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| author | yenatch <yenatch@gmail.com> | 2018-01-22 01:06:48 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-01-22 01:06:48 -0500 |
| commit | c60f1331fef22b886adf3472d2b4f348832cfaf7 (patch) | |
| tree | 5a471fad61e406f5b3ca1aba67ced0186de01c52 /maps/IcePathB1F.asm | |
| parent | f27f79488a460f0a89670f3611e1e9e175baf5d6 (diff) | |
| parent | 7fba864883732ccecb1221ae7ff97492d112362a (diff) | |
Merge pull request #456 from Rangi42/master
OAM data documentation; move more content into data/; move palettes into gfx/; more code+script constants; consistent map naming
Diffstat (limited to 'maps/IcePathB1F.asm')
| -rw-r--r-- | maps/IcePathB1F.asm | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/maps/IcePathB1F.asm b/maps/IcePathB1F.asm index 78c5dc659..2df927ebd 100644 --- a/maps/IcePathB1F.asm +++ b/maps/IcePathB1F.asm @@ -5,28 +5,27 @@ const_value set 2 const ICEPATHB1F_BOULDER4 const ICEPATHB1F_POKE_BALL -IcePathB1F_MapScriptHeader: +IcePathB1F_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 1 - dbw MAPCALLBACK_CMDQUEUE, .SetUpStoneTable + callback MAPCALLBACK_CMDQUEUE, .SetUpStoneTable .SetUpStoneTable: writecmdqueue .CommandQueue return .CommandQueue: - dbw CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp - dw 0 ; filler + cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp .StoneTable: stonetable 3, ICEPATHB1F_BOULDER1, .Boulder1 stonetable 4, ICEPATHB1F_BOULDER2, .Boulder2 stonetable 5, ICEPATHB1F_BOULDER3, .Boulder3 stonetable 6, ICEPATHB1F_BOULDER4, .Boulder4 - db -1 + db -1 ; end .Boulder1: disappear ICEPATHB1F_BOULDER1 @@ -62,7 +61,6 @@ IcePathB1F_MapScriptHeader: earthquake 80 end - IcePathB1FBoulder: jumpstd strengthboulder @@ -70,16 +68,14 @@ IcePathB1FIron: itemball IRON IcePathB1FHiddenMaxPotion: - dwb EVENT_ICE_PATH_B1F_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_ICE_PATH_B1F_HIDDEN_MAX_POTION, MAX_POTION IcePathBoulderFellThroughText: text "The boulder fell" line "through." done - -IcePathB1F_MapEventHeader: +IcePathB1F_MapEvents: ; filler db 0, 0 |
