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authorRangi <remy.oukaour+rangi42@gmail.com>2018-02-03 18:21:53 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2018-02-03 19:42:56 -0500
commit32ed487a476e01759d3d9dbc818d8566ae2c9cb7 (patch)
tree669e90b56d36f17efff5f673235193f5298c0ceb /home/game_time.asm
parent6ff2cb20e67db2054486fc5dc48eb9263298d4ad (diff)
parentb35eb72290b964b98844afbe741bb7ede34b9ef3 (diff)
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
Diffstat (limited to 'home/game_time.asm')
-rw-r--r--home/game_time.asm36
1 files changed, 18 insertions, 18 deletions
diff --git a/home/game_time.asm b/home/game_time.asm
index 14edda452..f80d9a462 100644
--- a/home/game_time.asm
+++ b/home/game_time.asm
@@ -1,11 +1,11 @@
ResetGameTime:: ; 208a
xor a
- ld [GameTimeCap], a
- ld [GameTimeHours], a
- ld [GameTimeHours + 1], a
- ld [GameTimeMinutes], a
- ld [GameTimeSeconds], a
- ld [GameTimeFrames], a
+ ld [wGameTimeCap], a
+ ld [wGameTimeHours], a
+ ld [wGameTimeHours + 1], a
+ ld [wGameTimeMinutes], a
+ ld [wGameTimeSeconds], a
+ ld [wGameTimeFrames], a
ret
; 209e
@@ -16,7 +16,7 @@ GameTimer:: ; 209e
ld a, [rSVBK]
push af
- ld a, BANK(GameTime)
+ ld a, BANK(wGameTime)
ld [rSVBK], a
call UpdateGameTimer
@@ -43,13 +43,13 @@ UpdateGameTimer:: ; 20ad
ret z
; Is the timer already capped?
- ld hl, GameTimeCap
+ ld hl, wGameTimeCap
bit 0, [hl]
ret nz
; +1 frame
- ld hl, GameTimeFrames
+ ld hl, wGameTimeFrames
ld a, [hl]
inc a
@@ -65,7 +65,7 @@ UpdateGameTimer:: ; 20ad
ld [hl], a
; +1 second
- ld hl, GameTimeSeconds
+ ld hl, wGameTimeSeconds
ld a, [hl]
inc a
@@ -81,7 +81,7 @@ UpdateGameTimer:: ; 20ad
ld [hl], a
; +1 minute
- ld hl, GameTimeMinutes
+ ld hl, wGameTimeMinutes
ld a, [hl]
inc a
@@ -97,9 +97,9 @@ UpdateGameTimer:: ; 20ad
ld [hl], a
; +1 hour
- ld a, [GameTimeHours]
+ ld a, [wGameTimeHours]
ld h, a
- ld a, [GameTimeHours + 1]
+ ld a, [wGameTimeHours + 1]
ld l, a
inc hl
@@ -113,19 +113,19 @@ UpdateGameTimer:: ; 20ad
cp LOW(1000)
jr c, .ok
- ld hl, GameTimeCap
+ ld hl, wGameTimeCap
set 0, [hl]
ld a, 59 ; 999:59:59.00
- ld [GameTimeMinutes], a
- ld [GameTimeSeconds], a
+ ld [wGameTimeMinutes], a
+ ld [wGameTimeSeconds], a
ret
.ok
ld a, h
- ld [GameTimeHours], a
+ ld [wGameTimeHours], a
ld a, l
- ld [GameTimeHours + 1], a
+ ld [wGameTimeHours + 1], a
ret
; 210f