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-rwxr-xr-xengine/slot_machine.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm
index a6c842650..d77eb6a1a 100755
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -19,9 +19,9 @@ REEL_SIZE EQU 15
const SLOTS_WAIT_STOP_REEL2
const SLOTS_WAIT_REEL3
const SLOTS_WAIT_STOP_REEL3
- const SlotsAction_Next_09
- const SlotsAction_Next_0a
- const SlotsAction_Next_0b
+ const SLOTS_NEXT_09
+ const SLOTS_NEXT_0a
+ const SLOTS_NEXT_0b
const SLOTS_FLASH_IF_WIN
const SLOTS_FLASH_SCREEN
const SLOTS_GIVE_EARNED_COINS
@@ -1218,7 +1218,7 @@ ReelAction_EndGolem: ; 92d6e
ReelAction_InitChansey: ; 92d7e
; Ensures the lining up of SEVEN symbols, but this mode is only possible
; when there is bias to SEVEN symbols (and even then, it's still rare).
-; Chansey releases and egg and reel #3 is made to advance 17 slots very
+; Chansey releases and egg and reel #3 is made to advance 17 slots very
; quickly as many times as necessary for the match to SEVENs to show up.
call Slots_CheckMatchedAllThreeReels