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-rw-r--r--engine/battle/core.asm4
-rw-r--r--engine/battle/move_effects/present.asm2
-rw-r--r--engine/battle_anims/anim_commands.asm2
-rw-r--r--engine/events/print_unown.asm2
-rw-r--r--home/battle.asm3
-rw-r--r--home/init.asm2
-rw-r--r--home/scrolling_menu.asm2
7 files changed, 9 insertions, 8 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 5c34ddd20..56d42974f 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -4154,7 +4154,7 @@ PursuitSwitch:
ld a, [wLastPlayerMon]
ld [wCurBattleMon], a
.do_turn
- ld a, BANK(DoPlayerTurn)
+ ld a, BANK(DoPlayerTurn) ; and BANK(DoEnemyTurn)
rst FarCall
ld a, BATTLE_VARS_MOVE
@@ -4404,7 +4404,7 @@ UseHeldStatusHealingItem:
.got_pointer
call SwitchTurnCore
- ld a, BANK(CalcEnemyStats)
+ ld a, BANK(CalcPlayerStats) ; and BANK(CalcEnemyStats)
rst FarCall
call SwitchTurnCore
call ItemRecoveryAnim
diff --git a/engine/battle/move_effects/present.asm b/engine/battle/move_effects/present.asm
index 35713927b..058bbad90 100644
--- a/engine/battle/move_effects/present.asm
+++ b/engine/battle/move_effects/present.asm
@@ -59,7 +59,7 @@ BattleCommand_Present:
jr z, .got_hp_fn_pointer
ld hl, AICheckEnemyMaxHP
.got_hp_fn_pointer
- ld a, BANK(AICheckPlayerMaxHP)
+ ld a, BANK(AICheckPlayerMaxHP) ; and BANK(AICheckEnemyMaxHP)
rst FarCall
jr c, .already_fully_healed
diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm
index 6cc2d6620..48ba967f2 100644
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -1340,7 +1340,7 @@ BattleAnimAssignPals:
call DmgToCgbObjPals
ret
-ClearBattleAnims:
+ClearBattleAnims::
; Clear animation block
ld hl, wLYOverrides
ld bc, wBattleAnimEnd - wLYOverrides
diff --git a/engine/events/print_unown.asm b/engine/events/print_unown.asm
index fb0abd52b..ffb098745 100644
--- a/engine/events/print_unown.asm
+++ b/engine/events/print_unown.asm
@@ -19,7 +19,7 @@ _UnownPrinter:
ld de, UnownDexATile
ld hl, vTiles0 tile UNOWNSTAMP_BOLD_A
- lb bc, BANK(UnownDexBTile), 1
+ lb bc, BANK(UnownDexATile), 1
call Request1bpp
ld de, UnownDexBTile
diff --git a/home/battle.asm b/home/battle.asm
index 407ef44c8..37c2e7b1c 100644
--- a/home/battle.asm
+++ b/home/battle.asm
@@ -190,7 +190,8 @@ GetBattleAnimPointer::
ld a, [hl]
ld [wBattleAnimAddress + 1], a
- ld a, BANK(BattleAnimCommands)
+ ; ClearBattleAnims is the only function that calls this...
+ ld a, BANK(ClearBattleAnims)
rst Bankswitch
ret
diff --git a/home/init.asm b/home/init.asm
index 0c670737a..5ee86bd1a 100644
--- a/home/init.asm
+++ b/home/init.asm
@@ -97,7 +97,7 @@ Init::
call ClearSprites
call ClearsScratch
- ld a, BANK(WriteOAMDMACodeToHRAM)
+ ld a, BANK(GameInit) ; and BANK(WriteOAMDMACodeToHRAM)
rst Bankswitch
call WriteOAMDMACodeToHRAM
diff --git a/home/scrolling_menu.asm b/home/scrolling_menu.asm
index 1ed9d0682..74015c704 100644
--- a/home/scrolling_menu.asm
+++ b/home/scrolling_menu.asm
@@ -3,7 +3,7 @@ ScrollingMenu::
ldh a, [hROMBank]
push af
- ld a, BANK(_ScrollingMenu)
+ ld a, BANK(_ScrollingMenu) ; and BANK(_InitScrollingMenu)
rst Bankswitch
call _InitScrollingMenu