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-rw-r--r--INSTALL.md14
1 files changed, 8 insertions, 6 deletions
diff --git a/INSTALL.md b/INSTALL.md
index a35fe72ef..68d5c09b8 100644
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -95,15 +95,15 @@ This ought to take **between 3 and 15 seconds**, depending on your computer.
If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful!
-Your first compile processes every source file at once. After that, only modified source files have to be reprocessed, so compiling again should be a few seconds faster.
+Your first compile processes every source file at once. After that, **only modified source files have to be reprocessed**, so compiling again should be a few seconds faster.
-Other make targets that may come in handy:
+Other **make targets** that may come in handy:
-`make clean` deletes any preprocessed source files (.tx), rgbds object files and the compiled rom, in case something goes wrong.
+`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong.
-`make pngs` decompresses any lz files in gfx/ and then exports any graphics files to png.
+`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**.
-`make lzs` does the reverse. This is already part of the build process, so modified pngs will automatically be converted to 2bpp and compressed to lz without any additional work.
+`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work.
# Linux
@@ -147,7 +147,9 @@ That will take between 3 and 15 seconds, depending on your computer. If you see
# Now what?
-* **Can't find something?** Contribute!
+**main.asm** is a good starting point. The structure of the source is laid out here.
+
+* **Can't find something?** Anyone can add to the source. There's lots to be uncovered.
* **Do your own thing!** The asm source is hack-friendly, and the supplementary scripts in extras/ can be used for other projects.