summaryrefslogtreecommitdiff
path: root/home/game_time.asm
diff options
context:
space:
mode:
authorRangi <remy.oukaour+rangi42@gmail.com>2018-06-24 23:22:50 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2018-06-24 23:22:50 -0400
commit67d1364c7acfd5e8e2256080e16a14cfa59a5abc (patch)
treefcf1bcbc2990b8fdeb5d63159d15382a8bdf719a /home/game_time.asm
parent91f914718a263839daef24d44eda857bfc7cca95 (diff)
Fix triple newlines left over from removing address comments
Diffstat (limited to 'home/game_time.asm')
-rw-r--r--home/game_time.asm9
1 files changed, 0 insertions, 9 deletions
diff --git a/home/game_time.asm b/home/game_time.asm
index 61cff0a16..a7808cbea 100644
--- a/home/game_time.asm
+++ b/home/game_time.asm
@@ -8,7 +8,6 @@ ResetGameTime::
ld [wGameTimeFrames], a
ret
-
GameTimer::
nop
@@ -24,12 +23,10 @@ GameTimer::
ld [rSVBK], a
ret
-
UpdateGameTimer::
; Increment the game timer by one frame.
; The game timer is capped at 999:59:59.00.
-
; Don't update if game logic is paused.
ld a, [wGameLogicPaused]
and a
@@ -45,7 +42,6 @@ UpdateGameTimer::
bit 0, [hl]
ret nz
-
; +1 frame
ld hl, wGameTimeFrames
ld a, [hl]
@@ -57,7 +53,6 @@ UpdateGameTimer::
ld [hl], a
ret
-
.second
xor a
ld [hl], a
@@ -73,7 +68,6 @@ UpdateGameTimer::
ld [hl], a
ret
-
.minute
xor a
ld [hl], a
@@ -89,7 +83,6 @@ UpdateGameTimer::
ld [hl], a
ret
-
.hour
xor a
ld [hl], a
@@ -101,7 +94,6 @@ UpdateGameTimer::
ld l, a
inc hl
-
; Cap the timer after 1000 hours.
ld a, h
cp HIGH(1000)
@@ -119,7 +111,6 @@ UpdateGameTimer::
ld [wGameTimeSeconds], a
ret
-
.ok
ld a, h
ld [wGameTimeHours], a