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authorRangi <remy.oukaour+rangi42@gmail.com>2021-03-11 17:43:20 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2021-03-11 17:43:20 -0500
commit97a11c623ebd2c3e8d40a9c01b42669b2094da2c (patch)
treefdf8c33ef5d460793b4e84450ab42e030a58fe01 /maps
parentd132a20b7aa5e0e411683e792d90947ab195e1d4 (diff)
Sync some files with pokegold
Diffstat (limited to 'maps')
-rw-r--r--maps/PlayersHouse2F.asm20
1 files changed, 10 insertions, 10 deletions
diff --git a/maps/PlayersHouse2F.asm b/maps/PlayersHouse2F.asm
index c36e3d76d..61cee6f23 100644
--- a/maps/PlayersHouse2F.asm
+++ b/maps/PlayersHouse2F.asm
@@ -31,19 +31,19 @@ PlayersHouse2F_MapScripts:
db 0, 0, 0 ; unused
-Doll1Script::
+PlayersHouseDoll1Script::
describedecoration DECODESC_LEFT_DOLL
-Doll2Script:
+PlayersHouseDoll2Script:
describedecoration DECODESC_RIGHT_DOLL
-BigDollScript:
+PlayersHouseBigDollScript:
describedecoration DECODESC_BIG_DOLL
-GameConsoleScript:
+PlayersHouseGameConsoleScript:
describedecoration DECODESC_CONSOLE
-PosterScript:
+PlayersHousePosterScript:
conditional_event EVENT_PLAYERS_ROOM_POSTER, .Script
.Script:
@@ -124,10 +124,10 @@ PlayersHouse2F_MapEvents:
bg_event 2, 1, BGEVENT_UP, PlayersHousePCScript
bg_event 3, 1, BGEVENT_READ, PlayersHouseRadioScript
bg_event 5, 1, BGEVENT_READ, PlayersHouseBookshelfScript
- bg_event 6, 0, BGEVENT_IFSET, PosterScript
+ bg_event 6, 0, BGEVENT_IFSET, PlayersHousePosterScript
def_object_events
- object_event 4, 2, SPRITE_CONSOLE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GameConsoleScript, EVENT_PLAYERS_HOUSE_2F_CONSOLE
- object_event 4, 4, SPRITE_DOLL_1, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll1Script, EVENT_PLAYERS_HOUSE_2F_DOLL_1
- object_event 5, 4, SPRITE_DOLL_2, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll2Script, EVENT_PLAYERS_HOUSE_2F_DOLL_2
- object_event 0, 1, SPRITE_BIG_DOLL, SPRITEMOVEDATA_BIGDOLL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BigDollScript, EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
+ object_event 4, 2, SPRITE_CONSOLE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PlayersHouseGameConsoleScript, EVENT_PLAYERS_HOUSE_2F_CONSOLE
+ object_event 4, 4, SPRITE_DOLL_1, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PlayersHouseDoll1Script, EVENT_PLAYERS_HOUSE_2F_DOLL_1
+ object_event 5, 4, SPRITE_DOLL_2, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PlayersHouseDoll2Script, EVENT_PLAYERS_HOUSE_2F_DOLL_2
+ object_event 0, 1, SPRITE_BIG_DOLL, SPRITEMOVEDATA_BIGDOLL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PlayersHouseBigDollScript, EVENT_PLAYERS_HOUSE_2F_BIG_DOLL