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-rw-r--r--battle/core.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/battle/core.asm b/battle/core.asm
index be6e24eca..cb709e08d 100644
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -3366,8 +3366,8 @@ CheckWhetherSwitchmonIsPredetermined: ; 3d533
ResetEnemyBattleVars: ; 3d557
; and draw empty TextBox
xor a
- ld [LastEnemyCounterMove], a
ld [LastPlayerCounterMove], a
+ ld [LastEnemyCounterMove], a
ld [LastEnemyMove], a
ld [CurEnemyMove], a
dec a
@@ -3766,8 +3766,8 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
NewEnemyMonStatus: ; 3d834
xor a
- ld [LastEnemyCounterMove], a
ld [LastPlayerCounterMove], a
+ ld [LastEnemyCounterMove], a
ld [LastEnemyMove], a
ld hl, EnemySubStatus1
rept 4
@@ -4217,8 +4217,8 @@ SendOutPlayerMon: ; 3db5f
ld [CurMoveNum], a
ld [TypeModifier], a
ld [wPlayerMoveStruct + MOVE_ANIM], a
- ld [LastEnemyCounterMove], a
ld [LastPlayerCounterMove], a
+ ld [LastEnemyCounterMove], a
ld [LastPlayerMove], a
call CheckAmuletCoin
call FinishBattleAnim
@@ -4258,8 +4258,8 @@ SendOutPlayerMon: ; 3db5f
NewBattleMonStatus: ; 3dbde
xor a
- ld [LastEnemyCounterMove], a
ld [LastPlayerCounterMove], a
+ ld [LastEnemyCounterMove], a
ld [LastPlayerMove], a
ld hl, PlayerSubStatus1
rept 4