diff options
author | mid-kid <esteve.varela@gmail.com> | 2020-02-23 14:33:53 +0100 |
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committer | mid-kid <esteve.varela@gmail.com> | 2020-02-23 14:33:53 +0100 |
commit | c0b6e5bc21ca893f6495d49af76db4ba4461a4a7 (patch) | |
tree | 84168c9fa5483aa1534c6194da0b13ab79b4eb5a /home/joypad.asm | |
parent | 44128c5d989cf56e0305bedc37044c093bc02668 (diff) |
JoypadInt -> Joypad
This matches all other interrupts. The old Joypad was renamed to
UpdateJoypad.
Diffstat (limited to 'home/joypad.asm')
-rw-r--r-- | home/joypad.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/home/joypad.asm b/home/joypad.asm index cfc94a4be..2ffd8343c 100644 --- a/home/joypad.asm +++ b/home/joypad.asm @@ -1,4 +1,4 @@ -JoypadInt:: +Joypad:: ; Replaced by Joypad, called from VBlank instead of the useless ; joypad interrupt. @@ -13,7 +13,7 @@ ClearJoypad:: ldh [hJoyDown], a ret -Joypad:: +UpdateJoypad:: ; This is called automatically every frame in VBlank. ; Read the joypad register and translate it to something more ; workable for use in-game. There are 8 buttons, so we can use |