diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2016-03-01 22:31:21 -0500 |
---|---|---|
committer | PikalaxALT <PikalaxALT@gmail.com> | 2016-03-01 22:31:21 -0500 |
commit | 599e6e8d16571235f2054aa38f39e66181da3796 (patch) | |
tree | 9d3670e3329a17f076ea95fc721fd7501354a984 /maps | |
parent | e044b8ec08fee4a5d4f9cd942551ff94f2577b76 (diff) |
Battle animation annotations
Diffstat (limited to 'maps')
-rw-r--r-- | maps/BurnedTowerB1F.asm | 24 | ||||
-rw-r--r-- | maps/CianwoodGym.asm | 80 | ||||
-rw-r--r-- | maps/LancesRoom.asm | 92 | ||||
-rw-r--r-- | maps/Route36.asm | 120 | ||||
-rw-r--r-- | maps/TinTower1F.asm | 20 |
5 files changed, 168 insertions, 168 deletions
diff --git a/maps/BurnedTowerB1F.asm b/maps/BurnedTowerB1F.asm index 3ab89533c..be6f66c9d 100644 --- a/maps/BurnedTowerB1F.asm +++ b/maps/BurnedTowerB1F.asm @@ -130,53 +130,53 @@ BurnedTowerB1FBoulder: jumpstd strengthboulder MovementData_0x186236: - db $39 ; movement + set_sliding fast_jump_step_down fast_jump_step_left - db $38 ; movement + remove_sliding step_end MovementData_0x18623b: - db $39 ; movement + set_sliding fast_jump_step_right fast_jump_step_down fast_jump_step_right - db $38 ; movement + remove_sliding step_end MovementData_0x186241: - db $39 ; movement + set_sliding fast_jump_step_right fast_jump_step_down fast_jump_step_down fast_jump_step_left - db $38 ; movement + remove_sliding step_end MovementData_0x186248: - db $39 ; movement + set_sliding fast_jump_step_left fast_jump_step_up big_step_up fast_jump_step_right - db $38 ; movement + remove_sliding step_end MovementData_0x18624f: - db $39 ; movement + set_sliding big_step_down - db $38 ; movement + remove_sliding step_end MovementData_0x186253: - db $39 ; movement + set_sliding big_step_up fast_jump_step_right fast_jump_step_down fast_jump_step_down fast_jump_step_down fast_jump_step_down - db $38 ; movement + remove_sliding step_end MovementData_0x18625c: diff --git a/maps/CianwoodGym.asm b/maps/CianwoodGym.asm index 3d0a87751..afeb908de 100644 --- a/maps/CianwoodGym.asm +++ b/maps/CianwoodGym.asm @@ -21,31 +21,31 @@ ChuckScript_0x9d60f: opentext checkevent EVENT_BEAT_CHUCK iftrue .FightDone - writetext UnknownText_0x9d6f9 + writetext ChuckIntroText1 waitbutton closetext spriteface CIANWOODGYM_CHUCK, RIGHT opentext - writetext UnknownText_0x9d76f + writetext ChuckIntroText2 waitbutton closetext - applymovement CIANWOODGYM_BOULDER1, MovementData_0x9d6f3 + applymovement CIANWOODGYM_BOULDER1, CianwoodGymMovement_ChuckChucksBoulder playsound SFX_STRENGTH earthquake 80 disappear CIANWOODGYM_BOULDER1 pause 30 faceplayer opentext - writetext UnknownText_0x9d78a + writetext ChuckIntroText3 waitbutton closetext - winlosstext UnknownText_0x9d7f6, 0 + winlosstext ChuckLossText, 0 loadtrainer CHUCK, 1 startbattle reloadmapafterbattle setevent EVENT_BEAT_CHUCK opentext - writetext UnknownText_0x9d835 + writetext GetStormBadgeText playsound SFX_GET_BADGE waitsfx setflag ENGINE_STORMBADGE @@ -53,25 +53,25 @@ ChuckScript_0x9d60f: scall CianwoodGymTriggerRockets .FightDone checkevent EVENT_GOT_TM01_DYNAMICPUNCH - iftrue UnknownScript_0x9d67b + iftrue .AlreadyGotTM setevent EVENT_BEAT_BLACKBELT_YOSHI setevent EVENT_BEAT_BLACKBELT_LAO setevent EVENT_BEAT_BLACKBELT_NOB setevent EVENT_BEAT_BLACKBELT_LUNG - writetext UnknownText_0x9d84d + writetext ChuckExplainBadgeText buttonsound verbosegiveitem TM_DYNAMICPUNCH - iffalse UnknownScript_0x9d67f + iffalse .BagFull setevent EVENT_GOT_TM01_DYNAMICPUNCH - writetext UnknownText_0x9d8da + writetext ChuckExplainTMText waitbutton closetext end -UnknownScript_0x9d67b: - writetext UnknownText_0x9d930 +.AlreadyGotTM: + writetext ChuckAfterText waitbutton -UnknownScript_0x9d67f: +.BagFull: closetext end @@ -87,45 +87,45 @@ CianwoodGymTriggerRockets: jumpstd radiotowerrockets TrainerBlackbeltYoshi: - trainer EVENT_BEAT_BLACKBELT_YOSHI, BLACKBELT_T, YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, BlackbeltYoshiScript + trainer EVENT_BEAT_BLACKBELT_YOSHI, BLACKBELT_T, YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, .Script -BlackbeltYoshiScript: +.Script: end_if_just_battled opentext - writetext UnknownText_0x9d9fa + writetext BlackbeltYoshiAfterText waitbutton closetext end TrainerBlackbeltLao: - trainer EVENT_BEAT_BLACKBELT_LAO, BLACKBELT_T, LAO, BlackbeltLaoSeenText, BlackbeltLaoBeatenText, 0, BlackbeltLaoScript + trainer EVENT_BEAT_BLACKBELT_LAO, BLACKBELT_T, LAO, BlackbeltLaoSeenText, BlackbeltLaoBeatenText, 0, .Script -BlackbeltLaoScript: +.Script: end_if_just_battled opentext - writetext UnknownText_0x9da61 + writetext BlackbeltLaoAfterText waitbutton closetext end TrainerBlackbeltNob: - trainer EVENT_BEAT_BLACKBELT_NOB, BLACKBELT_T, NOB, BlackbeltNobSeenText, BlackbeltNobBeatenText, 0, BlackbeltNobScript + trainer EVENT_BEAT_BLACKBELT_NOB, BLACKBELT_T, NOB, BlackbeltNobSeenText, BlackbeltNobBeatenText, 0, .Script -BlackbeltNobScript: +.Script: end_if_just_battled opentext - writetext UnknownText_0x9dac0 + writetext BlackbeltNobAfterText waitbutton closetext end TrainerBlackbeltLung: - trainer EVENT_BEAT_BLACKBELT_LUNG, BLACKBELT_T, LUNG, BlackbeltLungSeenText, BlackbeltLungBeatenText, 0, BlackbeltLungScript + trainer EVENT_BEAT_BLACKBELT_LUNG, BLACKBELT_T, LUNG, BlackbeltLungSeenText, BlackbeltLungBeatenText, 0, .Script -BlackbeltLungScript: +.Script: end_if_just_battled opentext - writetext UnknownText_0x9db14 + writetext BlackbeltLungAfterText waitbutton closetext end @@ -141,15 +141,15 @@ CianwoodGymStatue: trainertotext CHUCK, 1, $1 jumpstd gymstatue2 -MovementData_0x9d6f3: - db $39 ; movement +CianwoodGymMovement_ChuckChucksBoulder: + set_sliding big_step_left big_step_up fast_jump_step_right - db $38 ; movement + remove_sliding step_end -UnknownText_0x9d6f9: +ChuckIntroText1: text "WAHAHAH!" para "So you've come" @@ -165,14 +165,14 @@ UnknownText_0x9d6f9: para "Watch this!" done -UnknownText_0x9d76f: +ChuckIntroText2: text "CHUCK: Urggh!" line "…" para "Oooarrgh!" done -UnknownText_0x9d78a: +ChuckIntroText3: text "There! Scared now," line "are you?" @@ -186,7 +186,7 @@ UnknownText_0x9d78a: line "do battle!" done -UnknownText_0x9d7f6: +ChuckLossText: text "Wha? Huh?" line "I lost?" @@ -195,12 +195,12 @@ UnknownText_0x9d7f6: cont "STORMBADGE!" done -UnknownText_0x9d835: +GetStormBadgeText: text "<PLAYER> received" line "STORMBADGE." done -UnknownText_0x9d84d: +ChuckExplainBadgeText: text "STORMBADGE makes" line "all #MON up to" @@ -217,7 +217,7 @@ UnknownText_0x9d84d: line "too!" done -UnknownText_0x9d8da: +ChuckExplainTMText: text "That is DYNAMIC-" line "PUNCH." @@ -228,7 +228,7 @@ UnknownText_0x9d8da: line "confusion!" done -UnknownText_0x9d930: +ChuckAfterText: text "WAHAHAH! I enjoyed" line "battling you!" @@ -253,7 +253,7 @@ BlackbeltYoshiBeatenText: text "This isn't real!" done -UnknownText_0x9d9fa: +BlackbeltYoshiAfterText: text "You seem to have a" line "strong bond with" cont "your #MON too!" @@ -268,7 +268,7 @@ BlackbeltLaoBeatenText: text "That's shocking!" done -UnknownText_0x9da61: +BlackbeltLaoAfterText: text "Fighting #MON" line "are afraid of psy-" cont "chics…" @@ -284,7 +284,7 @@ BlackbeltNobBeatenText: text "…" done -UnknownText_0x9dac0: +BlackbeltNobAfterText: text "I lost! " line "I'm speechless!" done @@ -299,7 +299,7 @@ BlackbeltLungBeatenText: text "I got shattered!" done -UnknownText_0x9db14: +BlackbeltLungAfterText: text "My #MON lost…" line "My… my pride is" cont "shattered…" diff --git a/maps/LancesRoom.asm b/maps/LancesRoom.asm index 6188ac56d..a3c9018e2 100644 --- a/maps/LancesRoom.asm +++ b/maps/LancesRoom.asm @@ -8,36 +8,36 @@ LancesRoom_MapScriptHeader: db 2 ; triggers - dw UnknownScript_0x180e39, 0 - dw UnknownScript_0x180e3d, 0 + dw .Trigger0, 0 + dw .Trigger1, 0 .MapCallbacks: db 1 ; callbacks - dbw MAPCALLBACK_TILES, UnknownScript_0x180e3e + dbw MAPCALLBACK_TILES, .CheckDoor -UnknownScript_0x180e39: - priorityjump UnknownScript_0x180e53 +.Trigger0: + priorityjump LancesRoom_PlayerWalksIn_DoorsCloseBehind end -UnknownScript_0x180e3d: +.Trigger1: end -UnknownScript_0x180e3e: +.CheckDoor: checkevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED - iffalse UnknownScript_0x180e48 + iffalse .LanceEntranceOpen changeblock $4, $16, $34 -UnknownScript_0x180e48: +.LanceEntranceOpen: checkevent EVENT_LANCES_ROOM_EXIT_OPEN - iffalse UnknownScript_0x180e52 + iffalse .LanceExitClosed changeblock $4, $0, $b -UnknownScript_0x180e52: +.LanceExitClosed: return -UnknownScript_0x180e53: - applymovement PLAYER, MovementData_0x180f33 +LancesRoom_PlayerWalksIn_DoorsCloseBehind: + applymovement PLAYER, LancesRoom_PlayerWalksInMovementData refreshscreen $86 playsound SFX_STRENGTH earthquake 80 @@ -48,21 +48,21 @@ UnknownScript_0x180e53: setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED end -UnknownScript_0x180e6a: +Script_ApproachLanceFromLeft: special Special_FadeOutMusic - applymovement PLAYER, MovementData_0x180f38 + applymovement PLAYER, MovementData_ApproachLanceFromLeft jump LanceScript_0x180e7b -UnknownScript_0x180e74: +Script_ApproachLanceFromRight: special Special_FadeOutMusic - applymovement PLAYER, MovementData_0x180f3c + applymovement PLAYER, MovementData_ApproachLanceFromRight LanceScript_0x180e7b: spriteface LANCESROOM_LANCE, LEFT opentext - writetext UnknownText_0x180f67 + writetext LanceBattleIntroText waitbutton closetext - winlosstext UnknownText_0x1810a4, 0 + winlosstext LanceBattleWinText, 0 setlasttalked LANCESROOM_LANCE loadtrainer CHAMPION, LANCE startbattle @@ -70,7 +70,7 @@ LanceScript_0x180e7b: reloadmapafterbattle setevent EVENT_BEAT_CHAMPION_LANCE opentext - writetext UnknownText_0x181132 + writetext LanceBattleAfterText waitbutton closetext playsound SFX_ENTER_DOOR @@ -85,15 +85,15 @@ LanceScript_0x180e7b: pause 10 spriteface PLAYER, DOWN appear LANCESROOM_MARY - applymovement LANCESROOM_MARY, MovementData_0x180f41 + applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRushesIn opentext writetext UnknownText_0x1811dd waitbutton closetext appear LANCESROOM_OAK - applymovement LANCESROOM_OAK, MovementData_0x180f46 + applymovement LANCESROOM_OAK, LancesRoomMovementData_OakWalksIn follow LANCESROOM_MARY, LANCESROOM_OAK - applymovement LANCESROOM_MARY, MovementData_0x180f49 + applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryYieldsToOak stopfollow spriteface LANCESROOM_OAK, UP spriteface LANCESROOM_LANCE, LEFT @@ -101,13 +101,13 @@ LanceScript_0x180e7b: writetext UnknownText_0x18121b waitbutton closetext - applymovement LANCESROOM_MARY, MovementData_0x180f4c + applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryInterviewChampion spriteface PLAYER, LEFT opentext writetext UnknownText_0x18134b waitbutton closetext - applymovement LANCESROOM_LANCE, MovementData_0x180f4f + applymovement LANCESROOM_LANCE, LancesRoomMovementData_LancePositionsSelfToGuidePlayerAway spriteface PLAYER, UP opentext writetext UnknownText_0x18137b @@ -116,88 +116,88 @@ LanceScript_0x180e7b: follow LANCESROOM_LANCE, PLAYER spriteface LANCESROOM_MARY, UP spriteface LANCESROOM_OAK, UP - applymovement LANCESROOM_LANCE, MovementData_0x180f53 + applymovement LANCESROOM_LANCE, LancesRoomMovementData_LanceLeadsPlayerToHallOfFame stopfollow playsound SFX_EXIT_BUILDING disappear LANCESROOM_LANCE - applymovement PLAYER, MovementData_0x180f55 + applymovement PLAYER, LancesRoomMovementData_PlayerExits playsound SFX_EXIT_BUILDING disappear PLAYER - applymovement LANCESROOM_MARY, MovementData_0x180f57 + applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryTriesToFollow showemote EMOTE_SHOCK, LANCESROOM_MARY, 15 opentext writetext UnknownText_0x1813c5 pause 30 closetext - applymovement LANCESROOM_MARY, MovementData_0x180f5b + applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRunsBackAndForth special FadeOutPalettes pause 15 warpfacing UP, HALL_OF_FAME, $4, $d end -MovementData_0x180f33: +LancesRoom_PlayerWalksInMovementData: step_up step_up step_up step_up step_end -MovementData_0x180f38: +MovementData_ApproachLanceFromLeft: step_up step_up turn_head_right step_end -MovementData_0x180f3c: +MovementData_ApproachLanceFromRight: step_up step_left step_up turn_head_right step_end -MovementData_0x180f41: +LancesRoomMovementData_MaryRushesIn: big_step_up big_step_up big_step_up turn_head_down step_end -MovementData_0x180f46: +LancesRoomMovementData_OakWalksIn: step_up step_up step_end -MovementData_0x180f49: +LancesRoomMovementData_MaryYieldsToOak: step_left turn_head_right step_end -MovementData_0x180f4c: +LancesRoomMovementData_MaryInterviewChampion: big_step_up turn_head_right step_end -MovementData_0x180f4f: +LancesRoomMovementData_LancePositionsSelfToGuidePlayerAway: step_up step_left turn_head_down step_end -MovementData_0x180f53: +LancesRoomMovementData_LanceLeadsPlayerToHallOfFame: step_up step_end -MovementData_0x180f55: +LancesRoomMovementData_PlayerExits: step_up step_end -MovementData_0x180f57: +LancesRoomMovementData_MaryTriesToFollow: step_up step_right turn_head_up step_end -MovementData_0x180f5b: +LancesRoomMovementData_MaryRunsBackAndForth: big_step_right big_step_right big_step_left @@ -211,7 +211,7 @@ MovementData_0x180f5b: turn_head_up step_end -UnknownText_0x180f67: +LanceBattleIntroText: text "LANCE: I've been" line "waiting for you." @@ -243,7 +243,7 @@ UnknownText_0x180f67: cont "your challenge!" done -UnknownText_0x1810a4: +LanceBattleWinText: text "…It's over." para "But it's an odd" @@ -260,7 +260,7 @@ UnknownText_0x1810a4: line "CHAMPION!" done -UnknownText_0x181132: +LanceBattleAfterText: text "…Whew." para "You have become" @@ -355,8 +355,8 @@ LancesRoom_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $5, $4, $0, UnknownScript_0x180e6a, $0, $0 - xy_trigger 1, $5, $5, $0, UnknownScript_0x180e74, $0, $0 + xy_trigger 1, $5, $4, $0, Script_ApproachLanceFromLeft, $0, $0 + xy_trigger 1, $5, $5, $0, Script_ApproachLanceFromRight, $0, $0 .Signposts: db 0 diff --git a/maps/Route36.asm b/maps/Route36.asm index 7e3af11d7..e096f37be 100644 --- a/maps/Route36.asm +++ b/maps/Route36.asm @@ -14,23 +14,23 @@ Route36_MapScriptHeader: db 2 ; triggers - dw UnknownScript_0x19400d, 0 - dw UnknownScript_0x19400e, 0 + dw .Trigger0, 0 + dw .Trigger1, 0 .MapCallbacks: db 1 ; callbacks - dbw MAPCALLBACK_OBJECTS, ArthurCallback + dbw MAPCALLBACK_OBJECTS, .ArthurCallback -UnknownScript_0x19400d: +.Trigger0: end -UnknownScript_0x19400e: +.Trigger1: end -ArthurCallback: +.ArthurCallback: checkcode VAR_WEEKDAY if_equal THURSDAY, .ArthurAppears disappear ROUTE36_YOUNGSTER3 @@ -40,12 +40,12 @@ ArthurCallback: appear ROUTE36_YOUNGSTER3 return -UnknownScript_0x19401b: +Route36SuicuneTrigger: showemote EMOTE_SHOCK, PLAYER, 15 pause 15 playsound SFX_WARP_FROM spriteface PLAYER, UP - applymovement ROUTE36_SUICUNE, MovementData_0x194262 + applymovement ROUTE36_SUICUNE, Route36SuicuneMovement disappear ROUTE36_SUICUNE spriteface PLAYER, DOWN pause 10 @@ -56,103 +56,103 @@ UnknownScript_0x19401b: WeirdTreeScript_0x19403c: checkitem SQUIRTBOTTLE - iftrue UnknownScript_0x19404a + iftrue .HaveSquirtbottle waitsfx playsound SFX_SANDSTORM - applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249 + applymovement ROUTE36_WEIRD_TREE, WeirdTreeMovement_Shake end -UnknownScript_0x19404a: +.HaveSquirtbottle: opentext - writetext UnknownText_0x19426b + writetext WeirdTreeText_AskUseBottle yesorno - iffalse UnknownScript_0x194079 + iffalse DidntWaterSudowoodo closetext ; fallthrough WateredWeirdTreeScript:: opentext - writetext UnknownText_0x194290 + writetext WeirdTreeText_PlayerUsedBottle waitbutton closetext waitsfx playsound SFX_SANDSTORM - applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249 + applymovement ROUTE36_WEIRD_TREE, WeirdTreeMovement_Shake opentext - writetext UnknownText_0x1942aa + writetext WeirdTreeText_DidntLikeTheBottle waitbutton closetext loadwildmon SUDOWOODO, 20 startbattle setevent EVENT_FOUGHT_SUDOWOODO - if_equal $2, UnknownScript_0x19407b + if_equal $2, DidntCatchSudowoodo disappear ROUTE36_WEIRD_TREE variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN reloadmapafterbattle end -UnknownScript_0x194079: +DidntWaterSudowoodo: closetext end -UnknownScript_0x19407b: +DidntCatchSudowoodo: reloadmapafterbattle - applymovement ROUTE36_WEIRD_TREE, MovementData_0x19424b + applymovement ROUTE36_WEIRD_TREE, WeirdTreeMovement_Flee disappear ROUTE36_WEIRD_TREE variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN special RunCallback_04 special RefreshSprites end -LassScript_0x19408c: +Route36FloriaScript: faceplayer opentext checkevent EVENT_TALKED_TO_FLORIA_AT_FLOWER_SHOP - iftrue UnknownScript_0x1940b3 + iftrue .TalkedToFloriaAtFlowerShop setevent EVENT_MET_FLORIA - writetext UnknownText_0x1942f1 + writetext Route36FloriaText1 waitbutton closetext clearevent EVENT_FLORIA_AT_FLOWER_SHOP checkcode VAR_FACING - if_equal UP, UnknownScript_0x1940ac - applymovement ROUTE36_LASS2, MovementData_0x19424e + if_equal UP, .Depart2 + applymovement ROUTE36_LASS2, Route36FloriaDepartureMovement1 disappear ROUTE36_LASS2 end -UnknownScript_0x1940ac: - applymovement ROUTE36_LASS2, MovementData_0x194258 +.Depart2: + applymovement ROUTE36_LASS2, Route36FloriaDepartureMovement2 disappear ROUTE36_LASS2 end -UnknownScript_0x1940b3: - writetext UnknownText_0x1943ed +.TalkedToFloriaAtFlowerShop: + writetext Route36FloriaText2 waitbutton closetext end -FisherScript_0x1940b9: +Route36RockSmashGuyScript: faceplayer opentext checkevent EVENT_GOT_TM08_ROCK_SMASH - iftrue UnknownScript_0x1940da + iftrue .AlreadyGotRockSmash checkevent EVENT_FOUGHT_SUDOWOODO - iftrue UnknownScript_0x1940cd - writetext UnknownText_0x19446f + iftrue .ClearedSudowoodo + writetext RockSmashGuyText1 waitbutton closetext end -UnknownScript_0x1940cd: - writetext UnknownText_0x1944d0 +.ClearedSudowoodo: + writetext RockSmashGuyText2 buttonsound verbosegiveitem TM_ROCK_SMASH - iffalse UnknownScript_0x1940de + iffalse .NoRoomForTM setevent EVENT_GOT_TM08_ROCK_SMASH -UnknownScript_0x1940da: - writetext UnknownText_0x19452c +.AlreadyGotRockSmash: + writetext RockSmashGuyText3 waitbutton -UnknownScript_0x1940de: +.NoRoomForTM: closetext end @@ -160,13 +160,13 @@ LassScript_0x1940e0: faceplayer opentext checkevent EVENT_FOUGHT_SUDOWOODO - iftrue UnknownScript_0x1940ee + iftrue .ClearedSudowoodo writetext UnknownText_0x194626 waitbutton closetext end -UnknownScript_0x1940ee: +.ClearedSudowoodo: writetext UnknownText_0x19469e waitbutton closetext @@ -372,16 +372,16 @@ MapRoute36Signpost0Script: FruitTreeScript_0x194247: fruittree FRUITTREE_ROUTE_36 -MovementData_0x194249: +WeirdTreeMovement_Shake: db $56 ; movement step_end -MovementData_0x19424b: +WeirdTreeMovement_Flee: fast_jump_step_up fast_jump_step_up step_end -MovementData_0x19424e: +Route36FloriaDepartureMovement1: step_down step_down step_down @@ -393,7 +393,7 @@ MovementData_0x19424e: step_left step_end -MovementData_0x194258: +Route36FloriaDepartureMovement2: step_left step_down step_down @@ -405,28 +405,28 @@ MovementData_0x194258: step_left step_end -MovementData_0x194262: - db $39 ; movement +Route36SuicuneMovement: + set_sliding fast_jump_step_down fast_jump_step_down fast_jump_step_down fast_jump_step_right fast_jump_step_right fast_jump_step_right - db $38 ; movement + remove_sliding step_end -UnknownText_0x19426b: +WeirdTreeText_AskUseBottle: text "It's a weird tree." line "Use SQUIRTBOTTLE?" done -UnknownText_0x194290: +WeirdTreeText_PlayerUsedBottle: text "<PLAYER> used the" line "SQUIRTBOTTLE." done -UnknownText_0x1942aa: +WeirdTreeText_DidntLikeTheBottle: text "The weird tree" line "doesn't like the" cont "SQUIRTBOTTLE!" @@ -435,7 +435,7 @@ UnknownText_0x1942aa: line "attacked!" done -UnknownText_0x1942f1: +Route36FloriaText1: text "I'm the FLOWER" line "SHOP's FLORIA!" @@ -461,7 +461,7 @@ UnknownText_0x1942f1: cont "her water bottle!" done -UnknownText_0x1943ed: +Route36FloriaText2: text "When I told my sis" line "about the jiggly" @@ -475,7 +475,7 @@ UnknownText_0x1943ed: line "bottle…" done -UnknownText_0x19446f: +RockSmashGuyText1: text "Wa-hey!" para "I was going to" @@ -488,7 +488,7 @@ UnknownText_0x19446f: line "I'm a failure!" done -UnknownText_0x1944d0: +RockSmashGuyText2: text "Did you clear that" line "wretched tree?" @@ -502,7 +502,7 @@ UnknownText_0x19451a: line "TM08." done -UnknownText_0x19452c: +RockSmashGuyText3: text "That happens to be" line "ROCK SMASH." @@ -678,8 +678,8 @@ Route36_MapEventHeader: .XYTriggers: db 2 - xy_trigger 1, $7, $14, $0, UnknownScript_0x19401b, $0, $0 - xy_trigger 1, $7, $16, $0, UnknownScript_0x19401b, $0, $0 + xy_trigger 1, $7, $14, $0, Route36SuicuneTrigger, $0, $0 + xy_trigger 1, $7, $16, $0, Route36SuicuneTrigger, $0, $0 .Signposts: db 4 @@ -694,8 +694,8 @@ Route36_MapEventHeader: person_event SPRITE_YOUNGSTER, 14, 31, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 5, TrainerSchoolboyAlan1, -1 person_event SPRITE_WEIRD_TREE, 9, 35, SPRITEMOVEDATA_SUDOWOODO, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, WeirdTreeScript_0x19403c, EVENT_ROUTE_36_SUDOWOODO person_event SPRITE_LASS, 8, 51, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, LassScript_0x1940e0, -1 - person_event SPRITE_FISHER, 9, 44, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FisherScript_0x1940b9, -1 + person_event SPRITE_FISHER, 9, 44, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route36RockSmashGuyScript, -1 person_event SPRITE_FRUIT_TREE, 4, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x194247, -1 person_event SPRITE_YOUNGSTER, 6, 46, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ArthurScript, EVENT_ROUTE_36_ARTHUR_OF_THURSDAY - person_event SPRITE_LASS, 12, 33, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassScript_0x19408c, EVENT_FLORIA_AT_SUDOWOODO + person_event SPRITE_LASS, 12, 33, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, Route36FloriaScript, EVENT_FLORIA_AT_SUDOWOODO person_event SPRITE_SUICUNE, 6, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_SAW_SUICUNE_ON_ROUTE_36 diff --git a/maps/TinTower1F.asm b/maps/TinTower1F.asm index 4d23f2ce1..99400915d 100644 --- a/maps/TinTower1F.asm +++ b/maps/TinTower1F.asm @@ -243,37 +243,37 @@ MovementData_0x1851cb: step_end MovementData_0x1851d0: - db $39 ; movement + set_sliding fast_jump_step_down - db $38 ; movement + remove_sliding step_end MovementData_0x1851d4: - db $39 ; movement + set_sliding fast_jump_step_down fast_jump_step_right fast_jump_step_down - db $38 ; movement + remove_sliding step_end MovementData_0x1851da: - db $39 ; movement + set_sliding fast_jump_step_down - db $38 ; movement + remove_sliding step_end MovementData_0x1851de: - db $39 ; movement + set_sliding fast_jump_step_down fast_jump_step_left fast_jump_step_down - db $38 ; movement + remove_sliding step_end MovementData_0x1851e4: - db $39 ; movement + set_sliding fast_jump_step_down - db $38 ; movement + remove_sliding step_end MovementData_0x1851e8: |