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-rw-r--r--constants/radio_constants.asm10
-rw-r--r--data/items/buena_prizes.asm3
-rw-r--r--data/radio/oaks_pkmn_talk_routes.asm2
-rw-r--r--engine/events/buena.asm8
-rw-r--r--engine/overworld/wildmons.asm13
-rw-r--r--engine/pokegear/radio.asm6
6 files changed, 24 insertions, 18 deletions
diff --git a/constants/radio_constants.asm b/constants/radio_constants.asm
index 39eedbd84..11143f6ee 100644
--- a/constants/radio_constants.asm
+++ b/constants/radio_constants.asm
@@ -106,17 +106,23 @@
const MAPRADIO_LETS_ALL_SING
const MAPRADIO_ROCKET
+; OaksPKMNTalkRoutes size (see data/radio/oaks_pkmn_talk_routes.asm)
+NUM_OAKS_POKEMON_TALK_ROUTES EQU 15
+
; These tables in engine/pokegear/radio.asm are all sized to a power of 2
; so there's no need for a rejection sampling loop
NUM_OAKS_POKEMON_TALK_ADVERBS EQU 16 ; OaksPKMNTalk8.Adverbs
NUM_OAKS_POKEMON_TALK_ADJECTIVES EQU 16 ; OaksPKMNTalk9.Adjectives
-NUM_PNP_PEOPLE_ADJECTIVES EQU 16 ; PeoplePlaces5.Adjectives
-NUM_PNP_PLACES_ADJECTIVES EQU 16 ; PeoplePlaces7.Adjectives
+NUM_PNP_PEOPLE_ADJECTIVES EQU 16 ; PeoplePlaces5.Adjectives
+NUM_PNP_PLACES_ADJECTIVES EQU 16 ; PeoplePlaces7.Adjectives
; BuenasPasswordTable sizes (see data/radio/buenas_passwords.asm)
NUM_PASSWORD_CATEGORIES EQU 11
NUM_PASSWORDS_PER_CATEGORY EQU 3
+; BuenaPrizeItems size (see data/items/buena_prizes.asm)
+NUM_BUENA_PRIZES EQU 9
+
; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/pokegear/radio.asm)
const_def
const BUENA_MON
diff --git a/data/items/buena_prizes.asm b/data/items/buena_prizes.asm
index b0737aee2..673082a8d 100644
--- a/data/items/buena_prizes.asm
+++ b/data/items/buena_prizes.asm
@@ -1,5 +1,5 @@
BuenaPrizeItems:
-; there are NUM_BUENA_PRIZES items (see engine/events/buena.asm)
+; there are NUM_BUENA_PRIZES entries
db ULTRA_BALL, 2
db FULL_RESTORE, 2
db NUGGET, 3
@@ -9,4 +9,3 @@ BuenaPrizeItems:
db CARBOS, 5
db CALCIUM, 5
db HP_UP, 5
-.End
diff --git a/data/radio/oaks_pkmn_talk_routes.asm b/data/radio/oaks_pkmn_talk_routes.asm
index acef4bdd3..db2447401 100644
--- a/data/radio/oaks_pkmn_talk_routes.asm
+++ b/data/radio/oaks_pkmn_talk_routes.asm
@@ -1,6 +1,7 @@
; Oak's Pokémon Talk will list wild Pokémon on these maps.
OaksPKMNTalkRoutes:
+; there are NUM_OAKS_POKEMON_TALK_ROUTES entries
map_id ROUTE_29
map_id ROUTE_46
map_id ROUTE_30
@@ -16,4 +17,3 @@ OaksPKMNTalkRoutes:
map_id ROUTE_45
map_id ROUTE_36
map_id ROUTE_31
-.End
diff --git a/engine/events/buena.asm b/engine/events/buena.asm
index ef8c70bfc..452f5d62a 100644
--- a/engine/events/buena.asm
+++ b/engine/events/buena.asm
@@ -262,9 +262,7 @@ Buena_PrizeMenu:
dba .prizeitem
dba .prizepoints
-NUM_BUENA_PRIZES EQU 9 ; ((BuenaPrizeItems.End - BuenaPrizeItems) / 2)
-
-.indices
+.indices:
db NUM_BUENA_PRIZES
x = 1
rept NUM_BUENA_PRIZES
@@ -273,7 +271,7 @@ x = x + 1
endr
db -1
-.prizeitem
+.prizeitem:
ld a, [wMenuSelection]
call Buena_getprize
ld a, [hl]
@@ -284,7 +282,7 @@ endr
call PlaceString
ret
-.prizepoints
+.prizepoints:
ld a, [wMenuSelection]
call Buena_getprize
inc hl
diff --git a/engine/overworld/wildmons.asm b/engine/overworld/wildmons.asm
index 61ef89b18..902226041 100644
--- a/engine/overworld/wildmons.asm
+++ b/engine/overworld/wildmons.asm
@@ -705,11 +705,14 @@ JumpRoamMons:
JumpRoamMon:
.loop
ld hl, RoamMaps
-.innerloop1 ; This loop happens to be unnecessary.
- call Random ; Choose a random number.
- maskbits NUM_ROAMMON_MAPS ; Mask the number to limit it between 0 and 15.
- cp NUM_ROAMMON_MAPS ; If the number is not less than 16, try again.
- jr nc, .innerloop1 ; I'm sure you can guess why this check is bogus.
+.innerloop1
+ ; 0-15 are all valid indexes into RoamMaps,
+ ; so this retry loop is unnecessary
+ ; since NUM_ROAMMON_MAPS happens to be 16
+ call Random
+ maskbits NUM_ROAMMON_MAPS
+ cp NUM_ROAMMON_MAPS
+ jr nc, .innerloop1
inc a
ld b, a
.innerloop2 ; Loop to get hl to the address of the chosen roam map.
diff --git a/engine/pokegear/radio.asm b/engine/pokegear/radio.asm
index c5961bea8..9455170d5 100644
--- a/engine/pokegear/radio.asm
+++ b/engine/pokegear/radio.asm
@@ -194,10 +194,10 @@ OaksPKMNTalk4:
; Choose a random route, and a random Pokemon from that route.
.sample
call Random
- and %11111
- cp (OaksPKMNTalkRoutes.End - OaksPKMNTalkRoutes) / 2
+ and %11111 ; maskbits NUM_OAKS_POKEMON_TALK_ROUTES would be more efficient
+ cp NUM_OAKS_POKEMON_TALK_ROUTES
jr nc, .sample
- ; We now have a number between 0 and 14.
+ ; We now have a number between 0 and NUM_OAKS_POKEMON_TALK_ROUTES - 1.
ld hl, OaksPKMNTalkRoutes
ld c, a
ld b, 0