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authoryenatch <yenatch@gmail.com>2013-08-30 22:59:40 -0400
committeryenatch <yenatch@gmail.com>2013-08-30 22:59:40 -0400
commitc9d3881a2ffa4e3bdb5e5c12d98c20c0bba1e400 (patch)
treee1b80a12542896021ce624926b7fa2b00517bd92 /stats/wild/fish.asm
parent70ecde3f78dc9885a04eb002f68681d03cc2d212 (diff)
rename RNG to Random
also fix 'Far' naming scheme for BattleRandom this was a long time coming
Diffstat (limited to 'stats/wild/fish.asm')
-rw-r--r--stats/wild/fish.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/stats/wild/fish.asm b/stats/wild/fish.asm
index 75f49d6c4..44a30a0b2 100644
--- a/stats/wild/fish.asm
+++ b/stats/wild/fish.asm
@@ -39,7 +39,7 @@ Fish: ; 9241a
; Fish for monsters with rod b from encounter data in FishGroup at hl.
; Return monster e at level d.
- call RNG
+ call Random
; Got a bite?
cp [hl]
@@ -59,7 +59,7 @@ Fish: ; 9241a
ld l, a
; Encounter chance for this monster:
- call RNG
+ call Random
.CheckEncounter
cp [hl]