diff options
author | mid-kid <esteve.varela@gmail.com> | 2018-11-25 23:57:38 +0100 |
---|---|---|
committer | mid-kid <esteve.varela@gmail.com> | 2018-11-25 23:57:38 +0100 |
commit | c4979d9770bb9b7b01da9aef151dfb83224647a4 (patch) | |
tree | 12567e0907a2e1e2facf0a3213f79fda57f5c088 /macros/scripts | |
parent | 112667e773e10bf9a3d20ed8bcf4d7e7c6da185a (diff) |
Rename "feet and head follow" commands
The lot of these were rather misnamed, since they're used to replace
part of the player or enemy with objects for several background effects.
https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244
Diffstat (limited to 'macros/scripts')
-rw-r--r-- | macros/scripts/battle_anims.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/macros/scripts/battle_anims.asm b/macros/scripts/battle_anims.asm index ab04dfe51..01db12010 100644 --- a/macros/scripts/battle_anims.asm +++ b/macros/scripts/battle_anims.asm @@ -85,12 +85,12 @@ anim_incbgeffect: MACRO ENDM enum anim_enemyfeetobj_command ; $d9 -anim_enemyfeetobj: MACRO +anim_battlergfx_2row: MACRO db anim_enemyfeetobj_command ENDM enum anim_playerheadobj_command ; $da -anim_playerheadobj: MACRO +anim_battlergfx_1row: MACRO db anim_playerheadobj_command ENDM |