diff options
Diffstat (limited to 'constants/animation_constants.asm')
-rw-r--r-- | constants/animation_constants.asm | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/constants/animation_constants.asm b/constants/animation_constants.asm new file mode 100644 index 000000000..54ab3c162 --- /dev/null +++ b/constants/animation_constants.asm @@ -0,0 +1,63 @@ +ANIM_SWEET_SCENT_2 EQU 255 ; unused? +ANIM_THROW_POKE_BALL EQU 256 +ANIM_SEND_OUT_MON EQU 257 ; seems to also cover shiny +ANIM_RETURN_MON EQU 258 +ANIM_CONFUSED EQU 259 +ANIM_SLP EQU 260 +ANIM_BRN EQU 261 +ANIM_PSN EQU 262 +ANIM_SAP EQU 263 +ANIM_FRZ EQU 264 +ANIM_PAR EQU 265 +ANIM_IN_LOVE EQU 266 +ANIM_IN_SANDSTORM EQU 267 +ANIM_IN_NIGHTMARE EQU 268 +ANIM_IN_WHIRLPOOL EQU 269 +ANIM_MISS EQU 270 +ANIM_ENEMY_DAMAGE EQU 271 +ANIM_ENEMY_STAT_DOWN EQU 272 ; vibrate horizontally +ANIM_PLAYER_STAT_DOWN EQU 273 ; wobble horizontally +ANIM_PLAYER_DAMAGE EQU 274 +ANIM_WOBBLE EQU 275 +ANIM_SHAKE EQU 276 +ANIM_HIT_CONFUSION EQU 277 + +ANIM_OBJ_BURNED EQU $10 +ANIM_OBJ_FROZEN EQU $2a +ANIM_OBJ_GUST EQU $3e +ANIM_OBJ_CHICK EQU $52 +ANIM_OBJ_SKULL EQU $55 +ANIM_OBJ_PARALYZED EQU $59 +ANIM_OBJ_HEART EQU $7e +ANIM_OBJ_FLOWER EQU $b6 +ANIM_OBJ_COTTON EQU $b7 + +ANIM_BG_FLASH_INVERTED EQU $01 +ANIM_BG_FLASH_WHITE EQU $02 +ANIM_BG_WHITE_HUES EQU $03 +ANIM_BG_BLACK_HUES EQU $04 +ANIM_BG_ALTERNATE_HUES EQU $05 +; ???? EQU $06 +; ???? EQU $07 +; ???? EQU $08 +ANIM_BG_HIDE_MON EQU $09 +ANIM_BG_SHOW_MON EQU $0a +ANIM_BG_ENTER_MON EQU $0b +ANIM_BG_RETURN_MON EQU $0c +ANIM_BG_SURF EQU $0d +ANIM_BG_WHIRLPOOL EQU $0e +ANIM_BG_TELEPORT EQU $0f +ANIM_BG_NIGHT_SHADE EQU $10 +ANIM_BG_FEET_FOLLOW EQU $11 +ANIM_BG_HEAD_FOLLOW EQU $12 +ANIM_BG_DOUBLE_TEAM EQU $13 +ANIM_BG_ACID_ARMOR EQU $14 +ANIM_BG_RAPID_FLASH EQU $15 ; unused + +ANIM_BG_TACKLE EQU $24 + +ANIM_BG_PSYCHIC EQU $29 + +ANIM_BG_VIBRATE_MON EQU $33 +ANIM_BG_WOBBLE_MON EQU $34 + |