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authorRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 13:46:34 -0500
committerRemy Oukaour <remy.oukaour@gmail.com>2017-12-24 14:33:17 -0500
commitc05b7f41dd5783315e9e4032b63ca84c6ed05893 (patch)
tree0c1995c8a928a297f842a75c2e009003534b3ec8 /home/map.asm
parent20d6c1d876cde19061c458761c7283163e316d8a (diff)
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event
Diffstat (limited to 'home/map.asm')
-rw-r--r--home/map.asm144
1 files changed, 72 insertions, 72 deletions
diff --git a/home/map.asm b/home/map.asm
index 4171bf9f3..37022e234 100644
--- a/home/map.asm
+++ b/home/map.asm
@@ -8,61 +8,61 @@ Clearwc7e8:: ; 210f
ret
; 211b
-CheckTriggers:: ; 211b
-; Checks wCurrentMapTriggerPointer. If it's empty, returns -1 in a. Otherwise, returns the active trigger ID in a.
+CheckScenes:: ; 211b
+; Checks wCurrMapSceneScriptPointer. If it's empty, returns -1 in a. Otherwise, returns the active scene ID in a.
push hl
- ld hl, wCurrentMapTriggerPointer
+ ld hl, wCurrMapSceneScriptPointer
ld a, [hli]
ld h, [hl]
ld l, a
or h
ld a, [hl]
- jr nz, .triggerexists
+ jr nz, .scene_exists
ld a, -1
-.triggerexists
+.scene_exists
pop hl
ret
; 212a
-GetCurrentMapTrigger:: ; 212a
-; Grabs the wram map trigger pointer for the current map and loads it into wCurrentMapTriggerPointer.
-; If there are no triggers, both bytes of wCurrentMapTriggerPointer are wiped clean.
-; Copy the current map group and number into bc. This is needed for GetMapTrigger.
+GetCurrentMapSceneID:: ; 212a
+; Grabs the wram map scene script pointer for the current map and loads it into wCurrMapSceneScriptPointer.
+; If there is no scene, both bytes of wCurrMapSceneScriptPointer are wiped clean.
+; Copy the current map group and number into bc. This is needed for GetMapSceneID.
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
-; Blank out wCurrentMapTriggerPointer; this is the default scenario.
+; Blank out wCurrMapSceneScriptPointer; this is the default scenario.
xor a
- ld [wCurrentMapTriggerPointer], a
- ld [wCurrentMapTriggerPointer + 1], a
- call GetMapTrigger
- ret c ; The map is not in the trigger table
-; Load the trigger table pointer from de into wCurrentMapTriggerPointer
+ ld [wCurrMapSceneScriptPointer], a
+ ld [wCurrMapSceneScriptPointer + 1], a
+ call GetMapSceneID
+ ret c ; The map is not in the scene script table
+; Load the scene script pointer from de into wCurrMapSceneScriptPointer
ld a, e
- ld [wCurrentMapTriggerPointer], a
+ ld [wCurrMapSceneScriptPointer], a
ld a, d
- ld [wCurrentMapTriggerPointer + 1], a
+ ld [wCurrMapSceneScriptPointer + 1], a
xor a
ret
; 2147
-GetMapTrigger:: ; 2147
-; Searches the trigger table for the map group and number loaded in bc, and returns the wram pointer in de.
-; If the map is not in the trigger table, returns carry.
+GetMapSceneID:: ; 2147
+; Searches the scene script table for the map group and number loaded in bc, and returns the wram pointer in de.
+; If the map is not in the scene script table, returns carry.
push bc
ld a, [hROMBank]
push af
- ld a, BANK(MapTriggers)
+ ld a, BANK(MapScenes)
rst Bankswitch
- ld hl, MapTriggers
+ ld hl, MapScenes
.loop
push hl
ld a, [hli] ; map group, or terminator
cp -1
- jr z, .end ; the current map is not in the trigger table
+ jr z, .end ; the current map is not in the scene script table
cp b
jr nz, .next ; map group did not match
ld a, [hli] ; map number
@@ -72,7 +72,7 @@ GetMapTrigger:: ; 2147
.next
pop hl
- ld de, 4 ; size of an entry in the trigger table
+ ld de, 4 ; size of an entry in the scene script table
add hl, de
jr .loop
@@ -430,7 +430,7 @@ ReadMapEventHeader:: ; 2336
inc hl
call ReadWarps
call ReadCoordEvents
- call ReadSignposts
+ call ReadBGEvents
pop af
and a
@@ -445,7 +445,7 @@ ReadMapScripts:: ; 234f
ld a, [hli]
ld h, [hl]
ld l, a
- call ReadMapTriggers
+ call ReadMapSceneScripts
call ReadMapCallbacks
ret
; 235c
@@ -511,19 +511,19 @@ GetMapConnection:: ; 23a3
ret
; 23ac
-ReadMapTriggers:: ; 23ac
- ld a, [hli] ; trigger count
+ReadMapSceneScripts:: ; 23ac
+ ld a, [hli] ; scene script count
ld c, a
- ld [wCurrMapTriggerCount], a ; current map trigger count
+ ld [wCurrMapSceneScriptCount], a ; current map scene script count
ld a, l
- ld [wCurrMapTriggerHeaderPointer], a ; map trigger pointer
+ ld [wCurrMapSceneScriptHeaderPointer], a ; map scene script pointer
ld a, h
- ld [wCurrMapTriggerHeaderPointer + 1], a
+ ld [wCurrMapSceneScriptHeaderPointer + 1], a
ld a, c
and a
ret z
- ld bc, 4 ; size of a map trigger header entry
+ ld bc, 4 ; size of a map scene script header entry
call AddNTimes
ret
; 23c3
@@ -564,11 +564,11 @@ ReadWarps:: ; 23da
ReadCoordEvents:: ; 23f1
ld a, [hli]
ld c, a
- ld [wCurrentMapXYTriggerCount], a
+ ld [wCurrMapCoordEventCount], a
ld a, l
- ld [wCurrentMapXYTriggerHeaderPointer], a
+ ld [wCurrMapCoordEventHeaderPointer], a
ld a, h
- ld [wCurrentMapXYTriggerHeaderPointer + 1], a
+ ld [wCurrMapCoordEventHeaderPointer + 1], a
ld a, c
and a
@@ -579,14 +579,14 @@ ReadCoordEvents:: ; 23f1
ret
; 2408
-ReadSignposts:: ; 2408
+ReadBGEvents:: ; 2408
ld a, [hli]
ld c, a
- ld [wCurrentMapSignpostCount], a
+ ld [wCurrMapBGEventCount], a
ld a, l
- ld [wCurrentMapSignpostHeaderPointer], a
+ ld [wCurrMapBGEventHeaderPointer], a
ld a, h
- ld [wCurrentMapSignpostHeaderPointer + 1], a
+ ld [wCurrMapBGEventHeaderPointer + 1], a
ld a, c
and a
@@ -604,17 +604,17 @@ ReadObjectEvents:: ; 241f
ld hl, Map1Object
ld a, [de]
inc de
- ld [wCurrentMapPersonEventCount], a
+ ld [wCurrMapObjectEventCount], a
ld a, e
- ld [wCurrentMapPersonEventHeaderPointer], a
+ ld [wCurrMapObjectEventHeaderPointer], a
ld a, d
- ld [wCurrentMapPersonEventHeaderPointer + 1], a
+ ld [wCurrMapObjectEventHeaderPointer + 1], a
- ld a, [wCurrentMapPersonEventCount]
+ ld a, [wCurrMapObjectEventCount]
call CopyMapObjectHeaders
-; get NUM_OBJECTS - [wCurrentMapPersonEventCount]
- ld a, [wCurrentMapPersonEventCount]
+; get NUM_OBJECTS - [wCurrMapObjectEventCount]
+ ld a, [wCurrMapObjectEventCount]
ld c, a
ld a, NUM_OBJECTS ; - 1
sub c
@@ -1110,7 +1110,7 @@ Call_a_de:: ; 26b7
; 26c7
GetMovementData:: ; 26c7
-; Initialize the movement data for person c at b:hl
+; Initialize the movement data for object c at b:hl
ld a, [hROMBank]
push af
ld a, b
@@ -1840,7 +1840,7 @@ GetBlockLocation:: ; 2a66
ret
; 2a8b
-CheckFacingSign:: ; 2a8b
+CheckFacingBGEvent:: ; 2a8b
call GetFacingTileCoord
; Load facing into b.
ld b, a
@@ -1851,8 +1851,8 @@ CheckFacingSign:: ; 2a8b
ld a, e
sub 4
ld e, a
-; If there are no signposts, we don't need to be here.
- ld a, [wCurrentMapSignpostCount]
+; If there are no BG events, we don't need to be here.
+ ld a, [wCurrMapBGEventCount]
and a
ret z
@@ -1860,16 +1860,16 @@ CheckFacingSign:: ; 2a8b
ld a, [hROMBank]
push af
call SwitchToMapScriptHeaderBank
- call CheckIfFacingTileCoordIsSign
+ call CheckIfFacingTileCoordIsBGEvent
pop hl
ld a, h
rst Bankswitch
ret
; 2aaa
-CheckIfFacingTileCoordIsSign:: ; 2aaa
-; Checks to see if you are facing a signpost. If so, copies it into EngineBuffer1 and sets carry.
- ld hl, wCurrentMapSignpostHeaderPointer
+CheckIfFacingTileCoordIsBGEvent:: ; 2aaa
+; Checks to see if you are facing a BG event. If so, copies it into EngineBuffer1 and sets carry.
+ ld hl, wCurrMapBGEventHeaderPointer
ld a, [hli]
ld h, [hl]
ld l, a
@@ -1885,7 +1885,7 @@ CheckIfFacingTileCoordIsSign:: ; 2aaa
.next
pop hl
- ld a, 5 ; signpost event length
+ ld a, 5 ; BG event event length
add l
ld l, a
jr nc, .nocarry
@@ -1899,39 +1899,39 @@ CheckIfFacingTileCoordIsSign:: ; 2aaa
.copysign
pop hl
- ld de, wCurSignpostYCoord
- ld bc, 5 ; signpost event length
+ ld de, wCurBGEventYCoord
+ ld bc, 5 ; BG event event length
call CopyBytes
scf
ret
; 2ad4
-CheckCurrentMapXYTriggers:: ; 2ad4
-; If there are no xy triggers, we don't need to be here.
- ld a, [wCurrentMapXYTriggerCount]
+CheckCurrentMapCoordEvents:: ; 2ad4
+; If there are no coord events, we don't need to be here.
+ ld a, [wCurrMapCoordEventCount]
and a
ret z
-; Copy the trigger count into c.
+; Copy the coord event count into c.
ld c, a
ld a, [hROMBank]
push af
call SwitchToMapScriptHeaderBank
- call .TriggerCheck
+ call .CoordEventCheck
pop hl
ld a, h
rst Bankswitch
ret
-.TriggerCheck:
-; Checks to see if you are standing on an xy-trigger. If yes, copies the trigger to EngineBuffer1 and sets carry.
- ld hl, wCurrentMapXYTriggerHeaderPointer
+.CoordEventCheck:
+; Checks to see if you are standing on a coord event. If yes, copies the event to EngineBuffer1 and sets carry.
+ ld hl, wCurrMapCoordEventHeaderPointer
ld a, [hli]
ld h, [hl]
ld l, a
-; Load the active trigger ID into b
- call CheckTriggers
+; Load the active scene ID into b
+ call CheckScenes
ld b, a
-; Load your current coordinates into de. This will be used to check if your position is in the xy-trigger table for the current map.
+; Load your current coordinates into de. This will be used to check if your position is in the coord event table for the current map.
ld a, [PlayerStandingMapX]
sub 4
ld d, a
@@ -1954,11 +1954,11 @@ CheckCurrentMapXYTriggers:: ; 2ad4
ld a, [hli]
cp d
jr nz, .next
- jr .copytrigger
+ jr .copy_coord_event
.next
pop hl
- ld a, $8 ; xy-trigger size
+ ld a, $8 ; coord event size
add l
ld l, a
jr nc, .nocarry
@@ -1970,10 +1970,10 @@ CheckCurrentMapXYTriggers:: ; 2ad4
xor a
ret
-.copytrigger
+.copy_coord_event
pop hl
- ld de, wCurCoordEventTriggerID
- ld bc, 8 ; xy-trigger size
+ ld de, wCurCoordEventSceneID
+ ld bc, 8 ; coord event size
call CopyBytes
scf
ret