diff options
Diffstat (limited to 'constants')
-rw-r--r-- | constants/map_data_constants.asm | 4 | ||||
-rw-r--r-- | constants/text_constants.asm | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/constants/map_data_constants.asm b/constants/map_data_constants.asm index 1b4bb5d92..7bb9dbd70 100644 --- a/constants/map_data_constants.asm +++ b/constants/map_data_constants.asm @@ -132,10 +132,6 @@ OBJECT_LENGTH EQU const_value MAPOBJECT_SCREEN_HEIGHT EQU 11 MAPOBJECT_SCREEN_WIDTH EQU 12 -; NPCs disappear if standing on tile $60-$7f or $e0-$ff, -; since those IDs are for text characters and textbox frames. -MAPOBJECT_VISIBLE_TILE_LIMIT EQU $60 - ; object_struct members (see macros/wram.asm) const_def diff --git a/constants/text_constants.asm b/constants/text_constants.asm index d867c77f7..6311fe715 100644 --- a/constants/text_constants.asm +++ b/constants/text_constants.asm @@ -39,3 +39,7 @@ const_value set 5 PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F + +; character sets (see charmap.asm) +FIRST_REGULAR_TEXT_CHAR EQU $60 +FIRST_HIRAGANA_DAKUTEN_CHAR EQU $20 |