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-rw-r--r--docs/battle_anim_commands.md2
-rw-r--r--engine/battle/effect_commands.asm34
-rw-r--r--engine/battle/move_effects/bide.asm2
-rw-r--r--engine/battle/move_effects/curse.asm2
-rw-r--r--engine/battle/move_effects/metronome.asm4
-rw-r--r--engine/battle/move_effects/mirror_move.asm4
-rw-r--r--engine/battle/move_effects/present.asm6
-rw-r--r--engine/battle/move_effects/selfdestruct.asm2
-rw-r--r--engine/battle/move_effects/sleep_talk.asm4
-rw-r--r--engine/battle/move_effects/substitute.asm2
-rw-r--r--engine/battle/move_effects/teleport.asm2
-rw-r--r--engine/battle/move_effects/transform.asm4
-rw-r--r--engine/battle/move_effects/triple_kick.asm4
-rw-r--r--wram.asm7
14 files changed, 39 insertions, 40 deletions
diff --git a/docs/battle_anim_commands.md b/docs/battle_anim_commands.md
index 0a44be96c..7cac1a4fa 100644
--- a/docs/battle_anim_commands.md
+++ b/docs/battle_anim_commands.md
@@ -221,7 +221,7 @@ Does nothing. Unused.
## `$F8`: <code>anim_if_param_equal <i>value</i>, <i>address</i></code>
-Jumps to another script if `wBattleAnimParam` (aka `wKickCounter` or `wPresentPower`) is equal to *value*.
+Jumps to another script if `wBattleAnimParam` is equal to *value*.
## `$F9`: <code>anim_setvar <i>value</i></code>
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index 94d8d7615..16c6b441a 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -122,7 +122,7 @@ BattleCommand_CheckTurn:
xor a
ld [wAttackMissed], a
ld [wEffectFailed], a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld [wAlreadyDisobeyed], a
ld [wAlreadyFailed], a
ld [wSomeoneIsRampaging], a
@@ -1933,7 +1933,7 @@ BattleCommand_LowerSub:
ld [wNumHits], a
ld [wFXAnimID + 1], a
inc a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld a, SUBSTITUTE
jp LoadAnim
@@ -1994,7 +1994,7 @@ BattleCommand_MoveAnimNoSub:
cp EFFECT_TRIPLE_KICK
jr z, .triplekick
xor a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
.triplekick
ld a, BATTLE_VARS_MOVE_ANIM
@@ -2013,10 +2013,10 @@ BattleCommand_MoveAnimNoSub:
jp AppearUserLowerSub
.alternate_anim
- ld a, [wKickCounter]
+ ld a, [wBattleAnimParam]
and 1
xor 1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld a, [de]
cp 1
push af
@@ -2054,7 +2054,7 @@ BattleCommand_StatDownAnim:
BattleCommand_StatUpDownAnim:
ld [wNumHits], a
xor a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
ld e, a
@@ -2084,7 +2084,7 @@ BattleCommand_RaiseSub:
ld [wNumHits], a
ld [wFXAnimID + 1], a
ld a, $2
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld a, SUBSTITUTE
jp LoadAnim
@@ -2272,7 +2272,7 @@ endr
ld hl, CrashedText
call StdBattleTextbox
ld a, $1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call LoadMoveAnim
ld c, TRUE
ldh a, [hBattleTurn]
@@ -2429,7 +2429,7 @@ BattleCommand_CheckFaint:
ld [wNumHits], a
ld [wFXAnimID + 1], a
inc a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld a, DESTINY_BOND
call LoadAnim
call BattleCommand_SwitchTurn
@@ -5112,7 +5112,7 @@ BattleCommand_ForceSwitch:
jr z, .switch_fail
call UpdateEnemyMonInParty
ld a, $1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call AnimateCurrentMove
ld c, $14
call DelayFrames
@@ -5207,7 +5207,7 @@ BattleCommand_ForceSwitch:
call UpdateBattleMonInParty
ld a, $1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call AnimateCurrentMove
ld c, 20
call DelayFrames
@@ -5260,7 +5260,7 @@ BattleCommand_ForceSwitch:
push af
call SetBattleDraw
ld a, $1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call AnimateCurrentMove
ld c, 20
call DelayFrames
@@ -5607,7 +5607,7 @@ BattleCommand_Charge:
xor a
ld [wNumHits], a
inc a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call LoadMoveAnim
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
@@ -6739,11 +6739,11 @@ AnimateCurrentMoveEitherSide:
push hl
push de
push bc
- ld a, [wKickCounter]
+ ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call PlayDamageAnim
call BattleCommand_RaiseSub
pop bc
@@ -6755,11 +6755,11 @@ AnimateCurrentMove:
push hl
push de
push bc
- ld a, [wKickCounter]
+ ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call LoadMoveAnim
call BattleCommand_RaiseSub
pop bc
diff --git a/engine/battle/move_effects/bide.asm b/engine/battle/move_effects/bide.asm
index 74f7c9cfa..300ff8c7c 100644
--- a/engine/battle/move_effects/bide.asm
+++ b/engine/battle/move_effects/bide.asm
@@ -95,6 +95,6 @@ BattleCommand_UnleashEnergy:
inc a
ld [bc], a
ld a, 1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call AnimateCurrentMove
jp EndMoveEffect
diff --git a/engine/battle/move_effects/curse.asm b/engine/battle/move_effects/curse.asm
index 3507c6687..049e79e5e 100644
--- a/engine/battle/move_effects/curse.asm
+++ b/engine/battle/move_effects/curse.asm
@@ -39,7 +39,7 @@ BattleCommand_Curse:
; Raise Attack and Defense, and lower Speed.
ld a, $1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call AnimateCurrentMove
ld a, SPEED
call LowerStat
diff --git a/engine/battle/move_effects/metronome.asm b/engine/battle/move_effects/metronome.asm
index 25197d7cd..5b43c9b75 100644
--- a/engine/battle/move_effects/metronome.asm
+++ b/engine/battle/move_effects/metronome.asm
@@ -5,11 +5,11 @@ BattleCommand_Metronome:
call CheckUserIsCharging
jr nz, .asm_3742b
- ld a, [wKickCounter]
+ ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
.asm_3742b
call LoadMoveAnim
diff --git a/engine/battle/move_effects/mirror_move.asm b/engine/battle/move_effects/mirror_move.asm
index 98e8aacc9..86259d11b 100644
--- a/engine/battle/move_effects/mirror_move.asm
+++ b/engine/battle/move_effects/mirror_move.asm
@@ -40,11 +40,11 @@ BattleCommand_MirrorMove:
call CheckUserIsCharging
jr nz, .done
- ld a, [wKickCounter]
+ ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
.done
call BattleCommand_MoveDelay
diff --git a/engine/battle/move_effects/present.asm b/engine/battle/move_effects/present.asm
index 188c4e889..8d7461fa1 100644
--- a/engine/battle/move_effects/present.asm
+++ b/engine/battle/move_effects/present.asm
@@ -41,7 +41,7 @@ BattleCommand_Present:
.got_power
ld a, c
- ld [wPresentPower], a
+ ld [wBattleAnimParam], a
call AnimateCurrentMoveEitherSide
ld d, [hl]
pop bc
@@ -49,8 +49,8 @@ BattleCommand_Present:
.heal_effect
pop bc
- ld a, 3
- ld [wPresentPower], a
+ ld a, $3 ; heal animation
+ ld [wBattleAnimParam], a
call AnimateCurrentMove
call BattleCommand_SwitchTurn
ld hl, AICheckPlayerMaxHP
diff --git a/engine/battle/move_effects/selfdestruct.asm b/engine/battle/move_effects/selfdestruct.asm
index d6eeac484..ef5e2e8f9 100644
--- a/engine/battle/move_effects/selfdestruct.asm
+++ b/engine/battle/move_effects/selfdestruct.asm
@@ -12,7 +12,7 @@ BattleCommand_Selfdestruct:
ld [hli], a
ld [hl], a
ld a, $1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call BattleCommand_LowerSub
call LoadMoveAnim
ld a, BATTLE_VARS_SUBSTATUS4
diff --git a/engine/battle/move_effects/sleep_talk.asm b/engine/battle/move_effects/sleep_talk.asm
index 92bff2602..96522af23 100644
--- a/engine/battle/move_effects/sleep_talk.asm
+++ b/engine/battle/move_effects/sleep_talk.asm
@@ -52,11 +52,11 @@ BattleCommand_SleepTalk:
ld [hl], a
call CheckUserIsCharging
jr nz, .charging
- ld a, [wKickCounter]
+ ld a, [wBattleAnimParam]
push af
call BattleCommand_LowerSub
pop af
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
.charging
call LoadMoveAnim
call UpdateMoveData
diff --git a/engine/battle/move_effects/substitute.asm b/engine/battle/move_effects/substitute.asm
index d2342c0d6..25209c23b 100644
--- a/engine/battle/move_effects/substitute.asm
+++ b/engine/battle/move_effects/substitute.asm
@@ -62,7 +62,7 @@ BattleCommand_Substitute:
xor a
ld [wNumHits], a
ld [wFXAnimID + 1], a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld a, SUBSTITUTE
call LoadAnim
jr .finish
diff --git a/engine/battle/move_effects/teleport.asm b/engine/battle/move_effects/teleport.asm
index ba470798a..6b1d9275f 100644
--- a/engine/battle/move_effects/teleport.asm
+++ b/engine/battle/move_effects/teleport.asm
@@ -75,7 +75,7 @@ BattleCommand_Teleport:
ld [wNumHits], a
inc a
ld [wForcedSwitch], a
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
call SetBattleDraw
call BattleCommand_LowerSub
call LoadMoveAnim
diff --git a/engine/battle/move_effects/transform.asm b/engine/battle/move_effects/transform.asm
index fe94c4f2c..92a13c540 100644
--- a/engine/battle/move_effects/transform.asm
+++ b/engine/battle/move_effects/transform.asm
@@ -12,7 +12,7 @@ BattleCommand_Transform:
ld [wNumHits], a
ld [wFXAnimID + 1], a
ld a, $1
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
ld a, BATTLE_VARS_SUBSTATUS4
call GetBattleVarAddr
bit SUBSTATUS_SUBSTITUTE, [hl]
@@ -130,7 +130,7 @@ BattleCommand_Transform:
ld [wNumHits], a
ld [wFXAnimID + 1], a
ld a, $2
- ld [wKickCounter], a
+ ld [wBattleAnimParam], a
pop af
ld a, SUBSTITUTE
call nz, LoadAnim
diff --git a/engine/battle/move_effects/triple_kick.asm b/engine/battle/move_effects/triple_kick.asm
index e41044c9d..a192ddaaa 100644
--- a/engine/battle/move_effects/triple_kick.asm
+++ b/engine/battle/move_effects/triple_kick.asm
@@ -1,7 +1,7 @@
BattleCommand_TripleKick:
; triplekick
- ld a, [wKickCounter]
+ ld a, [wBattleAnimParam]
ld b, a
inc b
ld hl, wCurDamage + 1
@@ -29,6 +29,6 @@ BattleCommand_TripleKick:
BattleCommand_KickCounter:
; kickcounter
- ld hl, wKickCounter
+ ld hl, wBattleAnimParam
inc [hl]
ret
diff --git a/wram.asm b/wram.asm
index 3da871174..903791831 100644
--- a/wram.asm
+++ b/wram.asm
@@ -531,10 +531,9 @@ wPlayerDamageTaken:: dw
wEnemyDamageTaken:: dw
wBattleReward:: ds 3
-wBattleAnimParam::
-wKickCounter::
-wPresentPower::
- db
+
+wBattleAnimParam:: db
+
wBattleScriptBuffer:: ds 40
wBattleScriptBufferAddress:: dw