ld [hLYOverrideEnd], a - ld [hSCX], a + ldh [hLCDCPointer], a + ldh [hLYOverrideStart], a + ldh [hLYOverrideEnd], a + ldh [hSCX], a ld [wRequested2bppSource], a ld [wRequested2bppSource + 1], a ld [wRequested2bppDest], a @@ -73,13 +73,13 @@ MagnetTrain: call ClearTileMap pop af - ld [hSCY], a + ldh [hSCY], a pop af - ld [hSCX], a + ldh [hSCX], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret MagnetTrain_UpdateLYOverrides: @@ -87,7 +87,7 @@ MagnetTrain_UpdateLYOverrides: ld c, $2f ld a, [wMagnetTrainOffset] add a - ld [hSCX], a + ldh [hSCX], a call .loadloop ld c, $30 ld a, [wMagnetTrainPosition] @@ -119,19 +119,19 @@ MagntTrain_LoadGFX_PlayMusic: call SetMagnetTrainPals call DrawMagnetTrain ld a, $90 - ld [hWY], a + ldh [hWY], a call EnableLCD xor a - ld [hBGMapMode], a - ld [hSCX], a - ld [hSCY], a - ld a, [rSVBK] + ldh [hBGMapMode], a + ldh [hSCX], a + ldh [hSCY], a + ldh a, [rSVBK] push af ld a, BANK(wPlayerGender) - ld [rSVBK], a + ldh [rSVBK], a farcall GetPlayerIcon pop af - ld [rSVBK], a + ldh [rSVBK], a ld hl, vTiles0 ld c, 4 call Request2bpp @@ -243,12 +243,12 @@ MagnetTrain_InitLYOverrides: ld a, [wMagnetTrainInitPosition] call ByteFill ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a ret SetMagnetTrainPals: ld a, $1 - ld [rVBK], a + ldh [rVBK], a ; bushes hlbgcoord 0, 0 @@ -275,7 +275,7 @@ SetMagnetTrainPals: call ByteFill ld a, $0 - ld [rVBK], a + ldh [rVBK], a ret MagnetTrain_Jumptable: @@ -309,10 +309,10 @@ MagnetTrain_Jumptable: ld a, [wMagnetTrainPlayerSpriteInitX] ld e, a ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wPlayerGender) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wPlayerGender] bit PLAYERGENDER_FEMALE_F, a jr z, .got_gender @@ -320,7 +320,7 @@ MagnetTrain_Jumptable: .got_gender pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, b call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID @@ -408,10 +408,10 @@ MagnetTrain_Jumptable_FirstRunThrough: call MagnetTrain_UpdateLYOverrides call PushLYOverrides call DelayFrame - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wEnvironment) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wTimeOfDayPal] push af ld a, [wEnvironment] @@ -424,18 +424,18 @@ MagnetTrain_Jumptable_FirstRunThrough: ld b, SCGB_MAPPALS call GetSGBLayout call UpdateTimePals - ld a, [rBGP] + ldh a, [rBGP] ld [wBGP], a - ld a, [rOBP0] + ldh a, [rOBP0] ld [wOBP0], a - ld a, [rOBP1] + ldh a, [rOBP1] ld [wOBP1], a pop af ld [wEnvironment], a pop af ld [wTimeOfDayPal], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret MagnetTrainTilemap1: diff --git a/engine/events/map_name_sign.asm b/engine/events/map_name_sign.asm index 859f30034..a1700420b 100644 --- a/engine/events/map_name_sign.asm +++ b/engine/events/map_name_sign.asm @@ -2,7 +2,7 @@ MAP_NAME_SIGN_START EQU $60 ReturnFromMapSetupScript:: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall .inefficient_farcall ; this is a waste of 6 ROM bytes and 6 stack bytes ret @@ -51,10 +51,10 @@ ReturnFromMapSetupScript:: ld a, [wCurrentLandmark] ld [wPreviousLandmark], a ld a, $90 - ld [rWY], a - ld [hWY], a + ldh [rWY], a + ldh [hWY], a xor a - ld [hLCDCPointer], a + ldh [hLCDCPointer], a ret .CheckMovingWithinLandmark: @@ -112,16 +112,16 @@ PlaceMapNameSign:: .skip2 ld a, $80 ld a, $70 - ld [rWY], a - ld [hWY], a + ldh [rWY], a + ldh [hWY], a ret .disappear ld a, $90 - ld [rWY], a - ld [hWY], a + ldh [rWY], a + ldh [hWY], a xor a - ld [hLCDCPointer], a + ldh [hLCDCPointer], a ret LoadMapNameSignGFX: diff --git a/engine/events/mom.asm b/engine/events/mom.asm index adaee701f..fee89f69c 100644 --- a/engine/events/mom.asm +++ b/engine/events/mom.asm @@ -1,8 +1,8 @@ BankOfMom: - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a xor a ld [wJumptableIndex], a .loop @@ -14,7 +14,7 @@ BankOfMom: .done pop af - ld [hInMenu], a + ldh [hInMenu], a ret .RunJumptable: @@ -295,7 +295,7 @@ DSTChecks: ; check the time; avoid changing DST if doing so would change the current day ld a, [wDST] bit 7, a - ld a, [hHours] + ldh a, [hHours] jr z, .NotDST and a ; within one hour of 00:00? jr z, .LostBooklet @@ -429,7 +429,7 @@ Mom_SetUpDepositMenu: Mom_ContinueMenuSetup: push de xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 lb bc, 6, 18 call TextBox @@ -475,7 +475,7 @@ Mom_WithdrawDepositMenuJoypad: jr nz, .pressedA call .dpadaction xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 12, 6 ld bc, 7 ld a, " " @@ -484,7 +484,7 @@ Mom_WithdrawDepositMenuJoypad: ld de, wStringBuffer2 lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6 call PrintNum - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] and $10 jr nz, .skip hlcoord 13, 6 diff --git a/engine/events/mom_phone.asm b/engine/events/mom_phone.asm index dc10ede35..154d4440c 100644 --- a/engine/events/mom_phone.asm +++ b/engine/events/mom_phone.asm @@ -61,11 +61,11 @@ CheckBalance_MomItem2: jr nc, .nope call GetItemFromMom ld a, [hli] - ld [hMoneyTemp], a + ldh [hMoneyTemp], a ld a, [hli] - ld [hMoneyTemp + 1], a + ldh [hMoneyTemp + 1], a ld a, [hli] - ld [hMoneyTemp + 2], a + ldh [hMoneyTemp + 2], a ld de, wMomsMoney ld bc, hMoneyTemp farcall CompareMoney @@ -118,11 +118,11 @@ MomBuysItem_DeductFunds: ld de, 3 ; cost add hl, de ld a, [hli] - ld [hMoneyTemp], a + ldh [hMoneyTemp], a ld a, [hli] - ld [hMoneyTemp + 1], a + ldh [hMoneyTemp + 1], a ld a, [hli] - ld [hMoneyTemp + 2], a + ldh [hMoneyTemp + 2], a ld de, wMomsMoney ld bc, hMoneyTemp farcall TakeMoney diff --git a/engine/events/odd_egg.asm b/engine/events/odd_egg.asm index a6b244b1d..74b971806 100644 --- a/engine/events/odd_egg.asm +++ b/engine/events/odd_egg.asm @@ -23,13 +23,13 @@ _GiveOddEgg: .not_done ; Break when [hRandom] <= de. - ld a, [hRandom + 1] + ldh a, [hRandom + 1] cp d jr c, .done jr z, .ok jr .next .ok - ld a, [hRandom + 0] + ldh a, [hRandom + 0] cp e jr c, .done jr z, .done diff --git a/engine/events/overworld.asm b/engine/events/overworld.asm index e57635fef..5c20e980f 100644 --- a/engine/events/overworld.asm +++ b/engine/events/overworld.asm @@ -226,7 +226,7 @@ CutDownTreeOrGrass: ld a, [wBuffer5] ; ReplacementTile ld [hl], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call OverworldTextModeSwitch call UpdateSprites call DelayFrame @@ -575,7 +575,7 @@ FlyFunction: .outdoors xor a - ld [hMapAnims], a + ldh [hMapAnims], a call LoadStandardMenuHeader call ClearSprites farcall _FlyMap @@ -1199,7 +1199,7 @@ DisappearWhirlpool: ld a, [wBuffer5] ld [hl], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call OverworldTextModeSwitch ld a, [wBuffer6] ld e, a @@ -1360,12 +1360,12 @@ GetFacingObject: farcall CheckFacingObject jr nc, .fail - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] call GetObjectStruct ld hl, OBJECT_MAP_OBJECT_INDEX add hl, bc ld a, [hl] - ld [hLastTalked], a + ldh [hLastTalked], a call GetMapObject ld hl, MAPOBJECT_MOVEMENT add hl, bc @@ -1623,7 +1623,7 @@ MovementData_0xd093: PutTheRodAway: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 ld [wPlayerAction], a call UpdateSprites diff --git a/engine/events/poisonstep_pals.asm b/engine/events/poisonstep_pals.asm index 354aabb28..b2de25fa6 100644 --- a/engine/events/poisonstep_pals.asm +++ b/engine/events/poisonstep_pals.asm @@ -1,12 +1,12 @@ LoadPoisonBGPals: call .LoadPals - ld a, [hCGB] + ldh a, [hCGB] and a ret nz ret ; ???? .LoadPals: - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb ld a, [wTimeOfDayPal] @@ -24,10 +24,10 @@ LoadPoisonBGPals: ret .cgb - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals2 ld c, 4 palettes .loop @@ -38,9 +38,9 @@ LoadPoisonBGPals: dec c jr nz, .loop pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ld c, 4 call DelayFrames farcall _UpdateTimePals diff --git a/engine/events/pokecenter_pc.asm b/engine/events/pokecenter_pc.asm index 8f73fc41e..43bf6dbfe 100644 --- a/engine/events/pokecenter_pc.asm +++ b/engine/events/pokecenter_pc.asm @@ -10,7 +10,7 @@ PokemonCenterPC: call LoadMenuHeader .loop xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call .ChooseWhichPCListToUse ld [wWhichIndexSet], a call DoNthMenu @@ -360,7 +360,7 @@ PlayerWithdrawItemMenu: ld hl, .WithdrewText call MenuTextBox xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ExitMenu ret diff --git a/engine/events/pokepic.asm b/engine/events/pokepic.asm index 10ca4280b..523c5df5e 100644 --- a/engine/events/pokepic.asm +++ b/engine/events/pokepic.asm @@ -7,7 +7,7 @@ Pokepic:: ld b, SCGB_POKEPIC call GetSGBLayout xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [wCurPartySpecies] ld [wCurSpecies], a call GetBaseData @@ -21,7 +21,7 @@ Pokepic:: ld c, a call Coord2Tile ld a, $80 - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic call WaitBGMap @@ -34,7 +34,7 @@ ClosePokepic:: call WaitBGMap call GetMemSGBLayout xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call OverworldTextModeSwitch call ApplyTilemap call UpdateSprites diff --git a/engine/events/pokerus/pokerus.asm b/engine/events/pokerus/pokerus.asm index a6764e3b5..63eb7fe10 100644 --- a/engine/events/pokerus/pokerus.asm +++ b/engine/events/pokerus/pokerus.asm @@ -22,10 +22,10 @@ GivePokerusAndConvertBerries: bit STATUSFLAGS2_REACHED_GOLDENROD_F, [hl] ret z call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and a ret nz - ld a, [hRandomSub] + ldh a, [hRandomSub] cp $3 ret nc ; 3/65536 chance (00 00, 00 01 or 00 02) ld a, [wPartyCount] diff --git a/engine/events/print_photo.asm b/engine/events/print_photo.asm index cb29693af..9854239f5 100644 --- a/engine/events/print_photo.asm +++ b/engine/events/print_photo.asm @@ -12,7 +12,7 @@ PhotoStudio: call DisableSpriteUpdates farcall PrintPartymon call ReturnToMapWithSpeechTextbox - ld a, [hPrinter] + ldh a, [hPrinter] and a jr nz, .cancel ld hl, .Text_Presto diff --git a/engine/events/print_unown.asm b/engine/events/print_unown.asm index 9e231f449..fb0abd52b 100644 --- a/engine/events/print_unown.asm +++ b/engine/events/print_unown.asm @@ -6,10 +6,10 @@ _UnownPrinter: and a ret z - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a ld a, [wOptions] push af set NO_TEXT_SCROLL, a @@ -69,11 +69,11 @@ _UnownPrinter: .joy_loop call JoyTextDelay - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and B_BUTTON jr nz, .pressed_b - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON jr nz, .pressed_a @@ -94,15 +94,15 @@ _UnownPrinter: pop af ld [wOptions], a pop af - ld [hInMenu], a + ldh [hInMenu], a call ReturnToMapFromSubmenu ret .LeftRight: - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_RIGHT jr nz, .press_right - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_LEFT jr nz, .press_left ret @@ -145,7 +145,7 @@ _UnownPrinter: call .Load2bppToSRAM hlcoord 1, 6 xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic ld de, vTiles2 tile $31 @@ -153,23 +153,23 @@ _UnownPrinter: ret .Load2bppToSRAM: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld a, BANK(sScratch) call GetSRAMBank ld de, wDecompressScratch ld hl, sScratch - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a ld c, $31 call Get2bpp call CloseSRAM pop af - ld [rSVBK], a + ldh [rSVBK], a ret .vacant @@ -188,7 +188,7 @@ _UnownPrinter: ld hl, vTiles2 tile $31 ld de, sScratch ld c, $31 - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp call CloseSRAM @@ -224,7 +224,7 @@ PlaceUnownPrinterFrontpic: call ByteFill hlcoord 7, 11 ld a, $31 - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic ret diff --git a/engine/events/print_unown_2.asm b/engine/events/print_unown_2.asm index 02f3fadd9..77eb050a1 100644 --- a/engine/events/print_unown_2.asm +++ b/engine/events/print_unown_2.asm @@ -37,7 +37,7 @@ RotateUnownFrontpic: pop hl ld de, sScratch ld c, 7 * 7 - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp call CloseSRAM diff --git a/engine/events/specials.asm b/engine/events/specials.asm index be554f1bc..07577232a 100644 --- a/engine/events/specials.asm +++ b/engine/events/specials.asm @@ -380,11 +380,11 @@ PlayCurMonCry: jp PlayMonCry GameboyCheck: - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb - ld a, [hSGB] + ldh a, [hSGB] and a jr nz, .sgb diff --git a/engine/events/treemons.asm b/engine/events/treemons.asm index cd78421d6..c02884ce3 100644 --- a/engine/events/treemons.asm +++ b/engine/events/treemons.asm @@ -242,34 +242,34 @@ GetTreeScore: add hl, bc ld a, h - ld [hDividend], a + ldh [hDividend], a ld a, l - ld [hDividend + 1], a + ldh [hDividend + 1], a ld a, 5 - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide - ld a, [hQuotient + 1] - ld [hDividend], a - ld a, [hQuotient + 2] - ld [hDividend + 1], a + ldh a, [hQuotient + 1] + ldh [hDividend], a + ldh a, [hQuotient + 2] + ldh [hDividend + 1], a ld a, 10 - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide - ld a, [hQuotient + 3] + ldh a, [hQuotient + 3] ret .OTIDScore: ld a, [wPlayerID] - ld [hDividend], a + ldh [hDividend], a ld a, [wPlayerID + 1] - ld [hDividend + 1], a + ldh [hDividend + 1], a ld a, 10 - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide - ld a, [hQuotient + 3] + ldh a, [hQuotient + 3] ret diff --git a/engine/events/unown_walls.asm b/engine/events/unown_walls.asm index 105337630..28020c960 100644 --- a/engine/events/unown_walls.asm +++ b/engine/events/unown_walls.asm @@ -115,7 +115,7 @@ DisplayUnownWords: .load call LoadMenuHeader xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call MenuBox call UpdateSprites call ApplyTilemap diff --git a/engine/games/card_flip.asm b/engine/games/card_flip.asm index 805a3ca71..ce85b60a4 100644 --- a/engine/games/card_flip.asm +++ b/engine/games/card_flip.asm @@ -147,10 +147,10 @@ _CardFlip: ld de, SFX_TRANSACTION call PlaySFX xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call CardFlip_PrintCoinBalance ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call WaitSFX call .Increment ret @@ -162,7 +162,7 @@ _CardFlip: .ChooseACard: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 lb bc, 12, 9 call CardFlip_FillGreenBox @@ -172,13 +172,13 @@ _CardFlip: call AddNTimes ld [hl], CARDFLIP_LIGHT_ON ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 20 call DelayFrames hlcoord 2, 0 call PlaceCardFaceDown ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 20 call DelayFrames hlcoord 2, 6 @@ -190,7 +190,7 @@ _CardFlip: ld [wCardFlipWhichCard], a .loop call JoyTextDelay - ld a, [hJoyLast] + ldh a, [hJoyLast] and A_BUTTON jr nz, .next ld de, SFX_KINESIS @@ -242,7 +242,7 @@ _CardFlip: call CardFlip_UpdateCoinBalanceDisplay .betloop call JoyTextDelay - ld a, [hJoyLast] + ldh a, [hJoyLast] and A_BUTTON jr nz, .betdone call ChooseCard_HandleJoypad @@ -261,7 +261,7 @@ _CardFlip: .CheckTheCard: xor a - ld [hVBlankCounter], a + ldh [hVBlankCounter], a call CardFlip_UpdateCursorOAM call WaitSFX ld de, SFX_CHOOSE_A_CARD @@ -311,7 +311,7 @@ _CardFlip: jr c, .KeepTheCurrentDeck call CardFlip_InitTilemap ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call CardFlip_ShuffleDeck ld hl, .CardsShuffledText call PrintText @@ -396,7 +396,7 @@ GetCoordsOfChosenCard: PlaceCardFaceDown: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld de, .FaceDownCardTilemap lb bc, 6, 5 call CardFlip_CopyToBox @@ -412,7 +412,7 @@ PlaceCardFaceDown: CardFlip_DisplayCardFaceUp: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a push hl push hl ; Flip the card face up. @@ -458,7 +458,7 @@ CardFlip_DisplayCardFaceUp: pop hl ; Pointless CGB check - ld a, [hCGB] + ldh a, [hCGB] and a ret z @@ -519,7 +519,7 @@ CardFlip_PrintCoinBalance: CardFlip_InitTilemap: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_HEIGHT * SCREEN_WIDTH ld a, $29 @@ -607,7 +607,7 @@ CardFlip_ShiftDigitsLeftTwoPixels: CardFlip_BlankDiscardedCardSlot: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [wCardFlipFaceUpCard] ld e, a ld d, 0 @@ -1327,10 +1327,10 @@ ChooseCard_HandleJoypad: CardFlip_UpdateCursorOAM: call ClearSprites - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .skip - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] and $4 ret nz @@ -1560,7 +1560,7 @@ ENDM dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY CardFlip_InitAttrPals: - ld a, [hCGB] + ldh a, [hCGB] and a ret z @@ -1594,16 +1594,16 @@ CardFlip_InitAttrPals: ld a, $1 call CardFlip_FillBox - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, .palettes ld de, wBGPals1 ld bc, 9 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a ret .palettes diff --git a/engine/games/dummy_game.asm b/engine/games/dummy_game.asm index c500dbf66..6a2c6b962 100644 --- a/engine/games/dummy_game.asm +++ b/engine/games/dummy_game.asm @@ -28,14 +28,14 @@ _DummyGame: xor a call ByteFill xor a - ld [hSCY], a - ld [hSCX], a - ld [rWY], a + ldh [hSCY], a + ldh [hSCX], a + ldh [rWY], a ld [wJumptableIndex], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a ld a, $e4 call DmgToCgbBGPals ld a, $e0 @@ -200,7 +200,7 @@ endr ret .RevealAll: - ld a, [hJoypadPressed] + ldh a, [hJoypadPressed] and A_BUTTON ret z xor a diff --git a/engine/games/slot_machine.asm b/engine/games/slot_machine.asm index 0e7a566b9..72f9c400f 100644 --- a/engine/games/slot_machine.asm +++ b/engine/games/slot_machine.asm @@ -167,7 +167,7 @@ Slots_GetPals: ld a, %11100100 call DmgToCgbBGPals lb de, %11100100, %11100100 - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb lb de, %11000000, %11100100 @@ -214,7 +214,7 @@ SlotsLoop: ld a, [wTextDelayFrames] and $7 ret nz - ld a, [rBGP] + ldh a, [rBGP] xor %00001100 call DmgToCgbBGPals ret @@ -343,7 +343,7 @@ SlotsAction_WaitStart: .proceed call SlotsAction_Next xor a - ld [hJoypadSum], a + ldh [hJoypadSum], a ret SlotsAction_WaitReel1: @@ -365,7 +365,7 @@ SlotsAction_WaitStopReel1: call Slots_LoadReelState call SlotsAction_Next xor a - ld [hJoypadSum], a + ldh [hJoypadSum], a SlotsAction_WaitReel2: ld hl, hJoypadSum ld a, [hl] @@ -385,7 +385,7 @@ SlotsAction_WaitStopReel2: call Slots_LoadReelState call SlotsAction_Next xor a - ld [hJoypadSum], a + ldh [hJoypadSum], a SlotsAction_WaitReel3: ld hl, hJoypadSum ld a, [hl] @@ -405,7 +405,7 @@ SlotsAction_WaitStopReel3: call Slots_LoadReelState call SlotsAction_Next xor a - ld [hJoypadSum], a + ldh [hJoypadSum], a ret SlotsAction_FlashIfWin: @@ -429,7 +429,7 @@ SlotsAction_FlashScreen: srl a ret z - ld a, [rOBP0] + ldh a, [rOBP0] xor $ff ld e, a ld d, a @@ -2042,7 +2042,7 @@ Slots_AnimateGolem: xor $ff inc a ld [hl], a - ld [hSCY], a + ldh [hSCY], a ret .restart @@ -2050,7 +2050,7 @@ Slots_AnimateGolem: add hl, bc xor a ld [hl], a - ld [hSCY], a + ldh [hSCY], a ret Slots_AnimateChansey: diff --git a/engine/games/unown_puzzle.asm b/engine/games/unown_puzzle.asm index 40c6527d9..f6bbd18d2 100644 --- a/engine/games/unown_puzzle.asm +++ b/engine/games/unown_puzzle.asm @@ -4,15 +4,15 @@ PUZZLE_VOID EQU $ef puzcoord EQUS "* 6 +" _UnownPuzzle: - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a call ClearBGPalettes call ClearTileMap call ClearSprites xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call DisableLCD ld hl, wc608 ; includes wPuzzlePieces ld bc, wc7e8 - wc608 @@ -38,15 +38,15 @@ _UnownPuzzle: call UnownPuzzle_UpdateTilemap call PlaceStartCancelBox xor a - ld [hSCY], a - ld [hSCX], a - ld [rWY], a + ldh [hSCY], a + ldh [hSCX], a + ldh [rWY], a ld [wJumptableIndex], a ld [wHoldingUnownPuzzlePiece], a ld [wUnownPuzzleCursorPosition], a ld [wUnownPuzzleHeldPiece], a ld a, %10010011 - ld [rLCDC], a + ldh [rLCDC], a call WaitBGMap ld b, SCGB_UNOWN_PUZZLE call GetSGBLayout @@ -66,7 +66,7 @@ _UnownPuzzle: ld a, [wHoldingUnownPuzzlePiece] and a jr nz, .holding_piece - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] and $10 jr z, .clear .holding_piece @@ -81,12 +81,12 @@ _UnownPuzzle: .quit pop af - ld [hInMenu], a + ldh [hInMenu], a call ClearBGPalettes call ClearTileMap call ClearSprites ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a ret InitUnownPuzzlePiecePositions: @@ -185,10 +185,10 @@ UnownPuzzleJumptable: dw .Function .Function: - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and START jp nz, UnownPuzzle_Quit - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON jp nz, UnownPuzzle_A ld hl, hJoyLast diff --git a/engine/gfx/cgb_layouts.asm b/engine/gfx/cgb_layouts.asm index ffd4d4c48..71311f2f7 100644 --- a/engine/gfx/cgb_layouts.asm +++ b/engine/gfx/cgb_layouts.asm @@ -1,7 +1,7 @@ ; Replaces the functionality of sgb.asm to work with CGB hardware. CheckCGB: - ld a, [hCGB] + ldh a, [hCGB] and a ret @@ -190,7 +190,7 @@ _CGB_PokegearPals: call FarCopyWRAM call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_StatsScreenHPPals: @@ -244,7 +244,7 @@ _CGB_StatsScreenHPPals: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret StatsScreenPagePals: @@ -283,7 +283,7 @@ _CGB_Pokedex: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .PokedexQuestionMarkPalette: @@ -318,7 +318,7 @@ _CGB_BillsPC: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .Function9009: @@ -340,7 +340,7 @@ _CGB_BillsPC: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .BillsPCOrangePalette: @@ -363,7 +363,7 @@ _CGB_PokedexUnownMode: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_SlotMachine: @@ -416,7 +416,7 @@ _CGB_SlotMachine: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB06: @@ -434,7 +434,7 @@ _CGB06: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_GSIntro: @@ -574,7 +574,7 @@ _CGB_Evolution: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_GSTitleScreen: @@ -592,7 +592,7 @@ _CGB_GSTitleScreen: ld [wSGBPredef], a call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB0d: @@ -609,17 +609,17 @@ _CGB_UnownPuzzle: ld a, PREDEFPAL_UNOWN_PUZZLE call GetPredefPal call LoadHLPaletteIntoDE - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wOBPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wOBPals1 ld a, LOW(palred 31 + palgreen 0 + palblue 0) ld [hli], a ld a, HIGH(palred 31 + palgreen 0 + palblue 0) ld [hl], a pop af - ld [rSVBK], a + ldh [rSVBK], a call WipeAttrMap call ApplyAttrMap ret @@ -726,7 +726,7 @@ _CGB_TrainerCard: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_MoveList: @@ -750,7 +750,7 @@ _CGB_MoveList: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_BetaPikachuMinigame: @@ -760,7 +760,7 @@ _CGB_BetaPikachuMinigame: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_PokedexSearchOption: @@ -772,7 +772,7 @@ _CGB_PokedexSearchOption: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_PackPals: @@ -820,7 +820,7 @@ _CGB_PackPals: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .ChrisPackPals: @@ -878,7 +878,7 @@ _CGB13: call ApplyAttrMap call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret _CGB_GamefreakLogo: diff --git a/engine/gfx/color.asm b/engine/gfx/color.asm index 397db9751..57ea26102 100644 --- a/engine/gfx/color.asm +++ b/engine/gfx/color.asm @@ -151,7 +151,7 @@ Unreferenced_Function8b07: call ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .BGPal: @@ -169,7 +169,7 @@ Unreferenced_Function8b07: Unreferenced_Function8b3f: call CheckCGB ret nz - ld a, [hSGB] + ldh a, [hSGB] and a ret z ld hl, BlkPacket_9a86 @@ -178,7 +178,7 @@ Unreferenced_Function8b3f: Unreferenced_Function8b4d: call CheckCGB jr nz, .cgb - ld a, [hSGB] + ldh a, [hSGB] and a ret z ld hl, PalPacket_BetaIntroVenusaur @@ -193,7 +193,7 @@ Unreferenced_Function8b4d: Unreferenced_Function8b67: call CheckCGB jr nz, .cgb - ld a, [hSGB] + ldh a, [hSGB] and a ret z ld hl, PalPacket_Pack @@ -208,7 +208,7 @@ Unreferenced_Function8b67: Unreferenced_Function8b81: call CheckCGB jr nz, .cgb - ld a, [hSGB] + ldh a, [hSGB] and a ret z ld a, c @@ -274,7 +274,7 @@ got_palette_pointer_8bd7 ret Unreferenced_Function8bec: - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb ld hl, wPlayerLightScreenCount @@ -353,7 +353,7 @@ ApplyHPBarPals: ld a, BANK(wBGPals2) call FarCopyWRAM ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .PartyMenu: @@ -383,10 +383,10 @@ LoadStatsScreenPals: dec c add hl, bc add hl, bc - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld a, [hli] ld [wBGPals1 palette 0], a ld [wBGPals1 palette 2], a @@ -394,7 +394,7 @@ LoadStatsScreenPals: ld [wBGPals1 palette 0 + 1], a ld [wBGPals1 palette 2 + 1], a pop af - ld [rSVBK], a + ldh [rSVBK], a call ApplyPals ld a, $1 ret @@ -492,10 +492,10 @@ GetPredefPal: ret LoadHLPaletteIntoDE: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wOBPals1) - ld [rSVBK], a + ldh [rSVBK], a ld c, 1 palettes .loop ld a, [hli] @@ -504,14 +504,14 @@ LoadHLPaletteIntoDE: dec c jr nz, .loop pop af - ld [rSVBK], a + ldh [rSVBK], a ret LoadPalette_White_Col1_Col2_Black: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld a, LOW(PALRGB_WHITE) ld [de], a @@ -535,7 +535,7 @@ LoadPalette_White_Col1_Col2_Black: inc de pop af - ld [rSVBK], a + ldh [rSVBK], a ret FillBoxCGB: @@ -560,10 +560,10 @@ ResetBGPals: push de push hl - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals1 ld c, 1 palettes @@ -582,7 +582,7 @@ ResetBGPals: jr nz, .loop pop af - ld [rSVBK], a + ldh [rSVBK], a pop hl pop de @@ -606,19 +606,19 @@ ApplyPals: ret ApplyAttrMap: - ld a, [rLCDC] + ldh a, [rLCDC] bit rLCDC_ENABLE, a jr z, .UpdateVBank1 - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af ld a, $2 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame call DelayFrame call DelayFrame pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .UpdateVBank1: @@ -626,7 +626,7 @@ ApplyAttrMap: debgcoord 0, 0 ld b, SCREEN_HEIGHT ld a, $1 - ld [rVBK], a + ldh [rVBK], a .row ld c, SCREEN_WIDTH .col @@ -644,7 +644,7 @@ ApplyAttrMap: dec b jr nz, .row ld a, $0 - ld [rVBK], a + ldh [rVBK], a ret ; CGB layout for SCGB_PARTY_MENU_HP_PALS @@ -742,11 +742,11 @@ Unreferenced_Function9779: ret z ld hl, BattleObjectPals ld a, $90 - ld [rOBPI], a + ldh [rOBPI], a ld c, 6 palettes .loop ld a, [hli] - ld [rOBPD], a + ldh [rOBPD], a dec c jr nz, .loop ld hl, BattleObjectPals @@ -763,7 +763,7 @@ Unreferenced_Function97cc: call CheckCGB ret z ld a, $90 - ld [rOBPI], a + ldh [rOBPI], a ld a, PREDEFPAL_TRADE_TUBE call GetPredefPal call .PushPalette @@ -776,7 +776,7 @@ Unreferenced_Function97cc: ld c, 1 palettes .loop ld a, [hli] - ld [rOBPD], a + ldh [rOBPD], a dec c jr nz, .loop ret @@ -822,9 +822,9 @@ _PushSGBPals: .loop push bc xor a - ld [rJOYP], a + ldh [rJOYP], a ld a, $30 - ld [rJOYP], a + ldh [rJOYP], a ld b, $10 .loop2 ld e, $8 @@ -836,18 +836,18 @@ _PushSGBPals: jr nz, .okay ld a, $20 .okay - ld [rJOYP], a + ldh [rJOYP], a ld a, $30 - ld [rJOYP], a + ldh [rJOYP], a rr d dec e jr nz, .loop3 dec b jr nz, .loop2 ld a, $20 - ld [rJOYP], a + ldh [rJOYP], a ld a, $30 - ld [rJOYP], a + ldh [rJOYP], a call SGBDelayCycles pop bc dec b @@ -864,12 +864,12 @@ InitSGBBorder: set 7, a ld [wcfbe], a xor a - ld [rJOYP], a - ld [hSGB], a + ldh [rJOYP], a + ldh [hSGB], a call PushSGBBorderPalsAndWait jr nc, .skip ld a, $1 - ld [hSGB], a + ldh [hSGB], a call _InitSGBBorderPals call SGBBorder_PushBGPals call SGBDelayCycles @@ -891,43 +891,43 @@ InitCGBPals:: ret z ; CGB only ld a, BANK(vTiles3) - ld [rVBK], a + ldh [rVBK], a ld hl, vTiles3 ld bc, $200 tiles xor a call ByteFill ld a, BANK(vTiles0) - ld [rVBK], a + ldh [rVBK], a ld a, 1 << rBGPI_AUTO_INCREMENT - ld [rBGPI], a + ldh [rBGPI], a ld c, 4 * 8 .bgpals_loop ld a, LOW(PALRGB_WHITE) - ld [rBGPD], a + ldh [rBGPD], a ld a, HIGH(PALRGB_WHITE) - ld [rBGPD], a + ldh [rBGPD], a dec c jr nz, .bgpals_loop ld a, 1 << rOBPI_AUTO_INCREMENT - ld [rOBPI], a + ldh [rOBPI], a ld c, 4 * 8 .obpals_loop ld a, LOW(PALRGB_WHITE) - ld [rOBPD], a + ldh [rOBPD], a ld a, HIGH(PALRGB_WHITE) - ld [rOBPD], a + ldh [rOBPD], a dec c jr nz, .obpals_loop - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals1 call .LoadWhitePals ld hl, wBGPals2 call .LoadWhitePals pop af - ld [rSVBK], a + ldh [rSVBK], a ret .LoadWhitePals: @@ -972,7 +972,7 @@ _InitSGBBorderPals: Unreferenced_Function9911: di xor a - ld [rJOYP], a + ldh [rJOYP], a ld hl, MaskEnFreezePacket call _PushSGBPals call PushSGBBorder @@ -1007,35 +1007,35 @@ PushSGBBorderPalsAndWait: ld hl, MltReq2Packet call _PushSGBPals call SGBDelayCycles - ld a, [rJOYP] + ldh a, [rJOYP] and $3 cp $3 jr nz, .carry ld a, $20 - ld [rJOYP], a - ld a, [rJOYP] - ld a, [rJOYP] + ldh [rJOYP], a + ldh a, [rJOYP] + ldh a, [rJOYP] call SGBDelayCycles call SGBDelayCycles ld a, $30 - ld [rJOYP], a + ldh [rJOYP], a call SGBDelayCycles call SGBDelayCycles ld a, $10 - ld [rJOYP], a + ldh [rJOYP], a rept 6 - ld a, [rJOYP] + ldh a, [rJOYP] endr call SGBDelayCycles call SGBDelayCycles ld a, $30 - ld [rJOYP], a - ld a, [rJOYP] - ld a, [rJOYP] - ld a, [rJOYP] + ldh [rJOYP], a + ldh a, [rJOYP] + ldh a, [rJOYP] + ldh a, [rJOYP] call SGBDelayCycles call SGBDelayCycles - ld a, [rJOYP] + ldh a, [rJOYP] and $3 cp $3 jr nz, .carry @@ -1056,24 +1056,24 @@ endr SGBBorder_PushBGPals: call DisableLCD ld a, %11100100 - ld [rBGP], a + ldh [rBGP], a ld hl, PredefPals ld de, vTiles1 ld bc, $100 tiles call CopyData call DrawDefaultTiles ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a ld hl, PalTrnPacket call _PushSGBPals xor a - ld [rBGP], a + ldh [rBGP], a ret SGBBorder_MorePalPushing: call DisableLCD ld a, $e4 - ld [rBGP], a + ldh [rBGP], a ld de, vTiles1 ld bc, 20 tiles call CopyData @@ -1097,17 +1097,17 @@ SGBBorder_MorePalPushing: call CopyData call DrawDefaultTiles ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a ld hl, PctTrnPacket call _PushSGBPals xor a - ld [rBGP], a + ldh [rBGP], a ret SGBBorder_YetMorePalPushing: call DisableLCD ld a, %11100100 - ld [rBGP], a + ldh [rBGP], a ld de, vTiles1 ld b, $80 .loop @@ -1121,11 +1121,11 @@ SGBBorder_YetMorePalPushing: jr nz, .loop call DrawDefaultTiles ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a ld hl, ChrTrnPacket call _PushSGBPals xor a - ld [rBGP], a + ldh [rBGP], a ret CopyData: @@ -1237,10 +1237,10 @@ LoadMapPals: ld e, l ld d, h ; Switch to palettes WRAM bank - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals1 ld b, 8 .outer_loop @@ -1269,7 +1269,7 @@ LoadMapPals: dec b jr nz, .outer_loop pop af - ld [rSVBK], a + ldh [rSVBK], a .got_pals ld a, [wTimeOfDayPal] diff --git a/engine/gfx/crystal_layouts.asm b/engine/gfx/crystal_layouts.asm index bdbf91118..532e02152 100644 --- a/engine/gfx/crystal_layouts.asm +++ b/engine/gfx/crystal_layouts.asm @@ -158,7 +158,7 @@ MG_Mobile_Layout01: farcall ApplyAttrMap farcall ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .Palette_49478: diff --git a/engine/gfx/dma_transfer.asm b/engine/gfx/dma_transfer.asm index 241649dc5..5c84a23ca 100644 --- a/engine/gfx/dma_transfer.asm +++ b/engine/gfx/dma_transfer.asm @@ -10,11 +10,11 @@ HDMATransferAttrMapAndTileMapToWRAMBank3:: ld hl, wScratchTileMap call PadTilemapForHDMATransfer ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchTileMap call HDMATransferToWRAMBank3 ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchAttrMap call HDMATransferToWRAMBank3 ret @@ -28,7 +28,7 @@ HDMATransferTileMapToWRAMBank3:: ld hl, wScratchTileMap call PadTilemapForHDMATransfer ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchTileMap call HDMATransferToWRAMBank3 ret @@ -42,7 +42,7 @@ HDMATransferAttrMapToWRAMBank3: ld hl, wScratchAttrMap call PadAttrMapForHDMATransfer ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchAttrMap call HDMATransferToWRAMBank3 ret @@ -61,18 +61,18 @@ ReloadMapPart:: call DelayFrame di - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_Wait127Scanlines_toBGMap ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchTileMap call HDMATransfer_Wait127Scanlines_toBGMap pop af - ld [rVBK], a + ldh [rVBK], a ei ret @@ -92,18 +92,18 @@ Mobile_ReloadMapPart: call DelayFrame di - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_NoDI ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchTileMap call HDMATransfer_NoDI pop af - ld [rVBK], a + ldh [rVBK], a ei ret @@ -114,20 +114,20 @@ Mobile_ReloadMapPart: .unreferenced_1040da ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld a, BANK(w3_d800) - ld [rSVBK], a + ldh [rSVBK], a ld de, w3_d800 - ld a, [hBGMapAddress + 1] - ld [rHDMA1], a - ld a, [hBGMapAddress] - ld [rHDMA2], a + ldh a, [hBGMapAddress + 1] + ldh [rHDMA1], a + ldh a, [hBGMapAddress] + ldh [rHDMA2], a ld a, d - ld [rHDMA3], a + ldh [rHDMA3], a ld a, e - ld [rHDMA4], a + ldh [rHDMA4], a ld a, $23 - ld [hDMATransfer], a + ldh [hDMATransfer], a call WaitDMATransfer ret @@ -137,9 +137,9 @@ Mobile_ReloadMapPart: .unreferenced_104101 ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld a, BANK(w3_d800) - ld [rSVBK], a + ldh [rSVBK], a ld hl, w3_d800 call HDMATransferToWRAMBank3 ret @@ -162,18 +162,18 @@ OpenAndCloseMenu_HDMATransferTileMapAndAttrMap:: call DelayFrame di - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_Wait123Scanlines_toBGMap ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchTileMap call HDMATransfer_Wait123Scanlines_toBGMap pop af - ld [rVBK], a + ldh [rVBK], a ei ret @@ -194,40 +194,40 @@ Mobile_OpenAndCloseMenu_HDMATransferTileMapAndAttrMap: call PadMapForHDMATransfer ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_Wait127Scanlines_toBGMap ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, wScratchTileMap call HDMATransfer_Wait127Scanlines_toBGMap ret CallInSafeGFXMode: - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af - ld a, [hMapAnims] + ldh a, [hMapAnims] push af xor a - ld [hBGMapMode], a - ld [hMapAnims], a - ld a, [rSVBK] + ldh [hBGMapMode], a + ldh [hMapAnims], a + ldh a, [rSVBK] push af ld a, BANK(wScratchTileMap) - ld [rSVBK], a - ld a, [rVBK] + ldh [rSVBK], a + ldh a, [rVBK] push af call ._hl_ pop af - ld [rVBK], a + ldh [rVBK], a pop af - ld [rSVBK], a + ldh [rSVBK], a pop af - ld [hMapAnims], a + ldh [hMapAnims], a pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ret ._hl_ @@ -236,12 +236,12 @@ CallInSafeGFXMode: HDMATransferToWRAMBank3: call _LoadHDMAParameters ld a, $23 - ld [hDMATransfer], a + ldh [hDMATransfer], a WaitDMATransfer: .loop call DelayFrame - ld a, [hDMATransfer] + ldh a, [hDMATransfer] and a jr nz, .loop ret @@ -250,9 +250,9 @@ HDMATransfer_Wait127Scanlines_toBGMap: ; HDMA transfer from hl to [hBGMapAddress] ; hBGMapAddress -> de ; 2 * SCREEN_HEIGHT -> c - ld a, [hBGMapAddress + 1] + ldh a, [hBGMapAddress + 1] ld d, a - ld a, [hBGMapAddress] + ldh a, [hBGMapAddress] ld e, a ld c, 2 * SCREEN_HEIGHT jr HDMATransfer_Wait127Scanlines @@ -262,9 +262,9 @@ HDMATransfer_Wait123Scanlines_toBGMap: ; hBGMapAddress -> de ; 2 * SCREEN_HEIGHT -> c ; $7b --> b - ld a, [hBGMapAddress + 1] + ldh a, [hBGMapAddress + 1] ld d, a - ld a, [hBGMapAddress] + ldh a, [hBGMapAddress] ld e, a ld c, 2 * SCREEN_HEIGHT jr HDMATransfer_Wait123Scanlines @@ -273,25 +273,25 @@ HDMATransfer_NoDI: ; HDMA transfer from hl to [hBGMapAddress] ; [hBGMapAddress] --> de ; 2 * SCREEN_HEIGHT --> c - ld a, [hBGMapAddress + 1] + ldh a, [hBGMapAddress + 1] ld d, a - ld a, [hBGMapAddress] + ldh a, [hBGMapAddress] ld e, a ld c, 2 * SCREEN_HEIGHT ; [rHDMA1, rHDMA2] = hl & $fff0 ld a, h - ld [rHDMA1], a + ldh [rHDMA1], a ld a, l and $f0 - ld [rHDMA2], a + ldh [rHDMA2], a ; [rHDMA3, rHDMA4] = de & $1ff0 ld a, d and $1f - ld [rHDMA3], a + ldh [rHDMA3], a ld a, e and $f0 - ld [rHDMA4], a + ldh [rHDMA4], a ; b = c | %10000000 ld a, c dec c @@ -303,19 +303,19 @@ HDMATransfer_NoDI: ld d, a ; while [rLY] >= d: pass .loop1 - ld a, [rLY] + ldh a, [rLY] cp d jr nc, .loop1 ; while not [rSTAT] & 3: pass .loop2 - ld a, [rSTAT] + ldh a, [rSTAT] and $3 jr z, .loop2 ; load the 5th byte of HDMA ld a, b - ld [rHDMA5], a + ldh [rHDMA5], a ; wait until rLY advances (c + 1) times - ld a, [rLY] + ldh a, [rLY] inc c ld hl, rLY .loop3 @@ -338,17 +338,17 @@ _continue_HDMATransfer: ; a lot of waiting around for hardware registers ; [rHDMA1, rHDMA2] = hl & $fff0 ld a, h - ld [rHDMA1], a + ldh [rHDMA1], a ld a, l and $f0 ; high nybble - ld [rHDMA2], a + ldh [rHDMA2], a ; [rHDMA3, rHDMA4] = de & $1ff0 ld a, d and $1f ; lower 5 bits - ld [rHDMA3], a + ldh [rHDMA3], a ld a, e and $f0 ; high nybble - ld [rHDMA4], a + ldh [rHDMA4], a ; e = c | %10000000 ld a, c dec c @@ -360,26 +360,26 @@ _continue_HDMATransfer: ld d, a ; while [rLY] >= d: pass .ly_loop - ld a, [rLY] + ldh a, [rLY] cp d jr nc, .ly_loop di ; while [rSTAT] & 3: pass .rstat_loop_1 - ld a, [rSTAT] + ldh a, [rSTAT] and $3 jr nz, .rstat_loop_1 ; while not [rSTAT] & 3: pass .rstat_loop_2 - ld a, [rSTAT] + ldh a, [rSTAT] and $3 jr z, .rstat_loop_2 ; load the 5th byte of HDMA ld a, e - ld [rHDMA5], a + ldh [rHDMA5], a ; wait until rLY advances (c + 1) times - ld a, [rLY] + ldh a, [rLY] inc c ld hl, rLY .final_ly_loop @@ -396,14 +396,14 @@ _continue_HDMATransfer: _LoadHDMAParameters: ld a, h - ld [rHDMA1], a + ldh [rHDMA1], a ld a, l - ld [rHDMA2], a - ld a, [hBGMapAddress + 1] + ldh [rHDMA2], a + ldh a, [hBGMapAddress + 1] and $1f - ld [rHDMA3], a - ld a, [hBGMapAddress] - ld [rHDMA4], a + ldh [rHDMA3], a + ldh a, [hBGMapAddress] + ldh [rHDMA4], a ret PadTilemapForHDMATransfer: @@ -416,10 +416,10 @@ PadAttrMapForHDMATransfer: PadMapForHDMATransfer: ; pad a 20x18 map to 32x18 for HDMA transfer ; back up the padding value in c to hMapObjectIndexBuffer - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] push af ld a, c - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ; for each row on the screen ld c, SCREEN_HEIGHT @@ -435,7 +435,7 @@ PadMapForHDMATransfer: jr nz, .loop2 ; load the original padding value of c into hl for 32 - 20 = 12 rows - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld b, BG_MAP_WIDTH - SCREEN_WIDTH .loop3 ld [hli], a @@ -447,16 +447,16 @@ PadMapForHDMATransfer: ; restore the original value of hMapObjectIndexBuffer pop af - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ret _Get2bpp:: ; 2bpp when [rLCDC] & $80 ; switch to WRAM bank 6 - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wScratchTileMap) - ld [rSVBK], a + ldh [rSVBK], a push bc push hl @@ -491,7 +491,7 @@ _Get2bpp:: ; restore the previous bank pop af - ld [rSVBK], a + ldh [rSVBK], a ret _Get1bpp:: @@ -521,10 +521,10 @@ _Get1bpp:: jr .loop .bankswitch - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wScratchTileMap) - ld [rSVBK], a + ldh [rSVBK], a push bc push hl @@ -555,7 +555,7 @@ _Get1bpp:: call HDMATransfer_Wait127Scanlines pop af - ld [rSVBK], a + ldh [rSVBK], a ret HDMATransfer_OnlyTopFourRows: @@ -570,13 +570,13 @@ HDMATransfer_OnlyTopFourRows: decoord 0, 0, wAttrMap call .Copy ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld c, $8 ld hl, wScratchTileMap + $80 debgcoord 0, 0, vBGMap1 call HDMATransfer_Wait127Scanlines ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld c, $8 ld hl, wScratchTileMap debgcoord 0, 0, vBGMap1 diff --git a/engine/gfx/load_font.asm b/engine/gfx/load_font.asm index 41c0721d6..66ff8cb21 100644 --- a/engine/gfx/load_font.asm +++ b/engine/gfx/load_font.asm @@ -22,7 +22,7 @@ _LoadStandardFont:: ld de, Font ld hl, vTiles1 lb bc, BANK(Font), 128 ; "A" to "9" - ld a, [rLCDC] + ldh a, [rLCDC] bit rLCDC_ENABLE, a jp z, Copy1bpp diff --git a/engine/gfx/load_pics.asm b/engine/gfx/load_pics.asm index 64190083d..9aeb76105 100644 --- a/engine/gfx/load_pics.asm +++ b/engine/gfx/load_pics.asm @@ -32,18 +32,18 @@ GetUnownLetter: or b ; Divide by 10 to get 0-25 - ld [hDividend + 3], a + ldh [hDividend + 3], a xor a - ld [hDividend], a - ld [hDividend + 1], a - ld [hDividend + 2], a + ldh [hDividend], a + ldh [hDividend + 1], a + ldh [hDividend + 2], a ld a, $ff / NUM_UNOWN + 1 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide ; Increment to get 1-26 - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] inc a ld [wUnownLetter], a ret @@ -53,11 +53,11 @@ GetMonFrontpic: ld [wCurSpecies], a call IsAPokemon ret c - ld a, [rSVBK] + ldh a, [rSVBK] push af call _GetFrontpic pop af - ld [rSVBK], a + ldh [rSVBK], a ret GetAnimatedFrontpic: @@ -65,14 +65,14 @@ GetAnimatedFrontpic: ld [wCurSpecies], a call IsAPokemon ret c - ld a, [rSVBK] + ldh a, [rSVBK] push af xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call _GetFrontpic call GetAnimatedEnemyFrontpic pop af - ld [rSVBK], a + ldh [rSVBK], a ret _GetFrontpic: @@ -84,7 +84,7 @@ _GetFrontpic: push bc call GetFrontpicPointer ld a, BANK(wDecompressEnemyFrontpic) - ld [rSVBK], a + ldh [rSVBK], a ld a, b ld de, wDecompressEnemyFrontpic call FarDecompress @@ -96,7 +96,7 @@ _GetFrontpic: push hl ld de, wDecompressScratch ld c, 7 * 7 - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp pop hl @@ -131,11 +131,11 @@ GetFrontpicPointer: GetAnimatedEnemyFrontpic: ld a, BANK(vTiles3) - ld [rVBK], a + ldh [rVBK], a push hl ld de, wDecompressScratch ld c, 7 * 7 - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp pop hl @@ -164,11 +164,11 @@ GetAnimatedEnemyFrontpic: pop bc pop hl ld de, wDecompressScratch - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp xor a - ld [rVBK], a + ldh [rVBK], a ret LoadFrontpicTiles: @@ -201,10 +201,10 @@ GetMonBackpic: ld b, a ld a, [wUnownLetter] ld c, a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a push de ; These are assumed to be at the same address in their respective banks. @@ -236,11 +236,11 @@ GetMonBackpic: call FixBackpicAlignment pop hl ld de, wDecompressScratch - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret FixPicBank: @@ -314,16 +314,16 @@ GetTrainerPic: ret nc call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, TrainerPicPointers ld a, [wTrainerClass] dec a ld bc, 3 call AddNTimes - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a push de ld a, BANK(TrainerPicPointers) call GetFarByte @@ -338,23 +338,23 @@ GetTrainerPic: pop hl ld de, wDecompressScratch ld c, 7 * 7 - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a call WaitBGMap ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret DecompressGet2bpp: ; Decompress lz data from b:hl to scratch space at 6:d000, then copy it to address de. - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a push de push bc @@ -364,12 +364,12 @@ DecompressGet2bpp: pop bc ld de, wDecompressScratch pop hl - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret FixBackpicAlignment: diff --git a/engine/gfx/load_push_oam.asm b/engine/gfx/load_push_oam.asm index 11045bb9d..0605e5803 100644 --- a/engine/gfx/load_push_oam.asm +++ b/engine/gfx/load_push_oam.asm @@ -12,7 +12,7 @@ WriteOAMDMACodeToHRAM:: .PushOAM: ld a, HIGH(wVirtualOAM) - ld [rDMA], a + ldh [rDMA], a ld a, NUM_SPRITE_OAM_STRUCTS .pushoam_loop dec a diff --git a/engine/gfx/mon_icons.asm b/engine/gfx/mon_icons.asm index c4bb7294c..ec8899a8a 100644 --- a/engine/gfx/mon_icons.asm +++ b/engine/gfx/mon_icons.asm @@ -51,7 +51,7 @@ LoadMenuMonIcon: .GetPartyMonItemGFX: push bc - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld hl, wPartyMon1Item ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes @@ -125,7 +125,7 @@ PartyMenu_InitAnimatedMonIcon: .SpawnItemIcon: push bc - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld hl, wPartyMon1Item ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes @@ -154,7 +154,7 @@ PartyMenu_InitAnimatedMonIcon: InitPartyMenuIcon: ld a, [wCurIconTile] push af - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld hl, wPartySpecies ld e, a ld d, 0 @@ -163,7 +163,7 @@ InitPartyMenuIcon: call ReadMonMenuIcon ld [wCurIcon], a call GetMemIconGFX - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ; y coord add a add a @@ -184,7 +184,7 @@ InitPartyMenuIcon: SetPartyMonIconAnimSpeed: push bc - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld b, a call .getspeed ld a, b diff --git a/engine/gfx/pic_animation.asm b/engine/gfx/pic_animation.asm index af0227a2a..6d8b52d44 100644 --- a/engine/gfx/pic_animation.asm +++ b/engine/gfx/pic_animation.asm @@ -107,10 +107,10 @@ LoadMonAnimation: ret SetUpPokeAnim: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wPokeAnimStruct) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wPokeAnimSceneIndex] ld c, a ld b, 0 @@ -125,7 +125,7 @@ SetUpPokeAnim: ld a, [wPokeAnimSceneIndex] ld c, a pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, c and $80 ret z @@ -256,16 +256,16 @@ PokeAnim_StereoCry: ret PokeAnim_DeinitFrames: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wPokeAnimCoord) - ld [rSVBK], a + ldh [rSVBK], a call PokeAnim_PlaceGraphic farcall HDMATransferTileMapToWRAMBank3 call PokeAnim_SetVBank0 farcall HDMATransferAttrMapToWRAMBank3 pop af - ld [rSVBK], a + ldh [rSVBK], a ret AnimateMon_CheckIfPokemon: @@ -282,10 +282,10 @@ AnimateMon_CheckIfPokemon: ret PokeAnim_InitPicAttributes: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wPokeAnimStruct) - ld [rSVBK], a + ldh [rSVBK], a push bc push de @@ -330,14 +330,14 @@ PokeAnim_InitPicAttributes: ld [wPokeAnimFrontpicHeight], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret PokeAnim_InitAnim: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wPokeAnimIdleFlag) - ld [rSVBK], a + ldh [rSVBK], a push bc ld hl, wPokeAnimIdleFlag ld bc, wPokeAnimStructEnd - wPokeAnimIdleFlag @@ -352,12 +352,12 @@ PokeAnim_InitAnim: call GetMonFramesPointer call GetMonBitmaskPointer pop af - ld [rSVBK], a + ldh [rSVBK], a ret PokeAnim_DoAnimScript: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a .loop ld a, [wPokeAnimJumptableIndex] and $7f @@ -823,16 +823,16 @@ PokeAnim_PlaceGraphic: ret PokeAnim_SetVBank1: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wPokeAnimCoord) - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call .SetFlag farcall HDMATransferAttrMapToWRAMBank3 pop af - ld [rSVBK], a + ldh [rSVBK], a ret .SetFlag: @@ -943,10 +943,10 @@ GetMonAnimPointer: ret PokeAnim_GetFrontpicDims: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wCurPartySpecies) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wCurPartySpecies] ld [wCurSpecies], a call GetBaseData @@ -954,7 +954,7 @@ PokeAnim_GetFrontpicDims: and $f ld c, a pop af - ld [rSVBK], a + ldh [rSVBK], a ret GetMonFramesPointer: diff --git a/engine/gfx/place_graphic.asm b/engine/gfx/place_graphic.asm index 628c72413..4092ad35f 100644 --- a/engine/gfx/place_graphic.asm +++ b/engine/gfx/place_graphic.asm @@ -8,7 +8,7 @@ PlaceGraphic: and a jr nz, .right - ld a, [hGraphicStartTile] + ldh a, [hGraphicStartTile] .x1 push bc push hl @@ -35,7 +35,7 @@ PlaceGraphic: add hl, bc pop bc - ld a, [hGraphicStartTile] + ldh a, [hGraphicStartTile] .x2 push bc push hl diff --git a/engine/gfx/player_gfx.asm b/engine/gfx/player_gfx.asm index 9954143a8..cd1aca9d3 100644 --- a/engine/gfx/player_gfx.asm +++ b/engine/gfx/player_gfx.asm @@ -28,11 +28,11 @@ MovePlayerPic: push hl push de xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a lb bc, 7, 7 predef PlaceGraphic xor a - ld [hBGMapThird], a + ldh [hBGMapThird], a call WaitBGMap call DelayFrame pop de @@ -147,7 +147,7 @@ GetChrisBackpic: HOF_LoadTrainerFrontpic: call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld e, 0 ld a, [wPlayerGender] bit PLAYERGENDER_FEMALE_F, a @@ -170,7 +170,7 @@ HOF_LoadTrainerFrontpic: call Get2bpp call WaitBGMap ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret DrawIntroPlayerPic: @@ -200,7 +200,7 @@ DrawIntroPlayerPic: ; Draw xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 6, 4 lb bc, 7, 7 predef PlaceGraphic diff --git a/engine/gfx/sprites.asm b/engine/gfx/sprites.asm index 1b22e5832..f5ae26ba8 100644 --- a/engine/gfx/sprites.asm +++ b/engine/gfx/sprites.asm @@ -561,7 +561,7 @@ Sprites_Sine: calc_sine_wave AnimateEndOfExpBar: - ld a, [hSGB] + ldh a, [hSGB] ld de, EndOfExpBarGFX and a jr z, .load diff --git a/engine/items/buy_sell_toss.asm b/engine/items/buy_sell_toss.asm index 3303f4319..1ed31ada2 100644 --- a/engine/items/buy_sell_toss.asm +++ b/engine/items/buy_sell_toss.asm @@ -157,13 +157,13 @@ DisplaySellingPrice: BuySell_MultiplyPrice: xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld a, [wBuffer1] - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, [wBuffer2] - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, [wItemQuantityChangeBuffer] - ld [hMultiplier], a + ldh [hMultiplier], a push hl call Multiply pop hl @@ -187,11 +187,11 @@ Sell_HalvePrice: BuySell_DisplaySubtotal: push hl ld hl, hMoneyTemp - ld a, [hProduct + 1] + ldh a, [hProduct + 1] ld [hli], a - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld [hli], a - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld [hl], a pop hl inc hl diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index e751b42e6..8e167281f 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -258,7 +258,7 @@ PokeBallEffect: jp z, .skip_hp_calc ld a, b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld hl, wEnemyMonHP ld b, [hl] @@ -300,20 +300,20 @@ PokeBallEffect: push bc ld a, b sub c - ld [hMultiplier], a + ldh [hMultiplier], a xor a - ld [hDividend + 0], a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hDividend + 0], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a call Multiply pop bc ld a, b - ld [hDivisor], a + ldh [hDivisor], a ld b, $4 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] and a jr nz, .statuscheck ld a, 1 @@ -389,7 +389,7 @@ PokeBallEffect: ld a, d ld [wFXAnimID + 1], a xor a - ld [hBattleTurn], a + ldh [hBattleTurn], a ld [wBuffer2], a ld [wNumHits], a predef PlayBattleAnim @@ -1313,11 +1313,11 @@ RareCandyEffect: ld a, MON_EXP call GetPartyParamLocation - ld a, [hMultiplicand] + ldh a, [hMultiplicand] ld [hli], a - ld a, [hMultiplicand + 1] + ldh a, [hMultiplicand + 1] ld [hli], a - ld a, [hMultiplicand + 2] + ldh a, [hMultiplicand + 2] ld [hl], a ld a, MON_MAXHP @@ -1628,7 +1628,7 @@ BitterBerryEffect: res SUBSTATUS_CONFUSED, [hl] xor a - ld [hBattleTurn], a + ldh [hBattleTurn], a call UseItemText ld hl, ConfusedNoMoreText @@ -1770,7 +1770,7 @@ ItemActionText: ItemActionTextWaitButton: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 ld bc, wTileMapEnd - wTileMap ld a, " " @@ -1778,7 +1778,7 @@ ItemActionTextWaitButton: ld a, [wPartyMenuActionText] call ItemActionText ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 50 call DelayFrames jp WaitPressAorB_BlinkCursor @@ -1956,16 +1956,16 @@ GetOneFifthMaxHP: ld a, MON_MAXHP call GetPartyParamLocation ld a, [hli] - ld [hDividend + 0], a + ldh [hDividend + 0], a ld a, [hl] - ld [hDividend + 1], a + ldh [hDividend + 1], a ld a, 5 - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld d, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld e, a pop bc ret @@ -2156,7 +2156,7 @@ XItemEffect: inc hl ld b, [hl] xor a - ld [hBattleTurn], a + ldh [hBattleTurn], a ld [wAttackMissed], a ld [wEffectFailed], a farcall RaiseStat @@ -2624,7 +2624,7 @@ UseBallInTrainerBattle: ld [wFXAnimID + 1], a xor a ld [wBattleAnimParam], a - ld [hBattleTurn], a + ldh [hBattleTurn], a ld [wNumHits], a predef PlayBattleAnim ld hl, BlockedTheBallText @@ -2788,13 +2788,13 @@ ComputeMaxPP: push bc ; Divide the base PP by 5. ld a, [de] - ld [hDividend + 3], a + ldh [hDividend + 3], a xor a - ld [hDividend], a - ld [hDividend + 1], a - ld [hDividend + 2], a + ldh [hDividend], a + ldh [hDividend + 1], a + ldh [hDividend + 2], a ld a, 5 - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide ; Get the number of PP, which are bits 6 and 7 of the PP value stored in RAM. @@ -2814,7 +2814,7 @@ ComputeMaxPP: ; Since this would overflow into bit 6, we prevent that from happening ; by decreasing the extra amount of PP each PP Up provides, resulting ; in a maximum of 61. - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] cp $8 jr c, .okay ld a, $7 diff --git a/engine/items/mart.asm b/engine/items/mart.asm index 8afae541a..94e3376a2 100644 --- a/engine/items/mart.asm +++ b/engine/items/mart.asm @@ -536,11 +536,11 @@ BargainShopAskPurchaseQuantity: add hl, de inc hl ld a, [hli] - ld [hMoneyTemp + 2], a + ldh [hMoneyTemp + 2], a ld a, [hl] - ld [hMoneyTemp + 1], a + ldh [hMoneyTemp + 1], a xor a - ld [hMoneyTemp], a + ldh [hMoneyTemp], a and a ret diff --git a/engine/items/pack.asm b/engine/items/pack.asm index 67e9fe900..5bdaed37d 100644 --- a/engine/items/pack.asm +++ b/engine/items/pack.asm @@ -54,7 +54,7 @@ Pack: .InitGFX: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pack_InitGFX ld a, [wPackJumptableIndex] ld [wJumptableIndex], a @@ -123,7 +123,7 @@ Pack: call ClearPocketList call DrawPocketName xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call WaitBGMap_DrawPackGFX call Pack_JumptableNext ret @@ -205,7 +205,7 @@ Pack: ld [wOptions], a .declined xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pack_InitGFX call WaitBGMap_DrawPackGFX call Pack_InitColors @@ -454,7 +454,7 @@ UseItem: jr z, .NoPokemon call DoItemEffect xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pack_InitGFX call WaitBGMap_DrawPackGFX call Pack_InitColors @@ -604,7 +604,7 @@ GiveItem: pop af ld [wOptions], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pack_InitGFX call WaitBGMap_DrawPackGFX call Pack_InitColors @@ -664,7 +664,7 @@ BattlePack: .InitGFX: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pack_InitGFX ld a, [wPackJumptableIndex] ld [wJumptableIndex], a @@ -733,7 +733,7 @@ BattlePack: call ClearPocketList call DrawPocketName xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call WaitBGMap_DrawPackGFX ld hl, Text_PackEmptyString call Pack_PrintTextNoScroll @@ -868,7 +868,7 @@ TMHMSubmenu: and a jr nz, .quit_run_script xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pack_InitGFX call WaitBGMap_DrawPackGFX call Pack_InitColors @@ -916,7 +916,7 @@ InitPackBuffers: DepositSellInitPackBuffers: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld [wJumptableIndex], a ; PACKSTATE_INITGFX ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX ld [wCurrPocket], a ; ITEM_POCKET diff --git a/engine/items/tmhm.asm b/engine/items/tmhm.asm index 14e481248..c81851def 100644 --- a/engine/items/tmhm.asm +++ b/engine/items/tmhm.asm @@ -1,9 +1,9 @@ TMHMPocket: ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a call TMHM_PocketLoop ld a, $0 - ld [hInMenu], a + ldh [hInMenu], a ret nc call PlaceHollowCursor call WaitBGMap @@ -188,7 +188,7 @@ Text_TMHMNotCompatible: TMHM_PocketLoop: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call TMHM_DisplayPocketItems ld a, 2 ld [w2DMenuCursorInitY], a @@ -227,7 +227,7 @@ TMHM_JoypadLoop: dec a ld [wTMHMPocketCursor], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [w2DMenuFlags2] bit 7, a jp nz, TMHM_ScrollPocket diff --git a/engine/link/link.asm b/engine/link/link.asm index 5363a3047..178b18740 100644 --- a/engine/link/link.asm +++ b/engine/link/link.asm @@ -6,8 +6,8 @@ LinkCommunications: call ClearSprites call UpdateSprites xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld c, 80 call DelayFrames call ClearScreen @@ -42,26 +42,26 @@ Gen2ToGen1LinkComms: xor a ld [wPlayerLinkAction], a call WaitLinkTransfer - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr nz, .player_1 ld c, 3 call DelayFrames xor a - ld [hSerialSend], a + ldh [hSerialSend], a ld a, (0 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a call DelayFrame xor a - ld [hSerialSend], a + ldh [hSerialSend], a ld a, (0 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a .player_1 ld de, MUSIC_NONE @@ -69,9 +69,9 @@ Gen2ToGen1LinkComms: ld c, 3 call DelayFrames xor a - ld [rIF], a + ldh [rIF], a ld a, $8 - ld [rIE], a + ldh [rIE], a ld hl, wd1f3 ld de, wEnemyMonSpecies ld bc, $11 @@ -89,9 +89,9 @@ Gen2ToGen1LinkComms: ld bc, wTrademons - wLink_c608 call Serial_ExchangeBytes xor a - ld [rIF], a + ldh [rIF], a ld a, $1d - ld [rIE], a + ldh [rIE], a call Link_CopyRandomNumbers ld hl, wOTPlayerName call Link_FindFirstNonControlCharacter_SkipZero @@ -170,7 +170,7 @@ Gen2ToGen1LinkComms: ld [wUnusedD102 + 1], a ld de, MUSIC_NONE call PlayMusic - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK ld c, 66 call z, DelayFrames @@ -186,26 +186,26 @@ Gen2ToGen2LinkComms: ld a, [wScriptVar] and a jp z, LinkTimeout - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr nz, .Player1 ld c, 3 call DelayFrames xor a - ld [hSerialSend], a + ldh [hSerialSend], a ld a, (0 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a call DelayFrame xor a - ld [hSerialSend], a + ldh [hSerialSend], a ld a, (0 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a .Player1: ld de, MUSIC_NONE @@ -213,9 +213,9 @@ Gen2ToGen2LinkComms: ld c, 3 call DelayFrames xor a - ld [rIF], a + ldh [rIF], a ld a, $8 - ld [rIE], a + ldh [rIE], a ld hl, wd1f3 ld de, wEnemyMonSpecies ld bc, $11 @@ -242,9 +242,9 @@ Gen2ToGen2LinkComms: .not_trading xor a - ld [rIF], a + ldh [rIF], a ld a, $1d - ld [rIE], a + ldh [rIE], a ld de, MUSIC_NONE call PlayMusic call Link_CopyRandomNumbers @@ -412,7 +412,7 @@ Gen2ToGen2LinkComms: ld [wUnusedD102 + 1], a ld de, MUSIC_NONE call PlayMusic - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK ld c, 66 call z, DelayFrames @@ -440,28 +440,28 @@ Gen2ToGen2LinkComms: push af ld a, 1 ld [wDisableTextAcceleration], a - ld a, [rIE] + ldh a, [rIE] push af - ld a, [rIF] + ldh a, [rIF] push af xor a - ld [rIF], a - ld a, [rIE] + ldh [rIF], a + ldh a, [rIE] set 1, a - ld [rIE], a + ldh [rIE], a pop af - ld [rIF], a + ldh [rIF], a predef StartBattle - ld a, [rIF] + ldh a, [rIF] ld h, a xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a ld a, h - ld [rIF], a + ldh [rIF], a pop af ld [wDisableTextAcceleration], a pop af @@ -485,7 +485,7 @@ LinkTimeout: xor a ld [hld], a ld [hl], a - ld [hVBlank], a + ldh [hVBlank], a push de hlcoord 0, 12 ld b, 4 @@ -512,10 +512,10 @@ LinkTimeout: ExchangeBytes: ld a, TRUE - ld [hSerialIgnoringInitialData], a + ldh [hSerialIgnoringInitialData], a .loop ld a, [hl] - ld [hSerialSend], a + ldh [hSerialSend], a call Serial_ExchangeByte push bc ld b, a @@ -524,14 +524,14 @@ ExchangeBytes: .delay_cycles dec a jr nz, .delay_cycles - ld a, [hSerialIgnoringInitialData] + ldh a, [hSerialIgnoringInitialData] and a ld a, b pop bc jr z, .load dec hl xor a - ld [hSerialIgnoringInitialData], a + ldh [hSerialIgnoringInitialData], a jr .loop .load @@ -786,10 +786,10 @@ Link_PrepPartyData_Gen1: pop bc pop de - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld [de], a inc de - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [de], a inc de ld h, b @@ -1059,9 +1059,9 @@ Function2868a: predef CalcMonStatC pop bc pop hl - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld [hli], a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [hli], a push hl push bc @@ -1072,9 +1072,9 @@ Function2868a: predef CalcMonStatC pop bc pop hl - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] ld [hli], a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld [hli], a push hl ld hl, $1b @@ -1128,7 +1128,7 @@ Link_CopyOTData: ret Link_CopyRandomNumbers: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK ret z ld hl, wEnemyMonSpecies @@ -1518,7 +1518,7 @@ Function28ade: ldcoord_a 9, 17 .loop2 call JoyTextDelay - ld a, [hJoyLast] + ldh a, [hJoyLast] and a jr z, .loop2 bit A_BUTTON_F, a @@ -1556,12 +1556,12 @@ Function28b22: xor a ld [wcfbb], a xor a - ld [rSB], a - ld [hSerialSend], a + ldh [rSB], a + ldh [hSerialSend], a ld a, (0 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ret Unreferenced_Function28b42: @@ -1851,7 +1851,7 @@ LinkTrade: call LoadFontsBattleExtra ld b, SCGB_DIPLOMA call GetSGBLayout - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .player_2 predef TradeAnimation @@ -2091,7 +2091,7 @@ EnterTimeCapsule: ld c, 40 call DelayFrames xor a - ld [hVBlank], a + ldh [hVBlank], a inc a ld [wLinkMode], a ret @@ -2100,46 +2100,46 @@ WaitForOtherPlayerToExit: ld c, 3 call DelayFrames ld a, CONNECTION_NOT_ESTABLISHED - ld [hSerialConnectionStatus], a + ldh [hSerialConnectionStatus], a xor a - ld [rSB], a - ld [hSerialReceive], a + ldh [rSB], a + ldh [hSerialReceive], a ld a, (0 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld c, 3 call DelayFrames xor a - ld [rSB], a - ld [hSerialReceive], a + ldh [rSB], a + ldh [hSerialReceive], a ld a, (0 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a ld c, 3 call DelayFrames xor a - ld [rSB], a - ld [hSerialReceive], a - ld [rSC], a + ldh [rSB], a + ldh [hSerialReceive], a + ldh [rSC], a ld c, 3 call DelayFrames ld a, CONNECTION_NOT_ESTABLISHED - ld [hSerialConnectionStatus], a - ld a, [rIF] + ldh [hSerialConnectionStatus], a + ldh a, [rIF] push af xor a - ld [rIF], a + ldh [rIF], a ld a, $f - ld [rIE], a + ldh [rIE], a pop af - ld [rIF], a + ldh [rIF], a ld hl, wLinkTimeoutFrames xor a ld [hli], a ld [hl], a - ld [hVBlank], a + ldh [hVBlank], a ld [wLinkMode], a ret @@ -2157,13 +2157,13 @@ SetBitsForBattleRequest: SetBitsForTimeCapsuleRequest: ld a, $2 - ld [rSB], a + ldh [rSB], a xor a - ld [hSerialReceive], a + ldh [hSerialReceive], a ld a, (0 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a xor a ; LINK_TIMECAPSULE - 1 ld [wPlayerLinkAction], a ld [wChosenCableClubRoom], a @@ -2174,13 +2174,13 @@ WaitForLinkedFriend: and a jr z, .no_link_action ld a, $2 - ld [rSB], a + ldh [rSB], a xor a - ld [hSerialReceive], a + ldh [hSerialReceive], a ld a, (0 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a call DelayFrame call DelayFrame call DelayFrame @@ -2191,21 +2191,21 @@ WaitForLinkedFriend: ld a, $ff ld [wLinkTimeoutFrames], a .loop - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK jr z, .connected cp USING_EXTERNAL_CLOCK jr z, .connected ld a, CONNECTION_NOT_ESTABLISHED - ld [hSerialConnectionStatus], a + ldh [hSerialConnectionStatus], a ld a, $2 - ld [rSB], a + ldh [rSB], a xor a - ld [hSerialReceive], a + ldh [hSerialReceive], a ld a, (0 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 0 - ld [rSC], a + ldh [rSC], a ld a, [wLinkTimeoutFrames] dec a ld [wLinkTimeoutFrames], a @@ -2217,11 +2217,11 @@ WaitForLinkedFriend: .not_done ld a, $1 - ld [rSB], a + ldh [rSB], a ld a, (0 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a ld a, (1 << rSC_ON) | 1 - ld [rSC], a + ldh [rSC], a call DelayFrame jr .loop @@ -2250,12 +2250,12 @@ CheckLinkTimeout: ld [hl], a call WaitBGMap ld a, $2 - ld [hVBlank], a + ldh [hVBlank], a call DelayFrame call DelayFrame call Link_CheckCommunicationError xor a - ld [hVBlank], a + ldh [hVBlank], a ld a, [wScriptVar] and a ret nz @@ -2271,7 +2271,7 @@ Function29dba: ld [hl], a call WaitBGMap ld a, $2 - ld [hVBlank], a + ldh [hVBlank], a call DelayFrame call DelayFrame call Link_CheckCommunicationError @@ -2305,12 +2305,12 @@ Function29dba: .vblank xor a - ld [hVBlank], a + ldh [hVBlank], a ret Link_CheckCommunicationError: xor a - ld [hSerialReceivedNewData], a + ldh [hSerialReceivedNewData], a ld a, [wLinkTimeoutFrames] ld h, a ld a, [wLinkTimeoutFrames + 1] @@ -2403,7 +2403,7 @@ CheckBothSelectedSameRoom: inc a ld [wLinkMode], a xor a - ld [hVBlank], a + ldh [hVBlank], a ld a, TRUE ld [wScriptVar], a ret @@ -2420,7 +2420,7 @@ TimeCapsule: callfar LinkCommunications call EnableSpriteUpdates xor a - ld [hVBlank], a + ldh [hVBlank], a ret TradeCenter: @@ -2430,7 +2430,7 @@ TradeCenter: callfar LinkCommunications call EnableSpriteUpdates xor a - ld [hVBlank], a + ldh [hVBlank], a ret Colosseum: @@ -2440,7 +2440,7 @@ Colosseum: callfar LinkCommunications call EnableSpriteUpdates xor a - ld [hVBlank], a + ldh [hVBlank], a ret CloseLink: @@ -2460,12 +2460,12 @@ Link_ResetSerialRegistersAfterLinkClosure: ld c, 3 call DelayFrames ld a, CONNECTION_NOT_ESTABLISHED - ld [hSerialConnectionStatus], a + ldh [hSerialConnectionStatus], a ld a, $2 - ld [rSB], a + ldh [rSB], a xor a - ld [hSerialReceive], a - ld [rSC], a + ldh [hSerialReceive], a + ldh [rSC], a ret Link_EnsureSync: @@ -2473,7 +2473,7 @@ Link_EnsureSync: ld [wPlayerLinkAction], a ld [wcf57], a ld a, $2 - ld [hVBlank], a + ldh [hVBlank], a call DelayFrame call DelayFrame .receive_loop @@ -2491,13 +2491,13 @@ Link_EnsureSync: .done xor a - ld [hVBlank], a + ldh [hVBlank], a ld a, b and $f ret CableClubCheckWhichChris: - ld a, [hSerialConnectionStatus] + ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK ld a, TRUE jr z, .yes diff --git a/engine/link/link_trade.asm b/engine/link/link_trade.asm index a250e84fa..95be2817a 100644 --- a/engine/link/link_trade.asm +++ b/engine/link/link_trade.asm @@ -185,10 +185,10 @@ LinkTradeMenu: .GetJoypad: push bc push af - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_PAD ld b, a - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and BUTTONS or b ld b, a @@ -201,11 +201,11 @@ LinkTradeMenu: .MenuAction: ld hl, w2DMenuFlags2 res 7, [hl] - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af call .loop pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .loop @@ -228,15 +228,15 @@ LinkTradeMenu: ret .UpdateBGMapAndOAM: - ld a, [hOAMUpdate] + ldh a, [hOAMUpdate] push af ld a, $1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call WaitBGMap pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .loop2 diff --git a/engine/link/mystery_gift.asm b/engine/link/mystery_gift.asm index 6fba91619..041c0c337 100644 --- a/engine/link/mystery_gift.asm +++ b/engine/link/mystery_gift.asm @@ -13,16 +13,16 @@ DoMysteryGift: ld [wca01], a ld a, $14 ld [wca02], a - ld a, [rIE] + ldh a, [rIE] push af call Function104a95 ld d, a xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a push de call ClearTileMap call EnableLCD @@ -117,7 +117,7 @@ DoMysteryGift: .PrintTextAndExit: call PrintText ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a ret .String_PressAToLink_BToCancel: @@ -233,13 +233,13 @@ Function104a95: .loop2 call Function104d96 call Function104ddd - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $10 jp z, Function104bd0 cp $6c jr nz, .loop2 - ld a, [hPrintNum9] + ldh a, [hPrintNum9] cp $2 jr z, Function104b22 ld hl, hPrintNum1 @@ -251,7 +251,7 @@ Function104a95: jr Function104b0a ; Delay frame .ly_loop - ld a, [rLY] + ldh a, [rLY] cp LY_VBLANK jr c, .ly_loop ld c, LOW(rRP) @@ -270,14 +270,14 @@ Function104a95: ld a, [$ff00+c] and b ld b, a - ld a, [rLY] + ldh a, [rLY] cp LY_VBLANK jr nc, .ly_loop2 .ly_loop3 ld a, [$ff00+c] and b ld b, a - ld a, [rLY] + ldh a, [rLY] cp LY_VBLANK jr c, .ly_loop3 @@ -288,11 +288,11 @@ Function104a95: or a jr nz, .loop2 ; Check if we've pressed the B button - ld a, [hMGJoypadReleased] + ldh a, [hMGJoypadReleased] bit B_BUTTON_F, a jr z, .loop3 ld a, $10 - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a jp Function104bd0 Function104b04: @@ -328,14 +328,14 @@ Function104b40: Function104b49: call Function105033 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz - ld a, [hPrintNum1] + ldh a, [hPrintNum1] cp $96 jp nz, Function104d32 ld a, $90 - ld [hPrintNum1], a + ldh [hPrintNum1], a call Function104d38 ret nz ld hl, hPrintNum1 @@ -343,7 +343,7 @@ Function104b49: call Function104d4e ret nz call Function10502e - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 @@ -354,19 +354,19 @@ Function104b49: call Function104d56 ret nz call Function105033 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104b88: ld a, $96 - ld [hPrintNum1], a + ldh [hPrintNum1], a ld hl, hPrintNum1 ld b, $1 call Function104d4e ret nz call Function10502e - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 @@ -376,10 +376,10 @@ Function104b88: call Function104d56 ret nz call Function105033 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz - ld a, [hPrintNum1] + ldh a, [hPrintNum1] cp $90 jp nz, Function104d32 call Function104d38 @@ -390,13 +390,13 @@ Function104b88: call Function104d4e ret nz call Function10502e - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104bd0: nop - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $10 jr z, .quit cp $6c @@ -415,7 +415,7 @@ Function104bd0: call MysteryGift_ClearTrainerData ld a, $26 ld [wca02], a - ld a, [hPrintNum9] + ldh a, [hPrintNum9] cp $2 jr z, .asm_104c10 call Function104d43 @@ -428,14 +428,14 @@ Function104bd0: jp Function104b22 .quit - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] push af call Function104da0 xor a - ld [rIF], a - ld a, [rIE] + ldh [rIF], a + ldh a, [rIE] or $1 - ld [rIE], a + ldh [rIE], a ei call DelayFrame pop af @@ -448,12 +448,12 @@ Function104c2d: .asm_104c37 call Function104d96 call Function104ddd - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $10 jp z, Function104d1c cp $6c jr nz, .asm_104c37 - ld a, [hPrintNum9] + ldh a, [hPrintNum9] cp $2 jr z, .asm_104c6c call Function104c8a @@ -484,14 +484,14 @@ Function104c8a: call Function104d56 ret nz call Function105033 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz - ld a, [hPrintNum1] + ldh a, [hPrintNum1] cp $3c jp nz, Function104d32 swap a - ld [hPrintNum1], a + ldh [hPrintNum1], a call Function104d38 ret nz ld hl, hPrintNum1 @@ -499,7 +499,7 @@ Function104c8a: call Function104d4e ret nz call Function10502e - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 @@ -510,19 +510,19 @@ Function104c8a: call Function104d56 ret nz call Function105033 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104cd2: ld a, $3c - ld [hPrintNum1], a + ldh [hPrintNum1], a ld hl, hPrintNum1 ld b, $1 call Function104d4e ret nz call Function10502e - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz call Function104d43 @@ -532,10 +532,10 @@ Function104cd2: call Function104d56 ret nz call Function105033 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret nz - ld a, [hPrintNum1] + ldh a, [hPrintNum1] swap a cp $3c jp nz, Function104d32 @@ -547,20 +547,20 @@ Function104cd2: call Function104d4e ret nz call Function10502e - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104d1c: nop - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] push af call Function104da0 xor a - ld [rIF], a - ld a, [rIE] + ldh [rIF], a + ldh a, [rIE] or $1 - ld [rIE], a + ldh [rIE], a ei call DelayFrame pop af @@ -568,42 +568,42 @@ Function104d1c: Function104d32: ld a, $80 - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a and a ret Function104d38: call Function104d96 call Function104e46 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104d43: call Function104d96 call Function104dfe - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104d4e: call Function104e93 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104d56: call Function104f57 - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] cp $6c ret Function104d5e: call Function104d74 ld a, $4 - ld [rIE], a + ldh [rIE], a xor a - ld [rIF], a + ldh [rIF], a call Function104d96 xor a ld b, a @@ -616,46 +616,46 @@ Function104d5e: Function104d74: xor a - ld [rTAC], a + ldh [rTAC], a ld a, $fe - ld [rTMA], a - ld [rTIMA], a + ldh [rTMA], a + ldh [rTIMA], a ld a, $2 - ld [rTAC], a + ldh [rTAC], a or $4 - ld [rTAC], a + ldh [rTAC], a ret Function104d86: xor a - ld [rTAC], a - ld [rTMA], a - ld [rTIMA], a + ldh [rTAC], a + ldh [rTMA], a + ldh [rTIMA], a ld a, $2 - ld [rTAC], a + ldh [rTAC], a or $4 - ld [rTAC], a + ldh [rTAC], a ret Function104d96: ld a, $c0 call Function104e8c ld a, $1 - ld [hPrintNum9], a + ldh [hPrintNum9], a ret Function104da0: xor a call Function104e8c ld a, $2 - ld [rTAC], a + ldh [rTAC], a ret Function104da9: inc d ret z xor a - ld [rIF], a + ldh [rIF], a halt ld a, [$ff00+c] bit 1, a @@ -667,7 +667,7 @@ Function104db7: inc d ret z xor a - ld [rIF], a + ldh [rIF], a halt ld a, [$ff00+c] bit 1, a @@ -682,7 +682,7 @@ Function104dc5: dec d ret z xor a - ld [rIF], a + ldh [rIF], a halt jr .wait @@ -693,7 +693,7 @@ Function104dd1: dec d ret z xor a - ld [rIF], a + ldh [rIF], a halt jr .wait @@ -701,16 +701,16 @@ Function104ddd: ld d, $0 ld e, d ld a, $1 - ld [hPrintNum9], a + ldh [hPrintNum9], a .loop call MysteryGift_ReadJoypad ld b, $2 ld c, LOW(rRP) - ld a, [hMGJoypadReleased] + ldh a, [hMGJoypadReleased] bit B_BUTTON_F, a jr z, .next ld a, $10 - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a ret .next @@ -734,7 +734,7 @@ Function104dfe: call Function104da9 jp z, Function104f42 ld a, $6c - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a ld d, $3d call Function104dd1 ld d, $5 @@ -760,7 +760,7 @@ Function104e3a: jr nz, .loop Function104e46: ld a, $2 - ld [hPrintNum9], a + ldh [hPrintNum9], a ld c, LOW(rRP) ld d, $0 ld e, d @@ -787,19 +787,19 @@ Function104e46: ld d, $3d call Function104dd1 ld a, $6c - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a ret Function104e8c: - ld [rRP], a + ldh [rRP], a ld a, $ff - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a ret Function104e93: xor a - ld [hPrintNum5], a - ld [hPrintNum6], a + ldh [hPrintNum5], a + ldh [hPrintNum6], a push hl push bc ld c, LOW(rRP) @@ -815,10 +815,10 @@ Function104e93: pop bc pop hl call Function104ed6 - ld a, [hPrintNum5] - ld [hPrintNum2], a - ld a, [hPrintNum6] - ld [hPrintNum3], a + ldh a, [hPrintNum5] + ldh [hPrintNum2], a + ldh a, [hPrintNum6] + ldh [hPrintNum3], a push hl ld hl, hPrintNum2 ld b, $2 @@ -826,10 +826,10 @@ Function104e93: ld hl, hMGStatusFlags ld b, $1 call Function104faf - ld a, [hPrintNum2] - ld [hPrintNum5], a - ld a, [hPrintNum3] - ld [hPrintNum6], a + ldh a, [hPrintNum2] + ldh [hPrintNum5], a + ldh a, [hPrintNum3] + ldh [hPrintNum6], a pop hl ret @@ -845,26 +845,26 @@ Function104ed6: cpl ld b, a ld a, $f4 - ld [rTMA], a + ldh [rTMA], a .asm_104eee inc b jr z, .asm_104f2e ld a, $8 - ld [hPrintNum4], a + ldh [hPrintNum4], a ld a, [hli] ld e, a - ld a, [hPrintNum5] + ldh a, [hPrintNum5] add e - ld [hPrintNum5], a - ld a, [hPrintNum6] + ldh [hPrintNum5], a + ldh a, [hPrintNum6] adc 0 - ld [hPrintNum6], a + ldh [hPrintNum6], a .asm_104f02 xor a - ld [rIF], a + ldh [rIF], a halt ld a, $c1 - ld [rRP], a + ldh [rRP], a ld d, $1 ld a, e rlca @@ -872,27 +872,27 @@ Function104ed6: jr nc, .asm_104f13 inc d .asm_104f13 - ld a, [rTIMA] + ldh a, [rTIMA] cp $f8 jr c, .asm_104f13 ld a, $c0 - ld [rRP], a + ldh [rRP], a dec d jr z, .asm_104f25 xor a - ld [rIF], a + ldh [rIF], a halt .asm_104f25 - ld a, [hPrintNum4] + ldh a, [hPrintNum4] dec a jr z, .asm_104eee - ld [hPrintNum4], a + ldh [hPrintNum4], a jr .asm_104f02 .asm_104f2e ld a, $fe - ld [rTMA], a + ldh [rTMA], a xor a - ld [rIF], a + ldh [rIF], a halt ld d, $5 call Function104dc5 @@ -901,46 +901,46 @@ Function104ed6: ret Function104f42: - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] or $2 - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a ret Function104f49: - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] or $1 - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a ret Function104f50: - ld a, [hMGStatusFlags] + ldh a, [hMGStatusFlags] or $80 - ld [hMGStatusFlags], a + ldh [hMGStatusFlags], a ret Function104f57: xor a - ld [hPrintNum5], a - ld [hPrintNum6], a + ldh [hPrintNum5], a + ldh [hPrintNum6], a push bc push hl ld hl, hPrintNum2 ld b, $2 call Function104faf - ld a, [hPrintNum3] - ld [hPrintNum8], a + ldh a, [hPrintNum3] + ldh [hPrintNum8], a ld b, a pop hl pop af cp b jp c, Function104f50 - ld a, [hPrintNum2] + ldh a, [hPrintNum2] cp $5a jp nz, Function104f50 call Function104faf - ld a, [hPrintNum5] + ldh a, [hPrintNum5] ld d, a - ld a, [hPrintNum6] + ldh a, [hPrintNum6] ld e, a push hl push de @@ -965,9 +965,9 @@ Function104f57: pop de pop hl ld a, d - ld [hPrintNum5], a + ldh [hPrintNum5], a ld a, e - ld [hPrintNum6], a + ldh [hPrintNum6], a ret Function104faf: @@ -985,13 +985,13 @@ Function104faf: cpl ld b, a xor a - ld [hMGJoypadPressed + 2], a + ldh [hMGJoypadPressed + 2], a call Function104d86 .asm_104fd2 inc b jr z, .asm_10501a ld a, $8 - ld [hPrintNum4], a + ldh [hPrintNum4], a .asm_104fd9 ld d, $0 .asm_104fdb @@ -1008,10 +1008,10 @@ Function104faf: bit 1, a jr nz, .asm_104fe5 .asm_104fed - ld a, [hMGJoypadPressed + 2] + ldh a, [hMGJoypadPressed + 2] ld d, a - ld a, [rTIMA] - ld [hMGJoypadPressed + 2], a + ldh a, [rTIMA] + ldh [hMGJoypadPressed + 2], a sub d cp $12 jr c, .asm_104ffd @@ -1020,9 +1020,9 @@ Function104faf: .asm_104ffd res 0, e .asm_104fff - ld a, [hPrintNum4] + ldh a, [hPrintNum4] dec a - ld [hPrintNum4], a + ldh [hPrintNum4], a jr z, .asm_10500b ld a, e rlca @@ -1031,17 +1031,17 @@ Function104faf: .asm_10500b ld a, e ld [hli], a - ld a, [hPrintNum5] + ldh a, [hPrintNum5] add e - ld [hPrintNum5], a - ld a, [hPrintNum6] + ldh [hPrintNum5], a + ldh a, [hPrintNum6] adc 0 - ld [hPrintNum6], a + ldh [hPrintNum6], a jr .asm_104fd2 .asm_10501a call Function104d74 xor a - ld [rIF], a + ldh [rIF], a ld d, $0 call Function104da9 jp z, Function104f42 @@ -1061,10 +1061,10 @@ MysteryGift_ReadJoypad: ; We can only get four inputs at a time. ; We take d-pad first for no particular reason. ld a, R_DPAD - ld [rJOYP], a + ldh [rJOYP], a ; Read twice to give the request time to take. - ld a, [rJOYP] - ld a, [rJOYP] + ldh a, [rJOYP] + ldh a, [rJOYP] ; The Joypad register output is in the lo nybble (inversed). ; We make the hi nybble of our new container d-pad input. @@ -1078,10 +1078,10 @@ MysteryGift_ReadJoypad: ; Buttons make 8 total inputs (A, B, Select, Start). ; We can fit this into one byte. ld a, R_BUTTONS - ld [rJOYP], a + ldh [rJOYP], a ; Wait for input to stabilize. rept 6 - ld a, [rJOYP] + ldh a, [rJOYP] endr ; Buttons take the lo nybble. cpl @@ -1089,17 +1089,17 @@ endr or b ld c, a ; To get the delta we xor the last frame's input with the new one. - ld a, [hMGJoypadPressed] + ldh a, [hMGJoypadPressed] xor c ; Released this frame: and c - ld [hMGJoypadReleased], a + ldh [hMGJoypadReleased], a ; Pressed this frame: ld a, c - ld [hMGJoypadPressed], a + ldh [hMGJoypadPressed], a ld a, $30 ; Reset the joypad register since we're done with it. - ld [rJOYP], a + ldh [rJOYP], a ret MysteryGift_CheckAndSetDecorationAlreadyReceived: @@ -1408,14 +1408,14 @@ Function105688: call MysteryGift_ClearTrainerData ld a, $24 ld [wca02], a - ld a, [rIE] + ldh a, [rIE] push af call Function104c2d ld d, a xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a ld a, d cp $10 jp z, Function105712 @@ -1479,7 +1479,7 @@ Function10571a: PrintTextAndExit_JP: call PrintText ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a ret String_PressAToLink_BToCancel_JP: diff --git a/engine/link/time_capsule.asm b/engine/link/time_capsule.asm index 499e9fc34..f1a93f90c 100644 --- a/engine/link/time_capsule.asm +++ b/engine/link/time_capsule.asm @@ -128,7 +128,7 @@ PlaceTradePartnerNamesAndParty: push de push hl ld a, c - ld [hProduct], a + ldh [hProduct], a call GetPokemonName pop hl call PlaceString diff --git a/engine/math/math.asm b/engine/math/math.asm index c2e5f70a3..18aa042ed 100644 --- a/engine/math/math.asm +++ b/engine/math/math.asm @@ -4,41 +4,41 @@ _Multiply:: ld b, a xor a - ld [hProduct], a - ld [hMathBuffer + 1], a - ld [hMathBuffer + 2], a - ld [hMathBuffer + 3], a - ld [hMathBuffer + 4], a + ldh [hProduct], a + ldh [hMathBuffer + 1], a + ldh [hMathBuffer + 2], a + ldh [hMathBuffer + 3], a + ldh [hMathBuffer + 4], a .loop - ld a, [hMultiplier] + ldh a, [hMultiplier] srl a - ld [hMultiplier], a + ldh [hMultiplier], a jr nc, .next - ld a, [hMathBuffer + 4] + ldh a, [hMathBuffer + 4] ld c, a - ld a, [hMultiplicand + 2] + ldh a, [hMultiplicand + 2] add c - ld [hMathBuffer + 4], a + ldh [hMathBuffer + 4], a - ld a, [hMathBuffer + 3] + ldh a, [hMathBuffer + 3] ld c, a - ld a, [hMultiplicand + 1] + ldh a, [hMultiplicand + 1] adc c - ld [hMathBuffer + 3], a + ldh [hMathBuffer + 3], a - ld a, [hMathBuffer + 2] + ldh a, [hMathBuffer + 2] ld c, a - ld a, [hMultiplicand + 0] + ldh a, [hMultiplicand + 0] adc c - ld [hMathBuffer + 2], a + ldh [hMathBuffer + 2], a - ld a, [hMathBuffer + 1] + ldh a, [hMathBuffer + 1] ld c, a - ld a, [hProduct] + ldh a, [hProduct] adc c - ld [hMathBuffer + 1], a + ldh [hMathBuffer + 1], a .next dec b @@ -46,71 +46,71 @@ _Multiply:: ; hMultiplicand <<= 1 - ld a, [hMultiplicand + 2] + ldh a, [hMultiplicand + 2] add a - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a - ld a, [hMultiplicand + 1] + ldh a, [hMultiplicand + 1] rla - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a - ld a, [hMultiplicand + 0] + ldh a, [hMultiplicand + 0] rla - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a - ld a, [hProduct] + ldh a, [hProduct] rla - ld [hProduct], a + ldh [hProduct], a jr .loop .done - ld a, [hMathBuffer + 4] - ld [hProduct + 3], a + ldh a, [hMathBuffer + 4] + ldh [hProduct + 3], a - ld a, [hMathBuffer + 3] - ld [hProduct + 2], a + ldh a, [hMathBuffer + 3] + ldh [hProduct + 2], a - ld a, [hMathBuffer + 2] - ld [hProduct + 1], a + ldh a, [hMathBuffer + 2] + ldh [hProduct + 1], a - ld a, [hMathBuffer + 1] - ld [hProduct + 0], a + ldh a, [hMathBuffer + 1] + ldh [hProduct + 0], a ret _Divide:: xor a - ld [hMathBuffer + 0], a - ld [hMathBuffer + 1], a - ld [hMathBuffer + 2], a - ld [hMathBuffer + 3], a - ld [hMathBuffer + 4], a + ldh [hMathBuffer + 0], a + ldh [hMathBuffer + 1], a + ldh [hMathBuffer + 2], a + ldh [hMathBuffer + 3], a + ldh [hMathBuffer + 4], a ld a, 9 ld e, a .loop - ld a, [hMathBuffer + 0] + ldh a, [hMathBuffer + 0] ld c, a - ld a, [hDividend + 1] + ldh a, [hDividend + 1] sub c ld d, a - ld a, [hDivisor] + ldh a, [hDivisor] ld c, a - ld a, [hDividend + 0] + ldh a, [hDividend + 0] sbc c jr c, .next - ld [hDividend + 0], a + ldh [hDividend + 0], a ld a, d - ld [hDividend + 1], a + ldh [hDividend + 1], a - ld a, [hMathBuffer + 4] + ldh a, [hMathBuffer + 4] inc a - ld [hMathBuffer + 4], a + ldh [hMathBuffer + 4], a jr .loop @@ -119,39 +119,39 @@ _Divide:: cp 1 jr z, .done - ld a, [hMathBuffer + 4] + ldh a, [hMathBuffer + 4] add a - ld [hMathBuffer + 4], a + ldh [hMathBuffer + 4], a - ld a, [hMathBuffer + 3] + ldh a, [hMathBuffer + 3] rla - ld [hMathBuffer + 3], a + ldh [hMathBuffer + 3], a - ld a, [hMathBuffer + 2] + ldh a, [hMathBuffer + 2] rla - ld [hMathBuffer + 2], a + ldh [hMathBuffer + 2], a - ld a, [hMathBuffer + 1] + ldh a, [hMathBuffer + 1] rla - ld [hMathBuffer + 1], a + ldh [hMathBuffer + 1], a dec e jr nz, .next2 ld e, 8 - ld a, [hMathBuffer + 0] - ld [hDivisor], a + ldh a, [hMathBuffer + 0] + ldh [hDivisor], a xor a - ld [hMathBuffer + 0], a + ldh [hMathBuffer + 0], a - ld a, [hDividend + 1] - ld [hDividend + 0], a + ldh a, [hDividend + 1] + ldh [hDividend + 0], a - ld a, [hDividend + 2] - ld [hDividend + 1], a + ldh a, [hDividend + 2] + ldh [hDividend + 1], a - ld a, [hDividend + 3] - ld [hDividend + 2], a + ldh a, [hDividend + 3] + ldh [hDividend + 2], a .next2 ld a, e @@ -160,30 +160,30 @@ _Divide:: dec b .okay - ld a, [hDivisor] + ldh a, [hDivisor] srl a - ld [hDivisor], a + ldh [hDivisor], a - ld a, [hMathBuffer + 0] + ldh a, [hMathBuffer + 0] rr a - ld [hMathBuffer + 0], a + ldh [hMathBuffer + 0], a jr .loop .done - ld a, [hDividend + 1] - ld [hDivisor], a + ldh a, [hDividend + 1] + ldh [hDivisor], a - ld a, [hMathBuffer + 4] - ld [hDividend + 3], a + ldh a, [hMathBuffer + 4] + ldh [hDividend + 3], a - ld a, [hMathBuffer + 3] - ld [hDividend + 2], a + ldh a, [hMathBuffer + 3] + ldh [hDividend + 2], a - ld a, [hMathBuffer + 2] - ld [hDividend + 1], a + ldh a, [hMathBuffer + 2] + ldh [hDividend + 1], a - ld a, [hMathBuffer + 1] - ld [hDividend + 0], a + ldh a, [hMathBuffer + 1] + ldh [hDividend + 0], a ret diff --git a/engine/math/print_num.asm b/engine/math/print_num.asm index c8899be6c..a2b894d5e 100644 --- a/engine/math/print_num.asm +++ b/engine/math/print_num.asm @@ -23,9 +23,9 @@ _PrintNum:: .main xor a - ld [hPrintNum1], a - ld [hPrintNum2], a - ld [hPrintNum3], a + ldh [hPrintNum1], a + ldh [hPrintNum2], a + ldh [hPrintNum3], a ld a, b and $f cp 1 @@ -35,26 +35,26 @@ _PrintNum:: ; maximum 3 bytes .long ld a, [de] - ld [hPrintNum2], a + ldh [hPrintNum2], a inc de ld a, [de] - ld [hPrintNum3], a + ldh [hPrintNum3], a inc de ld a, [de] - ld [hPrintNum4], a + ldh [hPrintNum4], a jr .start .word ld a, [de] - ld [hPrintNum3], a + ldh [hPrintNum3], a inc de ld a, [de] - ld [hPrintNum4], a + ldh [hPrintNum4], a jr .start .byte ld a, [de] - ld [hPrintNum4], a + ldh [hPrintNum4], a .start push de @@ -81,51 +81,51 @@ _PrintNum:: .seven ld a, HIGH(1000000 >> 8) - ld [hPrintNum5], a + ldh [hPrintNum5], a ld a, HIGH(1000000) ; mid - ld [hPrintNum6], a + ldh [hPrintNum6], a ld a, LOW(1000000) - ld [hPrintNum7], a + ldh [hPrintNum7], a call .PrintDigit call .AdvancePointer .six ld a, HIGH(100000 >> 8) - ld [hPrintNum5], a + ldh [hPrintNum5], a ld a, HIGH(100000) ; mid - ld [hPrintNum6], a + ldh [hPrintNum6], a ld a, LOW(100000) - ld [hPrintNum7], a + ldh [hPrintNum7], a call .PrintDigit call .AdvancePointer .five xor a ; HIGH(10000 >> 8) - ld [hPrintNum5], a + ldh [hPrintNum5], a ld a, HIGH(10000) ; mid - ld [hPrintNum6], a + ldh [hPrintNum6], a ld a, LOW(10000) - ld [hPrintNum7], a + ldh [hPrintNum7], a call .PrintDigit call .AdvancePointer .four xor a ; HIGH(1000 >> 8) - ld [hPrintNum5], a + ldh [hPrintNum5], a ld a, HIGH(1000) ; mid - ld [hPrintNum6], a + ldh [hPrintNum6], a ld a, LOW(1000) - ld [hPrintNum7], a + ldh [hPrintNum7], a call .PrintDigit call .AdvancePointer .three xor a ; HIGH(100 >> 8) - ld [hPrintNum5], a + ldh [hPrintNum5], a xor a ; HIGH(100) ; mid - ld [hPrintNum6], a + ldh [hPrintNum6], a ld a, LOW(100) - ld [hPrintNum7], a + ldh [hPrintNum7], a call .PrintDigit call .AdvancePointer @@ -133,11 +133,11 @@ _PrintNum:: dec e jr nz, .two_skip ld a, "0" - ld [hPrintNum1], a + ldh [hPrintNum1], a .two_skip ld c, 0 - ld a, [hPrintNum4] + ldh a, [hPrintNum4] .mod_10 cp 10 jr c, .modded_10 @@ -147,7 +147,7 @@ _PrintNum:: .modded_10 ld b, a - ld a, [hPrintNum1] + ldh a, [hPrintNum1] or c jr nz, .money call .PrintLeadingZero @@ -160,7 +160,7 @@ _PrintNum:: add c ld [hl], a pop af - ld [hPrintNum1], a + ldh [hPrintNum1], a inc e dec e jr nz, .money_leading_zero @@ -180,7 +180,7 @@ _PrintNum:: .PrintYen: push af - ld a, [hPrintNum1] + ldh a, [hPrintNum1] and a jr nz, .stop bit 5, d @@ -197,68 +197,68 @@ _PrintNum:: dec e jr nz, .ok ld a, "0" - ld [hPrintNum1], a + ldh [hPrintNum1], a .ok ld c, 0 .loop - ld a, [hPrintNum5] + ldh a, [hPrintNum5] ld b, a - ld a, [hPrintNum2] - ld [hPrintNum8], a + ldh a, [hPrintNum2] + ldh [hPrintNum8], a cp b jr c, .skip1 sub b - ld [hPrintNum2], a - ld a, [hPrintNum6] + ldh [hPrintNum2], a + ldh a, [hPrintNum6] ld b, a - ld a, [hPrintNum3] - ld [hPrintNum9], a + ldh a, [hPrintNum3] + ldh [hPrintNum9], a cp b jr nc, .skip2 - ld a, [hPrintNum2] + ldh a, [hPrintNum2] or 0 jr z, .skip3 dec a - ld [hPrintNum2], a - ld a, [hPrintNum3] + ldh [hPrintNum2], a + ldh a, [hPrintNum3] .skip2 sub b - ld [hPrintNum3], a - ld a, [hPrintNum7] + ldh [hPrintNum3], a + ldh a, [hPrintNum7] ld b, a - ld a, [hPrintNum4] - ld [hPrintNum10], a + ldh a, [hPrintNum4] + ldh [hPrintNum10], a cp b jr nc, .skip4 - ld a, [hPrintNum3] + ldh a, [hPrintNum3] and a jr nz, .skip5 - ld a, [hPrintNum2] + ldh a, [hPrintNum2] and a jr z, .skip6 dec a - ld [hPrintNum2], a + ldh [hPrintNum2], a xor a .skip5 dec a - ld [hPrintNum3], a - ld a, [hPrintNum4] + ldh [hPrintNum3], a + ldh a, [hPrintNum4] .skip4 sub b - ld [hPrintNum4], a + ldh [hPrintNum4], a inc c jr .loop .skip6 - ld a, [hPrintNum9] - ld [hPrintNum3], a + ldh a, [hPrintNum9] + ldh [hPrintNum3], a .skip3 - ld a, [hPrintNum8] - ld [hPrintNum2], a + ldh a, [hPrintNum8] + ldh [hPrintNum2], a .skip1 - ld a, [hPrintNum1] + ldh a, [hPrintNum1] or c jr z, .PrintLeadingZero - ld a, [hPrintNum1] + ldh a, [hPrintNum1] and a jr nz, .done bit 5, d @@ -270,7 +270,7 @@ _PrintNum:: ld a, "0" add c ld [hl], a - ld [hPrintNum1], a + ldh [hPrintNum1], a inc e dec e ret nz @@ -292,7 +292,7 @@ _PrintNum:: jr nz, .inc bit 6, d ; left alignment or right alignment? jr z, .inc - ld a, [hPrintNum1] + ldh a, [hPrintNum1] and a ret z .inc diff --git a/engine/menus/debug.asm b/engine/menus/debug.asm index efee45e59..4b951ae8d 100644 --- a/engine/menus/debug.asm +++ b/engine/menus/debug.asm @@ -25,18 +25,18 @@ ColorTest: ; A debug menu to test monster and trainer palettes at runtime. - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .asm_818b5 - ld a, [hSGB] + ldh a, [hSGB] and a ret z .asm_818b5 - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a call DisableLCD call Function81948 call Function8197c @@ -60,7 +60,7 @@ ColorTest: .asm_818f0 pop af - ld [hInMenu], a + ldh [hInMenu], a ret Function818f4: @@ -124,13 +124,13 @@ Function81928: Function81948: ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, vTiles0 ld bc, sScratch - vTiles0 xor a call ByteFill ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, vTiles0 ld bc, sScratch - vTiles0 xor a @@ -169,33 +169,33 @@ Function8197c: ret Function819a7: - ld a, [hCGB] + ldh a, [hCGB] and a ret z - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a ld hl, Palette_DebugBG ld de, wBGPals2 ld bc, 16 palettes call CopyBytes ld a, 1 << rBGPI_AUTO_INCREMENT - ld [rBGPI], a + ldh [rBGPI], a ld hl, Palette_DebugBG ld c, 8 palettes xor a .asm_819c8 - ld [rBGPD], a + ldh [rBGPD], a dec c jr nz, .asm_819c8 ld a, 1 << rOBPI_AUTO_INCREMENT - ld [rOBPI], a + ldh [rOBPI], a ld hl, Palette_DebugOB ld c, 8 palettes .asm_819d6 ld a, [hli] - ld [rOBPD], a + ldh [rOBPD], a dec c jr nz, .asm_819d6 ld a, $94 @@ -207,7 +207,7 @@ Function819a7: ld a, $29 ld [wc608 + 3], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret Palette_DebugBG: @@ -289,7 +289,7 @@ Jumptable_81acf: Function81adb: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, DEBUGTEST_BLACK @@ -331,7 +331,7 @@ Function81adb: ld de, vTiles2 tile $31 predef GetMonBackpic ld a, $31 - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 2, 4 lb bc, 6, 6 predef PlaceGraphic @@ -363,7 +363,7 @@ Function81adb: callfar GetTrainerPic xor a ld [wTempEnemyMonSpecies], a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 2, 3 lb bc, 7, 7 predef PlaceGraphic @@ -424,11 +424,11 @@ Function81bf4: ret Function81c18: - ld a, [hCGB] + ldh a, [hCGB] and a jr z, .asm_81c2a ld a, $2 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame call DelayFrame @@ -440,13 +440,13 @@ Function81c18: ret Function81c33: - ld a, [hCGB] + ldh a, [hCGB] and a jr z, .asm_81c69 - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals2 ld de, wc608 ld c, $1 @@ -458,11 +458,11 @@ Function81c33: ld de, wc608 + 2 call Function81ca7 ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ld a, $3 ld [wJumptableIndex], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret .asm_81c69 @@ -519,10 +519,10 @@ Function81cbc: ret Function81cc2: - ld a, [hJoyLast] + ldh a, [hJoyLast] and B_BUTTON jr nz, .asm_81cdf - ld a, [hJoyLast] + ldh a, [hJoyLast] and A_BUTTON jr nz, .asm_81ce5 ld a, [wcf64] @@ -621,10 +621,10 @@ Function81d58: ld hl, wc608 + 12 Function81d63: - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_RIGHT jr nz, Function81d70 - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_LEFT jr nz, Function81d77 ret @@ -915,9 +915,9 @@ Function81f1d: .asm_81f22 push bc xor a - ld [rJOYP], a + ldh [rJOYP], a ld a, $30 - ld [rJOYP], a + ldh [rJOYP], a ld b, $10 .asm_81f2c ld e, $8 @@ -930,18 +930,18 @@ Function81f1d: ld a, $20 .asm_81f38 - ld [rJOYP], a + ldh [rJOYP], a ld a, $30 - ld [rJOYP], a + ldh [rJOYP], a rr d dec e jr nz, .asm_81f30 dec b jr nz, .asm_81f2c ld a, $20 - ld [rJOYP], a + ldh [rJOYP], a ld a, $30 - ld [rJOYP], a + ldh [rJOYP], a ld de, 7000 .asm_81f51 nop @@ -1041,12 +1041,12 @@ TilesetColorTest: ld [wcf64], a ld [wcf65], a ld [wcf66], a - ld [hMapAnims], a + ldh [hMapAnims], a call ClearSprites call OverworldTextModeSwitch call WaitBGMap2 xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld de, DebugColorTestGFX + 1 tiles ld hl, vTiles2 tile DEBUGTEST_UP_ARROW lb bc, BANK(DebugColorTestGFX), 22 @@ -1056,7 +1056,7 @@ TilesetColorTest: lb bc, BANK(DebugColorTestGFX), 1 call Request2bpp ld a, HIGH(vBGMap1) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, DEBUGTEST_BLACK @@ -1082,7 +1082,7 @@ TilesetColorTest: call WaitBGMap2 ld [wJumptableIndex], a ld a, $40 - ld [hWY], a + ldh [hWY], a ret Function821d2: @@ -1126,10 +1126,10 @@ Function82203: ret Function8220f: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld a, [wcf64] ld l, a ld h, $0 @@ -1144,7 +1144,7 @@ Function8220f: ld de, wc608 call Function81ea5 pop af - ld [rSVBK], a + ldh [rSVBK], a ret Function82236: @@ -1177,10 +1177,10 @@ Function82236: call Function821d8 ld de, $24 call Function821d8 - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals2 ld a, [wcf64] ld bc, 1 palettes @@ -1189,27 +1189,27 @@ Function82236: ld bc, 1 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $2 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 3 call DelayFrames ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .asm_82299 call ClearSprites - ld a, [hWY] + ldh a, [hWY] xor $d0 - ld [hWY], a + ldh [hWY], a ret Function822a3: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals2 ld a, [wcf64] ld bc, 1 palettes @@ -1232,9 +1232,9 @@ Function822a3: ld de, wc608 + 6 call Function81ca7 pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a call DelayFrame ret @@ -1322,10 +1322,10 @@ Function8235d: ld hl, wc608 + 12 Function82368: - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_RIGHT jr nz, .asm_82375 - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_LEFT jr nz, .asm_8237c ret diff --git a/engine/menus/intro_menu.asm b/engine/menus/intro_menu.asm index 4e145664a..d327f2d50 100644 --- a/engine/menus/intro_menu.asm +++ b/engine/menus/intro_menu.asm @@ -41,7 +41,7 @@ PrintDayOfWeek: NewGame_ClearTileMapEtc: xor a - ld [hMapAnims], a + ldh [hMapAnims], a call ClearTileMap call LoadFontsExtra call LoadStandardFont @@ -73,7 +73,7 @@ NewGame: ld [wDefaultSpawnpoint], a ld a, MAPSETUP_WARP - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a jp FinishContinueFunction AreYouABoyOrAreYouAGirl: @@ -89,7 +89,7 @@ AreYouABoyOrAreYouAGirl: ResetWRAM: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call _ResetWRAM ret @@ -109,16 +109,16 @@ _ResetWRAM: xor a call ByteFill - ld a, [rLY] - ld [hSecondsBackup], a + ldh a, [rLY] + ldh [hSecondsBackup], a call DelayFrame - ld a, [hRandomSub] + ldh a, [hRandomSub] ld [wPlayerID], a - ld a, [rLY] - ld [hSecondsBackup], a + ldh a, [rLY] + ldh [hSecondsBackup], a call DelayFrame - ld a, [hRandomAdd] + ldh a, [hRandomAdd] ld [wPlayerID + 1], a call Random @@ -335,7 +335,7 @@ Continue: call LoadStandardMenuHeader call DisplaySaveInfoOnContinue ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 20 call DelayFrames call ConfirmContinue @@ -369,7 +369,7 @@ Continue: cp SPAWN_LANCE jr z, .SpawnAfterE4 ld a, MAPSETUP_CONTINUE - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a jp FinishContinueFunction .FailToLoad: @@ -389,7 +389,7 @@ PostCreditsSpawn: xor a ld [wSpawnAfterChampion], a ld a, MAPSETUP_WARP - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a ret Continue_MobileAdapterMenu: @@ -507,7 +507,7 @@ DisplayContinueDataWithRTCError: Continue_LoadMenuHeader: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, .MenuHeader_Dex ld a, [wStatusFlags] bit STATUSFLAGS_POKEDEX_F, a @@ -800,7 +800,7 @@ StorePlayerName: ret ShrinkPlayer: - ld a, [hROMBank] + ldh a, [hROMBank] push af ld a, 32 ; fade time @@ -874,24 +874,24 @@ IntroFadePalettes: Intro_WipeInFrontpic: ld a, $77 - ld [hWX], a + ldh [hWX], a call DelayFrame ld a, %11100100 call DmgToCgbBGPals .loop call DelayFrame - ld a, [hWX] + ldh a, [hWX] sub $8 cp -1 ret z - ld [hWX], a + ldh [hWX], a jr .loop Intro_PrepTrainerPic: ld de, vTiles2 farcall GetTrainerPic xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 6, 4 lb bc, 7, 7 predef PlaceGraphic @@ -902,7 +902,7 @@ ShrinkFrame: ld c, 7 * 7 predef DecompressGet2bpp xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a hlcoord 6, 4 lb bc, 7, 7 predef PlaceGraphic @@ -958,10 +958,10 @@ CrystalIntroSequence: farcall CrystalIntro StartTitleScreen: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a call .TitleScreen call DelayFrame @@ -973,20 +973,20 @@ StartTitleScreen: call ClearBGPalettes pop af - ld [rSVBK], a + ldh [rSVBK], a ld hl, rLCDC res rLCDC_SPRITE_SIZE, [hl] ; 8x8 call ClearScreen call WaitBGMap2 xor a - ld [hLCDCPointer], a - ld [hSCX], a - ld [hSCY], a + ldh [hLCDCPointer], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a ld b, SCGB_DIPLOMA call GetSGBLayout call UpdateTimePals @@ -1031,7 +1031,7 @@ RunTitleScreen: ret Unreferenced_Function6292: - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] and $7 ret nz ld hl, wLYOverrides + $5f @@ -1066,11 +1066,11 @@ TitleScreenScene: TitleScreenEntrance: ; Animate the logo: ; Move each line by 4 pixels until our count hits 0. - ld a, [hSCX] + ldh a, [hSCX] and a jr z, .done sub 4 - ld [hSCX], a + ldh [hSCX], a ; Lay out a base (all lines scrolling together). ld e, a @@ -1100,14 +1100,14 @@ TitleScreenEntrance: ld hl, wJumptableIndex inc [hl] xor a - ld [hLCDCPointer], a + ldh [hLCDCPointer], a ; Play the title screen music. ld de, MUSIC_TITLE call PlayMusic ld a, $88 - ld [hWY], a + ldh [hWY], a ret TitleScreenTimer: @@ -1149,7 +1149,7 @@ TitleScreenMain: ; To bring up the clock reset dialog: ; Hold Down + B + Select to initiate the sequence. - ld a, [hClockResetTrigger] + ldh a, [hClockResetTrigger] cp $34 jr z, .check_clock_reset @@ -1159,7 +1159,7 @@ TitleScreenMain: jr nz, .check_start ld a, $34 - ld [hClockResetTrigger], a + ldh [hClockResetTrigger], a jr .check_start ; Keep Select pressed, and hold Left + Up. @@ -1169,7 +1169,7 @@ TitleScreenMain: jr nz, .check_start xor a - ld [hClockResetTrigger], a + ldh [hClockResetTrigger], a ld a, [hl] and D_LEFT + D_UP @@ -1322,13 +1322,13 @@ GameInit:: call ClearBGPalettes call ClearTileMap ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a xor a ; LOW(vBGMap0) - ld [hBGMapAddress], a - ld [hJoyDown], a - ld [hSCX], a - ld [hSCY], a + ldh [hBGMapAddress], a + ldh [hJoyDown], a + ldh [hSCX], a + ldh [hSCY], a ld a, $90 - ld [hWY], a + ldh [hWY], a call WaitBGMap jp CrystalIntroSequence diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index d6afda483..b21f6fd19 100644 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -150,7 +150,7 @@ MainMenu_GetWhichMenu: ret .next - ld a, [hCGB] + ldh a, [hCGB] cp $1 ld a, $1 ret nz @@ -217,7 +217,7 @@ MainMenu_PrintCurrentTimeAndDay: and a ret z xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call .PlaceBox ld hl, wOptions ld a, [hl] @@ -227,7 +227,7 @@ MainMenu_PrintCurrentTimeAndDay: pop af ld [wOptions], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .PlaceBox: @@ -257,7 +257,7 @@ MainMenu_PrintCurrentTimeAndDay: decoord 1, 15 call .PlaceCurrentDay decoord 4, 16 - ld a, [hHours] + ldh a, [hHours] ld c, a farcall PrintHour ld [hl], ":" @@ -313,7 +313,7 @@ MainMenu_PrintCurrentTimeAndDay: Function49ed0: xor a - ld [hMapAnims], a + ldh [hMapAnims], a call ClearTileMap call LoadFontsExtra call LoadStandardFont diff --git a/engine/menus/menu.asm b/engine/menus/menu.asm index c9ce72b13..79ef648f7 100644 --- a/engine/menus/menu.asm +++ b/engine/menus/menu.asm @@ -57,7 +57,7 @@ _InterpretMobileMenu:: Draw2DMenu: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call MenuBox call Place2DMenuItemStrings ret @@ -249,17 +249,17 @@ _StaticMenuJoypad:: _ScrollingMenuJoypad:: ld hl, w2DMenuFlags2 res 7, [hl] - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af call MenuJoypadLoop pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ret MobileMenuJoypad: ld hl, w2DMenuFlags2 res 7, [hl] - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af call Move2DMenuCursor call Do2DMenuRTCJoypad @@ -267,7 +267,7 @@ MobileMenuJoypad: call _2DMenuInterpretJoypad .skip_joypad pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a call GetMenuJoypad ld c, a ret @@ -331,15 +331,15 @@ MenuJoypadLoop: ret .BGMap_OAM: - ld a, [hOAMUpdate] + ldh a, [hOAMUpdate] push af ld a, $1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call WaitBGMap pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret Do2DMenuRTCJoypad: @@ -555,10 +555,10 @@ Place2DMenuCursor: ret _PushWindow:: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wWindowStack) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wWindowStackPointer ld e, [hl] @@ -619,7 +619,7 @@ _PushWindow:: ld [hl], d pop af - ld [rSVBK], a + ldh [rSVBK], a ld hl, wWindowStackSize inc [hl] ret @@ -655,12 +655,12 @@ _PushWindow:: _ExitMenu:: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wWindowStack) - ld [rSVBK], a + ldh [rSVBK], a call GetWindowStackTop ld a, l @@ -687,7 +687,7 @@ _ExitMenu:: .done pop af - ld [rSVBK], a + ldh [rSVBK], a ld hl, wWindowStackSize dec [hl] ret diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm index aa8ccddf8..d6b596f5d 100644 --- a/engine/menus/naming_screen.asm +++ b/engine/menus/naming_screen.asm @@ -21,23 +21,23 @@ NamingScreen: ld a, [hl] push af set NO_TEXT_SCROLL, [hl] - ld a, [hMapAnims] + ldh a, [hMapAnims] push af xor a - ld [hMapAnims], a - ld a, [hInMenu] + ldh [hMapAnims], a + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a call .SetUpNamingScreen call DelayFrame .loop call NamingScreenJoypadLoop jr nc, .loop pop af - ld [hInMenu], a + ldh [hInMenu], a pop af - ld [hMapAnims], a + ldh [hMapAnims], a pop af ld [wOptions], a call ClearJoypad @@ -51,7 +51,7 @@ NamingScreen: call LoadNamingScreenGFX call NamingScreen_InitText ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a call .GetNamingScreenSetup call WaitBGMap call WaitTop @@ -332,14 +332,14 @@ NamingScreenJoypadLoop: callfar ClearSpriteAnims call ClearSprites xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a scf ret .UpdateStringEntry: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 1, 5 call NamingScreen_IsTargetBox jr nz, .got_coords @@ -358,7 +358,7 @@ NamingScreenJoypadLoop: ld l, a call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .RunJumptable: @@ -867,16 +867,16 @@ LoadNamingScreenGFX: ld [hli], a ld [hl], NAMINGSCREEN_CURSOR xor a - ld [hSCY], a + ldh [hSCY], a ld [wGlobalAnimYOffset], a - ld [hSCX], a + ldh [hSCX], a ld [wGlobalAnimXOffset], a ld [wJumptableIndex], a ld [wNamingScreenLetterCase], a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld [wNamingScreenCurrNameLength], a ld a, $7 - ld [hWX], a + ldh [hWX], a ret NamingScreenGFX_Border: @@ -901,14 +901,14 @@ _ComposeMailMessage: ld [hl], e inc hl ld [hl], d - ld a, [hMapAnims] + ldh a, [hMapAnims] push af xor a - ld [hMapAnims], a - ld a, [hInMenu] + ldh [hMapAnims], a + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a call .InitBlankMail call DelayFrame @@ -917,9 +917,9 @@ _ComposeMailMessage: jr nc, .loop pop af - ld [hInMenu], a + ldh [hInMenu], a pop af - ld [hMapAnims], a + ldh [hMapAnims], a ret .InitBlankMail: @@ -946,7 +946,7 @@ _ComposeMailMessage: ld [hl], $0 call .InitCharset ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a call .initwNamingScreenMaxNameLength ld b, SCGB_DIPLOMA call GetSGBLayout @@ -1027,14 +1027,14 @@ INCBIN "gfx/icons/mail_big.2bpp" callfar ClearSpriteAnims call ClearSprites xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a scf ret .Update: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 1, 1 lb bc, 4, 18 call ClearBox @@ -1045,7 +1045,7 @@ INCBIN "gfx/icons/mail_big.2bpp" hlcoord 2, 2 call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .DoJumptable: diff --git a/engine/menus/options_menu.asm b/engine/menus/options_menu.asm index 4dc6c0fe1..d13868279 100644 --- a/engine/menus/options_menu.asm +++ b/engine/menus/options_menu.asm @@ -18,7 +18,7 @@ _OptionsMenu: .print_text_loop ; this next will display the settings of each option when the menu is opened push bc xor a - ld [hJoyLast], a + ldh [hJoyLast], a call GetOptionPointer pop bc ld hl, wJumptableIndex @@ -30,7 +30,7 @@ _OptionsMenu: xor a ld [wJumptableIndex], a inc a - ld [hBGMapMode], a + ldh [hBGMapMode], a call WaitBGMap ld b, SCGB_DIPLOMA call GetSGBLayout @@ -38,7 +38,7 @@ _OptionsMenu: .joypad_loop call JoyTextDelay - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and START | B_BUTTON jr nz, .ExitOptions call OptionsControl @@ -57,7 +57,7 @@ _OptionsMenu: call PlaySFX call WaitSFX pop af - ld [hInMenu], a + ldh [hInMenu], a ret StringOptions: @@ -106,7 +106,7 @@ GetOptionPointer: Options_TextSpeed: call GetTextSpeed - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit D_LEFT_F, a jr nz, .LeftPressed bit D_RIGHT_F, a @@ -187,7 +187,7 @@ GetTextSpeed: Options_BattleScene: ld hl, wOptions - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit D_LEFT_F, a jr nz, .LeftPressed bit D_RIGHT_F, a @@ -226,7 +226,7 @@ Options_BattleScene: Options_BattleStyle: ld hl, wOptions - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit D_LEFT_F, a jr nz, .LeftPressed bit D_RIGHT_F, a @@ -264,7 +264,7 @@ Options_BattleStyle: Options_Sound: ld hl, wOptions - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit D_LEFT_F, a jr nz, .LeftPressed bit D_RIGHT_F, a @@ -316,7 +316,7 @@ Options_Sound: Options_Print: call GetPrinterSetting - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit D_LEFT_F, a jr nz, .LeftPressed bit D_RIGHT_F, a @@ -411,7 +411,7 @@ GetPrinterSetting: Options_MenuAccount: ld hl, wOptions2 - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit D_LEFT_F, a jr nz, .LeftPressed bit D_RIGHT_F, a @@ -449,7 +449,7 @@ Options_MenuAccount: Options_Frame: ld hl, wTextBoxFrame - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit D_LEFT_F, a jr nz, .LeftPressed bit D_RIGHT_F, a @@ -479,7 +479,7 @@ UpdateFrame: ret Options_Cancel: - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON jr nz, .Exit and a @@ -491,7 +491,7 @@ Options_Cancel: OptionsControl: ld hl, wJumptableIndex - ld a, [hJoyLast] + ldh a, [hJoyLast] cp D_DOWN jr z, .DownPressed cp D_UP diff --git a/engine/menus/save.asm b/engine/menus/save.asm index ad9f0b5b2..ad6b85ff1 100644 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -325,10 +325,10 @@ FindStackTop: SavingDontTurnOffThePower: ; Prevent joypad interrupts xor a - ld [hJoypadReleased], a - ld [hJoypadPressed], a - ld [hJoypadSum], a - ld [hJoypadDown], a + ldh [hJoypadReleased], a + ldh [hJoypadPressed], a + ldh [hJoypadSum], a + ldh [hJoypadDown], a ; Save the text speed setting to the stack ld a, [wOptions] push af diff --git a/engine/menus/savemenu_copytilemapatonce.asm b/engine/menus/savemenu_copytilemapatonce.asm index 8271603d9..8951b1745 100644 --- a/engine/menus/savemenu_copytilemapatonce.asm +++ b/engine/menus/savemenu_copytilemapatonce.asm @@ -1,51 +1,51 @@ SaveMenu_CopyTilemapAtOnce: - ld a, [hCGB] + ldh a, [hCGB] and a jp z, WaitBGMap ; The following is a modified version of CopyTilemapAtOnce. - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af xor a - ld [hBGMapMode], a - ld a, [hMapAnims] + ldh [hBGMapMode], a + ldh a, [hMapAnims] push af xor a - ld [hMapAnims], a + ldh [hMapAnims], a .WaitLY: - ld a, [rLY] + ldh a, [rLY] cp $60 jr c, .WaitLY di ld a, BANK(vBGMap2) - ld [rVBK], a + ldh [rVBK], a hlcoord 0, 0, wAttrMap call .CopyTilemapAtOnce ld a, BANK(vBGMap0) - ld [rVBK], a + ldh [rVBK], a hlcoord 0, 0 call .CopyTilemapAtOnce .WaitLY2: - ld a, [rLY] + ldh a, [rLY] cp $60 jr c, .WaitLY2 ei pop af - ld [hMapAnims], a + ldh [hMapAnims], a pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .CopyTilemapAtOnce: ld [hSPBuffer], sp ; $ffd9 ld sp, hl - ld a, [hBGMapAddress + 1] + ldh a, [hBGMapAddress + 1] ld h, a ld l, 0 ld a, SCREEN_HEIGHT - ld [hTilesPerCycle], a + ldh [hTilesPerCycle], a ld b, 1 << 1 ld c, LOW(rSTAT) @@ -64,14 +64,14 @@ endr ld de, BG_MAP_WIDTH - SCREEN_WIDTH add hl, de - ld a, [hTilesPerCycle] + ldh a, [hTilesPerCycle] dec a - ld [hTilesPerCycle], a + ldh [hTilesPerCycle], a jr nz, .loop - ld a, [hSPBuffer] + ldh a, [hSPBuffer] ld l, a - ld a, [hSPBuffer + 1] + ldh a, [hSPBuffer + 1] ld h, a ld sp, hl ret diff --git a/engine/menus/scrolling_menu.asm b/engine/menus/scrolling_menu.asm index a313c6646..e47d656bc 100644 --- a/engine/menus/scrolling_menu.asm +++ b/engine/menus/scrolling_menu.asm @@ -1,16 +1,16 @@ _InitScrollingMenu:: xor a ld [wMenuJoypad], a - ld [hBGMapMode], a + ldh [hBGMapMode], a inc a - ld [hInMenu], a + ldh [hInMenu], a call InitScrollingMenuCursor call ScrollingMenu_InitFlags call ScrollingMenu_ValidateSwitchItem call ScrollingMenu_InitDisplay call ApplyTilemap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret _ScrollingMenu:: @@ -24,22 +24,22 @@ _ScrollingMenu:: call MenuClickSound ld [wMenuJoypad], a ld a, 0 - ld [hInMenu], a + ldh [hInMenu], a ret .zero call ScrollingMenu_InitDisplay ld a, 1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 3 call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret ScrollingMenu_InitDisplay: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, wOptions ld a, [hl] push af @@ -54,10 +54,10 @@ ScrollingMenu_InitDisplay: ScrollingMenuJoyAction: .loop call ScrollingMenuJoypad - ld a, [hJoyLast] + ldh a, [hJoyLast] and D_PAD ld b, a - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and BUTTONS or b bit A_BUTTON_F, a diff --git a/engine/menus/start_menu.asm b/engine/menus/start_menu.asm index d8596840f..ad65f6725 100644 --- a/engine/menus/start_menu.asm +++ b/engine/menus/start_menu.asm @@ -78,13 +78,13 @@ StartMenu:: dw .ReturnRedraw .Exit: - ld a, [hOAMUpdate] + ldh a, [hOAMUpdate] push af ld a, 1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call LoadFontsExtra pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a .ReturnEnd: call ExitMenu .ReturnEnd2: @@ -95,7 +95,7 @@ StartMenu:: .GetInput: ; Return carry on exit, and no-carry on selection. xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ._DrawMenuAccount call SetUpMenu ld a, $ff @@ -120,13 +120,13 @@ StartMenu:: .ExitMenuRunScript: call ExitMenu ld a, HMENURETURN_SCRIPT - ld [hMenuReturn], a + ldh [hMenuReturn], a ret .ExitMenuRunScriptCloseText: call ExitMenu ld a, HMENURETURN_SCRIPT - ld [hMenuReturn], a + ldh [hMenuReturn], a jr .ReturnEnd2 .ExitMenuCallFuncCloseText: diff --git a/engine/menus/trainer_card.asm b/engine/menus/trainer_card.asm index a1b7fcd64..1d959ebce 100644 --- a/engine/menus/trainer_card.asm +++ b/engine/menus/trainer_card.asm @@ -24,7 +24,7 @@ TrainerCard: ld a, [wJumptableIndex] bit 7, a jr nz, .quit - ld a, [hJoyLast] + ldh a, [hJoyLast] and B_BUTTON jr nz, .quit call .RunJumptable @@ -251,7 +251,7 @@ TrainerCard_PrintTopHalfOfCard: hlcoord 14, 1 lb bc, 5, 7 xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a predef PlaceGraphic ret @@ -442,7 +442,7 @@ TrainerCard_Page1_PrintGameTime: ld de, wGameTimeMinutes lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNum - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] and $1f ret nz hlcoord 15, 12 @@ -452,7 +452,7 @@ TrainerCard_Page1_PrintGameTime: ret TrainerCard_Page2_3_AnimateBadges: - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] and %111 ret nz ld a, [wTrainerCardBadgeFrameCounter] diff --git a/engine/movie/credits.asm b/engine/movie/credits.asm index 76154a1aa..4ea997b9f 100644 --- a/engine/movie/credits.asm +++ b/engine/movie/credits.asm @@ -11,10 +11,10 @@ Credits:: .okay ld [wJumptableIndex], a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wGBCPalettes) - ld [rSVBK], a + ldh [rSVBK], a call ClearBGPalettes call ClearTileMap @@ -69,18 +69,18 @@ Credits:: call ByteFill ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a call GetCreditsPalette call SetPalettes - ld a, [hVBlank] + ldh a, [hVBlank] push af ld a, $5 - ld [hVBlank], a + ldh [hVBlank], a ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld [wCreditsPos], a ld [wCreditsUnusedCD21], a ld [wCreditsTimer], a @@ -97,16 +97,16 @@ Credits:: .exit_credits call ClearBGPalettes xor a - ld [hLCDCPointer], a - ld [hBGMapAddress], a + ldh [hLCDCPointer], a + ldh [hBGMapAddress], a pop af - ld [hVBlank], a + ldh [hVBlank], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret Credits_HandleAButton: - ld a, [hJoypadDown] + ldh a, [hJoypadDown] and A_BUTTON ret z ld a, [wJumptableIndex] @@ -114,7 +114,7 @@ Credits_HandleAButton: ret Credits_HandleBButton: - ld a, [hJoypadDown] + ldh a, [hJoypadDown] and B_BUTTON ret z ld a, [wJumptableIndex] @@ -177,7 +177,7 @@ Credits_LoopBack: Credits_PrepBGMapUpdate: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a jp Credits_Next Credits_UpdateGFXRequestPath: @@ -194,13 +194,13 @@ Credits_UpdateGFXRequestPath: Credits_RequestGFX: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $8 ld [wRequested2bpp], a jp Credits_Next Credits_LYOverride: - ld a, [rLY] + ldh a, [rLY] cp $30 jr c, Credits_LYOverride ld a, [wCreditsLYOverride] @@ -240,7 +240,7 @@ ParseCredits: ; First, let's clear the current text display, ; starting from line 5. xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 5 ld bc, 20 * 12 ld a, " " @@ -352,9 +352,9 @@ ParseCredits: ld [wCreditsTimer], a xor a - ld [hBGMapThird], a + ldh [hBGMapThird], a ld a, 1 - ld [hBGMapMode], a + ldh [hBGMapMode], a .done jp Credits_Next @@ -394,9 +394,9 @@ ParseCredits: ConstructCreditsTilemap: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $c - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, $28 hlcoord 0, 0 @@ -438,8 +438,8 @@ ConstructCreditsTilemap: call WaitBGMap2 xor a - ld [hBGMapMode], a - ld [hBGMapAddress], a + ldh [hBGMapMode], a + ldh [hBGMapAddress], a hlcoord 0, 0 call .InitTopPortion call WaitBGMap2 diff --git a/engine/movie/crystal_intro.asm b/engine/movie/crystal_intro.asm index 467c1671a..bb9cd6936 100644 --- a/engine/movie/crystal_intro.asm +++ b/engine/movie/crystal_intro.asm @@ -4,14 +4,14 @@ Copyright_GFPresents: call ClearBGPalettes call ClearTileMap ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a xor a ; LOW(vBGMap0) - ld [hBGMapAddress], a - ld [hJoyDown], a - ld [hSCX], a - ld [hSCY], a + ldh [hBGMapAddress], a + ldh [hJoyDown], a + ldh [hSCX], a + ldh [hSCY], a ld a, $90 - ld [hWY], a + ldh [hWY], a call WaitBGMap ld b, SCGB_GAMEFREAK_LOGO call GetSGBLayout @@ -27,7 +27,7 @@ Copyright_GFPresents: call .GetGFLogoGFX .joy_loop call JoyTextDelay - ld a, [hJoyLast] + ldh a, [hJoyLast] and BUTTONS jr nz, .pressed_button ld a, [wJumptableIndex] @@ -54,10 +54,10 @@ Copyright_GFPresents: lb bc, BANK(GameFreakLogo), 28 call Get1bpp - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroLogoGFX ld de, wDecompressScratch @@ -75,7 +75,7 @@ Copyright_GFPresents: call Request2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a farcall ClearSpriteAnims depixel 10, 11, 4, 0 @@ -94,12 +94,12 @@ Copyright_GFPresents: ld [wJumptableIndex], a ld [wIntroSceneFrameCounter], a ld [wIntroSceneTimer], a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $90 - ld [hWY], a + ldh [hWY], a lb de, %11100100, %11100100 call DmgToCgbObjPals ret @@ -304,18 +304,18 @@ GameFreakLogoScene4: ld hl, GameFreakLogoPalettes add hl, de add hl, de - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wOBPals2) - ld [rSVBK], a + ldh [rSVBK], a ld a, [hli] ld [wOBPals2 + 12], a ld a, [hli] ld [wOBPals2 + 13], a pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .asm_e47a3 @@ -334,18 +334,18 @@ INCBIN "gfx/splash/logo1.1bpp" INCBIN "gfx/splash/logo2.1bpp" CrystalIntro: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wGBCPalettes) - ld [rSVBK], a - ld a, [hInMenu] + ldh [rSVBK], a + ldh a, [hInMenu] push af - ld a, [hVBlank] + ldh a, [hVBlank] push af call .InitRAMAddrs .loop call JoyTextDelay - ld a, [hJoyLast] + ldh a, [hJoyLast] and BUTTONS jr nz, .ShutOffMusic ld a, [wJumptableIndex] @@ -365,27 +365,27 @@ CrystalIntro: call ClearSprites call ClearTileMap xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a pop af - ld [hVBlank], a + ldh [hVBlank], a pop af - ld [hInMenu], a + ldh [hInMenu], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret .InitRAMAddrs: xor a - ld [hVBlank], a + ldh [hVBlank], a ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a xor a - ld [hMapAnims], a + ldh [hMapAnims], a ld [wJumptableIndex], a ret @@ -442,14 +442,14 @@ IntroScene1: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap001 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroUnownsGFX ld de, vTiles2 tile $00 call Intro_DecompressRequest2bpp_128Tiles @@ -459,10 +459,10 @@ IntroScene1: ld hl, IntroTilemap002 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette2 ld de, wBGPals1 ld bc, 16 palettes @@ -472,14 +472,14 @@ IntroScene1: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims call Intro_SetCGBPalUpdate xor a @@ -518,24 +518,24 @@ IntroScene3: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap003 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroBackgroundGFX ld de, vTiles2 tile $00 call Intro_DecompressRequest2bpp_128Tiles ld hl, IntroTilemap004 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette1 ld de, wBGPals1 ld bc, 16 palettes @@ -545,14 +545,14 @@ IntroScene3: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a call Intro_ResetLYOverrides call Intro_SetCGBPalUpdate xor a @@ -580,15 +580,15 @@ IntroScene5: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a - ld [hLCDCPointer], a + ldh [hBGMapMode], a + ldh [hLCDCPointer], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap005 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroUnownsGFX ld de, vTiles2 tile $00 call Intro_DecompressRequest2bpp_128Tiles @@ -598,10 +598,10 @@ IntroScene5: ld hl, IntroTilemap006 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette2 ld de, wBGPals1 ld bc, 16 palettes @@ -611,14 +611,14 @@ IntroScene5: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims call Intro_SetCGBPalUpdate xor a @@ -678,10 +678,10 @@ IntroScene7: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap003 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles @@ -691,7 +691,7 @@ IntroScene7: call Intro_DecompressRequest2bpp_128Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroSuicuneRunGFX ld de, vTiles0 tile $00 call Intro_DecompressRequest2bpp_255Tiles @@ -704,10 +704,10 @@ IntroScene7: debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette1 ld de, wBGPals1 @@ -720,15 +720,15 @@ IntroScene7: call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a call Intro_ResetLYOverrides farcall ClearSpriteAnims depixel 13, 27, 4, 0 @@ -775,7 +775,7 @@ IntroScene8: IntroScene9: ; Set up the next scene (same bg). xor a - ld [hLCDCPointer], a + ldh [hLCDCPointer], a call ClearSprites hlcoord 0, 0, wAttrMap ; first 12 rows have palette 1 @@ -791,18 +791,18 @@ IntroScene9: ld a, $3 call ByteFill ld a, $2 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame call DelayFrame ld a, $c ; $980c - ld [hBGMapAddress], a + ldh [hBGMapAddress], a call DelayFrame call DelayFrame call DelayFrame xor a - ld [hBGMapMode], a - ld [hBGMapAddress], a + ldh [hBGMapMode], a + ldh [hBGMapAddress], a ld [wGlobalAnimXOffset], a xor a ld [wIntroSceneFrameCounter], a @@ -848,25 +848,25 @@ IntroScene11: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a - ld [hLCDCPointer], a + ldh [hBGMapMode], a + ldh [hLCDCPointer], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap007 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroUnownsGFX ld de, vTiles2 tile $00 call Intro_DecompressRequest2bpp_128Tiles ld hl, IntroTilemap008 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette2 ld de, wBGPals1 ld bc, 16 palettes @@ -876,14 +876,14 @@ IntroScene11: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims call Intro_SetCGBPalUpdate xor a @@ -972,14 +972,14 @@ IntroScene13: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap003 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroSuicuneRunGFX ld de, vTiles0 tile $00 call Intro_DecompressRequest2bpp_255Tiles @@ -989,10 +989,10 @@ IntroScene13: ld hl, IntroTilemap004 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette1 ld de, wBGPals1 ld bc, 16 palettes @@ -1002,14 +1002,14 @@ IntroScene13: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims depixel 13, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE @@ -1027,9 +1027,9 @@ IntroScene13: IntroScene14: ; Suicune runs then jumps. - ld a, [hSCX] + ldh a, [hSCX] sub 10 - ld [hSCX], a + ldh [hSCX], a ld hl, wIntroSceneFrameCounter ld a, [hl] inc [hl] @@ -1076,14 +1076,14 @@ IntroScene15: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap009 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroSuicuneJumpGFX ld de, vTiles2 tile $00 call Intro_DecompressRequest2bpp_128Tiles @@ -1098,10 +1098,10 @@ IntroScene15: debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles call Intro_LoadTilemap - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette5 ld de, wBGPals1 ld bc, 16 palettes @@ -1111,15 +1111,15 @@ IntroScene15: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a + ldh [hSCX], a ld a, $90 - ld [hSCY], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims call Intro_SetCGBPalUpdate depixel 8, 5 @@ -1142,11 +1142,11 @@ IntroScene16: cp $80 jr nc, .done call Intro_Scene16_AnimateSuicune - ld a, [hSCY] + ldh a, [hSCY] and a ret z add 8 - ld [hSCY], a + ldh [hSCY], a ret .done call NextIntroScene @@ -1158,24 +1158,24 @@ IntroScene17: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap011 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroSuicuneCloseGFX ld de, vTiles1 tile $00 call Intro_DecompressRequest2bpp_255Tiles ld hl, IntroTilemap012 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette4 ld de, wBGPals1 ld bc, 16 palettes @@ -1185,14 +1185,14 @@ IntroScene17: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims call Intro_SetCGBPalUpdate xor a @@ -1208,11 +1208,11 @@ IntroScene18: inc [hl] cp $60 jr nc, .done - ld a, [hSCX] + ldh a, [hSCX] cp $60 ret z add 8 - ld [hSCX], a + ldh [hSCX], a ret .done call NextIntroScene @@ -1224,14 +1224,14 @@ IntroScene19: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap013 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroSuicuneBackGFX ld de, vTiles2 tile $00 call Intro_DecompressRequest2bpp_128Tiles @@ -1246,10 +1246,10 @@ IntroScene19: debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles call Intro_LoadTilemap - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette5 ld de, wBGPals1 ld bc, 16 palettes @@ -1259,15 +1259,15 @@ IntroScene19: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a + ldh [hSCX], a ld a, $d8 - ld [hSCY], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims ld hl, wSpriteAnimDict xor a @@ -1296,9 +1296,9 @@ IntroScene20: jr nc, .AppearUnown cp $28 ret nc - ld a, [hSCY] + ldh a, [hSCY] inc a - ld [hSCY], a + ldh [hSCY], a ret .AppearUnown: @@ -1335,7 +1335,7 @@ IntroScene21: ld c, 3 call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld [wIntroSceneFrameCounter], a ld [wIntroSceneTimer], a call NextIntroScene @@ -1401,24 +1401,24 @@ IntroScene26: call ClearSprites call ClearTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroTilemap015 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles ld a, $0 - ld [rVBK], a + ldh [rVBK], a ld hl, IntroCrystalUnownsGFX ld de, vTiles2 tile $00 call Intro_DecompressRequest2bpp_128Tiles ld hl, IntroTilemap017 debgcoord 0, 0 call Intro_DecompressRequest2bpp_64Tiles - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, IntroPalette3 ld de, wBGPals1 ld bc, 16 palettes @@ -1428,14 +1428,14 @@ IntroScene26: ld bc, 16 palettes call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall ClearSpriteAnims call Intro_SetCGBPalUpdate xor a @@ -1503,10 +1503,10 @@ Intro_Scene24_ApplyPaletteFade: adc h ld h, a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a ld de, wBGPals2 ld b, 8 ; number of BG pals .loop1 @@ -1522,9 +1522,9 @@ Intro_Scene24_ApplyPaletteFade: dec b jr nz, .loop1 pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .FadePals: @@ -1592,10 +1592,10 @@ CrystalIntro_UnownFade: ld c, a ld b, $0 - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a push hl push bc @@ -1646,9 +1646,9 @@ CrystalIntro_UnownFade: ld [hli], a pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .BWFade: @@ -1693,10 +1693,10 @@ Intro_Scene20_AppearUnown: add a add a ld c, a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a push bc ld de, wBGPals2 @@ -1724,9 +1724,9 @@ Intro_Scene20_AppearUnown: call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .pal1 @@ -1757,10 +1757,10 @@ endr ld c, a ld b, $0 - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a push hl ld hl, .FastFadePalettes @@ -1787,9 +1787,9 @@ endr ld [hli], a pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret .FastFadePalettes: @@ -1809,10 +1809,10 @@ hue = hue + -1 endr Intro_LoadTilemap: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wDecompressScratch decoord 0, 0 @@ -1835,7 +1835,7 @@ Intro_LoadTilemap: jr nz, .row pop af - ld [rSVBK], a + ldh [rSVBK], a ret Intro_Scene16_AnimateSuicune: @@ -1848,7 +1848,7 @@ Intro_Scene16_AnimateSuicune: .PrepareForSuicuneSwap: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret Intro_ColoredSuicuneFrameSwap: @@ -1869,7 +1869,7 @@ Intro_ColoredSuicuneFrameSwap: or b jr nz, .loop ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret Intro_RustleGrass: @@ -1902,14 +1902,14 @@ Intro_RustleGrass: Intro_SetCGBPalUpdate: ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ret Intro_ClearBGPals: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals2) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals2 ld bc, 16 palettes @@ -1917,18 +1917,18 @@ Intro_ClearBGPals: call ByteFill pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a call DelayFrame call DelayFrame ret Intro_DecompressRequest2bpp_128Tiles: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a push de ld de, wDecompressScratch @@ -1940,14 +1940,14 @@ Intro_DecompressRequest2bpp_128Tiles: call Request2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret Intro_DecompressRequest2bpp_255Tiles: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a push de ld de, wDecompressScratch @@ -1959,14 +1959,14 @@ Intro_DecompressRequest2bpp_255Tiles: call Request2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret Intro_DecompressRequest2bpp_64Tiles: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a push de ld de, wDecompressScratch @@ -1978,14 +1978,14 @@ Intro_DecompressRequest2bpp_64Tiles: call Request2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret Intro_ResetLYOverrides: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wLYOverrides ld bc, wLYOverridesEnd - wLYOverrides @@ -1993,16 +1993,16 @@ Intro_ResetLYOverrides: call ByteFill pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a ret Intro_PerspectiveScrollBG: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a ; Scroll the grass every frame. ; Scroll the trees every other frame and at half speed. ; This creates an illusion of perspective. @@ -2024,9 +2024,9 @@ Intro_PerspectiveScrollBG: ld bc, $31 call ByteFill ld a, [wLYOverrides + 0] - ld [hSCX], a + ldh [hSCX], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret IntroSuicuneRunGFX: diff --git a/engine/movie/evolution_animation.asm b/engine/movie/evolution_animation.asm index 8f245f003..1c41935c7 100644 --- a/engine/movie/evolution_animation.asm +++ b/engine/movie/evolution_animation.asm @@ -4,7 +4,7 @@ EvolutionAnimation: push bc ld a, [wCurSpecies] push af - ld a, [rOBP0] + ldh a, [rOBP0] push af ld a, [wBaseDexNo] push af @@ -14,7 +14,7 @@ EvolutionAnimation: pop af ld [wBaseDexNo], a pop af - ld [rOBP0], a + ldh [rOBP0], a pop af ld [wCurSpecies], a pop bc @@ -30,7 +30,7 @@ EvolutionAnimation: .EvolutionAnimation: ld a, %11100100 - ld [rOBP0], a + ldh [rOBP0], a ld de, MUSIC_NONE call PlayMusic @@ -46,7 +46,7 @@ EvolutionAnimation: ld [wLowHealthAlarm], a call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [wEvolutionOldSpecies] ld [wPlayerHPPal], a @@ -74,7 +74,7 @@ EvolutionAnimation: ld [wCurSpecies], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call .check_statused jr c, .skip_cry @@ -205,7 +205,7 @@ EvolutionAnimation: .ReplaceFrontpic: push bc xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 7, 2 lb bc, 7, 7 ld de, SCREEN_WIDTH - 7 @@ -222,7 +222,7 @@ EvolutionAnimation: dec b jr nz, .loop1 ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call WaitBGMap pop bc ret @@ -231,7 +231,7 @@ EvolutionAnimation: call DelayFrame push bc call JoyTextDelay - ld a, [hJoyDown] + ldh a, [hJoyDown] pop bc and B_BUTTON jr nz, .pressed_b @@ -326,7 +326,7 @@ EvolutionAnimation: push bc callfar PlaySpriteAnimations ; a = (([hVBlankCounter] + 4) / 2) % NUM_PALETTES - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] and %1110 srl a inc a diff --git a/engine/movie/gbc_only.asm b/engine/movie/gbc_only.asm index 2ea8ff33c..482b9d33f 100644 --- a/engine/movie/gbc_only.asm +++ b/engine/movie/gbc_only.asm @@ -1,5 +1,5 @@ GBCOnlyScreen: - ld a, [hCGB] + ldh a, [hCGB] and a ret nz @@ -10,13 +10,13 @@ GBCOnlyScreen: ld hl, GBCOnlyGFX ld de, wGBCOnlyDecompressBuffer - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, 0 ; this has the same effect as selecting bank 1 - ld [rSVBK], a + ldh [rSVBK], a call Decompress pop af - ld [rSVBK], a + ldh [rSVBK], a ld de, wGBCOnlyDecompressBuffer ld hl, vTiles2 diff --git a/engine/movie/init_hof_credits.asm b/engine/movie/init_hof_credits.asm index 152167b76..f49ccec69 100644 --- a/engine/movie/init_hof_credits.asm +++ b/engine/movie/init_hof_credits.asm @@ -14,8 +14,8 @@ InitDisplayForHallOfFame: xor a call ByteFill xor a - ld [hSCY], a - ld [hSCX], a + ldh [hSCY], a + ldh [hSCX], a call EnableLCD ld hl, .SavingRecordDontTurnOff call PrintText @@ -53,18 +53,18 @@ InitDisplayForRedCredits: dec c jr nz, .load_white_palettes xor a - ld [hSCY], a - ld [hSCX], a + ldh [hSCY], a + ldh [hSCX], a call EnableLCD call WaitBGMap2 call SetPalettes ret ResetDisplayBetweenHallOfFameMons: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wDecompressScratch ld bc, wScratchAttrMap - wDecompressScratch ld a, " " @@ -75,5 +75,5 @@ ResetDisplayBetweenHallOfFameMons: ld c, 4 tiles call Request2bpp pop af - ld [rSVBK], a + ldh [rSVBK], a ret diff --git a/engine/movie/title.asm b/engine/movie/title.asm index eb639489f..0f5519210 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -5,7 +5,7 @@ _TitleScreen: ; Turn BG Map update off xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ; Reset timing variables ld hl, wJumptableIndex @@ -19,7 +19,7 @@ _TitleScreen: ; VRAM bank 1 ld a, 1 - ld [rVBK], a + ldh [rVBK], a ; Decompress running Suicune gfx ld hl, TitleSuicuneGFX @@ -86,7 +86,7 @@ _TitleScreen: ; Back to VRAM bank 0 ld a, $0 - ld [rVBK], a + ldh [rVBK], a ; Decompress logo ld hl, TitleLogoGFX @@ -126,11 +126,11 @@ _TitleScreen: call InitializeBackground ; Save WRAM bank - ld a, [rSVBK] + ldh a, [rSVBK] push af ; WRAM bank 5 ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ; Update palette colors ld hl, TitleScreenPalettes @@ -145,14 +145,14 @@ _TitleScreen: ; Restore WRAM bank pop af - ld [rSVBK], a + ldh [rSVBK], a ; LY/SCX trickery starts here - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wLYOverrides) - ld [rSVBK], a + ldh [rSVBK], a ; Make alternating lines come in from opposite sides @@ -178,34 +178,34 @@ _TitleScreen: ; Let LCD Stat know we're messing around with SCX ld a, rSCX - $ff00 - ld [hLCDCPointer], a + ldh [hLCDCPointer], a pop af - ld [rSVBK], a + ldh [rSVBK], a ; Reset audio call ChannelsOff call EnableLCD ; Set sprite size to 8x16 - ld a, [rLCDC] + ldh a, [rLCDC] set rLCDC_SPRITE_SIZE, a - ld [rLCDC], a + ldh [rLCDC], a ld a, +112 - ld [hSCX], a + ldh [hSCX], a ld a, 8 - ld [hSCY], a + ldh [hSCY], a ld a, 7 - ld [hWX], a + ldh [hWX], a ld a, -112 - ld [hWY], a + ldh [hWY], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ; Update BG Map 0 (bank 0) - ld [hBGMapMode], a + ldh [hBGMapMode], a xor a ld [wd002], a @@ -237,12 +237,12 @@ SuicuneFrameIterator: add hl, de ld d, [hl] xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call LoadSuicuneFrame ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $3 - ld [hBGMapThird], a + ldh [hBGMapThird], a ret .Frames: diff --git a/engine/movie/trade_animation.asm b/engine/movie/trade_animation.asm index a225e9721..23ea0b864 100644 --- a/engine/movie/trade_animation.asm +++ b/engine/movie/trade_animation.asm @@ -115,10 +115,10 @@ RunTradeAnimScript: ld [hl], e inc hl ld [hl], d - ld a, [hMapAnims] + ldh a, [hMapAnims] push af xor a - ld [hMapAnims], a + ldh [hMapAnims], a ld hl, wVramState ld a, [hl] push af @@ -141,7 +141,7 @@ RunTradeAnimScript: pop af ld [wVramState], a pop af - ld [hMapAnims], a + ldh [hMapAnims], a ret .TradeAnimLayout: @@ -153,17 +153,17 @@ RunTradeAnimScript: call DisableLCD call LoadFontsBattleExtra callfar ClearSpriteAnims - ld a, [hCGB] + ldh a, [hCGB] and a jr z, .NotCGB ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld hl, vTiles0 ld bc, sScratch - vTiles0 xor a call ByteFill ld a, $0 - ld [rVBK], a + ldh [rVBK], a .NotCGB: hlbgcoord 0, 0 @@ -184,12 +184,12 @@ RunTradeAnimScript: ld a, BANK(TradeArrowGFX) call FarCopyBytes xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a farcall GetTrademonFrontpic call EnableLCD call LoadTradeBallAndCableGFX @@ -349,11 +349,11 @@ TradeAnim_InitTubeAnim: call TradeAnim_TubeAnimJumptable xor a - ld [hSCX], a + ldh [hSCX], a ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $70 - ld [hWY], a + ldh [hWY], a call EnableLCD call LoadTradeBubbleGFX @@ -390,9 +390,9 @@ TradeAnim_InitTubeAnim: TradeAnim_TubeToOT2: call TradeAnim_FlashBGPals - ld a, [hSCX] + ldh a, [hSCX] add $2 - ld [hSCX], a + ldh [hSCX], a cp $50 ret nz ld a, TRADEANIMSTATE_1 @@ -402,9 +402,9 @@ TradeAnim_TubeToOT2: TradeAnim_TubeToOT3: call TradeAnim_FlashBGPals - ld a, [hSCX] + ldh a, [hSCX] add $2 - ld [hSCX], a + ldh [hSCX], a cp $a0 ret nz ld a, TRADEANIMSTATE_2 @@ -414,9 +414,9 @@ TradeAnim_TubeToOT3: TradeAnim_TubeToOT4: call TradeAnim_FlashBGPals - ld a, [hSCX] + ldh a, [hSCX] add $2 - ld [hSCX], a + ldh [hSCX], a and a ret nz call TradeAnim_IncrementJumptableIndex @@ -424,9 +424,9 @@ TradeAnim_TubeToOT4: TradeAnim_TubeToPlayer3: call TradeAnim_FlashBGPals - ld a, [hSCX] + ldh a, [hSCX] sub $2 - ld [hSCX], a + ldh [hSCX], a cp $b0 ret nz ld a, TRADEANIMSTATE_1 @@ -436,9 +436,9 @@ TradeAnim_TubeToPlayer3: TradeAnim_TubeToPlayer4: call TradeAnim_FlashBGPals - ld a, [hSCX] + ldh a, [hSCX] sub $2 - ld [hSCX], a + ldh [hSCX], a cp $60 ret nz xor a ; TRADEANIMSTATE_0 @@ -448,9 +448,9 @@ TradeAnim_TubeToPlayer4: TradeAnim_TubeToPlayer5: call TradeAnim_FlashBGPals - ld a, [hSCX] + ldh a, [hSCX] sub $2 - ld [hSCX], a + ldh [hSCX], a and a ret nz call TradeAnim_IncrementJumptableIndex @@ -475,9 +475,9 @@ TradeAnim_TubeToPlayer8: ld a, " " call ByteFill xor a - ld [hSCX], a + ldh [hSCX], a ld a, $90 - ld [hWY], a + ldh [hWY], a call EnableLCD call LoadTradeBallAndCableGFX call WaitBGMap @@ -592,7 +592,7 @@ TradeAnim_PlaceTrademonStatsOnTubeAnim: call ClearBGPalettes call WaitTop ld a, HIGH(vBGMap1) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call ClearTileMap hlcoord 0, 0 ld bc, SCREEN_WIDTH @@ -622,7 +622,7 @@ TradeAnim_PlaceTrademonStatsOnTubeAnim: call WaitBGMap call WaitTop ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call ClearTileMap ret @@ -630,7 +630,7 @@ TradeAnim_EnterLinkTube1: call ClearTileMap call WaitTop ld a, $a0 - ld [hSCX], a + ldh [hSCX], a call DelayFrame hlcoord 8, 2 ld de, TradeLinkTubeTilemap @@ -649,11 +649,11 @@ TradeAnim_EnterLinkTube1: ret TradeAnim_EnterLinkTube2: - ld a, [hSCX] + ldh a, [hSCX] and a jr z, .done add $4 - ld [hSCX], a + ldh [hSCX], a ret .done @@ -663,100 +663,100 @@ TradeAnim_EnterLinkTube2: ret TradeAnim_ExitLinkTube: - ld a, [hSCX] + ldh a, [hSCX] cp $a0 jr z, .done sub $4 - ld [hSCX], a + ldh [hSCX], a ret .done call ClearTileMap xor a - ld [hSCX], a + ldh [hSCX], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_SetupGivemonScroll: ld a, $8f - ld [hWX], a + ldh [hWX], a ld a, $88 - ld [hSCX], a + ldh [hSCX], a ld a, $50 - ld [hWY], a + ldh [hWY], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_DoGivemonScroll: - ld a, [hWX] + ldh a, [hWX] cp $7 jr z, .done sub $4 - ld [hWX], a - ld a, [hSCX] + ldh [hWX], a + ldh a, [hSCX] sub $4 - ld [hSCX], a + ldh [hSCX], a ret .done ld a, $7 - ld [hWX], a + ldh [hWX], a xor a - ld [hSCX], a + ldh [hSCX], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_FrontpicScrollStart: ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $50 - ld [hWY], a + ldh [hWY], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_TextboxScrollStart: ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_ScrollOutRight: call WaitTop ld a, HIGH(vBGMap1) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call WaitBGMap ld a, $7 - ld [hWX], a + ldh [hWX], a xor a - ld [hWY], a + ldh [hWY], a call DelayFrame call WaitTop ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call ClearTileMap call TradeAnim_IncrementJumptableIndex ret TradeAnim_ScrollOutRight2: - ld a, [hWX] + ldh a, [hWX] cp $a1 jr nc, .done add $4 - ld [hWX], a + ldh [hWX], a ret .done ld a, HIGH(vBGMap1) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call WaitBGMap ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call TradeAnim_AdvanceScriptPointer ret @@ -843,7 +843,7 @@ TradeAnim_ShowFrontpic: call TradeAnim_BlankTileMap hlcoord 7, 2 xor a - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic call WaitBGMap @@ -927,7 +927,7 @@ TrademonStats_MonTemplate: call WaitTop call TradeAnim_BlankTileMap ld a, HIGH(vBGMap1) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a hlcoord 3, 0 ld b, $6 ld c, $d @@ -947,7 +947,7 @@ TrademonStats_Egg: call WaitTop call TradeAnim_BlankTileMap ld a, HIGH(vBGMap1) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a hlcoord 3, 0 ld b, 6 ld c, 13 @@ -967,7 +967,7 @@ TrademonStats_WaitBGMap: call WaitBGMap call WaitTop ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a ret TrademonStats_PrintSpeciesNumber: @@ -1312,7 +1312,7 @@ TradeAnim_CopyBoxFromDEtoHL: ret TradeAnim_NormalPals: - ld a, [hSGB] + ldh a, [hSGB] and a ld a, %11100100 ; 3,2,1,0 jr z, .not_sgb @@ -1346,7 +1346,7 @@ TradeAnim_FlashBGPals: ld a, [wcf65] and $7 ret nz - ld a, [rBGP] + ldh a, [rBGP] xor %00111100 call DmgToCgbBGPals ret diff --git a/engine/movie/unused_title.asm b/engine/movie/unused_title.asm index 0c97c840a..bcddc0054 100644 --- a/engine/movie/unused_title.asm +++ b/engine/movie/unused_title.asm @@ -5,7 +5,7 @@ UnusedTitleScreen: ; Turn BG Map update off xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ; Reset timing variables ld hl, wJumptableIndex @@ -34,11 +34,11 @@ UnusedTitleScreen: ld bc, BG_MAP_WIDTH * BG_MAP_HEIGHT .copy ld a, 0 - ld [rVBK], a + ldh [rVBK], a ld a, [hli] ld [de], a ld a, 1 - ld [rVBK], a + ldh [rVBK], a ld a, [hli] ld [de], a inc de @@ -53,17 +53,17 @@ UnusedTitleScreen: call CopyBytes call EnableLCD - ld a, [rLCDC] + ldh a, [rLCDC] set rLCDC_SPRITES_ENABLE, a set rLCDC_SPRITE_SIZE, a - ld [rLCDC], a + ldh [rLCDC], a call DelayFrame - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, UnusedTitleBG_Palettes ld de, wBGPals1 @@ -86,10 +86,10 @@ UnusedTitleScreen: call CopyBytes pop af - ld [rSVBK], a + ldh [rSVBK], a ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a ld de, MUSIC_TITLE call PlayMusic @@ -158,7 +158,7 @@ Function10ed51: call _TitleScreen .loop call JoyTextDelay - ld a, [hJoyLast] + ldh a, [hJoyLast] ld b, a and 1 jr nz, .done diff --git a/engine/overworld/decorations.asm b/engine/overworld/decorations.asm index 673d7f272..9b1b2a5a6 100644 --- a/engine/overworld/decorations.asm +++ b/engine/overworld/decorations.asm @@ -363,7 +363,7 @@ PopulateDecoCategoryMenu: ld hl, .ScrollingMenuHeader call CopyMenuHeader xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call InitScrollingMenu xor a ld [wMenuScrollPosition], a diff --git a/engine/overworld/events.asm b/engine/overworld/events.asm index 063265e4d..15a03df30 100644 --- a/engine/overworld/events.asm +++ b/engine/overworld/events.asm @@ -115,13 +115,13 @@ EnterMap: farcall RunMapSetupScript call DisableEvents - ld a, [hMapEntryMethod] + ldh a, [hMapEntryMethod] cp MAPSETUP_CONNECTION jr nz, .dont_enable call EnableEvents .dont_enable - ld a, [hMapEntryMethod] + ldh a, [hMapEntryMethod] cp MAPSETUP_RELOADMAP jr nz, .dontresetpoison xor a @@ -129,7 +129,7 @@ EnterMap: .dontresetpoison xor a ; end map entry - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a ld a, 2 ; HandleMap ld [wMapStatus], a ret @@ -512,7 +512,7 @@ OWPlayerInput: ret CheckAPressOW: - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON ret z call TryObjectEvent @@ -539,14 +539,14 @@ TryObjectEvent: .IsObject: call PlayTalkObject - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] call GetObjectStruct ld hl, OBJECT_MAP_OBJECT_INDEX add hl, bc ld a, [hl] - ld [hLastTalked], a + ldh [hLastTalked], a - ld a, [hLastTalked] + ldh a, [hLastTalked] call GetMapObject ld hl, MAPOBJECT_COLOR add hl, bc @@ -809,9 +809,9 @@ PlayerMovement: CheckMenuOW: xor a - ld [hMenuReturn], a - ld [hMenuReturn + 1], a - ld a, [hJoyPressed] + ldh [hMenuReturn], a + ldh [hMenuReturn + 1], a + ldh a, [hJoyPressed] bit SELECT_F, a jr nz, .Select @@ -1239,7 +1239,7 @@ ChooseWildEncounter_BugContest:: ld c, a inc c call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] call SimpleDivide add d @@ -1260,7 +1260,7 @@ TryWildEncounter_BugContest: farcall ApplyMusicEffectOnEncounterRate farcall ApplyCleanseTagEffectOnEncounterRate call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] cp b ret c ld a, 1 @@ -1351,7 +1351,7 @@ HandleCmdQueue:: ld hl, wCmdQueue xor a .loop - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld a, [hl] and a jr z, .skip @@ -1364,7 +1364,7 @@ HandleCmdQueue:: .skip ld de, CMDQUEUE_ENTRY_SIZE add hl, de - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] inc a cp CMDQUEUE_CAPACITY jr nz, .loop @@ -1505,7 +1505,7 @@ CmdQueue_Type4: dw .one .zero - ld a, [hSCY] + ldh a, [hSCY] ld hl, 4 add hl, bc ld [hl], a @@ -1521,24 +1521,24 @@ CmdQueue_Type4: jr z, .add ld hl, 2 add hl, bc - ld a, [hSCY] + ldh a, [hSCY] sub [hl] - ld [hSCY], a + ldh [hSCY], a ret .add ld hl, 2 add hl, bc - ld a, [hSCY] + ldh a, [hSCY] add [hl] - ld [hSCY], a + ldh [hSCY], a ret .finish ld hl, 4 add hl, bc ld a, [hl] - ld [hSCY], a + ldh [hSCY], a call _DelCmdQueue ret diff --git a/engine/overworld/init_map.asm b/engine/overworld/init_map.asm index ba1e74295..5008270a2 100644 --- a/engine/overworld/init_map.asm +++ b/engine/overworld/init_map.asm @@ -1,31 +1,31 @@ ReanchorBGMap_NoOAMUpdate:: call DelayFrame - ld a, [hOAMUpdate] + ldh a, [hOAMUpdate] push af ld a, $1 - ld [hOAMUpdate], a - ld a, [hBGMapMode] + ldh [hOAMUpdate], a + ldh a, [hBGMapMode] push af xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call .ReanchorBGMap pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a ld hl, wVramState set 6, [hl] ret .ReanchorBGMap: xor a - ld [hLCDCPointer], a - ld [hBGMapMode], a + ldh [hLCDCPointer], a + ldh [hBGMapMode], a ld a, $90 - ld [hWY], a + ldh [hWY], a call OverworldTextModeSwitch ld a, HIGH(vBGMap1) call .LoadBGMapAddrIntoHRAM @@ -33,10 +33,10 @@ ReanchorBGMap_NoOAMUpdate:: farcall LoadOW_BGPal7 farcall ApplyPals ld a, $1 - ld [hCGBPalUpdate], a + ldh [hCGBPalUpdate], a xor a - ld [hBGMapMode], a - ld [hWY], a + ldh [hBGMapMode], a + ldh [hWY], a farcall HDMATransfer_FillBGMap0WithBlack ; no need to farcall ld a, HIGH(vBGMap0) call .LoadBGMapAddrIntoHRAM @@ -45,59 +45,59 @@ ReanchorBGMap_NoOAMUpdate:: ld a, HIGH(vBGMap0) ld [wBGMapAnchor + 1], a xor a - ld [hSCX], a - ld [hSCY], a + ldh [hSCX], a + ldh [hSCY], a call ApplyBGMapAnchorToObjects ret .LoadBGMapAddrIntoHRAM: - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a xor a - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ret LoadFonts_NoOAMUpdate:: - ld a, [hOAMUpdate] + ldh a, [hOAMUpdate] push af ld a, $1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call .LoadGFX pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a ret .LoadGFX: call LoadFontsExtra ld a, $90 - ld [hWY], a + ldh [hWY], a call SafeUpdateSprites call LoadStandardFont ret HDMATransfer_FillBGMap0WithBlack: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wDecompressScratch) - ld [rSVBK], a + ldh [rSVBK], a ld a, "■" ld hl, wDecompressScratch ld bc, wScratchAttrMap - wDecompressScratch call ByteFill ld a, HIGH(wDecompressScratch) - ld [rHDMA1], a + ldh [rHDMA1], a ld a, LOW(wDecompressScratch) - ld [rHDMA2], a + ldh [rHDMA2], a ld a, HIGH(vBGMap0 % $8000) - ld [rHDMA3], a + ldh [rHDMA3], a ld a, LOW(vBGMap0 % $8000) - ld [rHDMA4], a + ldh [rHDMA4], a ld a, $3f - ld [hDMATransfer], a + ldh [hDMATransfer], a call DelayFrame pop af - ld [rSVBK], a + ldh [rSVBK], a ret diff --git a/engine/overworld/map_objects.asm b/engine/overworld/map_objects.asm index 8c1171981..db10c917e 100644 --- a/engine/overworld/map_objects.asm +++ b/engine/overworld/map_objects.asm @@ -555,26 +555,26 @@ MapObjectMovementPattern: .RandomWalkY: call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and %00000001 jp .RandomWalkContinue .RandomWalkX: call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and %00000001 or %00000010 jp .RandomWalkContinue .RandomWalkXY: call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and %00000011 jp .RandomWalkContinue .RandomSpin1: call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and %00001100 ld hl, OBJECT_FACING add hl, bc @@ -588,7 +588,7 @@ MapObjectMovementPattern: and %00001100 ld d, a call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and %00001100 cp d jr nz, .keep @@ -1026,7 +1026,7 @@ MapObjectMovementPattern: add hl, bc ld [hl], OBJECT_ACTION_STEP ld hl, wCenteredObject - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] cp [hl] jr z, .load_6 ld hl, OBJECT_STEP_TYPE @@ -1045,13 +1045,13 @@ MapObjectMovementPattern: call Function462a RandomStepDuration_Slow: call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and %01111111 jr SetRandomStepDuration RandomStepDuration_Fast: call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] and %00011111 SetRandomStepDuration: ld hl, OBJECT_STEP_DURATION @@ -1923,7 +1923,7 @@ ApplyMovementToFollower: ret z ld a, [wObjectFollow_Leader] ld d, a - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] cp d ret nz ld a, e @@ -2059,7 +2059,7 @@ ShakeScreen: DespawnEmote: push bc - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld c, a call .DeleteEmote pop bc @@ -2119,7 +2119,7 @@ CopyTempObjectData: ld [hli], a ld a, [de] ld [hli], a - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld [hli], a push hl ld hl, OBJECT_NEXT_MAP_X @@ -2143,7 +2143,7 @@ Function55e0:: ld bc, wObjectStructs xor a .loop - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a call DoesObjectHaveASprite jr z, .ok call Function565c @@ -2152,7 +2152,7 @@ Function55e0:: add hl, bc ld b, h ld c, l - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] inc a cp NUM_OBJECT_STRUCTS jr nz, .loop @@ -2166,7 +2166,7 @@ Function5602: ld a, [wBattleScriptFlags] bit 7, a jr z, .ok - ld a, [hLastTalked] + ldh a, [hLastTalked] and a jr z, .ok call Function5629 ; respawn opponent @@ -2202,13 +2202,13 @@ Function5645: xor a ld bc, wObjectStructs .loop - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a call SetFacing_Standing ld hl, OBJECT_STRUCT_LENGTH add hl, bc ld b, h ld c, l - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] inc a cp NUM_OBJECT_STRUCTS jr nz, .loop @@ -2317,7 +2317,7 @@ Function56cd: jr c, .ok3 sub BG_MAP_WIDTH .ok3 - ld [hUsedSpriteIndex], a + ldh [hUsedSpriteIndex], a ld a, [wPlayerBGMapOffsetY] ld e, a ld hl, OBJECT_SPRITE_Y_OFFSET @@ -2346,7 +2346,7 @@ Function56cd: jr c, .ok6 sub BG_MAP_HEIGHT .ok6 - ld [hUsedSpriteTile], a + ldh [hUsedSpriteTile], a ld hl, OBJECT_PALETTE add hl, bc bit BIG_OBJECT_F, [hl] @@ -2359,18 +2359,18 @@ Function56cd: ld e, a .ok7 ld a, d - ld [hFFBF], a + ldh [hFFBF], a .loop - ld a, [hFFBF] + ldh a, [hFFBF] ld d, a - ld a, [hUsedSpriteTile] + ldh a, [hUsedSpriteTile] add e dec a cp SCREEN_HEIGHT jr nc, .ok9 ld b, a .next - ld a, [hUsedSpriteIndex] + ldh a, [hUsedSpriteIndex] add d dec a cp SCREEN_WIDTH @@ -2415,7 +2415,7 @@ HandleNPCStep:: ld bc, wObjectStructs xor a .loop - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a call DoesObjectHaveASprite jr z, .next call Function437b @@ -2424,7 +2424,7 @@ HandleNPCStep:: add hl, bc ld b, h ld c, l - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] inc a cp NUM_OBJECT_STRUCTS jr nz, .loop @@ -2508,7 +2508,7 @@ StartFollow:: SetLeaderIfVisible: call CheckObjectVisibility ret c - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld [wObjectFollow_Leader], a ret @@ -2534,7 +2534,7 @@ SetFollowerIfVisible: ld hl, OBJECT_STEP_TYPE add hl, bc ld [hl], STEP_TYPE_00 - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld [wObjectFollow_Follower], a ret @@ -2691,15 +2691,15 @@ _UpdateSprites:: bit 0, a ret z xor a - ld [hUsedSpriteIndex], a - ld a, [hOAMUpdate] + ldh [hUsedSpriteIndex], a + ldh a, [hOAMUpdate] push af ld a, 1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call InitSprites call .fill pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a ret .fill @@ -2709,7 +2709,7 @@ _UpdateSprites:: jr z, .ok ld b, 28 * SPRITEOAMSTRUCT_LENGTH .ok - ld a, [hUsedSpriteIndex] + ldh a, [hUsedSpriteIndex] cp b ret nc ld l, a @@ -2855,7 +2855,7 @@ InitSprites: add hl, bc ld a, [hl] and $ff ^ (1 << 7) - ld [hFFC1], a + ldh [hFFC1], a xor a bit 7, [hl] jr nz, .skip1 @@ -2884,7 +2884,7 @@ InitSprites: jr z, .skip4 or PRIORITY .skip4 - ld [hFFC2], a + ldh [hFFC2], a ld hl, OBJECT_SPRITE_X add hl, bc ld a, [hl] @@ -2895,7 +2895,7 @@ InitSprites: ld e, a ld a, [wPlayerBGMapOffsetX] add e - ld [hFFBF], a + ldh [hFFBF], a ld hl, OBJECT_SPRITE_Y add hl, bc ld a, [hl] @@ -2906,7 +2906,7 @@ InitSprites: ld e, a ld a, [wPlayerBGMapOffsetY] add e - ld [hFFC0], a + ldh [hFFC0], a ld hl, OBJECT_FACING_STEP add hl, bc ld a, [hl] @@ -2922,28 +2922,28 @@ InitSprites: ld a, [hli] ld h, [hl] ld l, a - ld a, [hUsedSpriteIndex] + ldh a, [hUsedSpriteIndex] ld c, a ld b, HIGH(wVirtualOAM) ld a, [hli] - ld [hUsedSpriteTile], a + ldh [hUsedSpriteTile], a add c cp LOW(wVirtualOAMEnd) jr nc, .full .addsprite - ld a, [hFFC0] + ldh a, [hFFC0] add [hl] inc hl ld [bc], a ; y inc c - ld a, [hFFBF] + ldh a, [hFFBF] add [hl] inc hl ld [bc], a ; x inc c ld e, [hl] inc hl - ld a, [hFFC1] + ldh a, [hFFC1] bit ABSOLUTE_TILE_ID_F, e jr z, .nope1 xor a @@ -2955,19 +2955,19 @@ InitSprites: ld a, e bit RELATIVE_ATTRIBUTES_F, a jr z, .nope2 - ld a, [hFFC2] + ldh a, [hFFC2] or e .nope2 and OBP_NUM | X_FLIP | Y_FLIP | PRIORITY or d ld [bc], a ; attributes inc c - ld a, [hUsedSpriteTile] + ldh a, [hUsedSpriteTile] dec a - ld [hUsedSpriteTile], a + ldh [hUsedSpriteTile], a jr nz, .addsprite ld a, c - ld [hUsedSpriteIndex], a + ldh [hUsedSpriteIndex], a .done xor a ret diff --git a/engine/overworld/map_setup.asm b/engine/overworld/map_setup.asm index b09404240..5cf350a0a 100644 --- a/engine/overworld/map_setup.asm +++ b/engine/overworld/map_setup.asm @@ -1,5 +1,5 @@ RunMapSetupScript:: - ld a, [hMapEntryMethod] + ldh a, [hMapEntryMethod] and $f dec a ld c, a @@ -114,12 +114,12 @@ DontScrollText: ActivateMapAnims: ld a, $1 - ld [hMapAnims], a + ldh [hMapAnims], a ret SuspendMapAnims: xor a - ld [hMapAnims], a + ldh [hMapAnims], a ret LoadObjectsRunCallback_02: diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index f7054c680..bc978ef0c 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -237,7 +237,7 @@ Movement_48: Movement_remove_object: call DeleteMapObject ld hl, wObjectFollow_Leader - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] cp [hl] jr nz, .not_leading ld [hl], -1 @@ -680,7 +680,7 @@ NormalStep: .skip_grass ld hl, wCenteredObject - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] cp [hl] jr z, .player @@ -704,7 +704,7 @@ TurningStep: ld [hl], OBJECT_ACTION_SPIN ld hl, wCenteredObject - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] cp [hl] jr z, .player @@ -728,7 +728,7 @@ SlideStep: ld [hl], OBJECT_ACTION_STAND ld hl, wCenteredObject - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] cp [hl] jr z, .player @@ -760,7 +760,7 @@ JumpStep: call SpawnShadow ld hl, wCenteredObject - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] cp [hl] jr z, .player diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm index b4b5ef467..ffed4875b 100644 --- a/engine/overworld/npc_movement.asm +++ b/engine/overworld/npc_movement.asm @@ -238,7 +238,7 @@ CheckFacingObject:: .asm_6ff1 ld bc, wObjectStructs ; redundant ld a, 0 - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a call IsNPCAtCoord ret nc ld hl, OBJECT_DIRECTION_WALKING @@ -263,7 +263,7 @@ WillObjectBumpIntoSomeoneElse: jr IsNPCAtCoord Unreferenced_Function7015: - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] call GetObjectStruct call .CheckWillBeFacingNPC call IsNPCAtCoord @@ -302,7 +302,7 @@ IsNPCAtCoord: ld bc, wObjectStructs xor a .loop - ld [hObjectStructIndexBuffer], a + ldh [hObjectStructIndexBuffer], a call DoesObjectHaveASprite jr z, .next @@ -333,9 +333,9 @@ IsNPCAtCoord: jr nz, .ok .ok2 - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld l, a - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] cp l jr nz, .setcarry @@ -350,9 +350,9 @@ IsNPCAtCoord: ld a, [hl] cp e jr nz, .next - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld l, a - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] cp l jr nz, .setcarry @@ -361,7 +361,7 @@ IsNPCAtCoord: add hl, bc ld b, h ld c, l - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] inc a cp NUM_OBJECT_STRUCTS jr nz, .loop @@ -469,7 +469,7 @@ Unreferenced_Function7113: ld bc, wObjectStructs xor a .loop - ld [hObjectStructIndexBuffer], a + ldh [hObjectStructIndexBuffer], a call DoesObjectHaveASprite jr z, .next ld hl, OBJECT_MOVEMENTTYPE @@ -492,7 +492,7 @@ Unreferenced_Function7113: ld a, [hl] cp d jr nz, .check_current_coords - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] cp $0 jr z, .next jr .yes @@ -515,7 +515,7 @@ Unreferenced_Function7113: add hl, bc ld b, h ld c, l - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] inc a cp NUM_OBJECT_STRUCTS jr nz, .loop diff --git a/engine/overworld/overworld.asm b/engine/overworld/overworld.asm index f3dcb5b96..ab9770ee5 100644 --- a/engine/overworld/overworld.asm +++ b/engine/overworld/overworld.asm @@ -1,17 +1,17 @@ GetEmote2bpp: ld a, $1 - ld [rVBK], a + ldh [rVBK], a call Get2bpp xor a - ld [rVBK], a + ldh [rVBK], a ret _ReplaceKrisSprite:: call GetPlayerSprite ld a, [wUsedSprites] - ld [hUsedSpriteIndex], a + ldh [hUsedSpriteIndex], a ld a, [wUsedSprites + 1] - ld [hUsedSpriteTile], a + ldh [hUsedSpriteTile], a call GetUsedSprite ret @@ -533,10 +533,10 @@ GetUsedSprites: ld a, [hli] and a jr z, .done - ld [hUsedSpriteIndex], a + ldh [hUsedSpriteIndex], a ld a, [hli] - ld [hUsedSpriteTile], a + ldh [hUsedSpriteTile], a bit 7, a jr z, .dont_set @@ -558,9 +558,9 @@ GetUsedSprites: ret GetUsedSprite: - ld a, [hUsedSpriteIndex] + ldh a, [hUsedSpriteIndex] call SafeGetSprite - ld a, [hUsedSpriteTile] + ldh a, [hUsedSpriteTile] call .GetTileAddr push hl push de @@ -589,7 +589,7 @@ endr bit 6, a jr nz, .done - ld a, [hUsedSpriteIndex] + ldh a, [hUsedSpriteIndex] call _DoesSpriteHaveFacings jr c, .done @@ -618,7 +618,7 @@ endr ret .CopyToVram: - ld a, [rVBK] + ldh a, [rVBK] push af ld a, [wSpriteFlags] bit 5, a @@ -627,10 +627,10 @@ endr ld a, $0 .bankswitch - ld [rVBK], a + ldh [rVBK], a call Get2bpp pop af - ld [rVBK], a + ldh [rVBK], a ret LoadEmote:: diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm index a4926e7e5..26c11a522 100644 --- a/engine/overworld/player_movement.asm +++ b/engine/overworld/player_movement.asm @@ -13,7 +13,7 @@ DoPlayerMovement:: .GetDPad: - ld a, [hJoyDown] + ldh a, [hJoyDown] ld [wCurInput], a ; Standing downhill instead moves down. @@ -617,7 +617,7 @@ ENDM ; Returns 1 if there is no NPC in front ; Returns 2 if there is a movable NPC in front ld a, 0 - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ; Load the next X coordinate into d ld a, [wPlayerStandingMapX] ld d, a diff --git a/engine/overworld/player_object.asm b/engine/overworld/player_object.asm index 08a990f4b..4cdbaa313 100644 --- a/engine/overworld/player_object.asm +++ b/engine/overworld/player_object.asm @@ -1,7 +1,7 @@ BlankScreen: call DisableSpriteUpdates xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearBGPalettes call ClearSprites hlcoord 0, 0 @@ -41,10 +41,10 @@ SpawnPlayer: .ok ld [hl], e ld a, PLAYER_OBJECT - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld bc, wMapObjects ld a, PLAYER_OBJECT - ld [hObjectStructIndexBuffer], a + ldh [hObjectStructIndexBuffer], a ld de, wObjectStructs call CopyMapObjectToObjectStruct ld a, PLAYER @@ -93,7 +93,7 @@ WriteObjectXY:: ld hl, OBJECT_NEXT_MAP_Y add hl, bc ld e, [hl] - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld b, a call CopyDECoordsToMapObject and a @@ -136,12 +136,12 @@ CopyObjectStruct:: ld a, 1 ld de, OBJECT_STRUCT_LENGTH .loop - ld [hObjectStructIndexBuffer], a + ldh [hObjectStructIndexBuffer], a ld a, [hl] and a jr z, .done add hl, de - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] inc a cp NUM_OBJECT_STRUCTS jr nz, .loop @@ -167,12 +167,12 @@ CopyMapObjectToObjectStruct: ret .CopyMapObjectToTempObject: - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld hl, MAPOBJECT_OBJECT_STRUCT_ID add hl, bc ld [hl], a - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld [wTempObjectCopyMapObjectIndex], a ld hl, MAPOBJECT_SPRITE @@ -227,7 +227,7 @@ InitializeVisibleSprites: ld bc, wMapObjects + OBJECT_LENGTH ld a, 1 .loop - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld hl, MAPOBJECT_SPRITE add hl, bc ld a, [hl] @@ -275,7 +275,7 @@ InitializeVisibleSprites: add hl, bc ld b, h ld c, l - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] inc a cp NUM_OBJECTS jr nz, .loop @@ -314,7 +314,7 @@ CheckObjectEnteringVisibleRange:: ld bc, wMapObjects + OBJECT_LENGTH ld a, 1 .loop_v - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld hl, MAPOBJECT_SPRITE add hl, bc ld a, [hl] @@ -349,7 +349,7 @@ CheckObjectEnteringVisibleRange:: add hl, bc ld b, h ld c, l - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] inc a cp NUM_OBJECTS jr nz, .loop_v @@ -370,7 +370,7 @@ CheckObjectEnteringVisibleRange:: ld bc, wMapObjects + OBJECT_LENGTH ld a, 1 .loop_h - ld [hMapObjectIndexBuffer], a + ldh [hMapObjectIndexBuffer], a ld hl, MAPOBJECT_SPRITE add hl, bc ld a, [hl] @@ -405,7 +405,7 @@ CheckObjectEnteringVisibleRange:: add hl, bc ld b, h ld c, l - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] inc a cp NUM_OBJECTS jr nz, .loop_h @@ -514,14 +514,14 @@ CopyTempObjectToObjectStruct: ret TrainerWalkToPlayer: - ld a, [hLastTalked] + ldh a, [hLastTalked] call InitMovementBuffer ld a, movement_step_sleep call AppendToMovementBuffer ld a, [wd03f] dec a jr z, .TerminateStep - ld a, [hLastTalked] + ldh a, [hLastTalked] ld b, a ld c, PLAYER ld d, 1 @@ -678,7 +678,7 @@ FollowNotExact:: ld hl, OBJECT_SPRITE_Y add hl, de ld [hl], a - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] ld hl, OBJECT_RANGE add hl, de ld [hl], a diff --git a/engine/overworld/player_step.asm b/engine/overworld/player_step.asm index eba149b57..797c4b12a 100644 --- a/engine/overworld/player_step.asm +++ b/engine/overworld/player_step.asm @@ -39,12 +39,12 @@ ScrollScreen:: ld d, a ld a, [wPlayerStepVectorY] ld e, a - ld a, [hSCX] + ldh a, [hSCX] add d - ld [hSCX], a - ld a, [hSCY] + ldh [hSCX], a + ldh a, [hSCY] add e - ld [hSCY], a + ldh [hSCY], a ret HandlePlayerStep: diff --git a/engine/overworld/scripting.asm b/engine/overworld/scripting.asm index 248ff9978..6b0932804 100644 --- a/engine/overworld/scripting.asm +++ b/engine/overworld/scripting.asm @@ -407,14 +407,14 @@ Script_waitbutton: Script_buttonsound: ; script command 0x55 - ld a, [hOAMUpdate] + ldh a, [hOAMUpdate] push af ld a, $1 - ld [hOAMUpdate], a + ldh [hOAMUpdate], a call WaitBGMap call ButtonSound pop af - ld [hOAMUpdate], a + ldh [hOAMUpdate], a ret Script_yesorno: @@ -933,7 +933,7 @@ Script_setlasttalked: call GetScriptByte call GetScriptObject - ld [hLastTalked], a + ldh [hLastTalked], a ret Script_applymovement: @@ -977,25 +977,25 @@ Script_applymovement2: ; parameters: data ; apply movement to last talked - ld a, [hLastTalked] + ldh a, [hLastTalked] ld c, a jp ApplyMovement Script_faceplayer: ; script command 0x6b - ld a, [hLastTalked] + ldh a, [hLastTalked] and a ret z ld d, $0 - ld a, [hLastTalked] + ldh a, [hLastTalked] ld e, a farcall GetRelativeFacing ld a, d add a add a ld e, a - ld a, [hLastTalked] + ldh a, [hLastTalked] ld d, a call ApplyObjectFacing ret @@ -1008,14 +1008,14 @@ Script_faceobject: call GetScriptObject cp LAST_TALKED jr c, .ok - ld a, [hLastTalked] + ldh a, [hLastTalked] .ok ld e, a call GetScriptByte call GetScriptObject cp LAST_TALKED jr nz, .ok2 - ld a, [hLastTalked] + ldh a, [hLastTalked] .ok2 ld d, a push de @@ -1038,7 +1038,7 @@ Script_turnobject: call GetScriptObject cp LAST_TALKED jr nz, .ok - ld a, [hLastTalked] + ldh a, [hLastTalked] .ok ld d, a call GetScriptByte @@ -1113,7 +1113,7 @@ Script_appear: call GetScriptByte call GetScriptObject call _CopyObjectStruct - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld b, 0 ; clear call ApplyEventActionAppearDisappear ret @@ -1126,10 +1126,10 @@ Script_disappear: call GetScriptObject cp LAST_TALKED jr nz, .ok - ld a, [hLastTalked] + ldh a, [hLastTalked] .ok call DeleteObjectStruct - ld a, [hMapObjectIndexBuffer] + ldh a, [hMapObjectIndexBuffer] ld b, 1 ; set call ApplyEventActionAppearDisappear farcall _UpdateSprites @@ -1198,7 +1198,7 @@ Script_writeobjectxy: call GetScriptObject cp LAST_TALKED jr nz, .ok - ld a, [hLastTalked] + ldh a, [hLastTalked] .ok ld b, a farcall WriteObjectXY @@ -1240,7 +1240,7 @@ Script_showemote: call GetScriptObject cp LAST_TALKED jr z, .ok - ld [hLastTalked], a + ldh [hLastTalked], a .ok call GetScriptByte ld [wScriptDelay], a @@ -1398,7 +1398,7 @@ Script_reloadmap: xor a ld [wBattleScriptFlags], a ld a, MAPSETUP_RELOADMAP - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a ld a, $1 call LoadMapStatus call StopScript @@ -1777,7 +1777,7 @@ Script_random: push bc call Random pop bc - ld a, [hRandomAdd] + ldh a, [hRandomAdd] cp b jr nc, .loop jr .finish @@ -1786,7 +1786,7 @@ Script_random: push bc call Random pop bc - ld a, [hRandomAdd] + ldh a, [hRandomAdd] .finish push af @@ -2187,9 +2187,9 @@ Script_checkcoins: LoadCoinAmountToMem: call GetScriptByte - ld [hMoneyTemp + 1], a + ldh [hMoneyTemp + 1], a call GetScriptByte - ld [hMoneyTemp], a + ldh [hMoneyTemp], a ld bc, hMoneyTemp ret @@ -2476,7 +2476,7 @@ Script_warp: ld a, -1 ld [wDefaultSpawnpoint], a ld a, MAPSETUP_WARP - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a ld a, 1 call LoadMapStatus call StopScript @@ -2489,7 +2489,7 @@ Script_warp: ld a, -1 ld [wDefaultSpawnpoint], a ld a, MAPSETUP_BADWARP - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a ld a, 1 call LoadMapStatus call StopScript @@ -2585,7 +2585,7 @@ Script_reloadmappart:: ; script command 0x7c xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call OverworldTextModeSwitch call GetMovementPermissions farcall ReloadMapPart @@ -2610,7 +2610,7 @@ Script_newloadmap: ; parameters: which_method call GetScriptByte - ld [hMapEntryMethod], a + ldh [hMapEntryMethod], a ld a, 1 call LoadMapStatus call StopScript diff --git a/engine/overworld/select_menu.asm b/engine/overworld/select_menu.asm index 9eba9de83..4dd324157 100644 --- a/engine/overworld/select_menu.asm +++ b/engine/overworld/select_menu.asm @@ -159,7 +159,7 @@ UseRegisteredItem: jr nz, ._cantuse scf ld a, HMENURETURN_SCRIPT - ld [hMenuReturn], a + ldh [hMenuReturn], a ret .CantUse: diff --git a/engine/overworld/time.asm b/engine/overworld/time.asm index 74bd1b6d9..afc7d3b2d 100644 --- a/engine/overworld/time.asm +++ b/engine/overworld/time.asm @@ -350,7 +350,7 @@ CalcSecsMinsHoursDaysSince: inc hl inc hl inc hl - ld a, [hSeconds] + ldh a, [hSeconds] ld c, a sub [hl] jr nc, .skip @@ -361,7 +361,7 @@ CalcSecsMinsHoursDaysSince: ld [wSecondsSince], a ; seconds since _CalcMinsHoursDaysSince: - ld a, [hMinutes] + ldh a, [hMinutes] ld c, a sbc [hl] jr nc, .skip @@ -372,7 +372,7 @@ _CalcMinsHoursDaysSince: ld [wMinutesSince], a ; minutes since _CalcHoursDaysSince: - ld a, [hHours] + ldh a, [hHours] ld c, a sbc [hl] jr nc, .skip @@ -396,11 +396,11 @@ _CalcDaysSince: CopyDayHourMinSecToHL: ld a, [wCurDay] ld [hli], a - ld a, [hHours] + ldh a, [hHours] ld [hli], a - ld a, [hMinutes] + ldh a, [hMinutes] ld [hli], a - ld a, [hSeconds] + ldh a, [hSeconds] ld [hli], a ret @@ -412,15 +412,15 @@ CopyDayToHL: CopyDayHourToHL: ld a, [wCurDay] ld [hli], a - ld a, [hHours] + ldh a, [hHours] ld [hli], a ret CopyDayHourMinToHL: ld a, [wCurDay] ld [hli], a - ld a, [hHours] + ldh a, [hHours] ld [hli], a - ld a, [hMinutes] + ldh a, [hMinutes] ld [hli], a ret diff --git a/engine/overworld/warp_connection.asm b/engine/overworld/warp_connection.asm index 54df4a97f..bca8591a5 100644 --- a/engine/overworld/warp_connection.asm +++ b/engine/overworld/warp_connection.asm @@ -242,14 +242,14 @@ LoadMapTimeOfDay: ld [wBGMapAnchor + 1], a xor a ; LOW(vBGMap0) ld [wBGMapAnchor], a - ld [hSCY], a - ld [hSCX], a + ldh [hSCY], a + ldh [hSCX], a farcall ApplyBGMapAnchorToObjects - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a xor a ld bc, vBGMap1 - vBGMap0 @@ -257,7 +257,7 @@ LoadMapTimeOfDay: call ByteFill pop af - ld [rVBK], a + ldh [rVBK], a ld a, "■" ld bc, vBGMap1 - vBGMap0 @@ -268,13 +268,13 @@ LoadMapTimeOfDay: .PushAttrMap: decoord 0, 0 call .copy - ld a, [hCGB] + ldh a, [hCGB] and a ret z decoord 0, 0, wAttrMap ld a, $1 - ld [rVBK], a + ldh [rVBK], a .copy hlbgcoord 0, 0 ld c, SCREEN_WIDTH @@ -293,16 +293,16 @@ LoadMapTimeOfDay: dec b jr nz, .row ld a, $0 - ld [rVBK], a + ldh [rVBK], a ret LoadGraphics: call LoadTileset call LoadTilesetGFX xor a - ld [hMapAnims], a + ldh [hMapAnims], a xor a - ld [hTileAnimFrame], a + ldh [hTileAnimFrame], a farcall RefreshSprites call LoadFontsExtra farcall LoadOverworldFont diff --git a/engine/phone/phone.asm b/engine/phone/phone.asm index 06a241cad..39962bed2 100644 --- a/engine/phone/phone.asm +++ b/engine/phone/phone.asm @@ -94,7 +94,7 @@ GetRemainingSpaceInPhoneList: INCLUDE "data/phone/permanent_numbers.asm" FarPlaceString: - ld a, [hROMBank] + ldh a, [hROMBank] push af ld a, b rst Bankswitch @@ -170,7 +170,7 @@ ChooseRandomCaller: ; Sample a random number between 0 and 31. ld c, a call Random - ld a, [hRandomAdd] + ldh a, [hRandomAdd] swap a and $1f ; Compute that number modulo the number of available callers. diff --git a/engine/phone/phonering_copytilemapatonce.asm b/engine/phone/phonering_copytilemapatonce.asm index 41f92a5e3..269e39465 100644 --- a/engine/phone/phonering_copytilemapatonce.asm +++ b/engine/phone/phonering_copytilemapatonce.asm @@ -1,5 +1,5 @@ PhoneRing_CopyTilemapAtOnce: - ld a, [hCGB] + ldh a, [hCGB] and a jp z, WaitBGMap ld a, [wSpriteUpdatesEnabled] @@ -7,48 +7,48 @@ PhoneRing_CopyTilemapAtOnce: jp z, WaitBGMap ; What follows is a modified version of CopyTilemapAtOnce. - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af xor a - ld [hBGMapMode], a - ld a, [hMapAnims] + ldh [hBGMapMode], a + ldh a, [hMapAnims] push af xor a - ld [hMapAnims], a + ldh [hMapAnims], a .wait - ld a, [rLY] + ldh a, [rLY] cp LY_VBLANK - 1 jr c, .wait di ld a, BANK(vBGMap2) - ld [rVBK], a + ldh [rVBK], a hlcoord 0, 0, wAttrMap call .CopyTilemapAtOnce ld a, BANK(vBGMap0) - ld [rVBK], a + ldh [rVBK], a hlcoord 0, 0 call .CopyTilemapAtOnce .wait2 - ld a, [rLY] + ldh a, [rLY] cp LY_VBLANK - 1 jr c, .wait2 ei pop af - ld [hMapAnims], a + ldh [hMapAnims], a pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .CopyTilemapAtOnce: ld [hSPBuffer], sp ld sp, hl - ld a, [hBGMapAddress + 1] + ldh a, [hBGMapAddress + 1] ld h, a ld l, 0 ld a, SCREEN_HEIGHT - ld [hTilesPerCycle], a + ldh [hTilesPerCycle], a ld b, 1 << 1 ; not in v/hblank ld c, LOW(rSTAT) @@ -67,14 +67,14 @@ endr ld de, BG_MAP_WIDTH - SCREEN_WIDTH add hl, de - ld a, [hTilesPerCycle] + ldh a, [hTilesPerCycle] dec a - ld [hTilesPerCycle], a + ldh [hTilesPerCycle], a jr nz, .loop - ld a, [hSPBuffer] + ldh a, [hSPBuffer] ld l, a - ld a, [hSPBuffer + 1] + ldh a, [hSPBuffer + 1] ld h, a ld sp, hl ret diff --git a/engine/pokedex/new_pokedex_entry.asm b/engine/pokedex/new_pokedex_entry.asm index 765f2f576..308a22b69 100644 --- a/engine/pokedex/new_pokedex_entry.asm +++ b/engine/pokedex/new_pokedex_entry.asm @@ -1,8 +1,8 @@ NewPokedexEntry: - ld a, [hMapAnims] + ldh a, [hMapAnims] push af xor a - ld [hMapAnims], a + ldh [hMapAnims], a call LowVolume call ClearBGPalettes call ClearTileMap @@ -10,9 +10,9 @@ NewPokedexEntry: call ClearSprites ld a, [wPokedexStatus] push af - ld a, [hSCX] + ldh a, [hSCX] add POKEDEX_SCX - ld [hSCX], a + ldh [hSCX], a xor a ld [wPokedexStatus], a farcall _NewPokedexEntry @@ -25,12 +25,12 @@ NewPokedexEntry: ld [wPokedexStatus], a call MaxVolume call RotateThreePalettesRight - ld a, [hSCX] + ldh a, [hSCX] add -POKEDEX_SCX - ld [hSCX], a + ldh [hSCX], a call .ReturnFromDexRegistration pop af - ld [hMapAnims], a + ldh [hMapAnims], a ret .ReturnFromDexRegistration: diff --git a/engine/pokedex/pokedex.asm b/engine/pokedex/pokedex.asm index 188462bb5..1cab45c88 100644 --- a/engine/pokedex/pokedex.asm +++ b/engine/pokedex/pokedex.asm @@ -19,12 +19,12 @@ POKEDEX_SCX EQU 5 GLOBAL POKEDEX_SCX Pokedex: - ld a, [hWX] + ldh a, [hWX] ld l, a - ld a, [hWY] + ldh a, [hWY] ld h, a push hl - ld a, [hSCX] + ldh a, [hSCX] push af ld hl, wOptions ld a, [hl] @@ -34,13 +34,13 @@ Pokedex: push af xor a ld [wVramState], a - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a xor a - ld [hMapAnims], a + ldh [hMapAnims], a call InitPokedex call DelayFrame @@ -62,18 +62,18 @@ Pokedex: ld [wLastDexMode], a pop af - ld [hInMenu], a + ldh [hInMenu], a pop af ld [wVramState], a pop af ld [wOptions], a pop af - ld [hSCX], a + ldh [hSCX], a pop hl ld a, l - ld [hWX], a + ldh [hWX], a ld a, h - ld [hWY], a + ldh [hWY], a ret InitPokedex: @@ -216,7 +216,7 @@ Pokedex_Exit: Pokedex_InitMainScreen: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites xor a hlcoord 0, 0, wAttrMap @@ -233,7 +233,7 @@ Pokedex_InitMainScreen: call Pokedex_ResetBGMapMode call Pokedex_DrawMainScreenBG ld a, POKEDEX_SCX - ld [hSCX], a + ldh [hSCX], a ld a, [wCurrentDexMode] cp DEXMODE_OLD @@ -241,9 +241,9 @@ Pokedex_InitMainScreen: jr z, .okay ld a, $47 .okay - ld [hWX], a + ldh [hWX], a xor a - ld [hWY], a + ldh [hWY], a call WaitBGMap call Pokedex_ResetBGMapMode @@ -280,7 +280,7 @@ Pokedex_UpdateMainScreen: ret nc call Pokedex_UpdateCursorOAM xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pokedex_PrintListing call Pokedex_SetBGMapMode3 call Pokedex_ResetBGMapMode @@ -301,9 +301,9 @@ Pokedex_UpdateMainScreen: ld a, DEXSTATE_OPTION_SCR ld [wJumptableIndex], a xor a - ld [hSCX], a + ldh [hSCX], a ld a, $a7 - ld [hWX], a + ldh [hWX], a call DelayFrame ret @@ -312,9 +312,9 @@ Pokedex_UpdateMainScreen: ld a, DEXSTATE_SEARCH_SCR ld [wJumptableIndex], a xor a - ld [hSCX], a + ldh [hSCX], a ld a, $a7 - ld [hWX], a + ldh [hWX], a call DelayFrame ret @@ -328,7 +328,7 @@ Pokedex_InitDexEntryScreen: xor a ; page 1 ld [wPokedexStatus], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call Pokedex_LoadCurrentFootprint call Pokedex_DrawDexEntryScreenBG @@ -339,7 +339,7 @@ Pokedex_InitDexEntryScreen: call Pokedex_DrawFootprint call WaitBGMap ld a, $a7 - ld [hWX], a + ldh [hWX], a call Pokedex_GetSelectedMon ld [wCurPartySpecies], a ld a, SCGB_POKEDEX @@ -399,7 +399,7 @@ Pokedex_ReinitDexEntryScreen: xor a ; page 1 ld [wPokedexStatus], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pokedex_DrawDexEntryScreenBG call Pokedex_InitArrowCursor call Pokedex_LoadCurrentFootprint @@ -435,12 +435,12 @@ DexEntryScreen_MenuActionJumptable: .Area: call Pokedex_BlackOutBG xor a - ld [hSCX], a + ldh [hSCX], a call DelayFrame ld a, $7 - ld [hWX], a + ldh [hWX], a ld a, $90 - ld [hWY], a + ldh [hWY], a call Pokedex_GetSelectedMon ld a, [wDexCurrentLocation] ld e, a @@ -448,11 +448,11 @@ DexEntryScreen_MenuActionJumptable: call Pokedex_BlackOutBG call DelayFrame xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $90 - ld [hWY], a + ldh [hWY], a ld a, POKEDEX_SCX - ld [hSCX], a + ldh [hSCX], a call DelayFrame call Pokedex_RedisplayDexEntry call Pokedex_LoadSelectedMonTiles @@ -475,7 +475,7 @@ DexEntryScreen_MenuActionJumptable: .Print: call Pokedex_ApplyPrintPals xor a - ld [hSCX], a + ldh [hSCX], a ld a, [wPrevDexEntryBackup] push af ld a, [wPrevDexEntryJumptableIndex] @@ -496,7 +496,7 @@ DexEntryScreen_MenuActionJumptable: call EnableLCD call WaitBGMap ld a, POKEDEX_SCX - ld [hSCX], a + ldh [hSCX], a call Pokedex_ApplyUsualPals ret @@ -509,7 +509,7 @@ Pokedex_RedisplayDexEntry: Pokedex_InitOptionScreen: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call Pokedex_DrawOptionScreenBG call Pokedex_InitArrowCursor @@ -612,7 +612,7 @@ Pokedex_UpdateOptionScreen: Pokedex_InitSearchScreen: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call Pokedex_DrawSearchScreenBG call Pokedex_InitArrowCursor @@ -685,7 +685,7 @@ Pokedex_UpdateSearchScreen: call Pokedex_OrderMonsByMode call Pokedex_DisplayTypeNotFoundMessage xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pokedex_DrawSearchScreenBG call Pokedex_InitArrowCursor call Pokedex_PlaceSearchScreenTypeStrings @@ -716,7 +716,7 @@ Pokedex_UpdateSearchScreen: Pokedex_InitSearchResultsScreen: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a xor a hlcoord 0, 0, wAttrMap ld bc, SCREEN_WIDTH * SCREEN_HEIGHT @@ -732,11 +732,11 @@ Pokedex_InitSearchResultsScreen: call Pokedex_ResetBGMapMode call Pokedex_DrawSearchResultsScreenBG ld a, POKEDEX_SCX - ld [hSCX], a + ldh [hSCX], a ld a, $4a - ld [hWX], a + ldh [hWX], a xor a - ld [hWY], a + ldh [hWY], a call WaitBGMap call Pokedex_ResetBGMapMode farcall DrawPokedexSearchResultsWindow @@ -761,7 +761,7 @@ Pokedex_UpdateSearchResultsScreen: ret nc call Pokedex_UpdateSearchResultsCursorOAM xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pokedex_PrintListing call Pokedex_SetBGMapMode3 call Pokedex_ResetBGMapMode @@ -790,9 +790,9 @@ Pokedex_UpdateSearchResultsScreen: ld a, DEXSTATE_SEARCH_SCR ld [wJumptableIndex], a xor a - ld [hSCX], a + ldh [hSCX], a ld a, $a7 - ld [hWX], a + ldh [hWX], a ret Pokedex_InitUnownMode: @@ -869,14 +869,14 @@ Pokedex_UnownModeHandleDPadInput: .update push af xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a pop af call Pokedex_UnownModeEraseCursor call Pokedex_LoadUnownFrontpicTiles call Pokedex_UnownModePlaceCursor farcall PrintUnownWord ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame ret @@ -1707,7 +1707,7 @@ INCLUDE "data/pokemon/dex_order_new.asm" Pokedex_DisplayModeDescription: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 12 lb bc, 4, 18 call Pokedex_PlaceBorder @@ -1719,7 +1719,7 @@ Pokedex_DisplayModeDescription: hlcoord 1, 14 call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret .Modes: @@ -1746,7 +1746,7 @@ Pokedex_DisplayModeDescription: Pokedex_DisplayChangingModesMessage: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 12 lb bc, 4, 18 call Pokedex_PlaceBorder @@ -1754,7 +1754,7 @@ Pokedex_DisplayChangingModesMessage: hlcoord 1, 14 call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 64 call DelayFrames ld de, SFX_CHANGE_DEX_MODE @@ -1840,7 +1840,7 @@ Pokedex_NextSearchMonType: Pokedex_PlaceSearchScreenTypeStrings: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 9, 3 lb bc, 4, 8 ld a, " " @@ -1852,7 +1852,7 @@ Pokedex_PlaceSearchScreenTypeStrings: hlcoord 9, 6 call Pokedex_PlaceTypeString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret Pokedex_PlaceTypeString: @@ -1950,7 +1950,7 @@ INCLUDE "data/types/search_types.asm" Pokedex_DisplayTypeNotFoundMessage: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 12 lb bc, 4, 18 call Pokedex_PlaceBorder @@ -1958,7 +1958,7 @@ Pokedex_DisplayTypeNotFoundMessage: hlcoord 1, 14 call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, $80 call DelayFrames ret @@ -2306,16 +2306,16 @@ Pokedex_FillBox: Pokedex_BlackOutBG: ; Make BG palettes black so that the BG becomes all black. - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals1 ld bc, 8 palettes xor a call ByteFill pop af - ld [rSVBK], a + ldh [rSVBK], a Pokedex_ApplyPrintPals: ld a, $ff @@ -2368,7 +2368,7 @@ Pokedex_LoadSelectedMonTiles: ld hl, vTiles2 ld de, sScratch ld c, 7 * 7 - ld a, [hROMBank] + ldh a, [hROMBank] ld b, a call Get2bpp call CloseSRAM @@ -2470,10 +2470,10 @@ PokedexSlowpokeLZ: INCBIN "gfx/pokedex/slowpoke.2bpp.lz" Pokedex_CheckSGB: - ld a, [hCGB] + ldh a, [hCGB] or a ret nz - ld a, [hSGB] + ldh a, [hSGB] dec a ret @@ -2516,7 +2516,7 @@ Pokedex_LoadUnownFrontpicTiles: _NewPokedexEntry: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall DrawDexEntryScreenRightEdge call Pokedex_ResetBGMapMode call DisableLCD @@ -2548,20 +2548,20 @@ _NewPokedexEntry: Pokedex_SetBGMapMode3: ld a, $3 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 4 call DelayFrames ret Pokedex_SetBGMapMode4: ld a, $4 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 4 call DelayFrames ret Pokedex_SetBGMapMode_3ifDMG_4ifCGB: - ld a, [hCGB] + ldh a, [hCGB] and a jr z, .DMG call Pokedex_SetBGMapMode4 @@ -2571,5 +2571,5 @@ Pokedex_SetBGMapMode_3ifDMG_4ifCGB: Pokedex_ResetBGMapMode: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret diff --git a/engine/pokedex/pokedex_3.asm b/engine/pokedex/pokedex_3.asm index d11c18fc6..12c204bf5 100644 --- a/engine/pokedex/pokedex_3.asm +++ b/engine/pokedex/pokedex_3.asm @@ -119,16 +119,16 @@ DrawPokedexSearchResultsWindow: next "D!@" DrawDexEntryScreenRightEdge: - ld a, [hBGMapAddress] + ldh a, [hBGMapAddress] ld l, a - ld a, [hBGMapAddress + 1] + ldh a, [hBGMapAddress + 1] ld h, a push hl inc hl ld a, l - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, h - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a hlcoord 19, 0 ld [hl], $66 hlcoord 19, 1 @@ -145,9 +145,9 @@ DrawDexEntryScreenRightEdge: call WaitBGMap2 pop hl ld a, l - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, h - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a ret Bank77_FillColumn: diff --git a/engine/pokegear/pokegear.asm b/engine/pokegear/pokegear.asm index 8dda3a237..a341acdd9 100644 --- a/engine/pokegear/pokegear.asm +++ b/engine/pokegear/pokegear.asm @@ -27,10 +27,10 @@ PokeGear: ld a, [hl] push af set NO_TEXT_SCROLL, [hl] - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a ld a, [wVramState] push af xor a @@ -55,16 +55,16 @@ PokeGear: pop af ld [wVramState], a pop af - ld [hInMenu], a + ldh [hInMenu], a pop af ld [wOptions], a call ClearBGPalettes xor a ; LOW(vBGMap0) - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a ld a, $90 - ld [hWY], a + ldh [hWY], a call ExitPokegearRadio_HandleMusic ret @@ -74,17 +74,17 @@ PokeGear: call ClearSprites call DisableLCD xor a - ld [hSCY], a - ld [hSCX], a + ldh [hSCY], a + ldh [hSCX], a ld a, $7 - ld [hWX], a + ldh [hWX], a call Pokegear_LoadGFX farcall ClearSpriteAnims call InitPokegearModeIndicatorArrow ld a, 8 call SkipMusic ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a call TownMap_InitCursorAndPlayerIconPositions xor a ld [wJumptableIndex], a ; POKEGEARSTATE_CLOCKINIT @@ -102,7 +102,7 @@ PokeGear: ld b, SCGB_POKEGEAR_PALS call GetSGBLayout call SetPalettes - ld a, [hCGB] + ldh a, [hCGB] and a ret z ld a, %11100100 @@ -237,7 +237,7 @@ Pokegear_InitJumptableIndices: InitPokegearTilemap: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, $4f @@ -263,22 +263,22 @@ InitPokegearTilemap: and a jr nz, .kanto_0 xor a ; LOW(vBGMap0) - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call .UpdateBGMap ld a, $90 jr .finish .kanto_0 xor a ; LOW(vBGMap1) - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, HIGH(vBGMap1) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call .UpdateBGMap xor a .finish - ld [hWY], a + ldh [hWY], a ; swap region maps ld a, [wPokegearMapRegion] maskbits NUM_REGIONS @@ -287,11 +287,11 @@ InitPokegearTilemap: ret .UpdateBGMap: - ld a, [hCGB] + ldh a, [hCGB] and a jr z, .dmg ld a, $2 - ld [hBGMapMode], a + ldh [hBGMapMode], a ld c, 3 call DelayFrames .dmg @@ -507,19 +507,19 @@ PokegearClock_Joypad: .UpdateClock: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Pokegear_UpdateClock ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret Pokegear_UpdateClock: hlcoord 3, 5 lb bc, 5, 14 call ClearBox - ld a, [hHours] + ldh a, [hHours] ld b, a - ld a, [hMinutes] + ldh a, [hMinutes] ld c, a decoord 6, 8 farcall PrintHoursMins @@ -899,7 +899,7 @@ PokegearPhone_MakePhoneCall: ld hl, wOptions res NO_TEXT_SCROLL, [hl] xor a - ld [hInMenu], a + ldh [hInMenu], a ld de, SFX_CALL call PlaySFX ld hl, .dotdotdot @@ -918,7 +918,7 @@ PokegearPhone_MakePhoneCall: ld hl, wOptions set NO_TEXT_SCROLL, [hl] ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a call PokegearPhone_UpdateCursor ld hl, wJumptableIndex inc [hl] @@ -945,7 +945,7 @@ PokegearPhone_MakePhoneCall: db "@" PokegearPhone_FinishPhoneCall: - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON | B_BUTTON ret z farcall HangUp @@ -999,14 +999,14 @@ PokegearPhone_GetDPad: .done_joypad_same_page xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PokegearPhone_UpdateCursor call WaitBGMap ret .done_joypad_update_page xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PokegearPhone_UpdateDisplayList call WaitBGMap ret @@ -1120,7 +1120,7 @@ PokegearPhoneContactSubmenu: ld de, .CallCancelStrings .got_menu_data xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a push hl push de ld a, [de] @@ -1187,12 +1187,12 @@ PokegearPhoneContactSubmenu: .a_b xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PokegearPhone_UpdateDisplayList ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a pop hl - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and B_BUTTON jr nz, .Cancel ld a, [wPokegearPhoneSubmenuCursor] @@ -1219,7 +1219,7 @@ PokegearPhoneContactSubmenu: jr c, .CancelDelete call PokegearPhone_DeletePhoneNumber xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PokegearPhone_UpdateDisplayList ld hl, PokegearText_WhomToCall call PrintText @@ -1283,7 +1283,7 @@ PokegearPhoneContactSubmenu: dw .Cancel ; unused - ld a, [hHours] + ldh a, [hHours] cp 12 jr c, .am sub 12 @@ -1449,11 +1449,11 @@ UpdateRadioStation: and a ret z xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 2, 9 call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret ; unused @@ -1740,7 +1740,7 @@ NoRadioStation: ld [wPokegearRadioChannelAddr], a ld [wPokegearRadioChannelAddr + 1], a ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret NoRadioMusic: @@ -1752,7 +1752,7 @@ NoRadioMusic: NoRadioName: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 1, 8 lb bc, 3, 18 call ClearBox @@ -1777,10 +1777,10 @@ _TownMap: push af set NO_TEXT_SCROLL, [hl] - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a ld a, [wVramState] push af @@ -1796,12 +1796,12 @@ _TownMap: ld a, 8 call SkipMusic ld a, LCDC_DEFAULT - ld [rLCDC], a + ldh [rLCDC], a call TownMap_GetCurrentLandmark ld [wTownMapPlayerIconLandmark], a ld [wTownMapCursorLandmark], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call .InitTilemap call WaitBGMap2 ld a, [wTownMapPlayerIconLandmark] @@ -1815,7 +1815,7 @@ _TownMap: ld b, SCGB_POKEGEAR_PALS call GetSGBLayout call SetPalettes - ld a, [hCGB] + ldh a, [hCGB] and a jr z, .dmg ld a, %11100100 @@ -1839,7 +1839,7 @@ _TownMap: pop af ld [wVramState], a pop af - ld [hInMenu], a + ldh [hInMenu], a pop af ld [wOptions], a call ClearBGPalettes @@ -1949,7 +1949,7 @@ PlayRadio: call DelayFrames .loop call JoyTextDelay - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON | B_BUTTON jr nz, .stop ld a, [wPokegearRadioChannelAddr] @@ -2047,7 +2047,7 @@ _FlyMap: push af ld [hl], $1 xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall ClearSpriteAnims call LoadTownMapGFX ld de, FlyMapLabelBorderGFX @@ -2089,14 +2089,14 @@ _FlyMap: .exit ld [wTownMapPlayerIconLandmark], a pop af - ld [hInMenu], a + ldh [hInMenu], a call ClearBGPalettes ld a, $90 - ld [hWY], a + ldh [hWY], a xor a ; LOW(vBGMap0) - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a ld a, [wTownMapPlayerIconLandmark] ld e, a ret @@ -2145,7 +2145,7 @@ FlyMapScroll: call TownMapBubble call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret TownMapBubble: @@ -2367,9 +2367,9 @@ Pokedex_GetArea: ld [wTownMapPlayerIconLandmark], a call ClearSprites xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a ld de, PokedexNestIconGFX ld hl, vTiles0 tile $7f lb bc, BANK(PokedexNestIconGFX), 1 @@ -2393,7 +2393,7 @@ Pokedex_GetArea: call GetSGBLayout call SetPalettes xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a xor a ; JOHTO_REGION call .GetAndPlaceNest .loop @@ -2402,7 +2402,7 @@ Pokedex_GetArea: ld a, [hl] and A_BUTTON | B_BUTTON jr nz, .a_b - ld a, [hJoypadDown] + ldh a, [hJoypadDown] and SELECT jr nz, .select call .LeftRightInput @@ -2433,12 +2433,12 @@ Pokedex_GetArea: ret .left - ld a, [hWY] + ldh a, [hWY] cp $90 ret z call ClearSprites ld a, $90 - ld [hWY], a + ldh [hWY], a xor a ; JOHTO_REGION call .GetAndPlaceNest ret @@ -2447,18 +2447,18 @@ Pokedex_GetArea: ld a, [wStatusFlags] bit STATUSFLAGS_HALL_OF_FAME_F, a ret z - ld a, [hWY] + ldh a, [hWY] and a ret z call ClearSprites xor a - ld [hWY], a + ldh [hWY], a ld a, KANTO_REGION call .GetAndPlaceNest ret .BlinkNestIcons: - ld a, [hVBlankCounter] + ldh a, [hVBlankCounter] ld e, a and $f ret nz @@ -2637,16 +2637,16 @@ TownMapBGUpdate: ; BG Map address ld a, l - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, h - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a ; Only update palettes on CGB - ld a, [hCGB] + ldh a, [hCGB] and a jr z, .tiles ; BG Map mode 2 (palettes) ld a, 2 - ld [hBGMapMode], a + ldh [hBGMapMode], a ; The BG Map is updated in thirds, so we wait ; 3 frames to update the whole screen's palettes. @@ -2657,7 +2657,7 @@ TownMapBGUpdate: call WaitBGMap ; Turn off BG Map update xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret FillJohtoMap: @@ -2829,7 +2829,7 @@ Unreferenced_Function92311: push af ld [hl], $1 xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall ClearSpriteAnims call LoadTownMapGFX ld de, FlyMapLabelBorderGFX @@ -2884,14 +2884,14 @@ Unreferenced_Function92311: .finished_a_b ld [wTownMapPlayerIconLandmark], a pop af - ld [hInMenu], a + ldh [hInMenu], a call ClearBGPalettes ld a, $90 - ld [hWY], a + ldh [hWY], a xor a ; LOW(vBGMap0) - ld [hBGMapAddress], a + ldh [hBGMapAddress], a ld a, HIGH(vBGMap0) - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a ld a, [wTownMapPlayerIconLandmark] ld e, a ret @@ -2938,11 +2938,11 @@ Unreferenced_Function92311: ld a, $90 ld b, $98 .finish - ld [hWY], a + ldh [hWY], a ld a, b - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a call TownMapBubble call WaitBGMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ret diff --git a/engine/pokegear/radio.asm b/engine/pokegear/radio.asm index 390fef28e..9482f4a3d 100644 --- a/engine/pokegear/radio.asm +++ b/engine/pokegear/radio.asm @@ -1528,15 +1528,15 @@ BuenasPassword1: .PlayPassword: call StartRadioStation - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld de, BuenasPasswordChannelName hlcoord 2, 9 call PlaceString pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, BuenaRadioText1 ld a, BUENAS_PASSWORD_2 jp NextRadioLine @@ -1770,12 +1770,12 @@ BuenasPassword19: jp NextRadioLine BuenasPassword20: - ld a, [hBGMapMode] + ldh a, [hBGMapMode] push af farcall NoRadioMusic farcall NoRadioName pop af - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, wDailyFlags2 res DAILYFLAGS2_BUENAS_PASSWORD_F, [hl] ld a, BUENAS_PASSWORD @@ -1799,7 +1799,7 @@ BuenasPassword21: BuenasPasswordCheckTime: call UpdateTime - ld a, [hHours] + ldh a, [hHours] cp NITE_HOUR ret diff --git a/engine/pokemon/bills_pc.asm b/engine/pokemon/bills_pc.asm index f0ddc0ba8..2fec62c45 100644 --- a/engine/pokemon/bills_pc.asm +++ b/engine/pokemon/bills_pc.asm @@ -7,12 +7,12 @@ _DepositPKMN: push af xor a ld [wVramState], a - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a xor a - ld [hMapAnims], a + ldh [hMapAnims], a call BillsPC_InitRAM xor a ld [wBillsPC_LoadedBox], a @@ -28,7 +28,7 @@ _DepositPKMN: .done call ClearSprites pop af - ld [hInMenu], a + ldh [hInMenu], a pop af ld [wVramState], a pop af @@ -50,7 +50,7 @@ _DepositPKMN: .Init: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call CopyBoxmonSpecies call BillsPC_BoxName @@ -82,11 +82,11 @@ _DepositPKMN: ret z call BillsPC_UpdateSelectionCursor xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call BillsPC_RefreshTextboxes call PCMonInfo ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame ret @@ -113,7 +113,7 @@ _DepositPKMN: .WhatsUp: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call BillsPC_GetSelectedPokemonSpecies ld [wCurPartySpecies], a @@ -263,12 +263,12 @@ _WithdrawPKMN: push af xor a ld [wVramState], a - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a xor a - ld [hMapAnims], a + ldh [hMapAnims], a call BillsPC_InitRAM ld a, NUM_BOXES + 1 ld [wBillsPC_LoadedBox], a @@ -284,7 +284,7 @@ _WithdrawPKMN: .done call ClearSprites pop af - ld [hInMenu], a + ldh [hInMenu], a pop af ld [wVramState], a pop af @@ -308,7 +308,7 @@ _WithdrawPKMN: ld a, NUM_BOXES + 1 ld [wBillsPC_LoadedBox], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call CopyBoxmonSpecies call BillsPC_BoxName @@ -340,11 +340,11 @@ _WithdrawPKMN: ret z call BillsPC_UpdateSelectionCursor xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call BillsPC_RefreshTextboxes call PCMonInfo ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame ret @@ -370,7 +370,7 @@ _WithdrawPKMN: .PrepSubmenu: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call BillsPC_GetSelectedPokemonSpecies ld [wCurPartySpecies], a @@ -501,12 +501,12 @@ _MovePKMNWithoutMail: push af xor a ld [wVramState], a - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a xor a - ld [hMapAnims], a + ldh [hMapAnims], a call BillsPC_InitRAM ld a, [wCurBox] and $f @@ -525,7 +525,7 @@ _MovePKMNWithoutMail: .asm_e2793 call ClearSprites pop af - ld [hInMenu], a + ldh [hInMenu], a pop af ld [wVramState], a pop af @@ -549,7 +549,7 @@ _MovePKMNWithoutMail: .Init: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call CopyBoxmonSpecies ld de, PCString_ChooseaPKMN @@ -582,11 +582,11 @@ _MovePKMNWithoutMail: ret z call BillsPC_UpdateSelectionCursor xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call BillsPC_RefreshTextboxes call PCMonInfo ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame ret @@ -621,7 +621,7 @@ _MovePKMNWithoutMail: .PrepSubmenu: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites call BillsPC_GetSelectedPokemonSpecies ld [wCurPartySpecies], a @@ -703,7 +703,7 @@ _MovePKMNWithoutMail: .PrepInsertCursor: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call CopyBoxmonSpecies ld de, PCString_MoveToWhere call BillsPC_PlaceString @@ -731,10 +731,10 @@ _MovePKMNWithoutMail: ret z call BillsPC_UpdateInsertCursor xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call BillsPC_RefreshTextboxes ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call DelayFrame call DelayFrame ret @@ -2232,7 +2232,7 @@ _ChangeBox: call BillsPC_ClearTilemap .loop xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call BillsPC_PrintBoxName call BillsPC_PlaceChooseABoxString ld hl, _ChangeBox_MenuHeader @@ -2255,7 +2255,7 @@ _ChangeBox: BillsPC_ClearTilemap: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " @@ -2527,5 +2527,5 @@ BillsPC_PlaceChangeBoxString: hlcoord 1, 16 call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret diff --git a/engine/pokemon/bills_pc_top.asm b/engine/pokemon/bills_pc_top.asm index 550892f65..c437f52ee 100644 --- a/engine/pokemon/bills_pc_top.asm +++ b/engine/pokemon/bills_pc_top.asm @@ -21,7 +21,7 @@ _BillsPC: .LogIn: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call LoadStandardMenuHeader call ClearPCItemScreen ld hl, wOptions @@ -53,7 +53,7 @@ _BillsPC: call SetPalettes xor a ld [wWhichIndexSet], a - ld [hBGMapMode], a + ldh [hBGMapMode], a call DoNthMenu jr c, .cancel ld a, [wMenuCursorBuffer] @@ -237,7 +237,7 @@ BillsPC_ChangeBoxMenu: ClearPCItemScreen: call DisableSpriteUpdates xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearBGPalettes call ClearSprites hlcoord 0, 0 diff --git a/engine/pokemon/breeding.asm b/engine/pokemon/breeding.asm index dfebcd9f9..022310de2 100644 --- a/engine/pokemon/breeding.asm +++ b/engine/pokemon/breeding.asm @@ -654,9 +654,9 @@ Hatch_UpdateFrontpicBGMapCenter: pop bc pop hl ld a, b - ld [hBGMapAddress + 1], a + ldh [hBGMapAddress + 1], a ld a, c - ld [hGraphicStartTile], a + ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic pop af @@ -708,7 +708,7 @@ EggHatch_AnimationSequence: call DelayFrames xor a ld [wFrameCounter], a - ld a, [hSCX] + ldh a, [hSCX] ld b, a .outerloop ld hl, wFrameCounter @@ -720,14 +720,14 @@ EggHatch_AnimationSequence: .loop ; wobble e times ld a, 2 - ld [hSCX], a + ldh [hSCX], a ld a, -2 ld [wGlobalAnimXOffset], a call EggHatch_DoAnimFrame ld c, 2 call DelayFrames ld a, -2 - ld [hSCX], a + ldh [hSCX], a ld a, 2 ld [wGlobalAnimXOffset], a call EggHatch_DoAnimFrame @@ -744,7 +744,7 @@ EggHatch_AnimationSequence: ld de, SFX_EGG_HATCH call PlaySFX xor a - ld [hSCX], a + ldh [hSCX], a ld [wGlobalAnimXOffset], a call ClearSprites call Hatch_InitShellFragments diff --git a/engine/pokemon/evolve.asm b/engine/pokemon/evolve.asm index eb2645e00..b06d9f9cf 100644 --- a/engine/pokemon/evolve.asm +++ b/engine/pokemon/evolve.asm @@ -211,13 +211,13 @@ EvolveAfterBattle_MasterLoop: call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 lb bc, 12, 20 call ClearBox ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call ClearSprites farcall EvolutionAnimation diff --git a/engine/pokemon/experience.asm b/engine/pokemon/experience.asm index 3c3b10439..1dae3bb61 100644 --- a/engine/pokemon/experience.asm +++ b/engine/pokemon/experience.asm @@ -11,15 +11,15 @@ CalcLevel: call CalcExpAtLevel push hl ld hl, wTempMonExp + 2 - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld c, a ld a, [hld] sub c - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld c, a ld a, [hld] sbc c - ld a, [hProduct + 1] + ldh a, [hProduct + 1] ld c, a ld a, [hl] sbc c @@ -42,121 +42,121 @@ CalcExpAtLevel: ; Cube the level call .LevelSquared ld a, d - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; Multiply by a ld a, [hl] and $f0 swap a - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; Divide by b ld a, [hli] and $f - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide ; Push the cubic term to the stack - ld a, [hQuotient + 0] + ldh a, [hQuotient + 0] push af - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] push af - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] push af ; Square the level and multiply by the lower 7 bits of c call .LevelSquared ld a, [hl] and $7f - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; Push the absolute value of the quadratic term to the stack - ld a, [hProduct + 1] + ldh a, [hProduct + 1] push af - ld a, [hProduct + 2] + ldh a, [hProduct + 2] push af - ld a, [hProduct + 3] + ldh a, [hProduct + 3] push af ld a, [hli] push af ; Multiply the level by d xor a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, d - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, [hli] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; Subtract e ld b, [hl] - ld a, [hProduct + 3] + ldh a, [hProduct + 3] sub b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld b, $0 - ld a, [hProduct + 2] + ldh a, [hProduct + 2] sbc b - ld [hMultiplicand + 1], a - ld a, [hProduct + 1] + ldh [hMultiplicand + 1], a + ldh a, [hProduct + 1] sbc b - ld [hMultiplicand], a + ldh [hMultiplicand], a ; If bit 7 of c is set, c is negative; otherwise, it's positive pop af and $80 jr nz, .subtract ; Add c*n**2 to (d*n - e) pop bc - ld a, [hProduct + 3] + ldh a, [hProduct + 3] add b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a pop bc - ld a, [hProduct + 2] + ldh a, [hProduct + 2] adc b - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a pop bc - ld a, [hProduct + 1] + ldh a, [hProduct + 1] adc b - ld [hMultiplicand], a + ldh [hMultiplicand], a jr .done_quadratic .subtract ; Subtract c*n**2 from (d*n - e) pop bc - ld a, [hProduct + 3] + ldh a, [hProduct + 3] sub b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a pop bc - ld a, [hProduct + 2] + ldh a, [hProduct + 2] sbc b - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a pop bc - ld a, [hProduct + 1] + ldh a, [hProduct + 1] sbc b - ld [hMultiplicand], a + ldh [hMultiplicand], a .done_quadratic ; Add (a/b)*n**3 to (d*n - e +/- c*n**2) pop bc - ld a, [hProduct + 3] + ldh a, [hProduct + 3] add b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a pop bc - ld a, [hProduct + 2] + ldh a, [hProduct + 2] adc b - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a pop bc - ld a, [hProduct + 1] + ldh a, [hProduct + 1] adc b - ld [hMultiplicand], a + ldh [hMultiplicand], a ret .LevelSquared: xor a - ld [hMultiplicand + 0], a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 0], a + ldh [hMultiplicand + 1], a ld a, d - ld [hMultiplicand + 2], a - ld [hMultiplier], a + ldh [hMultiplicand + 2], a + ldh [hMultiplier], a jp Multiply INCLUDE "data/growth_rates.asm" diff --git a/engine/pokemon/health.asm b/engine/pokemon/health.asm index 229da1e19..53b7ebb3f 100644 --- a/engine/pokemon/health.asm +++ b/engine/pokemon/health.asm @@ -59,13 +59,13 @@ ComputeHPBarPixels: jr z, .zero push hl xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld a, b - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, c - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, 6 * 8 - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply ; We need de to be under 256 because hDivisor is only 1 byte. ld a, d @@ -76,22 +76,22 @@ ComputeHPBarPixels: rr e srl d rr e - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld b, a - ld a, [hProduct + 3] + ldh a, [hProduct + 3] srl b rr a srl b rr a - ld [hDividend + 3], a + ldh [hDividend + 3], a ld a, b - ld [hDividend + 2], a + ldh [hDividend + 2], a .divide ld a, e - ld [hDivisor], a + ldh [hDivisor], a ld b, 4 call Divide - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] ld e, a pop hl and a diff --git a/engine/pokemon/mail.asm b/engine/pokemon/mail.asm index 2c66ab72a..50c59677e 100644 --- a/engine/pokemon/mail.asm +++ b/engine/pokemon/mail.asm @@ -375,7 +375,7 @@ MailboxPC: ld hl, .TopMenuHeader call CopyMenuHeader xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call InitScrollingMenu call UpdateSprites diff --git a/engine/pokemon/mail_2.asm b/engine/pokemon/mail_2.asm index b5154187a..e0efb3903 100644 --- a/engine/pokemon/mail_2.asm +++ b/engine/pokemon/mail_2.asm @@ -40,7 +40,7 @@ ReadAnyMail: farcall LoadMailPalettes call SetPalettes xor a - ld [hJoyPressed], a + ldh [hJoyPressed], a call .loop call ClearBGPalettes call DisableLCD @@ -49,7 +49,7 @@ ReadAnyMail: .loop call GetJoypad - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON | B_BUTTON | START jr z, .loop and START diff --git a/engine/pokemon/mon_menu.asm b/engine/pokemon/mon_menu.asm index 985546845..de3e0f382 100644 --- a/engine/pokemon/mon_menu.asm +++ b/engine/pokemon/mon_menu.asm @@ -757,19 +757,19 @@ MonMenu_Softboiled_MilkDrink: ld a, MON_MAXHP call GetPartyParamLocation ld a, [hli] - ld [hDividend + 0], a + ldh [hDividend + 0], a ld a, [hl] - ld [hDividend + 1], a + ldh [hDividend + 1], a ld a, 5 - ld [hDivisor], a + ldh [hDivisor], a ld b, 2 call Divide ld a, MON_HP + 1 call GetPartyParamLocation - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] sub [hl] dec hl - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] sbc [hl] ret @@ -1103,7 +1103,7 @@ SetUpMoveScreenBG: call ClearTileMap call ClearSprites xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall LoadStatsScreenPageTilesGFX farcall ClearSpriteAnims2 ld a, [wCurPartyMon] @@ -1147,7 +1147,7 @@ SetUpMoveScreenBG: SetUpMoveList: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld [wMoveSwapBuffer], a ld [wMonType], a predef CopyMonToTempMon @@ -1189,7 +1189,7 @@ PrepareToPlaceMoveData: PlaceMoveData: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 10 ld de, String_MoveType_Top call PlaceString @@ -1227,7 +1227,7 @@ PlaceMoveData: hlcoord 1, 14 predef PrintMoveDesc ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret String_MoveType_Top: diff --git a/engine/pokemon/mon_submenu.asm b/engine/pokemon/mon_submenu.asm index 926c35f5d..39c2c86bc 100644 --- a/engine/pokemon/mon_submenu.asm +++ b/engine/pokemon/mon_submenu.asm @@ -2,7 +2,7 @@ INCLUDE "data/mon_menu.asm" MonSubmenu: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call GetMonSubmenuItems farcall FreezeMonIcons ld hl, .MenuHeader @@ -11,7 +11,7 @@ MonSubmenu: call PopulateMonMenu ld a, 1 - ld [hBGMapMode], a + ldh [hBGMapMode], a call MonMenuLoop ld [wMenuSelection], a @@ -49,7 +49,7 @@ MonMenuLoop: call StaticMenuJoypad ld de, SFX_READ_TEXT_2 call PlaySFX - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit A_BUTTON_F, a jr nz, .select bit B_BUTTON_F, a @@ -248,7 +248,7 @@ BattleMonMenu: ld hl, MenuHeader_0x24ed4 call CopyMenuHeader xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call MenuBox call UpdateSprites call PlaceVerticalMenuItems @@ -263,7 +263,7 @@ BattleMonMenu: call StaticMenuJoypad ld de, SFX_READ_TEXT_2 call PlaySFX - ld a, [hJoyPressed] + ldh a, [hJoyPressed] bit B_BUTTON_F, a jr z, .clear_carry ret z diff --git a/engine/pokemon/move_mon.asm b/engine/pokemon/move_mon.asm index e14a1a03a..82f063aae 100644 --- a/engine/pokemon/move_mon.asm +++ b/engine/pokemon/move_mon.asm @@ -16,7 +16,7 @@ TryAddMonToParty: ; Increase the party count ld [de], a ld a, [de] ; Why are we doing this? - ld [hMoveMon], a ; HRAM backup + ldh [hMoveMon], a ; HRAM backup add e ld e, a jr nc, .loadspecies @@ -39,7 +39,7 @@ TryAddMonToParty: ld hl, wOTPartyMonOT .loadOTname - ld a, [hMoveMon] ; Restore index from backup + ldh a, [hMoveMon] ; Restore index from backup dec a call SkipNames ld d, h @@ -55,7 +55,7 @@ TryAddMonToParty: ld [wNamedObjectIndexBuffer], a call GetPokemonName ld hl, wPartyMonNicknames - ld a, [hMoveMon] + ldh a, [hMoveMon] dec a call SkipNames ld d, h @@ -72,7 +72,7 @@ TryAddMonToParty: ld hl, wOTPartyMon1Species .initializeStats - ld a, [hMoveMon] + ldh a, [hMoveMon] dec a ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes @@ -153,13 +153,13 @@ endr ld d, a callfar CalcExpAtLevel pop de - ld a, [hProduct + 1] + ldh a, [hProduct + 1] ld [de], a inc de - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld [de], a inc de - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld [de], a inc de @@ -260,10 +260,10 @@ endr ld c, a ld b, FALSE call CalcMonStatC - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld [de], a inc de - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld [de], a inc de jr .initstats @@ -887,11 +887,11 @@ RetrieveBreedmon: pop bc ld hl, $8 add hl, bc - ld a, [hMultiplicand] + ldh a, [hMultiplicand] ld [hli], a - ld a, [hMultiplicand + 1] + ldh a, [hMultiplicand + 1] ld [hli], a - ld a, [hMultiplicand + 2] + ldh a, [hMultiplicand + 2] ld [hl], a and a ret @@ -995,13 +995,13 @@ SendMonIntoBox: ld d, a callfar CalcExpAtLevel pop de - ld a, [hProduct + 1] + ldh a, [hProduct + 1] ld [de], a inc de - ld a, [hProduct + 2] + ldh a, [hProduct + 2] ld [de], a inc de - ld a, [hProduct + 3] + ldh a, [hProduct + 3] ld [de], a inc de @@ -1407,10 +1407,10 @@ CalcMonStats: .loop inc c call CalcMonStatC - ld a, [hMultiplicand + 1] + ldh a, [hMultiplicand + 1] ld [de], a inc de - ld a, [hMultiplicand + 2] + ldh a, [hMultiplicand + 2] ld [de], a inc de ld a, c @@ -1545,22 +1545,22 @@ CalcMonStatC: inc d .no_overflow_2 - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a ld a, d - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a xor a - ld [hMultiplicand + 0], a + ldh [hMultiplicand + 0], a ld a, [wCurPartyLevel] - ld [hMultiplier], a + ldh [hMultiplier], a call Multiply - ld a, [hProduct + 1] - ld [hDividend + 0], a - ld a, [hProduct + 2] - ld [hDividend + 1], a - ld a, [hProduct + 3] - ld [hDividend + 2], a + ldh a, [hProduct + 1] + ldh [hDividend + 0], a + ldh a, [hProduct + 2] + ldh [hDividend + 1], a + ldh a, [hProduct + 3] + ldh [hDividend + 2], a ld a, 100 - ld [hDivisor], a + ldh [hDivisor], a ld a, 3 ld b, a call Divide @@ -1570,42 +1570,42 @@ CalcMonStatC: jr nz, .not_hp ld a, [wCurPartyLevel] ld b, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] add b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a jr nc, .no_overflow_3 - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] inc a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a .no_overflow_3 ld a, STAT_MIN_HP .not_hp ld b, a - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] add b - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a jr nc, .no_overflow_4 - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] inc a - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a .no_overflow_4 - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] cp HIGH(MAX_STAT_VALUE + 1) + 1 jr nc, .max_stat cp HIGH(MAX_STAT_VALUE + 1) jr c, .stat_value_okay - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] cp LOW(MAX_STAT_VALUE + 1) jr c, .stat_value_okay .max_stat ld a, HIGH(MAX_STAT_VALUE) - ld [hMultiplicand + 1], a + ldh [hMultiplicand + 1], a ld a, LOW(MAX_STAT_VALUE) - ld [hMultiplicand + 2], a + ldh [hMultiplicand + 2], a .stat_value_okay pop bc diff --git a/engine/pokemon/party_menu.asm b/engine/pokemon/party_menu.asm index 814e6be55..d0f916aa7 100644 --- a/engine/pokemon/party_menu.asm +++ b/engine/pokemon/party_menu.asm @@ -46,7 +46,7 @@ WritePartyMenuTilemap: push af set NO_TEXT_SCROLL, [hl] xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " @@ -590,7 +590,7 @@ InitPartyMenuGFX: ret z ld c, a xor a - ld [hObjectStructIndexBuffer], a + ldh [hObjectStructIndexBuffer], a .loop push bc push hl @@ -598,9 +598,9 @@ InitPartyMenuGFX: ld a, BANK(LoadMenuMonIcon) ld e, MONICON_PARTYMENU rst FarCall - ld a, [hObjectStructIndexBuffer] + ldh a, [hObjectStructIndexBuffer] inc a - ld [hObjectStructIndexBuffer], a + ldh [hObjectStructIndexBuffer], a pop hl pop bc dec c @@ -682,7 +682,7 @@ PartyMenuSelect: cp b jr z, .exitmenu ; CANCEL ld [wPartyMenuCursor], a - ld a, [hJoyLast] + ldh a, [hJoyLast] ld b, a bit B_BUTTON_F, b jr nz, .exitmenu ; B button diff --git a/engine/pokemon/stats_screen.asm b/engine/pokemon/stats_screen.asm index 72f895269..d0004a47a 100644 --- a/engine/pokemon/stats_screen.asm +++ b/engine/pokemon/stats_screen.asm @@ -23,10 +23,10 @@ _MobileStatsScreenInit: jr StatsScreenInit_gotaddress StatsScreenInit_gotaddress: - ld a, [hMapAnims] + ldh a, [hMapAnims] push af xor a - ld [hMapAnims], a ; disable overworld tile animations + ldh [hMapAnims], a ; disable overworld tile animations ld a, [wBoxAlignment] ; whether sprite is to be mirrorred push af ld a, [wJumptableIndex] @@ -54,7 +54,7 @@ StatsScreenInit_gotaddress: pop af ld [wBoxAlignment], a pop af - ld [hMapAnims], a + ldh [hMapAnims], a ret StatsScreenMain: @@ -264,7 +264,7 @@ StatsScreen_GetJoypad: jr .clear_flags .notbreedmon - ld a, [hJoyPressed] + ldh a, [hJoyPressed] .clear_flags and a ret @@ -375,7 +375,7 @@ StatsScreen_JoypadAction: StatsScreen_InitUpperHalf: call .PlaceHPBar xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, [wBaseDexNo] ld [wDeciramBuffer], a ld [wCurSpecies], a @@ -486,7 +486,7 @@ StatsScreen_LoadGFX: ld [wTempSpecies], a ld [wCurSpecies], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call .ClearBox call .PageTilemap call .LoadPals @@ -636,15 +636,15 @@ StatsScreen_LoadGFX: farcall CalcExpAtLevel ld hl, wTempMonExp + 2 ld hl, wTempMonExp + 2 - ld a, [hQuotient + 2] + ldh a, [hQuotient + 2] sub [hl] dec hl ld [wBuffer3], a - ld a, [hQuotient + 1] + ldh a, [hQuotient + 1] sbc [hl] dec hl ld [wBuffer2], a - ld a, [hQuotient] + ldh a, [hQuotient] sbc [hl] ld [wBuffer1], a ret @@ -926,16 +926,16 @@ StatsScreen_LoadTextBoxSpaceGFX: push bc push af call DelayFrame - ld a, [rVBK] + ldh a, [rVBK] push af ld a, $1 - ld [rVBK], a + ldh [rVBK], a ld de, TextBoxSpaceGFX lb bc, BANK(TextBoxSpaceGFX), 1 ld hl, vTiles2 tile " " call Get2bpp pop af - ld [rVBK], a + ldh [rVBK], a pop af pop bc pop de @@ -948,7 +948,7 @@ Unreferenced_4e32a: EggStatsScreen: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld hl, wCurHPPal call SetHPPal ld b, SCGB_STATS_SCREEN_HP_PALS diff --git a/engine/printer/print_party.asm b/engine/printer/print_party.asm index 9aca79378..04c70c1ce 100644 --- a/engine/printer/print_party.asm +++ b/engine/printer/print_party.asm @@ -135,7 +135,7 @@ PrintPartyMonPage1: call ClearTileMap call ClearSprites xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call LoadFontsBattleExtra ld de, GBPrinterHPIcon @@ -234,7 +234,7 @@ PrintPartyMonPage2: call ClearTileMap call ClearSprites xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call LoadFontsBattleExtra xor a ld [wMonType], a diff --git a/engine/printer/printer.asm b/engine/printer/printer.asm index 8477ce88a..27fff95b8 100644 --- a/engine/printer/printer.asm +++ b/engine/printer/printer.asm @@ -49,15 +49,15 @@ PrintDexEntry: call Request1bpp xor a - ld [hPrinter], a + ldh [hPrinter], a call Printer_PlayMusic - ld a, [rIE] + ldh a, [rIE] push af xor a - ld [rIF], a + ldh [rIF], a ld a, $9 - ld [rIE], a + ldh [rIE], a call Printer_StartTransmission ld a, $10 @@ -83,7 +83,7 @@ PrintDexEntry: ld c, 12 call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call Printer_StartTransmission ld a, $3 @@ -96,13 +96,13 @@ PrintDexEntry: .skip_second_page pop af - ld [hVBlank], a + ldh [hVBlank], a call Printer_CleanUpAfterSend xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a call Printer_ExitPrinter ld c, 8 @@ -132,16 +132,16 @@ PrintPCBox: ld [wWhichBoxToPrint], a xor a - ld [hPrinter], a + ldh [hPrinter], a ld [wFinishedPrintingBox], a call Printer_PlayMusic - ld a, [rIE] + ldh a, [rIE] push af xor a - ld [rIF], a + ldh [rIF], a ld a, %1001 - ld [rIE], a + ldh [rIE], a ld hl, hVBlank ld a, [hl] @@ -149,7 +149,7 @@ PrintPCBox: ld [hl], %0100 xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PrintPCBox_Page1 ld a, $10 ; to be loaded to wcbfa call Printer_PrepareTileMapForPrint @@ -160,7 +160,7 @@ PrintPCBox: ld c, 12 call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PrintPCBox_Page2 ld a, $0 ; to be loaded to wcbfa call Printer_PrepareTileMapForPrint @@ -172,7 +172,7 @@ PrintPCBox: call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PrintPCBox_Page3 ld a, $0 ; to be loaded to wcbfa call Printer_PrepareTileMapForPrint @@ -184,20 +184,20 @@ PrintPCBox: call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call PrintPCBox_Page4 ld a, $3 ; to be loaded to wcbfa call Printer_PrepareTileMapForPrint call Printer_ResetRegistersAndStartDataSend .cancel pop af - ld [hVBlank], a + ldh [hVBlank], a call Printer_CleanUpAfterSend xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a call Printer_ExitPrinter pop af @@ -213,20 +213,20 @@ PrintUnownStamp: ld a, [wPrinterQueueLength] push af xor a - ld [hPrinter], a + ldh [hPrinter], a call Printer_PlayMusic - ld a, [rIE] + ldh a, [rIE] push af xor a - ld [rIF], a + ldh [rIF], a ld a, $9 - ld [rIE], a + ldh [rIE], a ld hl, hVBlank ld a, [hl] push af ld [hl], $4 xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call LoadTileMapToTempTileMap farcall PlaceUnownPrinterFrontpic ld a, $0 ; to be loaded to wcbfa @@ -257,13 +257,13 @@ PrintUnownStamp: .done pop af - ld [hVBlank], a + ldh [hVBlank], a call Printer_CleanUpAfterSend call Call_LoadTempTileMapToTileMap xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a pop af ld [wPrinterQueueLength], a ret @@ -277,18 +277,18 @@ PrintMail: ld a, [wPrinterQueueLength] push af xor a - ld [hPrinter], a + ldh [hPrinter], a call Printer_PlayMusic - ld a, [rIE] + ldh a, [rIE] push af xor a - ld [rIF], a + ldh [rIF], a ld a, %1001 - ld [rIE], a + ldh [rIE], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a ld a, $13 ; to be loaded to wcbfa call Printer_PrepareTileMapForPrint @@ -302,14 +302,14 @@ PrintMail: call SendScreenToPrinter pop af - ld [hVBlank], a + ldh [hVBlank], a call Printer_CleanUpAfterSend call Printer_CopyBufferToTileMap xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a pop af ld [wPrinterQueueLength], a @@ -319,18 +319,18 @@ PrintPartymon: ld a, [wPrinterQueueLength] push af xor a - ld [hPrinter], a + ldh [hPrinter], a call Printer_PlayMusic - ld a, [rIE] + ldh a, [rIE] push af xor a - ld [rIF], a + ldh [rIF], a ld a, %1001 - ld [rIE], a + ldh [rIE], a xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall PrintPartyMonPage1 ld a, $10 ; to be loaded to wcbfa call Printer_PrepareTileMapForPrint @@ -351,7 +351,7 @@ PrintPartymon: call DelayFrames xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall PrintPartyMonPage2 ld a, $3 ; to be loaded to wcbfa call Printer_PrepareTileMapForPrint @@ -362,14 +362,14 @@ PrintPartymon: call SendScreenToPrinter .cancel pop af - ld [hVBlank], a + ldh [hVBlank], a call Printer_CleanUpAfterSend call Printer_CopyBufferToTileMap xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a call Printer_ExitPrinter pop af @@ -383,15 +383,15 @@ _PrintDiploma: farcall PlaceDiplomaOnScreen xor a - ld [hPrinter], a + ldh [hPrinter], a call Printer_PlayMusic - ld a, [rIE] + ldh a, [rIE] push af xor a - ld [rIF], a + ldh [rIF], a ld a, %1001 - ld [rIE], a + ldh [rIE], a ld hl, hVBlank ld a, [hl] @@ -412,7 +412,7 @@ _PrintDiploma: call LoadTileMapToTempTileMap xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a farcall PrintDiplomaPage2 @@ -426,13 +426,13 @@ _PrintDiploma: call SendScreenToPrinter .cancel pop af - ld [hVBlank], a + ldh [hVBlank], a call Printer_CleanUpAfterSend xor a - ld [rIF], a + ldh [rIF], a pop af - ld [rIE], a + ldh [rIE], a call Printer_ExitPrinter pop af @@ -440,7 +440,7 @@ _PrintDiploma: ret CheckCancelPrint: - ld a, [hJoyDown] + ldh a, [hJoyDown] and B_BUTTON jr nz, .pressed_b and a @@ -457,11 +457,11 @@ CheckCancelPrint: ld a, $16 ; cancel ld [wPrinterOpcode], a ld a, $88 - ld [rSB], a + ldh [rSB], a ld a, $1 - ld [rSC], a + ldh [rSC], a ld a, $81 - ld [rSC], a + ldh [rSC], a .loop2 ld a, [wPrinterOpcode] and a @@ -469,7 +469,7 @@ CheckCancelPrint: .cancel ld a, $1 - ld [hPrinter], a + ldh [hPrinter], a scf ret @@ -489,10 +489,10 @@ Printer_CopyBufferToTileMap: Printer_ResetJoypadRegisters: xor a - ld [hJoyReleased], a - ld [hJoyPressed], a - ld [hJoyDown], a - ld [hJoyLast], a + ldh [hJoyReleased], a + ldh [hJoyPressed], a + ldh [hJoyDown], a + ldh [hJoyLast], a ret Printer_PlayMusic: @@ -551,7 +551,7 @@ PlacePrinterStatusString: ret z push af xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 5 lb bc, 10, 18 call TextBox @@ -571,7 +571,7 @@ PlacePrinterStatusString: ld de, String_PressBToCancel call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a xor a ld [wPrinterStatus], a ret @@ -582,7 +582,7 @@ Unreferenced_Function847bd: ret z push af xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 2, 4 lb bc, 13, 16 call ClearBox @@ -602,7 +602,7 @@ Unreferenced_Function847bd: ld de, String_PressBToCancel call PlaceString ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a xor a ld [wPrinterStatus], a ret diff --git a/engine/printer/printer_serial.asm b/engine/printer/printer_serial.asm index e8d056bf9..2ac75ca33 100644 --- a/engine/printer/printer_serial.asm +++ b/engine/printer/printer_serial.asm @@ -4,8 +4,8 @@ Printer_StartTransmission: xor a call Printer_ByteFill xor a - ld [rSB], a - ld [rSC], a + ldh [rSB], a + ldh [rSC], a ld [wPrinterOpcode], a ld hl, wPrinterConnectionOpen set 0, [hl] @@ -278,11 +278,11 @@ Printer_WaitHandshake: ld a, $1 ld [wPrinterOpcode], a ld a, $88 - ld [rSB], a + ldh [rSB], a ld a, $1 - ld [rSC], a + ldh [rSC], a ld a, $81 - ld [rSC], a + ldh [rSC], a ret Printer_CopyPacket: @@ -588,7 +588,7 @@ Printer_Send0x00_2: ret Printer_ReceiveTwoPrinterHandshakeAndSend0x00: - ld a, [rSB] + ldh a, [rSB] ld [wPrinterHandshake], a ld a, $0 call Printer_SerialSend @@ -596,7 +596,7 @@ Printer_ReceiveTwoPrinterHandshakeAndSend0x00: ret Printer_ReceiveTwoPrinterStatusFlagsAndExitSendLoop: - ld a, [rSB] + ldh a, [rSB] ld [wPrinterStatusFlags], a xor a ld [wPrinterOpcode], a @@ -621,16 +621,16 @@ Printer_Send0x08: ret Printer_SerialSend: - ld [rSB], a + ldh [rSB], a ld a, $1 ; switch to internal clock - ld [rSC], a + ldh [rSC], a ld a, $81 ; start transfer - ld [rSC], a + ldh [rSC], a ret Printer_ReceiveTwoPrinterStatusFlagsAndExitSendLoop_2: ; identical to Printer_ReceiveTwoPrinterStatusFlagsAndExitSendLoop, but referenced less - ld a, [rSB] + ldh a, [rSB] ld [wPrinterStatusFlags], a xor a ld [wPrinterOpcode], a diff --git a/engine/rtc/reset_password.asm b/engine/rtc/reset_password.asm index 1a5461b15..7de7a1d73 100644 --- a/engine/rtc/reset_password.asm +++ b/engine/rtc/reset_password.asm @@ -73,7 +73,7 @@ ClockResetPassword: call .updateIDdisplay .loop2 call JoyTextDelay - ld a, [hJoyLast] + ldh a, [hJoyLast] ld b, a and A_BUTTON jr nz, .confirm diff --git a/engine/rtc/restart_clock.asm b/engine/rtc/restart_clock.asm index 5071fef48..309faaed2 100644 --- a/engine/rtc/restart_clock.asm +++ b/engine/rtc/restart_clock.asm @@ -66,9 +66,9 @@ RestartClock: call UpdateTime call GetWeekday ld [wBuffer4], a - ld a, [hHours] + ldh a, [hHours] ld [wBuffer5], a - ld a, [hMinutes] + ldh a, [hMinutes] ld [wBuffer6], a .loop diff --git a/engine/rtc/rtc.asm b/engine/rtc/rtc.asm index 4a8aab50a..f79c3f297 100644 --- a/engine/rtc/rtc.asm +++ b/engine/rtc/rtc.asm @@ -24,7 +24,7 @@ StartRTC: GetTimeOfDay:: ; get time of day based on the current hour - ld a, [hHours] ; hour + ldh a, [hHours] ; hour ld hl, TimesOfDay .check @@ -65,11 +65,11 @@ StageRTCTimeForSave: ld hl, wRTC ld a, [wCurDay] ld [hli], a - ld a, [hHours] + ldh a, [hHours] ld [hli], a - ld a, [hMinutes] + ldh a, [hMinutes] ld [hli], a - ld a, [hSeconds] + ldh a, [hSeconds] ld [hli], a ret diff --git a/engine/rtc/timeset.asm b/engine/rtc/timeset.asm index 0b05f9c03..e634b2180 100644 --- a/engine/rtc/timeset.asm +++ b/engine/rtc/timeset.asm @@ -3,10 +3,10 @@ TIMESET_DOWN_ARROW EQUS "\"♀\"" ; $f5 InitClock: ; Ask the player to set the time. - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a ld a, $0 ld [wSpriteUpdatesEnabled], a @@ -24,7 +24,7 @@ InitClock: ld b, SCGB_DIPLOMA call GetSGBLayout xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a call LoadStandardFont ld de, TimeSetBackgroundGFX ld hl, vTiles2 tile $00 @@ -117,22 +117,22 @@ InitClock: call PrintText call WaitPressAorB_BlinkCursor pop af - ld [hInMenu], a + ldh [hInMenu], a ret .ClearScreen: xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_HEIGHT * SCREEN_WIDTH xor a call ByteFill ld a, $1 - ld [hBGMapMode], a + ldh [hBGMapMode], a ret SetHour: - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON jr nz, .Confirm @@ -223,7 +223,7 @@ UnreferencedFunction907f1: ret SetMinutes: - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON jr nz, .a_button ld hl, hJoyLast @@ -391,10 +391,10 @@ TimeSetDownArrowGFX: INCBIN "gfx/new_game/down_arrow.1bpp" SetDayOfWeek: - ld a, [hInMenu] + ldh a, [hInMenu] push af ld a, $1 - ld [hInMenu], a + ldh [hInMenu], a ld de, TimeSetUpArrowGFX ld hl, vTiles0 tile TIMESET_UP_ARROW lb bc, BANK(TimeSetUpArrowGFX), 1 @@ -440,11 +440,11 @@ SetDayOfWeek: call InitDayOfWeek call LoadStandardFont pop af - ld [hInMenu], a + ldh [hInMenu], a ret .GetJoypadAction: - ld a, [hJoyPressed] + ldh a, [hJoyPressed] and A_BUTTON jr z, .not_A scf @@ -487,7 +487,7 @@ SetDayOfWeek: .finish_dpad xor a - ld [hBGMapMode], a + ldh [hBGMapMode], a hlcoord 10, 4 ld b, 2 ld c, 9 @@ -563,9 +563,9 @@ InitialSetDSTFlag: .Text: start_asm call UpdateTime - ld a, [hHours] + ldh a, [hHours] ld b, a - ld a, [hMinutes] + ldh a, [hMinutes] ld c, a decoord 1, 14 farcall PrintHoursMins @@ -591,9 +591,9 @@ InitialClearDSTFlag: .Text: start_asm call UpdateTime - ld a, [hHours] + ldh a, [hHours] ld b, a - ld a, [hMinutes] + ldh a, [hMinutes] ld c, a decoord 1, 14 farcall PrintHoursMins diff --git a/engine/tilesets/tileset_anims.asm b/engine/tilesets/tileset_anims.asm index 2827b3a92..5553eec10 100644 --- a/engine/tilesets/tileset_anims.asm +++ b/engine/tilesets/tileset_anims.asm @@ -9,10 +9,10 @@ _AnimateTileset:: ld a, [wTilesetAnim + 1] ld d, a - ld a, [hTileAnimFrame] + ldh a, [hTileAnimFrame] ld l, a inc a - ld [hTileAnimFrame], a + ldh [hTileAnimFrame], a ld h, 0 add hl, hl @@ -277,7 +277,7 @@ TilesetAerodactylWordRoomAnim: DoneTileAnimation: ; Reset the animation command loop. xor a - ld [hTileAnimFrame], a + ldh [hTileAnimFrame], a WaitTileAnimation: ; Do nothing this frame. @@ -636,7 +636,7 @@ AnimateFlowerTile: ld e, a ; CGB has different color mappings for flowers. - ld a, [hCGB] + ldh a, [hCGB] and 1 add e @@ -856,12 +856,12 @@ AnimateWaterPalette: ; Transition between color values 0-2 for color 0 in palette 3. ; No palette changes on DMG. - ld a, [hCGB] + ldh a, [hCGB] and a ret z ; We don't want to mess with non-standard palettes. - ld a, [rBGP] ; BGP + ldh a, [rBGP] ; BGP cp %11100100 ret nz @@ -874,12 +874,12 @@ AnimateWaterPalette: ; Ready for BGPD input... ld a, (1 << rBGPI_AUTO_INCREMENT) palette PAL_BG_WATER - ld [rBGPI], a + ldh [rBGPI], a - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ; Update color 0 in order 0 1 2 1 ld a, l @@ -891,38 +891,38 @@ AnimateWaterPalette: .color1 ld hl, wBGPals1 palette PAL_BG_WATER color 1 ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a jr .end .color0 ld hl, wBGPals1 palette PAL_BG_WATER color 0 ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a jr .end .color2 ld hl, wBGPals1 palette PAL_BG_WATER color 2 ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a .end pop af - ld [rSVBK], a + ldh [rSVBK], a ret FlickeringCaveEntrancePalette: ; No palette changes on DMG. - ld a, [hCGB] + ldh a, [hCGB] and a ret z ; We don't want to mess with non-standard palettes. - ld a, [rBGP] + ldh a, [rBGP] cp %11100100 ret nz ; We only want to be here if we're in a dark cave. @@ -930,14 +930,14 @@ FlickeringCaveEntrancePalette: cp %11111111 ; 3,3,3,3 ret nz - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ; Ready for BGPD input... ld a, (1 << rBGPI_AUTO_INCREMENT) palette PAL_BG_YELLOW - ld [rBGPI], a - ld a, [hVBlankCounter] + ldh [rBGPI], a + ldh a, [hVBlankCounter] and %10 jr nz, .bit1set ld hl, wBGPals1 palette PAL_BG_YELLOW @@ -948,12 +948,12 @@ FlickeringCaveEntrancePalette: .okay ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a ld a, [hli] - ld [rBGPD], a + ldh [rBGPD], a pop af - ld [rSVBK], a + ldh [rSVBK], a ret TowerPillarTilePointer1: dw vTiles2 tile $2d, TowerPillarTile1 diff --git a/engine/tilesets/timeofday_pals.asm b/engine/tilesets/timeofday_pals.asm index 58bbe9183..99437cfe0 100644 --- a/engine/tilesets/timeofday_pals.asm +++ b/engine/tilesets/timeofday_pals.asm @@ -43,11 +43,11 @@ _TimeOfDayPals:: ld hl, wBGPals1 palette PAL_BG_TEXT ; save wram bank - ld a, [rSVBK] + ldh a, [rSVBK] ld b, a ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ; push palette ld c, NUM_PAL_COLORS @@ -62,7 +62,7 @@ _TimeOfDayPals:: ; restore wram bank ld a, b - ld [rSVBK], a + ldh [rSVBK], a ; update sgb pals ld b, SCGB_MAPPALS @@ -72,11 +72,11 @@ _TimeOfDayPals:: ld hl, wOBPals1 - 1 ; last byte in wBGPals1 ; save wram bank - ld a, [rSVBK] + ldh a, [rSVBK] ld d, a ld a, BANK(wOBPals1) - ld [rSVBK], a + ldh [rSVBK], a ; pop palette ld e, NUM_PAL_COLORS @@ -91,7 +91,7 @@ _TimeOfDayPals:: ; restore wram bank ld a, d - ld [rSVBK], a + ldh [rSVBK], a ; update palettes call _UpdateTimePals @@ -158,10 +158,10 @@ FadeBlackQuickly: ret FillWhiteBGColor: - ld a, [rSVBK] + ldh a, [rSVBK] push af ld a, BANK(wBGPals1) - ld [rSVBK], a + ldh [rSVBK], a ld hl, wBGPals1 ld a, [hli] @@ -182,7 +182,7 @@ endr jr nz, .loop pop af - ld [rSVBK], a + ldh [rSVBK], a ret ReplaceTimeOfDayPals: @@ -306,7 +306,7 @@ ConvertTimePalsDecHL: GetTimePalFade: ; check cgb - ld a, [hCGB] + ldh a, [hCGB] and a jr nz, .cgb |