diff options
Diffstat (limited to 'constants/map_constants.asm')
-rw-r--r-- | constants/map_constants.asm | 177 |
1 files changed, 108 insertions, 69 deletions
diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 1ed12662f..b1b78551c 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -5,7 +5,13 @@ GROUP_NONE EQU 0 MAP_NONE EQU 0 ; map group ids +; `newgroup` indexes are for: +; - MapGroupPointers (see maps/map_headers.asm) +; - OutdoorSprites (see engine/overworld.asm) +; - MapGroupRoofs (see tilesets/roofs.asm) +; `mapgroup` indexes are for the sub-tables of MapGroupPointers (see maps/map_headers.asm) const_def + newgroup ; 1 mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1 @@ -473,25 +479,41 @@ MAP_NONE EQU 0 mapgroup ROUTE_31_VIOLET_GATE, 4, 5 ; 11 -; elevator floors +; map permissions (wPermission) +const_value SET 1 + const TOWN + const ROUTE + const INDOOR + const CAVE + const PERM_5 + const GATE + const DUNGEON +; map palettes (wPermission) const_def - const _B4F - const _B3F - const _B2F - const _B1F - const _1F - const _2F - const _3F - const _4F - const _5F - const _6F - const _7F - const _8F - const _9F - const _10F - const _11F - const _ROOF + const PALETTE_AUTO + const PALETTE_DAY + const PALETTE_NITE + const PALETTE_MORN + const PALETTE_DARK + +; fish groups + const_def + const FISHGROUP_NONE + const FISHGROUP_SHORE + const FISHGROUP_OCEAN + const FISHGROUP_LAKE + const FISHGROUP_POND + const FISHGROUP_DRATINI + const FISHGROUP_QWILFISH_SWARM + const FISHGROUP_REMORAID_SWARM + const FISHGROUP_GYARADOS + const FISHGROUP_DRATINI_2 + const FISHGROUP_WHIRL_ISLANDS + const FISHGROUP_QWILFISH + const FISHGROUP_REMORAID + const FISHGROUP_QWILFISH_NO_SWARM + ; connection directions const_def @@ -500,23 +522,15 @@ MAP_NONE EQU 0 const SOUTH_F const NORTH_F +; MapConnections const_def shift_const EAST shift_const WEST shift_const SOUTH shift_const NORTH -; permissions -const_value SET 1 - const TOWN - const ROUTE - const INDOOR - const CAVE - const PERM_5 - const GATE - const DUNGEON -; object struct +; object_struct members (see macros/wram.asm) const_def const OBJECT_SPRITE ; 00 const OBJECT_MAP_OBJECT_INDEX ; 01 @@ -553,7 +567,7 @@ const_value SET 1 const OBJECT_RANGE ; 20 ; 33-39 are not used -; map object struct +; map_object struct members (see macros/wram.asm) const_def const MAPOBJECT_OBJECT_STRUCT_ID ; 0 const MAPOBJECT_SPRITE ; 1 @@ -576,46 +590,25 @@ OBJECT_LENGTH EQU const_value MAPOBJECT_SCREEN_HEIGHT EQU 11 MAPOBJECT_SCREEN_WIDTH EQU 12 +; object_struct OBJECT_FACING values OW_DOWN EQU DOWN << 2 OW_UP EQU UP << 2 OW_LEFT EQU LEFT << 2 OW_RIGHT EQU RIGHT << 2 - const_def - const EMOTE_SHOCK ; 0 - const EMOTE_QUESTION ; 1 - const EMOTE_HAPPY ; 2 - const EMOTE_SAD ; 3 - const EMOTE_HEART ; 4 - const EMOTE_BOLT ; 5 - const EMOTE_SLEEP ; 6 - const EMOTE_FISH ; 7 - const EMOTE_SHADOW ; 8 - const EMOTE_ROD ; 9 - const EMOTE_BOULDER_DUST ; 10 - const EMOTE_0B ; 11 -EMOTE_MEM EQU -1 - - const_def - const SIGNPOST_READ - const SIGNPOST_UP - const SIGNPOST_DOWN - const SIGNPOST_RIGHT - const SIGNPOST_LEFT - const SIGNPOST_IFSET - const SIGNPOST_IFNOTSET - const SIGNPOST_ITEM - const SIGNPOST_COPY - -; I'm relocating spawn constants here, so that they can be used anywhere in the disassembly. +; object_struct OBJECT_FLAGS1 bit flags +INVISIBLE EQU 0 +FIXED_FACING EQU 2 +SLIDING EQU 3 +EMOTE_OBJECT EQU 7 +; SpawnPoints indexes (see engine/spawn_points.asm) const_value = -1 const SPAWN_N_A - const SPAWN_HOME const SPAWN_DEBUG - +; kanto const SPAWN_PALLET const SPAWN_VIRIDIAN const SPAWN_PEWTER @@ -628,7 +621,7 @@ const_value = -1 const SPAWN_FUCHSIA const SPAWN_CINNABAR const SPAWN_INDIGO - +; johto const SPAWN_NEW_BARK const SPAWN_CHERRYGROVE const SPAWN_VIOLET @@ -645,18 +638,21 @@ const_value = -1 const SPAWN_FAST_SHIP NUM_SPAWNS EQU const_value - const_def - const PALETTE_AUTO - const PALETTE_DAY - const PALETTE_NITE - const PALETTE_MORN - const PALETTE_DARK -INVISIBLE EQU 0 -FIXED_FACING EQU 2 -SLIDING EQU 3 -EMOTE_OBJECT EQU 7 +; TryReadSign arguments (see engine/events.asm) + const_def + const SIGNPOST_READ + const SIGNPOST_UP + const SIGNPOST_DOWN + const SIGNPOST_RIGHT + const SIGNPOST_LEFT + const SIGNPOST_IFSET + const SIGNPOST_IFNOTSET + const SIGNPOST_ITEM + const SIGNPOST_COPY +; person_event types +; TryObjectEvent arguments (see engine/events.asm) const_def const PERSONTYPE_SCRIPT const PERSONTYPE_ITEMBALL @@ -666,7 +662,24 @@ EMOTE_OBJECT EQU 7 const PERSONTYPE_5 const PERSONTYPE_6 -; fruit trees + +; EmotesPointers indexes (see engine/overworld.asm) + const_def + const EMOTE_SHOCK ; 0 + const EMOTE_QUESTION ; 1 + const EMOTE_HAPPY ; 2 + const EMOTE_SAD ; 3 + const EMOTE_HEART ; 4 + const EMOTE_BOLT ; 5 + const EMOTE_SLEEP ; 6 + const EMOTE_FISH ; 7 + const EMOTE_SHADOW ; 8 + const EMOTE_ROD ; 9 + const EMOTE_BOULDER_DUST ; 10 + const EMOTE_GRASS_RUSTLE ; 11 +EMOTE_MEM EQU -1 + +; FruitTreeItems indexes (see engine/fruit_trees.asm) const_value SET 1 const FRUITTREE_ROUTE_29 ; 01 const FRUITTREE_ROUTE_30_1 ; 02 @@ -700,6 +713,27 @@ const_value SET 1 const FRUITTREE_FUCHSIA_CITY ; 1e NUM_FRUIT_TREES EQU const_value +- 1 +; elevator floors +; used by `elevfloor` + const_def + const _B4F + const _B3F + const _B2F + const _B1F + const _1F + const _2F + const _3F + const _4F + const _5F + const _6F + const _7F + const _8F + const _9F + const _10F + const _11F + const _ROOF + +; command queue members CMDQUEUE_TYPE EQU 0 CMDQUEUE_ADDR EQU 1 CMDQUEUE_03 EQU 3 @@ -708,4 +742,9 @@ CMDQUEUE_05 EQU 5 CMDQUEUE_ENTRY_SIZE EQU 6 CMDQUEUE_CAPACITY EQU 4 +; command queue types CMDQUEUE_STONETABLE EQU 2 + +; see engine/overworld.asm +MAX_OUTDOOR_SPRITES EQU 23 +SPRITE_GFX_LIST_CAPACITY EQU $20 |