diff options
Diffstat (limited to 'battle/ai')
-rw-r--r-- | battle/ai/scoring.asm | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/battle/ai/scoring.asm b/battle/ai/scoring.asm index 733322f82..b52f37311 100644 --- a/battle/ai/scoring.asm +++ b/battle/ai/scoring.asm @@ -320,22 +320,22 @@ AI_Smart: ; 386be .table_386f2 dbw EFFECT_SLEEP, AI_Smart_Sleep dbw EFFECT_LEECH_HIT, AI_Smart_LeechHit - dbw EFFECT_EXPLOSION, AI_Smart_Explosion + dbw EFFECT_SELFDESTRUCT, AI_Smart_Selfdestruct dbw EFFECT_DREAM_EATER, AI_Smart_DreamEater dbw EFFECT_MIRROR_MOVE, AI_Smart_MirrorMove dbw EFFECT_EVASION_UP, AI_Smart_EvasionUp dbw EFFECT_ALWAYS_HIT, AI_Smart_AlwaysHit dbw EFFECT_ACCURACY_DOWN, AI_Smart_AccuracyDown - dbw EFFECT_HAZE, AI_Smart_Haze + dbw EFFECT_RESET_STATS, AI_Smart_ResetStats dbw EFFECT_BIDE, AI_Smart_Bide - dbw EFFECT_WHIRLWIND, AI_Smart_Whirlwind + dbw EFFECT_FORCE_SWITCH, AI_Smart_ForceSwitch dbw EFFECT_HEAL, AI_Smart_Heal dbw EFFECT_TOXIC, AI_Smart_Toxic dbw EFFECT_LIGHT_SCREEN, AI_Smart_LightScreen dbw EFFECT_OHKO, AI_Smart_Ohko dbw EFFECT_RAZOR_WIND, AI_Smart_RazorWind dbw EFFECT_SUPER_FANG, AI_Smart_SuperFang - dbw EFFECT_BIND, AI_Smart_Bind + dbw EFFECT_TRAP_TARGET, AI_Smart_TrapTarget dbw EFFECT_UNUSED_2B, AI_Smart_Unused2B dbw EFFECT_CONFUSE, AI_Smart_Confuse dbw EFFECT_SP_DEF_UP_2, AI_Smart_SpDefenseUp2 @@ -565,7 +565,7 @@ AI_Smart_LockOn: ; 3881d ; 388a6 -AI_Smart_Explosion: ; 388a6 +AI_Smart_Selfdestruct: ; 388a6 ; Selfdestruct, Explosion ; Unless this is the enemy's last Pokemon... @@ -904,7 +904,7 @@ AI_Smart_AccuracyDown: ; 38985 ; 389f5 -AI_Smart_Haze: ; 389f5 +AI_Smart_ResetStats: ; 389f5 ; 85% chance to encourage this move if any of enemy's stat levels is lower than -2. push hl @@ -960,7 +960,7 @@ AI_Smart_Bide: ; 38a1e ; 38a2a -AI_Smart_Whirlwind: ; 38a2a +AI_Smart_ForceSwitch: ; 38a2a ; Whirlwind, Roar. ; Discourage this move if the player has not shown @@ -1044,7 +1044,7 @@ AI_Smart_Ohko: ; 38a60 ; 38a71 -AI_Smart_Bind: ; 38a71 +AI_Smart_TrapTarget: ; 38a71 ; Bind, Wrap, Fire Spin, Clamp ; 50% chance to discourage this move if the player is already trapped. @@ -3317,7 +3317,7 @@ AI_Aggressive: ; 39369 ret .RecklessMoves: - db EFFECT_EXPLOSION + db EFFECT_SELFDESTRUCT db EFFECT_RAMPAGE db EFFECT_MULTI_HIT db EFFECT_DOUBLE_HIT @@ -3539,7 +3539,7 @@ endr jr .checkmove .RiskyMoves: - db EFFECT_EXPLOSION + db EFFECT_SELFDESTRUCT db EFFECT_OHKO db $ff ; 39502 |