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authormid-kid <esteve.varela@gmail.com>2018-11-25 23:57:38 +0100
committermid-kid <esteve.varela@gmail.com>2018-11-25 23:57:38 +0100
commitc4979d9770bb9b7b01da9aef151dfb83224647a4 (patch)
tree12567e0907a2e1e2facf0a3213f79fda57f5c088 /macros/scripts
parent112667e773e10bf9a3d20ed8bcf4d7e7c6da185a (diff)
Rename "feet and head follow" commands
The lot of these were rather misnamed, since they're used to replace part of the player or enemy with objects for several background effects. https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244
Diffstat (limited to 'macros/scripts')
-rw-r--r--macros/scripts/battle_anims.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/macros/scripts/battle_anims.asm b/macros/scripts/battle_anims.asm
index ab04dfe51..01db12010 100644
--- a/macros/scripts/battle_anims.asm
+++ b/macros/scripts/battle_anims.asm
@@ -85,12 +85,12 @@ anim_incbgeffect: MACRO
ENDM
enum anim_enemyfeetobj_command ; $d9
-anim_enemyfeetobj: MACRO
+anim_battlergfx_2row: MACRO
db anim_enemyfeetobj_command
ENDM
enum anim_playerheadobj_command ; $da
-anim_playerheadobj: MACRO
+anim_battlergfx_1row: MACRO
db anim_playerheadobj_command
ENDM