diff options
Diffstat (limited to 'constants/sprite_constants.asm')
-rw-r--r-- | constants/sprite_constants.asm | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index 7ac9d10ee..f9cc7ec77 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -367,71 +367,71 @@ MAX_OUTDOOR_SPRITES EQU 23 const_def const SPRITE_ANIM_FRAMESET_00 - const SPRITE_ANIM_FRAMESET_01 - const SPRITE_ANIM_FRAMESET_02 - const SPRITE_ANIM_FRAMESET_03 - const SPRITE_ANIM_FRAMESET_04 - const SPRITE_ANIM_FRAMESET_05 - const SPRITE_ANIM_FRAMESET_06 + const SPRITE_ANIM_FRAMESET_PARTY_MON + const SPRITE_ANIM_FRAMESET_02 ; unused? + const SPRITE_ANIM_FRAMESET_03 ; unused? + const SPRITE_ANIM_FRAMESET_04 ; unused? + const SPRITE_ANIM_FRAMESET_05 ; unused? + const SPRITE_ANIM_FRAMESET_06 ; unused? const SPRITE_ANIM_FRAMESET_07 - const SPRITE_ANIM_FRAMESET_08 - const SPRITE_ANIM_FRAMESET_09 + const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR + const SPRITE_ANIM_FRAMESET_09 ; unused? const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO const SPRITE_ANIM_FRAMESET_0B const SPRITE_ANIM_FRAMESET_0C - const SPRITE_ANIM_FRAMESET_SLOT_GOLEM + const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY - const SPRITE_ANIM_FRAMESET_0F + const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 const SPRITE_ANIM_FRAMESET_SLOTS_EGG const SPRITE_ANIM_FRAMESET_WALK_CYCLE - const SPRITE_ANIM_FRAMESET_12 - const SPRITE_ANIM_FRAMESET_13 - const SPRITE_ANIM_FRAMESET_14 - const SPRITE_ANIM_FRAMESET_15 - const SPRITE_ANIM_FRAMESET_16 + const SPRITE_ANIM_FRAMESET_STILL_CURSOR + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0 + const SPRITE_ANIM_FRAMESET_TRADE_POOF + const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE const SPRITE_ANIM_FRAMESET_TRADEMON_ICON const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE - const SPRITE_ANIM_FRAMESET_19 - const SPRITE_ANIM_FRAMESET_1A - const SPRITE_ANIM_FRAMESET_1B - const SPRITE_ANIM_FRAMESET_1C + const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT + const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED + const SPRITE_ANIM_FRAMESET_1C ; unused? const SPRITE_ANIM_FRAMESET_LEAF - const SPRITE_ANIM_FRAMESET_1E - const SPRITE_ANIM_FRAMESET_1F - const SPRITE_ANIM_FRAMESET_20 - const SPRITE_ANIM_FRAMESET_21 - const SPRITE_ANIM_FRAMESET_22 - const SPRITE_ANIM_FRAMESET_23 + const SPRITE_ANIM_FRAMESET_CUT_TREE + const SPRITE_ANIM_FRAMESET_EGG_CRACK + const SPRITE_ANIM_FRAMESET_EGG_HATCH + const SPRITE_ANIM_FRAMESET_21 ; unused? + const SPRITE_ANIM_FRAMESET_22 ; unused? + const SPRITE_ANIM_FRAMESET_23 ; unused? const SPRITE_ANIM_FRAMESET_24 - const SPRITE_ANIM_FRAMESET_25 + const SPRITE_ANIM_FRAMESET_HEADBUTT const SPRITE_ANIM_FRAMESET_26 - const SPRITE_ANIM_FRAMESET_27 - const SPRITE_ANIM_FRAMESET_28 - const SPRITE_ANIM_FRAMESET_29 - const SPRITE_ANIM_FRAMESET_2A - const SPRITE_ANIM_FRAMESET_2B - const SPRITE_ANIM_FRAMESET_2C - const SPRITE_ANIM_FRAMESET_2D - const SPRITE_ANIM_FRAMESET_2E + const SPRITE_ANIM_FRAMESET_27 ; unused? + const SPRITE_ANIM_FRAMESET_28 ; unused? + const SPRITE_ANIM_FRAMESET_29 ; unused? + const SPRITE_ANIM_FRAMESET_2A ; unused? + const SPRITE_ANIM_FRAMESET_2B ; unused? + const SPRITE_ANIM_FRAMESET_2C ; unused? + const SPRITE_ANIM_FRAMESET_BLUE_WALK + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE const SPRITE_ANIM_FRAMESET_2F const SPRITE_ANIM_FRAMESET_30 const SPRITE_ANIM_FRAMESET_31 const SPRITE_ANIM_FRAMESET_32 const SPRITE_ANIM_FRAMESET_33 const SPRITE_ANIM_FRAMESET_34 - const SPRITE_ANIM_FRAMESET_35 - const SPRITE_ANIM_FRAMESET_36 - const SPRITE_ANIM_FRAMESET_37 - const SPRITE_ANIM_FRAMESET_38 - const SPRITE_ANIM_FRAMESET_39 - const SPRITE_ANIM_FRAMESET_3A - const SPRITE_ANIM_FRAMESET_3B - const SPRITE_ANIM_FRAMESET_3C - const SPRITE_ANIM_FRAMESET_3D - const SPRITE_ANIM_FRAMESET_3E - const SPRITE_ANIM_FRAMESET_3F - const SPRITE_ANIM_FRAMESET_40 - const SPRITE_ANIM_FRAMESET_41 + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 + const SPRITE_ANIM_FRAMESET_INTRO_PICHU + const SPRITE_ANIM_FRAMESET_INTRO_WOOPER + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F + const SPRITE_ANIM_FRAMESET_CELEBI_LEFT + const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT const_def const SPRITE_ANIM_SEQ_NULL |