diff options
| author | JimB16 <f1@jimb.de> | 2015-08-25 01:56:30 +0200 |
|---|---|---|
| committer | JimB16 <f1@jimb.de> | 2015-08-25 01:56:30 +0200 |
| commit | 706f289c709b8dddd0c196e9d8a6900da34167ea (patch) | |
| tree | d1e204a09a966dd819e7e5fd2923a656335b5e9f /maps | |
| parent | 4cd118b149439919e3c99a6fbd4c02a713123089 (diff) | |
change more labelss
Diffstat (limited to 'maps')
| -rw-r--r-- | maps/BattleTower1F.asm | 16 | ||||
| -rw-r--r-- | maps/BattleTowerBattleRoom.asm | 44 | ||||
| -rw-r--r-- | maps/BattleTowerHallway.asm | 44 |
3 files changed, 53 insertions, 51 deletions
diff --git a/maps/BattleTower1F.asm b/maps/BattleTower1F.asm index 9a636981e..2317e8f64 100644 --- a/maps/BattleTower1F.asm +++ b/maps/BattleTower1F.asm @@ -67,7 +67,7 @@ Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc writebyte $1 special Special_Menu_ChallengeExplanationCancel if_equal $1, Script_ChoseChallenge - if_equal $2, UnknownScript_0x9e4a5 + if_equal $2, Script_BattleTowerExplanation jump UnknownScript_0x9e4b0 Script_ChoseChallenge: ; 0x9e40f @@ -116,7 +116,7 @@ UnknownScript_0x9e454: warpcheck end -UnknownScript_0x9e47a: +Script_GivePlayerHisPrize: ; 0x9e47a writebyte $1c special Function170687 writebyte $1b @@ -124,7 +124,7 @@ UnknownScript_0x9e47a: if_equal $12, Script_YourPackIsStuffedFull itemtotext $0, $1 giveitem $ff, $5 - writetext UnknownText_0x9eb7e + writetext Text_PlayerGotFive writebyte $1d special Function170687 loadmovesprites @@ -140,7 +140,7 @@ Script_BattleTowerIntroductionYesNo: ; 0x9e49e writetext Text_WouldYouLikeToHearAboutTheBattleTower yesorno iffalse UnknownScript_0x9e4a8 -UnknownScript_0x9e4a5: +Script_BattleTowerExplanation: ; 0x9e4a5 writetext Text_BattleTowerIntroduction_2 UnknownScript_0x9e4a8: writebyte $1 @@ -479,7 +479,7 @@ Text_ThankYou: ; 0x9ea3c para "" done -UnknownText_0x9ea49: +Text_ThanksForVisiting: ; 0x9ea49 text "Thanks for" line "visiting!" done @@ -502,7 +502,7 @@ UnknownText_0x9ea5f: para "" done -UnknownText_0x9eaef: +Text_CongratulationsYouveBeatenAllTheTrainers: ; 0x9eaef text "Congratulations!" para "You've beaten all" @@ -522,7 +522,7 @@ UnknownText_0x9eb45: line "CENTER?" done -UnknownText_0x9eb7e: +Text_PlayerGotFive: ; 0x9eb7e text "<PLAYER> got five" line "@" text_from_ram StringBuffer4 @@ -699,7 +699,7 @@ UnknownText_0x9f076: line "tomorrow." done -UnknownText_0x9f0c1: +Text_TooMuchTimeElapsedNoRegister: ; 0x9f0c1 text "Sorry, but it's" line "not possible to" diff --git a/maps/BattleTowerBattleRoom.asm b/maps/BattleTowerBattleRoom.asm index 34b0cfbbd..874b5a594 100644 --- a/maps/BattleTowerBattleRoom.asm +++ b/maps/BattleTowerBattleRoom.asm @@ -3,25 +3,25 @@ BattleTowerBattleRoom_MapScriptHeader: db 2 ; triggers - dw UnknownScript_0x9f419, $0000 + dw Script_EnterBattleRoom, $0000 dw UnknownScript_0x9f420, $0000 .MapCallbacks: db 0 -UnknownScript_0x9f419: +Script_EnterBattleRoom: ; 0x9f419 disappear $2 - priorityjump UnknownScript_0x9f421 + priorityjump Script_BattleRoom dotrigger $1 - UnknownScript_0x9f420: end -UnknownScript_0x9f421: +Script_BattleRoom: ; 0x9f421 applymovement PLAYER, MovementData_0x9e58c -UnknownScript_0x9f425: +; beat all 7 opponents in a row +Script_BattleRoomLoop: ; 0x9f425 writebyte $2 - special Function170b44 + special Function_LoadOpponentTrainerAndPokemons170b44 appear $2 warpsound waitbutton @@ -30,12 +30,12 @@ UnknownScript_0x9f425: storetext 1 keeptextopen loadmovesprites - special Function170215 + special Function170215 ; calls predef startbattle special FadeBlackBGMap reloadmap if_not_equal $0, UnknownScript_0x9f4c2 copybytetovar wcf64 - if_equal $7, UnknownScript_0x9f4d9 + if_equal $7, Script_BeatenAllTrainers applymovement $2, MovementData_0x9e597 warpsound disappear $2 @@ -54,17 +54,17 @@ UnknownScript_0x9f425: loadfont writetext Text_NextUpOpponentNo yesorno - iffalse UnknownScript_0x9f483 -UnknownScript_0x9f477: + iffalse Script_DontBattleNextOpponent +Script_ContinueAndBattleNextOpponent: ; 0x9f477 loadmovesprites applymovement PLAYER, MovementData_0x9e5a9 applymovement $3, MovementData_0x9e5a1 - jump UnknownScript_0x9f425 + jump Script_BattleRoomLoop -UnknownScript_0x9f483: +Script_DontBattleNextOpponent: ; 0x9f483 writetext Text_SaveAndEndTheSession yesorno - iffalse UnknownScript_0x9f4a3 + iffalse Script_DontSaveAndEndTheSession writebyte $7 special Function170687 writebyte $1f @@ -75,10 +75,10 @@ UnknownScript_0x9f483: waitbutton special FadeBlackBGMap special Reset -UnknownScript_0x9f4a3: +Script_DontSaveAndEndTheSession: ; 0x9f4a3 writetext Text_CancelYourBattleRoomChallenge yesorno - iffalse UnknownScript_0x9f477 + iffalse Script_ContinueAndBattleNextOpponent writebyte $4 special Function170687 writebyte $6 @@ -96,25 +96,25 @@ UnknownScript_0x9f4c2: writebyte $4 special Function170687 loadfont - writetext UnknownText_0x9ea49 + writetext Text_ThanksForVisiting closetext loadmovesprites end -UnknownScript_0x9f4d9: +Script_BeatenAllTrainers: ; 0x9f4d9 pause 60 special Special_BattleTowerFade warpfacing $1, BATTLE_TOWER_1F, $7, $7 BattleTowerBattleRoomScript_0x9f4e4: loadfont - writetext UnknownText_0x9eaef - jump UnknownScript_0x9e47a + writetext Text_CongratulationsYouveBeatenAllTheTrainers + jump Script_GivePlayerHisPrize UnknownScript_0x9f4eb: writebyte $4 special Function170687 loadfont - writetext UnknownText_0x9f0c1 + writetext Text_TooMuchTimeElapsedNoRegister closetext loadmovesprites end @@ -125,7 +125,7 @@ UnknownScript_0x9f4f7: writebyte $6 special Function170687 loadfont - writetext UnknownText_0x9ea49 + writetext Text_ThanksForVisiting writetext Text_WeHopeToServeYouAgain closetext loadmovesprites diff --git a/maps/BattleTowerHallway.asm b/maps/BattleTowerHallway.asm index 056e0ad02..9da7ccf3f 100644 --- a/maps/BattleTowerHallway.asm +++ b/maps/BattleTowerHallway.asm @@ -12,14 +12,13 @@ BattleTowerHallway_MapScriptHeader: UnknownScript_0x9f5bb: priorityjump UnknownScript_0x9f5c1 dotrigger $1 - UnknownScript_0x9f5c0: end UnknownScript_0x9f5c1: follow $2, PLAYER callasm Function_0x9f5cb - jump UnknownScript_0x9f5dc + jump Script_WalkToChosenBattleRoom Function_0x9f5cb: @@ -36,35 +35,38 @@ Function_0x9f5cb: ret -UnknownScript_0x9f5dc: - if_equal $3, UnknownScript_0x9f603 - if_equal $4, UnknownScript_0x9f603 - if_equal $5, UnknownScript_0x9f60a - if_equal $6, UnknownScript_0x9f60a - if_equal $7, UnknownScript_0x9f611 - if_equal $8, UnknownScript_0x9f611 - if_equal $9, UnknownScript_0x9f618 - if_equal $a, UnknownScript_0x9f618 +; enter different rooms for different levels to battle against +; at least it should look like that +; because all warps lead to the same room +Script_WalkToChosenBattleRoom: ; 0x9f5dc + if_equal 3, Script_WalkToBattleRoomL30L40 + if_equal 4, Script_WalkToBattleRoomL30L40 + if_equal 5, Script_WalkToBattleRoomL50L60 + if_equal 6, Script_WalkToBattleRoomL50L60 + if_equal 7, Script_WalkToBattleRoomL70L80 + if_equal 8, Script_WalkToBattleRoomL70L80 + if_equal 9, Script_WalkToBattleRoomL90L100 + if_equal 10, Script_WalkToBattleRoomL90L100 applymovement $2, MovementData_0x9e57a - jump UnknownScript_0x9f61f + jump Script_PlayerEntersBattleRoom -UnknownScript_0x9f603: +Script_WalkToBattleRoomL30L40: ; 0x9f603 applymovement $2, MovementData_0x9e57c - jump UnknownScript_0x9f61f + jump Script_PlayerEntersBattleRoom -UnknownScript_0x9f60a: +Script_WalkToBattleRoomL50L60: ; 0x9f60a applymovement $2, MovementData_0x9e586 - jump UnknownScript_0x9f61f + jump Script_PlayerEntersBattleRoom -UnknownScript_0x9f611: +Script_WalkToBattleRoomL70L80: ; 0x9f611 applymovement $2, MovementData_0x9e584 - jump UnknownScript_0x9f61f + jump Script_PlayerEntersBattleRoom -UnknownScript_0x9f618: +Script_WalkToBattleRoomL90L100: ; 0x9f618 applymovement $2, MovementData_0x9e582 - jump UnknownScript_0x9f61f + jump Script_PlayerEntersBattleRoom -UnknownScript_0x9f61f: +Script_PlayerEntersBattleRoom: ; 0x9f61f faceperson PLAYER, $2 loadfont writetext Text_PleaseStepThisWay |
