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-rw-r--r--battle/core.asm16
1 files changed, 8 insertions, 8 deletions
diff --git a/battle/core.asm b/battle/core.asm
index 23047a765..015bf3edd 100644
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -7,7 +7,7 @@ DoBattle: ; 3c000
ld [wPlayerAction], a
ld [BattleEnded], a
inc a
- ld [wAISwitch], a
+ ld [wBattleHasJustStarted], a
ld hl, OTPartyMon1HP
ld bc, PARTYMON_STRUCT_LENGTH - 1
ld d, BATTLEACTION_SWITCH1 - 1
@@ -167,7 +167,7 @@ BattleTurn: ; 3c12f
xor a
ld [wPlayerIsSwitching], a
ld [wEnemyIsSwitching], a
- ld [wAISwitch], a
+ ld [wBattleHasJustStarted], a
ld [wPlayerJustGotFrozen], a
ld [wEnemyJustGotFrozen], a
ld [CurDamage], a
@@ -3343,14 +3343,14 @@ CheckWhetherSwitchmonIsPredetermined: ; 3d533
.not_linked
ld a, [wEnemySwitchMonIndex]
and a
- jr z, .check_wAISwitch
+ jr z, .check_wBattleHasJustStarted
dec a
ld b, a
jr .return_carry
-.check_wAISwitch
- ld a, [wAISwitch]
+.check_wBattleHasJustStarted
+ ld a, [wBattleHasJustStarted]
and a
ld b, $0
jr nz, .return_carry
@@ -3626,7 +3626,7 @@ LoadEnemyPkmnToSwitchTo: ; 3d6ca
; 3d714
CheckWhetherToAskSwitch: ; 3d714
- ld a, [wAISwitch]
+ ld a, [wBattleHasJustStarted]
dec a
jp z, .return_nc
ld a, [PartyCount]
@@ -3825,7 +3825,7 @@ CheckIfCurPartyMonIsFitToFight: ; 3d887
or [hl]
ret nz
- ld a, [wAISwitch]
+ ld a, [wBattleHasJustStarted]
and a
jr nz, .finish_fail
ld hl, PartySpecies
@@ -7959,7 +7959,7 @@ SendOutPkmnText: ; 3f26d
ld hl, JumpText_GoPkmn ; If we're in a LinkBattle print just "Go <PlayerMon>"
- ld a, [wAISwitch] ; unless this (unidentified) variable is set
+ ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set
and a
jr nz, .skip_to_textbox