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-rw-r--r--main.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/main.asm b/main.asm
index d89d1dc0a..945797507 100644
--- a/main.asm
+++ b/main.asm
@@ -47180,7 +47180,7 @@ AIChooseMove: ; 440ce
jr .CheckLayer
; Decrement the scores of all moves one by one until one reaches 0.
-; If the Pokemon has no moves, the game will loop indefinitely.
+; If the Pokemon has no moves, the game goes into an endless loop.
.DecrementScores
ld hl, Buffer1
ld de, EnemyMonMoves