diff options
Diffstat (limited to 'constants/sprite_constants.asm')
-rw-r--r-- | constants/sprite_constants.asm | 29 |
1 files changed, 20 insertions, 9 deletions
diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index 8dc63402a..cf8d50a91 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -1,5 +1,5 @@ ; sprite ids -; SpriteHeaders indexes (see gfx/overworld/sprite_headers.asm) +; SpriteHeaders indexes (see gfx/sprite_headers.asm) const_def const SPRITE_NONE ; 00 const SPRITE_CHRIS ; 01 @@ -105,7 +105,7 @@ const SPRITE_RAIKOU ; 65 const SPRITE_STANDING_YOUNGSTER ; 66 -; SpriteMons indexes (see engine/overworld.asm) +; SpriteMons indexes (see data/sprite_mons.asm) const_value SET $80 SPRITE_POKEMON EQU const_value const SPRITE_UNOWN ; 80 @@ -146,8 +146,8 @@ SPRITE_POKEMON EQU const_value ; special GetMonSprite values (see engine/overworld.asm) const_value SET $e0 - const SPRITE_DAYCARE_MON_1 ; e0 - const SPRITE_DAYCARE_MON_2 ; e1 + const SPRITE_DAY_CARE_MON_1 ; e0 + const SPRITE_DAY_CARE_MON_2 ; e1 ; VariableSprites indexes (see wram.asm) const_value SET $f0 @@ -166,7 +166,7 @@ SPRITE_VARS EQU const_value const SPRITE_COPYCAT ; fb const SPRITE_JANINE_IMPERSONATOR ; fc -; sprite_header struct members (see gfx/overworld/sprite_headers.asm) +; sprite_header struct members (see gfx/sprite_headers.asm) const_def const SPRITEHEADER_ADDR_LO const SPRITEHEADER_ADDR_HI @@ -193,6 +193,17 @@ const_value SET 1 const PAL_OW_TREE ; 6 const PAL_OW_ROCK ; 7 +; person_events set bit 3 so as not to use the sprite's default palette +const_value set (1 << 3) + const PAL_NPC_RED ; 8 + const PAL_NPC_BLUE ; 9 + const PAL_NPC_GREEN ; a + const PAL_NPC_BROWN ; b + const PAL_NPC_PINK ; c + const PAL_NPC_SILVER ; d + const PAL_NPC_TREE ; e + const PAL_NPC_ROCK ; f + ; SpriteMovementData indexes (see data/map_objects.asm) const_def const SPRITEMOVEDATA_00 ; 00 @@ -315,7 +326,7 @@ SPRITEMOVEDATA_FIELDS EQU 6 const PERSON_ACTION_GRASS_SHAKE const PERSON_ACTION_SKYFALL -; Facings indexes (see engine/facings.asm) +; Facings indexes (see data/facings.asm) const_def const FACING_STEP_DOWN_0 const FACING_STEP_DOWN_1 @@ -369,7 +380,7 @@ SPRITEMOVEDATA_FIELDS EQU 6 const SPRITEANIMSTRUCT_0E ; e const SPRITEANIMSTRUCT_0F ; f -; SpriteAnimFrameData indexes (see data/sprite_engine.asm) +; SpriteAnimFrameData indexes (see data/sprite_anim_frames.asm) const_def const SPRITE_ANIM_FRAMESET_00 const SPRITE_ANIM_FRAMESET_PARTY_MON @@ -476,7 +487,7 @@ SPRITEMOVEDATA_FIELDS EQU 6 const SPRITE_ANIM_SEQ_INTRO_UNOWN_F const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY -; SpriteAnimSeqData indexes (see engine/sprites.asm) +; SpriteAnimSeqData indexes (see data/sprite_anim_seqs.asm) const_def const SPRITE_ANIM_INDEX_PARTY_MON const SPRITE_ANIM_INDEX_01 @@ -524,7 +535,7 @@ SPRITEMOVEDATA_FIELDS EQU 6 const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY const SPRITE_ANIM_INDEX_CELEBI -; SpriteAnimOAMData indexes (see data/sprite_engine.asm) +; SpriteAnimOAMData indexes (see data/sprite_anim_oam.asm) const_def const SPRITE_ANIM_FRAME_IDX_00 const SPRITE_ANIM_FRAME_IDX_01 |