diff options
-rw-r--r-- | main.asm | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -47180,7 +47180,7 @@ AIChooseMove: ; 440ce jr .CheckLayer ; Decrement the scores of all moves one by one until one reaches 0. -; If the Pokemon has no moves, the game will loop indefinitely. +; If the Pokemon has no moves, the game goes into an endless loop. .DecrementScores ld hl, Buffer1 ld de, EnemyMonMoves |