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authorBryan Bishop <kanzure@gmail.com>2014-04-10 20:22:54 -0500
committerBryan Bishop <kanzure@gmail.com>2014-04-10 20:22:54 -0500
commitebdf9f46e3a46e8c58429f53dc7c707afd816b31 (patch)
tree5d6820b7399b3d96c5e33ca0f4e0b45181da5ff3 /engine
parent7c1a08b3462909bf3353c0e491c4c185fd02d48a (diff)
parent93cbbaf49d3730298f5c10b10e5b2e8ae8d0ca47 (diff)
Merge pull request #243 from yenatch/master
Fix bank 1. Found a scrapped title screen.
Diffstat (limited to 'engine')
-rw-r--r--engine/title.asm12
1 files changed, 9 insertions, 3 deletions
diff --git a/engine/title.asm b/engine/title.asm
index 39025b2f1..6c3f7fee1 100644
--- a/engine/title.asm
+++ b/engine/title.asm
@@ -119,14 +119,14 @@ _TitleScreen: ; 10ed67
ld bc, $0714 ; 20x7
ld d, $80
ld e, $14
- call DrawGraphic
+ call DrawTitleGraphic
; Draw copyright text
ld hl, $9c03 ; BGMap1(3,0)
ld bc, $010d ; 13x1
ld d, $c
ld e, $10
- call DrawGraphic
+ call DrawTitleGraphic
; Initialize running Suicune?
ld d, $0
@@ -286,7 +286,13 @@ Function10eed2: ; 10eed2
ret
; 10eeef
-Function10eeef: ; 10eeef
+DrawTitleGraphic: ; 10eeef
+; input:
+; hl: draw location
+; b: height
+; c: width
+; d: tile to start drawing from
+; e: number of tiles to advance for each row
.asm_10eeef
push de
push bc