diff options
Diffstat (limited to 'battle/anim_commands.asm')
-rw-r--r-- | battle/anim_commands.asm | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/battle/anim_commands.asm b/battle/anim_commands.asm index f9e378046..4596f19d4 100644 --- a/battle/anim_commands.asm +++ b/battle/anim_commands.asm @@ -620,27 +620,27 @@ BattleAnimCmd_JumpAnd: ; cc3fa (33:43fa) ret BattleAnimCmd_Obj: ; cc41f (33:441f) -; index, ???, ???, ??? +; index, x, y, param call GetBattleAnimByte - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a call GetBattleAnimByte - ld [BattleAnimTemps + 1], a + ld [wBattleAnimTemp1], a call GetBattleAnimByte - ld [BattleAnimTemps + 2], a + ld [wBattleAnimTemp2], a call GetBattleAnimByte - ld [BattleAnimTemps + 3], a + ld [wBattleAnimTemp3], a call QueueBattleAnimation ret BattleAnimCmd_BGEffect: ; cc43b (33:443b) call GetBattleAnimByte - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a call GetBattleAnimByte - ld [BattleAnimTemps + 1], a + ld [wBattleAnimTemp1], a call GetBattleAnimByte - ld [BattleAnimTemps + 2], a + ld [wBattleAnimTemp2], a call GetBattleAnimByte - ld [BattleAnimTemps + 3], a + ld [wBattleAnimTemp3], a call _QueueBGEffect ret @@ -689,14 +689,14 @@ BattleAnimCmd_5GFX: ; cc485 (33:4485) ld c, a ld hl, wBattleAnimTileDict xor a - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a .loop - ld a, [BattleAnimTemps] + ld a, [wBattleAnimTemp0] cp (VTiles1 - VTiles0) / $10 - $31 ret nc call GetBattleAnimByte ld [hli], a - ld a, [BattleAnimTemps] + ld a, [wBattleAnimTemp0] ld [hli], a push bc push hl @@ -709,9 +709,9 @@ endr add hl, de ld a, [BattleAnimByte] call LoadBattleAnimObj - ld a, [BattleAnimTemps] + ld a, [wBattleAnimTemp0] add c - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a pop hl pop bc dec c @@ -818,12 +818,12 @@ BattleAnimCmd_EnemyFeetObj: ; cc52c (33:452c) ld hl, VTiles0 tile $73 ld de, VTiles2 tile $06 ld a, $70 - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a ld a, $7 call .LoadFootprint ld de, VTiles2 tile $31 ld a, $60 - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a ld a, $6 call .LoadFootprint ret @@ -835,7 +835,7 @@ BattleAnimCmd_EnemyFeetObj: ; cc52c (33:452c) lb bc, BANK(BattleAnimCmd_EnemyFeetObj), 1 call Request2bpp pop de - ld a, [BattleAnimTemps] + ld a, [wBattleAnimTemp0] ld l, a ld h, 0 add hl, de @@ -873,12 +873,12 @@ BattleAnimCmd_PlayerHeadObj: ; cc57e (33:457e) ld hl, VTiles0 tile $66 ld de, VTiles2 tile $05 ld a, $70 - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a ld a, $7 call .LoadHead ld de, VTiles2 tile $31 ld a, $60 - ld [BattleAnimTemps], a + ld [wBattleAnimTemp0], a ld a, $6 call .LoadHead ret @@ -890,7 +890,7 @@ BattleAnimCmd_PlayerHeadObj: ; cc57e (33:457e) lb bc, BANK(BattleAnimCmd_EnemyFeetObj), 2 call Request2bpp pop de - ld a, [BattleAnimTemps] + ld a, [wBattleAnimTemp0] ld l, a ld h, 0 add hl, de |