diff options
Diffstat (limited to 'constants/battle_constants.asm')
-rw-r--r-- | constants/battle_constants.asm | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index b95991ae7..d4a5abb14 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -141,16 +141,16 @@ EFFECT_MIRROR_MOVE EQU $09 EFFECT_ATTACK_UP EQU $0a EFFECT_DEFENSE_UP EQU $0b EFFECT_SPEED_UP EQU $0c -EFFECT_SP_ATTACK_UP EQU $0d -EFFECT_SP_DEFENSE_UP EQU $0e +EFFECT_SP_ATK_UP EQU $0d +EFFECT_SP_DEF_UP EQU $0e EFFECT_ACCURACY_UP EQU $0f EFFECT_EVASION_UP EQU $10 EFFECT_ALWAYS_HIT EQU $11 EFFECT_ATTACK_DOWN EQU $12 EFFECT_DEFENSE_DOWN EQU $13 EFFECT_SPEED_DOWN EQU $14 -EFFECT_SP_ATTACK_DOWN EQU $15 -EFFECT_SP_DEFENSE_DOWN EQU $16 +EFFECT_SP_ATK_DOWN EQU $15 +EFFECT_SP_DEF_DOWN EQU $16 EFFECT_ACCURACY_DOWN EQU $17 EFFECT_EVASION_DOWN EQU $18 EFFECT_HAZE EQU $19 @@ -181,16 +181,16 @@ EFFECT_CONFUSE EQU $31 EFFECT_ATTACK_UP_2 EQU $32 EFFECT_DEFENSE_UP_2 EQU $33 EFFECT_SPEED_UP_2 EQU $34 -EFFECT_SP_ATTACK_UP_2 EQU $35 -EFFECT_SP_DEFENSE_UP_2 EQU $36 +EFFECT_SP_ATK_UP_2 EQU $35 +EFFECT_SP_DEF_UP_2 EQU $36 EFFECT_ACCURACY_UP_2 EQU $37 EFFECT_EVASION_UP_2 EQU $38 EFFECT_TRANSFORM EQU $39 EFFECT_ATTACK_DOWN_2 EQU $3a EFFECT_DEFENSE_DOWN_2 EQU $3b EFFECT_SPEED_DOWN_2 EQU $3c -EFFECT_SP_ATTACK_DOWN_2 EQU $3d -EFFECT_SP_DEFENSE_DOWN_2 EQU $3e +EFFECT_SP_ATK_DOWN_2 EQU $3d +EFFECT_SP_DEF_DOWN_2 EQU $3e EFFECT_ACCURACY_DOWN_2 EQU $3f EFFECT_EVASION_DOWN_2 EQU $40 EFFECT_REFLECT EQU $41 @@ -199,8 +199,8 @@ EFFECT_PARALYZE EQU $43 EFFECT_ATTACK_DOWN_HIT EQU $44 EFFECT_DEFENSE_DOWN_HIT EQU $45 EFFECT_SPEED_DOWN_HIT EQU $46 -EFFECT_SP_ATTACK_DOWN_HIT EQU $47 -EFFECT_SP_DEFENSE_DOWN_HIT EQU $48 +EFFECT_SP_ATK_DOWN_HIT EQU $47 +EFFECT_SP_DEF_DOWN_HIT EQU $48 EFFECT_ACCURACY_DOWN_HIT EQU $49 EFFECT_EVASION_DOWN_HIT EQU $4a EFFECT_SKY_ATTACK EQU $4b |