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-rw-r--r--engine/menus/intro_menu.asm4
-rw-r--r--engine/menus/scrolling_menu.asm8
-rw-r--r--engine/pokegear/pokegear.asm2
-rw-r--r--home/vblank.asm2
-rw-r--r--hram.asm2
5 files changed, 9 insertions, 9 deletions
diff --git a/engine/menus/intro_menu.asm b/engine/menus/intro_menu.asm
index c33ccfa4a..f3f74d4c5 100644
--- a/engine/menus/intro_menu.asm
+++ b/engine/menus/intro_menu.asm
@@ -110,13 +110,13 @@ _ResetWRAM:
call ByteFill
ldh a, [rLY]
- ldh [hSecondsBackup], a
+ ldh [hUnusedBackup], a
call DelayFrame
ldh a, [hRandomSub]
ld [wPlayerID], a
ldh a, [rLY]
- ldh [hSecondsBackup], a
+ ldh [hUnusedBackup], a
call DelayFrame
ldh a, [hRandomAdd]
ld [wPlayerID + 1], a
diff --git a/engine/menus/scrolling_menu.asm b/engine/menus/scrolling_menu.asm
index b26442dc7..6b0572a6d 100644
--- a/engine/menus/scrolling_menu.asm
+++ b/engine/menus/scrolling_menu.asm
@@ -244,16 +244,16 @@ InitScrollingMenuCursor:
ld a, [wScrollingMenuListSize]
inc a
cp b
- jr c, .asm_2475a
- jr nc, .asm_24763
+ jr c, .wrap
+ jr nc, .done
-.asm_2475a
+.wrap
xor a
ld [wMenuScrollPosition], a
ld a, $1
ld [wMenuCursorBuffer], a
-.asm_24763
+.done
ret
ScrollingMenu_InitFlags:
diff --git a/engine/pokegear/pokegear.asm b/engine/pokegear/pokegear.asm
index fd82bb1c3..d2d2d61f9 100644
--- a/engine/pokegear/pokegear.asm
+++ b/engine/pokegear/pokegear.asm
@@ -1128,7 +1128,7 @@ PokegearPhoneContactSubmenu:
ld h, a
inc de
push hl
- ld bc, hBGMapAddress + 1
+ bccoord -1, -2, 0
add hl, bc
ld a, [de]
inc de
diff --git a/home/vblank.asm b/home/vblank.asm
index 4fea80c50..afa4dcbe5 100644
--- a/home/vblank.asm
+++ b/home/vblank.asm
@@ -140,7 +140,7 @@ VBlank0::
rst Bankswitch
ldh a, [hSeconds]
- ldh [hSecondsBackup], a
+ ldh [hUnusedBackup], a
ret
diff --git a/hram.asm b/hram.asm
index 1cd64e90a..442f0ec63 100644
--- a/hram.asm
+++ b/hram.asm
@@ -146,7 +146,7 @@ hRandom::
hRandomAdd:: db ; ffe1
hRandomSub:: db ; ffe2
-hSecondsBackup:: db ; ffe3
+hUnusedBackup:: db ; ffe3
hBattleTurn:: ; ffe4
; Which trainer's turn is it? 0: player, 1: opponent trainer