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authormid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
committermid-kid <esteve.varela@gmail.com>2018-11-22 12:32:24 +0100
commit41f39211ca3448ee79a6c65757bd703f247442fd (patch)
tree3a1fe8ca8b21d0284f91c60bd908104411538d54 /wram.asm
parent2746288030ff3bd4febc43c1c9fe8a203272b927 (diff)
Identified another user of wBattleAnimTemp
QueueBattleAnimation loads an object using these wram addresses. Usually populated by the anim_obj command, but in a couple of cases also manually.
Diffstat (limited to 'wram.asm')
-rw-r--r--wram.asm6
1 files changed, 6 insertions, 0 deletions
diff --git a/wram.asm b/wram.asm
index 7fbf99d9e..e19e99e4a 100644
--- a/wram.asm
+++ b/wram.asm
@@ -3058,6 +3058,12 @@ wBattleAnimTemp2:: db
wBattleAnimTemp3:: db
NEXTU ; d419
+wBattleObjectTempID:: db
+wBattleObjectTempXCoord:: db
+wBattleObjectTempYCoord:: db
+wBattleObjectTemp0b:: db
+
+NEXTU ; d419
wBattleAnimTempOAMFlags:: db
wBattleAnimTempField02:: db
wBattleAnimTempTileID:: db